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21 months agoAdded Chopsticks (#27298)
Redfire1331 [Fri, 26 Apr 2024 12:39:32 +0000 (08:39 -0400)]
Added Chopsticks (#27298)

* added chopstick sprites

* Create chopsticks.yml

* added chopstick yml

* hopfully it acts like a forke

* added chopsticks to dinnerware vendor

* uncapitalized the name

* Update Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* made the chopsticks icon a reasonable size

* added chopsticks to chang vendor

* made paired chopsticks you can break apart

* added them to vendors

---------

Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
21 months agoFix magic mirror prediction (#27356)
metalgearsloth [Fri, 26 Apr 2024 12:37:09 +0000 (22:37 +1000)]
Fix magic mirror prediction (#27356)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 12:32:56 +0000 (12:32 +0000)]
Automatic changelog update

21 months agofix wieldable guns not being able to cycle inhand (#27307)
WarMechanic [Fri, 26 Apr 2024 12:31:50 +0000 (22:31 +1000)]
fix wieldable guns not being able to cycle inhand (#27307)

* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions

* Give LMGs UnwieldOverride

* logically inverted UnwieldOverride to UnwieldOnUse

* fixed typo

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 12:18:31 +0000 (12:18 +0000)]
Automatic changelog update

21 months agoFix mobs not being able to pry doors by just left clicking on them (#27349)
DrSmugleaf [Fri, 26 Apr 2024 12:17:25 +0000 (05:17 -0700)]
Fix mobs not being able to pry doors by just left clicking on them (#27349)

21 months agoFix network configurator memory leaking (#27346)
metalgearsloth [Fri, 26 Apr 2024 10:36:57 +0000 (20:36 +1000)]
Fix network configurator memory leaking (#27346)

* Fix network configurator memory leaking

Doesn't dispose this window.

* Fix the other part

21 months agoFixes blank syndicate uplink UI (#27344)
Plykiya [Fri, 26 Apr 2024 10:29:56 +0000 (03:29 -0700)]
Fixes blank syndicate uplink UI (#27344)

Co-authored-by: Plykiya <plykiya@protonmail.com>
21 months agoUpdate submodule to 220.0.0 (#27338)
metalgearsloth [Fri, 26 Apr 2024 08:22:23 +0000 (18:22 +1000)]
Update submodule to 220.0.0 (#27338)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 08:17:30 +0000 (08:17 +0000)]
Automatic changelog update

21 months agoContent update for UI prediction (#27214)
metalgearsloth [Fri, 26 Apr 2024 08:16:24 +0000 (18:16 +1000)]
Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 08:02:27 +0000 (08:02 +0000)]
Automatic changelog update

21 months agoCluster med refactor + un-abandoning of surgery room (#27293)
Boaz1111 [Fri, 26 Apr 2024 08:01:21 +0000 (10:01 +0200)]
Cluster med refactor + un-abandoning of surgery room (#27293)

* done

* cryo tweaks

* fixes error

21 months agoOasis small tweaks (#27335)
IProduceWidgets [Fri, 26 Apr 2024 08:01:07 +0000 (04:01 -0400)]
Oasis small tweaks (#27335)

do the easy reviews

21 months agoMove job info changing methods for id cards to shared (#27337)
DrSmugleaf [Fri, 26 Apr 2024 08:00:16 +0000 (01:00 -0700)]
Move job info changing methods for id cards to shared (#27337)

* Move job info changing methods for id cards to shared

* Revert "Move job info changing methods for id cards to shared"

This reverts commit 95cbc46b2d1934fa7bf5c72d7d3de9f9168992a1.

* Reapply changes

21 months agoFix UseDelay issues (#27336)
metalgearsloth [Fri, 26 Apr 2024 07:58:06 +0000 (17:58 +1000)]
Fix UseDelay issues (#27336)

* Fix UseDelay issues

- Fix it not predicting properly by deep-copying the classes (realistically they should be structs).
- Fix the `z` path not applying UseDelay similarly to the `e` path.

