From: Tunguso4ka <71643624+Tunguso4ka@users.noreply.github.com> Date: Sun, 24 Sep 2023 19:57:10 +0000 (+0300) Subject: Ash Walker`s spear and uniform (#20292) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=ee540228320c69d1a5f6cbed16df0c0965c96648;p=space-station-14.git Ash Walker`s spear and uniform (#20292) * bones, gladiators, milk, spear and tears * :trollface: my copy/paste python script did the funny * forgor * fixed * mat.yml fixed * bones * bone armor * gladiator uniform now in clothesmate like ss13 * bone armor craft * pieces * i was dumb in the past, now im dumb too * that was dumb... * fixing stuff * i hate git * Revert "i hate git" This reverts commit 17ef4e5a07a3ebad7d4f487f15721d1df16d757f. * Revert "fixing stuff" This reverts commit 4fc5d6b2dc1fc6ebb3945bdf5663b8e432ca7aa3. * this will work? * i fucking merged it --- diff --git a/Resources/Locale/en-US/materials/materials.ftl b/Resources/Locale/en-US/materials/materials.ftl index 12bfcf5e12..abd61d1065 100644 --- a/Resources/Locale/en-US/materials/materials.ftl +++ b/Resources/Locale/en-US/materials/materials.ftl @@ -22,6 +22,7 @@ materials-uranium = uranium materials-bananium = bananium materials-meat = meat materials-web = silk +materials-bones = bone # Material Reclaimer material-reclaimer-upgrade-process-rate = process rate diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml index 8476fff464..d4dd657027 100644 --- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml +++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml @@ -41,6 +41,8 @@ ClothingUniformJumpsuitKimono: 1 ClothingHeadHatCasa: 1 ClothingHeadHatHairflower: 1 + ClothingHeadHatGladiator: 1 + ClothingUniformJumpsuitGladiator: 1 emaggedInventory: ClothingShoesBling: 1 ClothingOuterDogi: 1 diff --git a/Resources/Prototypes/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Entities/Clothing/Head/hats.yml index 922c2cc790..c2ecf0f946 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hats.yml @@ -777,3 +777,14 @@ - ClothMade - WhitelistChameleon - HamsterWearable + +- type: entity + parent: ClothingHeadBase + id: ClothingHeadHatGladiator + name: Gladiator helmet + description: Protects the head from harsh ash winds and toy spears. + components: + - type: Sprite + sprite: Clothing/Head/Hats/gladiator.rsi + - type: Clothing + sprite: Clothing/Head/Hats/gladiator.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index 576e88a285..c7622e60be 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -336,3 +336,18 @@ sprite: Clothing/Head/Helmets/ert_janitor.rsi - type: Clothing sprite: Clothing/Head/Helmets/ert_janitor.rsi + +#Bone Helmet +- type: entity + parent: ClothingHeadHelmetBasic + id: ClothingHeadHelmetBone + name: bone helmet + description: Cool-looking helmet made of skull of your enemies. + components: + - type: Sprite + sprite: Clothing/Head/Helmets/bone_helmet.rsi + - type: Clothing + sprite: Clothing/Head/Helmets/bone_helmet.rsi + - type: Construction + graph: BoneHelmet + node: helmet diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index 666cbc2d20..b66ddc1dff 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -255,3 +255,28 @@ - type: ExplosionResistance damageCoefficient: 0.5 - type: GroupExamine + +- type: entity + parent: ClothingOuterBaseLarge + id: ClothingOuterArmorBone + name: bone armor + description: Sits on you like a second skin. + components: + - type: Sprite + sprite: Clothing/OuterClothing/Armor/bone_armor.rsi + - type: Clothing + sprite: Clothing/OuterClothing/Armor/bone_armor.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.6 + Slash: 0.8 + Piercing: 0.4 + - type: ClothingSpeedModifier + walkModifier: 0.8 + - type: ExplosionResistance + damageCoefficient: 0.4 + - type: GroupExamine + - type: Construction + graph: BoneArmor + node: armor diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml index 1488e27a72..4f1917fe18 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml @@ -1312,3 +1312,14 @@ sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi - type: Clothing sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitGladiator + name: gladiator uniform + description: Made for true gladiators (or Ash Walkers). + components: + - type: Sprite + sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi + - type: Clothing + sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi diff --git a/Resources/Prototypes/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Entities/Objects/Materials/materials.yml index dd47d3c191..7386eaee4d 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/materials.