From: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Date: Mon, 3 Jun 2024 13:04:07 +0000 (-0500)
Subject: Make projectiles not hit crates unless clicked on (#28072)
X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=e784f2cf3c638d9df1834751924916548389a1ab;p=space-station-14.git
Make projectiles not hit crates unless clicked on (#28072)
---
diff --git a/Content.Shared/Damage/Components/RequireProjectileTargetComponent.cs b/Content.Shared/Damage/Components/RequireProjectileTargetComponent.cs
new file mode 100644
index 0000000000..5bd8292daa
--- /dev/null
+++ b/Content.Shared/Damage/Components/RequireProjectileTargetComponent.cs
@@ -0,0 +1,14 @@
+using Robust.Shared.GameStates;
+
+namespace Content.Shared.Damage.Components;
+
+///
+/// Prevent the object from getting hit by projetiles unless you target the object.
+///
+[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
+[Access(typeof(RequireProjectileTargetSystem))]
+public sealed partial class RequireProjectileTargetComponent : Component
+{
+ [DataField, AutoNetworkedField]
+ public bool Active = true;
+}
diff --git a/Content.Shared/Damage/Systems/RequireProjectileTargetSystem.cs b/Content.Shared/Damage/Systems/RequireProjectileTargetSystem.cs
new file mode 100644
index 0000000000..79b374a60f
--- /dev/null
+++ b/Content.Shared/Damage/Systems/RequireProjectileTargetSystem.cs
@@ -0,0 +1,51 @@
+using Content.Shared.Projectiles;
+using Content.Shared.Weapons.Ranged.Components;
+using Content.Shared.Standing;
+using Robust.Shared.Physics.Events;
+
+namespace Content.Shared.Damage.Components;
+
+public sealed class RequireProjectileTargetSystem : EntitySystem
+{
+ public override void Initialize()
+ {
+ SubscribeLocalEvent(PreventCollide);
+ SubscribeLocalEvent(StandingBulletHit);
+ SubscribeLocalEvent(LayingBulletPass);
+ }
+
+ private void PreventCollide(Entity ent, ref PreventCollideEvent args)
+ {
+ if (args.Cancelled)
+ return;
+
+ if (!ent.Comp.Active)
+ return;
+
+ var other = args.OtherEntity;
+ if (HasComp(other) &&
+ CompOrNull(other)?.Target != ent)
+ {
+ args.Cancelled = true;
+ }
+ }
+
+ private void SetActive(Entity ent, bool value)
+ {
+ if (ent.Comp.Active == value)
+ return;
+
+ ent.Comp.Active = value;
+ Dirty(ent);
+ }
+
+ private void StandingBulletHit(Entity ent, ref StoodEvent args)
+ {
+ SetActive(ent, false);
+ }
+
+ private void LayingBulletPass(Entity ent, ref DownedEvent args)
+ {
+ SetActive(ent, true);
+ }
+}
diff --git a/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs b/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs
index ee747554e1..08b351e61e 100644
--- a/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs
+++ b/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs
@@ -46,7 +46,6 @@ public partial class MobStateSystem
SubscribeLocalEvent(OnSleepAttempt);
SubscribeLocalEvent(OnCombatModeShouldHandInteract);
SubscribeLocalEvent(OnAttemptPacifiedAttack);
- SubscribeLocalEvent(OnPreventCollide);
}
private void OnStateExitSubscribers(EntityUid target, MobStateComponent component, MobState state)
@@ -179,21 +178,5 @@ public partial class MobStateSystem
args.Cancelled = true;
}
- private void OnPreventCollide(Entity ent, ref PreventCollideEvent args)
- {
- if (args.Cancelled)
- return;
-
- if (IsAlive(ent, ent))
- return;
-
- var other = args.OtherEntity;
- if (HasComp(other) &&
- CompOrNull(other)?.Target != ent.Owner)
- {
- args.Cancelled = true;
- }
- }
-
#endregion
}
diff --git a/Resources/Prototypes/Entities/Mobs/base.yml b/Resources/Prototypes/Entities/Mobs/base.yml
index 0a2b68d0a1..fae4711310 100644
--- a/Resources/Prototypes/Entities/Mobs/base.yml
+++ b/Resources/Prototypes/Entities/Mobs/base.yml
@@ -1,4 +1,4 @@
-# The progenitor. This should only container the most basic components possible.
+# The progenitor. This should only container the most basic components possible.
# Only put things on here if every mob *must* have it. This includes ghosts.
- type: entity
save: false
@@ -43,6 +43,8 @@
- type: MovementSpeedModifier
- type: Polymorphable
- type: StatusIcon
+ - type: RequireProjectileTarget
+ active: False
# Used for mobs that have health and can take damage.
- type: entity
diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
index 2d84541231..01c226cb0f 100644
--- a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
+++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml
@@ -89,6 +89,7 @@
node: crategenericsteel
containers:
- entity_storage
+ - type: RequireProjectileTarget
- type: entity
parent: CrateGeneric