* click

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:49:21 +0000 (07:49 +0000)]
Automatic changelog update

21 months agoQuiver Crafting Recipe (#27198)
FungiFellow [Fri, 26 Apr 2024 07:48:15 +0000 (02:48 -0500)]
Quiver Crafting Recipe (#27198)

* Update quiver.yml

* Create quiver.yml

* Update clothing.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:48:07 +0000 (07:48 +0000)]
Automatic changelog update

21 months agoTreatment of blood loss in the Rat King (#26887)
IlyaElDunaev [Fri, 26 Apr 2024 07:47:01 +0000 (10:47 +0300)]
Treatment of blood loss in the Rat King (#26887)

Bloodloss-RatKing

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:45:46 +0000 (07:45 +0000)]
Automatic changelog update

21 months agoWhitelisted Sec Webbing (#27303)
FungiFellow [Fri, 26 Apr 2024 07:44:40 +0000 (02:44 -0500)]
Whitelisted Sec Webbing (#27303)

* Whitelisted Sec / Merc Webbing

* Update belts.yml

* Misplaced Components fixed

* Trying to fix mapped fills

* Update belts.yml

* Update belts.yml

* Removed an Empty line

* Update belts.yml

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:35:26 +0000 (07:35 +0000)]
Automatic changelog update

21 months agoNo echo from handheld radio (#27046)
SkaldetSkaeg [Fri, 26 Apr 2024 07:34:20 +0000 (14:34 +0700)]
No echo from handheld radio (#27046)

I found the echo from my own radio very annoying.

21 months agoFix client-side replay error (#27332)
Leon Friedrich [Fri, 26 Apr 2024 07:30:03 +0000 (19:30 +1200)]
Fix client-side replay error (#27332)

21 months agoMigrate out rubber bullets/mags (#27329)
Nemanja [Fri, 26 Apr 2024 04:22:49 +0000 (00:22 -0400)]
Migrate out rubber bullets/mags (#27329)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 02:26:58 +0000 (02:26 +0000)]
Automatic changelog update

21 months agoExpand UseDelay to support multiple delays per entity; fix bible healing and bag...
Tayrtahn [Fri, 26 Apr 2024 02:25:52 +0000 (22:25 -0400)]
Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234)

* Upgraded UseDelay to support multiple delays per entity

* Implement secondary delay for bibles.
Also some improvements to make it work nicely.

* Documentation is good

* Reserve the previous change; now Storage uses the special ID and Bible uses the default.

* .0

* Added VV support to UseDelayInfo

* Serialize better

* No register, just setlength

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 00:27:03 +0000 (00:27 +0000)]
Automatic changelog update

21 months agofix antag bugs (#27319)
Nemanja [Fri, 26 Apr 2024 00:25:57 +0000 (20:25 -0400)]
fix antag bugs (#27319)

* fix antag bugs

* Update NukeopsRuleComponent.cs

21 months agoAutomatic changelog update
PJBot [Thu, 25 Apr 2024 23:19:46 +0000 (23:19 +0000)]
Automatic changelog update

21 months agoGlasses in loadouts (#27286)
cool dolphin [Thu, 25 Apr 2024 23:18:39 +0000 (01:18 +0200)]
Glasses in loadouts (#27286)

* loadouts now have aaall the glasses

* cheap sunglasses dont exist at all

* empty commit to rerun tests, there's no way i fucked something up

21 months agoAdd command to toggle ghost visibility on the client (#27314)
ShadowCommander [Thu, 25 Apr 2024 16:26:21 +0000 (09:26 -0700)]
Add command to toggle ghost visibility on the client (#27314)

* Add command to toggle ghost visibility on the client

* Fix description

* Fix index of arg parsing

* Allow setting GhostVisibility directly

21 months agoBuff revenant structural damage (#27309)
SoulFN [Thu, 25 Apr 2024 11:02:25 +0000 (19:02 +0800)]
Buff revenant structural damage (#27309)

* 15 > 50

* update

50 >> 60

21 months agoAutomatic changelog update
PJBot [Thu, 25 Apr 2024 02:20:23 +0000 (02:20 +0000)]
Automatic changelog update

21 months agoRadio jammer update! (#25912)
beck-thompson [Thu, 25 Apr 2024 02:19:16 +0000 (19:19 -0700)]
Radio jammer update! (#25912)

* Added selectable power level to radio jammer

* Cleaned up OnGetVerb

* Settings are now stored in the .yml file. Simplified stuff a lot!