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/materials.yml @@ -534,3 +534,44 @@ count: 1 - type: Item size: 1 + +- type: entity + parent: MaterialBase + id: MaterialBones + name: bones + suffix: Full + components: + - type: Stack + stackType: Bones + baseLayer: base + layerStates: + - bones + - bones_2 + - bones_3 + - type: Sprite + state: cotton_3 + layers: + - state: cotton_3 + map: ["base"] + - type: Appearance + - type: Item + size: 30 + - type: Food + - type: BadFood + - type: SolutionContainerManager + solutions: + food: + maxVol: 5 + reagents: + - ReagentId: Vitamin + Quantity: 3 + +- type: entity + parent: MaterialBones + id: MaterialBones1 + suffix: 1 + components: + - type: Stack + count: 1 + - type: Item + size: 1 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml index ea25cf0db8..bbd4d2389d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml @@ -166,3 +166,14 @@ Radiation: 9 - type: Construction graph: SpearUranium + +- type: entity + name: bone spear + parent: Spear + id: SpearBone + description: A spear made of bones. + components: + - type: Sprite + sprite: Objects/Weapons/Melee/bone_spear.rsi + - type: Construction + graph: SpearBone diff --git a/Resources/Prototypes/Reagents/Materials/materials.yml b/Resources/Prototypes/Reagents/Materials/materials.yml index 6603350806..4c94798dbf 100644 --- a/Resources/Prototypes/Reagents/Materials/materials.yml +++ b/Resources/Prototypes/Reagents/Materials/materials.yml @@ -91,3 +91,11 @@ icon: { sprite: Objects/Materials/silk.rsi, state: icon } color: "#eeeeee" #eeeeeeeeeeeeeeeeeeeeeeeeeeeeeee price: 0 # Maybe better for it to be priceless, knowing how greedy cargo is. + +- type: material + id: Bones + name: materials-bones + unit: materials-unit-piece + icon: { sprite: Objects/Materials/materials.rsi, state: bones } + color: "#896f5e" + price: 0 diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml b/Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml new file mode 100644 index 0000000000..e597d7cdc4 --- /dev/null +++ b/Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml @@ -0,0 +1,27 @@ +- type: constructionGraph + id: BoneArmor + start: start + graph: + - node: start + edges: + - to: armor + steps: + - material: Bones + amount: 6 + doAfter: 2 + - node: armor + entity: ClothingOuterArmorBone + +- type: constructionGraph + id: BoneHelmet + start: start + graph: + - node: start + edges: + - to: helmet + steps: + - material: Bones + amount: 4 + doAfter: 1 + - node: helmet + entity: ClothingHeadHelmetBone diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml b/Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml index c680662ccb..6e1c682f47 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml @@ -89,3 +89,20 @@ doAfter: 1 - node: spear entity: SpearUranium + +- type: constructionGraph + id: SpearBone + start: start + graph: + - node: start + edges: + - to: spear + steps: + - material: Bones + amount: 4 + doAfter: 2 + - material: WebSilk + amount: 1 + doAfter: 1 + - node: spear + entity: SpearBone diff --git a/Resources/Prototypes/Recipes/Construction/clothing.yml b/Resources/Prototypes/Recipes/Construction/clothing.yml index 796ab78642..e8bd1b6938 100644 --- a/Resources/Prototypes/Recipes/Construction/clothing.yml +++ b/Resources/Prototypes/Recipes/Construction/clothing.yml @@ -8,3 +8,25 @@ description: A modified hardsuit fit for a clown. icon: { sprite: Clothing/OuterClothing/Hardsuits/clown.rsi, state: icon } objectType: Item + +- type: construction + name: bone armor + id: BoneArmor + graph: BoneArmor + startNode: start + targetNode: armor + category: construction-category-clothing + description: Armor made of bones. + icon: { sprite: Clothing/OuterClothing/Armor/bone_armor.rsi, state: icon } + objectType: Item + +- type: construction + name: bone helmet + id: BoneHelmet + graph: BoneHelmet + startNode: start + targetNode: helmet + category: construction-category-clothing + description: Helmet made of bones. + icon: { sprite: Clothing/Head/Helmets/bone_helmet.rsi, state: icon } + objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/weapons.yml b/Resources/Prototypes/Recipes/Construction/weapons.yml index 25da0d1073..24e46f3856 100644 --- a/Resources/Prototypes/Recipes/Construction/weapons.yml +++ b/Resources/Prototypes/Recipes/Construction/weapons.yml @@ -140,3 +140,14 @@ description: A shoddily constructed bow made out of wood and cloth. It's not much, but it's gotten the job done for millennia. icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: unwielded } objectType: Item + +- type: construction + name: bone spear + id: SpearBone + graph: SpearBone + startNode: start + targetNode: spear + category: construction-category-weapons + description: Bones and silk combined together. + icon: { sprite: Objects/Weapons/Melee/bone_spear.rsi, state: spear } + objectType: Item diff --git a/Resources/Prototypes/Stacks/Materials/materials.yml b/Resources/Prototypes/Stacks/Materials/materials.yml index 283c64a10b..00153ef23c 100644 --- a/Resources/Prototypes/Stacks/Materials/materials.yml +++ b/Resources/Prototypes/Stacks/Materials/materials.yml @@ -77,3 +77,11 @@ spawn: MaterialWebSilk1 maxCount: 50 itemSize: 1 + +- type: stack + id: Bones + name: bones + icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones} + spawn: MaterialBones1 + maxCount: 30 + itemSize: 1 diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png