* Minor fixes!

* Small little baby fix :)

* Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location.

* Minor code cleanup

* Changed byte -> int

* Update sprite

* Fixed licence

* Added power LED that changes if the jammer is on low power.

* Removed tabs

* Changed github link to the commit

* Changed all the RemComp to RemComDeferred

* Moved NetworkedComponent to shared

* Changed radio jammer textures back with minor edits

* Added a space because it was annoying me

* Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :)

* Removed useless comment

* Cleaned up code that updates the range of tracking devices.

* Fixed client namespace and removed newline

* Cleaned up ChangeLEDState and ChangeChargeLevel.

* Added comments

* Read only

* Fixed another comment

* Locked in

* Made server inherit shared

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* review fixes

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
21 months agoFix DoAfter attempt event null error (#27280)
Leon Friedrich [Thu, 25 Apr 2024 01:54:25 +0000 (13:54 +1200)]
Fix DoAfter attempt event null error (#27280)

* Fix DoAfter attempt event null error

* A

21 months agoMega Antag Refactor (#25786)
Nemanja [Thu, 25 Apr 2024 01:31:45 +0000 (21:31 -0400)]
Mega Antag Refactor (#25786)

* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh

21 months agofix analysis console bias button for real (#27299)
Nemanja [Thu, 25 Apr 2024 01:26:55 +0000 (21:26 -0400)]
fix analysis console bias button for real (#27299)

fix bias button for real

21 months agoFix .ftl keys (#27289)
metalgearsloth [Thu, 25 Apr 2024 01:19:17 +0000 (11:19 +1000)]
Fix .ftl keys (#27289)

Required for https://github.com/space-wizards/RobustToolbox/pull/4885 to not kill content

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 21:28:40 +0000 (21:28 +0000)]
Automatic changelog update

21 months agoAdd a trash bag to the advanced cleaning borg module. (#27226)
pigeonpeas [Wed, 24 Apr 2024 21:27:34 +0000 (17:27 -0400)]
Add a trash bag to the advanced cleaning borg module. (#27226)

add the trash bag

puts the trash bag in the advanced cleaning module

21 months agosaltern bar stool (#27263)
deltanedas [Wed, 24 Apr 2024 19:40:54 +0000 (19:40 +0000)]
saltern bar stool (#27263)

saltern stool

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoUpdate submodule to 219.2.0 (#27294)
metalgearsloth [Wed, 24 Apr 2024 14:35:56 +0000 (00:35 +1000)]
Update submodule to 219.2.0 (#27294)

21 months agoContent changes & tests for engine prototype validation PR (#27188)
Leon Friedrich [Wed, 24 Apr 2024 14:27:13 +0000 (02:27 +1200)]
Content changes & tests for engine prototype validation PR (#27188)

* Content changes & tests for engine prototype validation PR

* A

21 months agoVarious item status fixes/tweaks (#27267)
Pieter-Jan Briers [Wed, 24 Apr 2024 14:01:31 +0000 (16:01 +0200)]
Various item status fixes/tweaks (#27267)

* Always display item status panel fully

Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.

* Fix item status middle hand being on the wrong side

I think I switched this around when fixing the left/right being inverted in the UI code.

* Minor status panel UI tweaks

Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.

Clip contents for panel

* Fix clipping on implanters and network configurators.

Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.

* Update visibility of item status panels based on whether you have hands at all.

This avoids UI for borgs looking silly.

Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.

* Use BulletRender for laser guns too.

Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.

This involved generalizing BulletRender a bit so it can be used for not-just-bullets.

* Fix geiger word wrapping if you're really fucked

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 13:45:03 +0000 (13:45 +0000)]
Automatic changelog update

21 months agoAdd Truncheon to Secbelt Whitelist (#27281)
FungiFellow [Wed, 24 Apr 2024 13:43:56 +0000 (08:43 -0500)]
Add Truncheon to Secbelt Whitelist (#27281)

* Add Truncheon to Secbelt Whitelist

* Update belts.yml

* Added Truncehon Tag in Tags.yml

* Update security.yml

* Update security.yml

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 13:22:36 +0000 (13:22 +0000)]
Automatic changelog update

21 months agoMake the cargo telepad T2 civilian (#26270)
Alzore [Wed, 24 Apr 2024 13:21:28 +0000 (08:21 -0500)]
Make the cargo telepad T2 civilian (#26270)

therearetwowaystodothis

21 months agoFix climbing and bonking simultaneously (#27268)
Tayrtahn [Wed, 24 Apr 2024 13:02:43 +0000 (09:02 -0400)]
Fix climbing and bonking simultaneously (#27268)

* Properly network ClumsyComponent

* Fix being able to climb and bonk at the same time.
Also properly subscribe to AttemptClimbEvent by-ref.

* Update Content.Shared/Interaction/Components/ClumsyComponent.cs

21 months agoAdd NukeOps Test (#27207)
Leon Friedrich [Wed, 24 Apr 2024 05:38:43 +0000 (17:38 +1200)]
Add NukeOps Test (#27207)

* Add NukeOps Test

* Update EvacShuttleTest to also check mapinit

* Update RuleMaxTimeRestartTest

* Fix cvar cleanup

* A

* Revert some changes

* comments

* Add MappingTests

* Finally fix the test

* A

21 months agofix analysis console not saving bias button state (#27275)
Nemanja [Wed, 24 Apr 2024 05:35:16 +0000 (01:35 -0400)]
fix analysis console not saving bias button state (#27275)

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 02:43:41 +0000 (02:43 +0000)]
Automatic changelog update

21 months agoDo-afters belonging to other players are now shaded (#27273)
Plykiya [Wed, 24 Apr 2024 02:42:34 +0000 (19:42 -0700)]
Do-afters belonging to other players are now shaded (#27273)

Make do-afters belonging to other players shaded

Co-authored-by: Plykiya <plykiya@protonmail.com>
21 months agoRevert "Maints Exit Sign" (#27271)
Flareguy [Tue, 23 Apr 2024 18:40:26 +0000 (13:40 -0500)]
Revert "Maints Exit Sign" (#27271)

Revert "Maints Exit Sign (#26831)"

This reverts commit 905102064cd1311943093c9feeecca8bbd8bc358.

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 12:08:18 +0000 (12:08 +0000)]
Automatic changelog update

21 months agofix cargo teleporter (#27255)
Nemanja [Tue, 23 Apr 2024 12:07:12 +0000 (08:07 -0400)]
fix cargo teleporter (#27255)

* fix cargo teleporter

* don't delete orders

* basado

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:35:15 +0000 (11:35 +0000)]
Automatic changelog update

21 months agoAllow the purchase of emitters from cargo. (#27229)
pigeonpeas [Tue, 23 Apr 2024 11:34:09 +0000 (07:34 -0400)]
Allow the purchase of emitters from cargo. (#27229)

add emitter crates back to cargo + changes the contents of an emittercrate from emitter to emitterflatpack

:+1:

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:32:54 +0000 (11:32 +0000)]
Automatic changelog update

21 months agoMaints Exit Sign (#26831)
brainfood1183 [Tue, 23 Apr 2024 11:31:48 +0000 (12:31 +0100)]
Maints Exit Sign (#26831)

* Maints Exit Sign

* change description

* id, sprites changed from maints to exit
prototype now has an unshaded layer so it can be seen in the dark.

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:31:07 +0000 (11:31 +0000)]
Automatic changelog update

21 months agolower max firestacks to 10, refactor flammable (#27159)
Whisper [Tue, 23 Apr 2024 11:30:01 +0000 (07:30 -0400)]
lower max firestacks to 10, refactor flammable (#27159)

* lower max firestacks to 10, refactor flammable

* fix

* uncap fire stack damage, lower fire stack damage

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:26:04 +0000 (11:26 +0000)]
Automatic changelog update

21 months agoIncrease availibility of combat knives to security (#27224)
Ghagliiarghii [Tue, 23 Apr 2024 11:24:58 +0000 (07:24 -0400)]
Increase availibility of combat knives to security (#27224)

* Increase availibility of combat knives to security

* whitelisted combatknife in secbelt for Diona

* Revert SecDrobe change for MGS

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 08:58:15 +0000 (08:58 +0000)]
Automatic changelog update