new file mode 100644 index 0000000000..12eb5037a2 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png new file mode 100644 index 0000000000..d772d55d24 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png new file mode 100644 index 0000000000..1f77ba61d0 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png new file mode 100644 index 0000000000..f5aa1af07d Binary files /dev/null and b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json new file mode 100644 index 0000000000..bbb0aac664 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "direction": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png new file mode 100644 index 0000000000..243a83e036 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png new file mode 100644 index 0000000000..2bd0eb748f Binary files /dev/null and b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png new file mode 100644 index 0000000000..484dd6a5a3 Binary files /dev/null and b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png new file mode 100644 index 0000000000..9a33a3051e Binary files /dev/null and b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json new file mode 100644 index 0000000000..bbb0aac664 --- /dev/null +++ b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "direction": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 0000000000..6788174f5a Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png new file mode 100644 index 0000000000..29f3288aaa Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png new file mode 100644 index 0000000000..f4b2294674 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png new file mode 100644 index 0000000000..2594f917b8 Binary files /dev/null and b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png differ diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json new file mode 100644 index 0000000000..e482264df5 --- /dev/null +++ b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png new file mode 100644 index 0000000000..7a802db3e3 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png new file mode 100644 index 0000000000..224c170d58 Binary files /dev/null and b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png differ diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json new file mode 100644 index 0000000000..8ee0b256ce --- /dev/null +++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/pull/46166/commits/b4b1dde442978f9d85d534437a32e5f2fbc3e89e", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-INNERCLOTHING", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones.png b/Resources/Textures/Objects/Materials/materials.rsi/bones.png new file mode 100644 index 0000000000..50b0439588 Binary files /dev/null and b/Resources/Textures/Objects/Materials/materials.rsi/bones.png differ diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones_2.png b/Resources/Textures/Objects/Materials/materials.rsi/bones_2.png new file mode 100644 index 0000000000..4d900ad5a4 Binary files /dev/null and b/Resources/Textures/Objects/Materials/materials.rsi/bones_2.png differ diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones_3.png b/Resources/Textures/Objects/Materials/materials.rsi/bones_3.png new file mode 100644 index 0000000000..713710671f Binary files /dev/null and b/Resources/Textures/Objects/Materials/materials.rsi/bones_3.png differ diff --git a/Resources/Textures/Objects/Materials/materials.rsi/meta.json b/Resources/Textures/Objects/Materials/materials.rsi/meta.json index a1db317d4b..f0307208e9 100644 --- a/Resources/Textures/Objects/Materials/materials.rsi/meta.json +++ b/Resources/Textures/Objects/Materials/materials.rsi/meta.json @@ -141,6 +141,15 @@ { "name": "wood-inhand-right", "directions": 4 + }, + { + "name": "bones" + }, + { + "name": "bones_2" + }, + { + "name": "bones_3" } ] } diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png new file mode 100644 index 0000000000..585f227940 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png new file mode 100644 index 0000000000..48b74e934a Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png new file mode 100644 index 0000000000..b739e105cf Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json new file mode 100644 index 0000000000..777736b486 --- /dev/null +++ b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json @@ -0,0 +1,34 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "spear" + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "wielded-inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-right", + "directions": 4 + }, + { + "name": "equipped-BACKPACK", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png new file mode 100644 index 0000000000..e46cb9bea8 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png new file mode 100644 index 0000000000..5f2a9d893b Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png new file mode 100644 index 0000000000..a10d676762 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png differ