21 months agoFix: Suit Sensors Vitals (#27259)
Skye [Tue, 23 Apr 2024 08:57:09 +0000 (04:57 -0400)]
Fix: Suit Sensors Vitals (#27259)

Vitals now functions correctly

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 08:49:33 +0000 (08:49 +0000)]
Automatic changelog update

21 months agoFix slime storage issue (#27260)
Tyzemol [Tue, 23 Apr 2024 08:48:26 +0000 (13:48 +0500)]
Fix slime storage issue (#27260)

fix_slime_storage

21 months agoUpdate engine to v219.1.3 (#27257)
Leon Friedrich [Tue, 23 Apr 2024 04:28:09 +0000 (16:28 +1200)]
Update engine to v219.1.3 (#27257)

21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 22:47:28 +0000 (22:47 +0000)]
Automatic changelog update

21 months agoPrevent ghosts from triggering examine artifact triggers (#27249)
Tayrtahn [Mon, 22 Apr 2024 22:46:22 +0000 (18:46 -0400)]
Prevent ghosts from triggering examine artifact triggers (#27249)

21 months agoLittle analysis console rearrangement (#27244)
lzk [Mon, 22 Apr 2024 14:00:13 +0000 (16:00 +0200)]
Little analysis console rearrangement (#27244)

21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 12:19:34 +0000 (12:19 +0000)]
Automatic changelog update

21 months agoSyndi-Cat Tweaks (#27222)
FungiFellow [Mon, 22 Apr 2024 12:18:28 +0000 (07:18 -0500)]
Syndi-Cat Tweaks (#27222)

* Syndicat Price 10 -> 6

* Update animals.yml

* Update animals.yml

* Update uplink_catalog.yml

* Update uplink_catalog.yml

* Update animals.yml

21 months agoMinor slime fix (#27237)
Kara [Mon, 22 Apr 2024 10:18:36 +0000 (03:18 -0700)]
Minor slime fix (#27237)

21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 10:04:08 +0000 (10:04 +0000)]
Automatic changelog update

21 months agoGeneral slime improvements (#23425)
Just-a-Unity-Dev [Mon, 22 Apr 2024 10:03:03 +0000 (10:03 +0000)]
General slime improvements (#23425)

* General slime improvements

* Finish morphing

* oops 2x2 not 3x3

* actually lets ball - 2x3 inventory

* Last two things on the todo list

* .\RobustToolbox\

* JUST COMPILE

* fix tests 2.0

* fix tests 3.0

* Do reviews

* minor change

* guideboob

* more

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Co-authored-by: Kara <lunarautomaton6@gmail.com>
21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 09:00:00 +0000 (09:00 +0000)]
Automatic changelog update

21 months agoEngineering guidebook update (#26851)
Terraspark4941 [Mon, 22 Apr 2024 08:58:54 +0000 (13:58 +0500)]
Engineering guidebook update (#26851)

* RTG page update

* old commits from #22272

* Small fixes over most pages

* TEG tweaks

* Fixed a thing in airlock security

* fixed an italics tag

* singularity page now includes tesla

* Added a burn chamber to TEG page

* Prettyprinted TEG page, fixed some more issues with details

* Moved ONE singular comma

* Change Singularity page heading to include tesla

* Singularity page pretty printing + fixes

* TIL its [italic] NOT [italics]

* RTG Prettyprinting

* Access Config Prettyprinting + Netconfig tweak

* Atmospherics prettyprinting

* Construction keybind fix

* Apply suggestions from code review

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Co-authored-by: Kara <lunarautomaton6@gmail.com>
21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 08:46:44 +0000 (08:46 +0000)]
Automatic changelog update

21 months agoPsicodine, Mannitol, Lipolicide and Happiness (#27134)
potato1234_x [Mon, 22 Apr 2024 08:45:38 +0000 (18:45 +1000)]
Psicodine, Mannitol, Lipolicide and Happiness (#27134)

* reagents

* Update Resources/Locale/en-US/reagents/meta/narcotics.ftl

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Co-authored-by: Kara <lunarautomaton6@gmail.com>
21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 08:45:19 +0000 (08:45 +0000)]
Automatic changelog update

21 months agoMake CLF3 reaction require heating first. (#27187)
Weax [Mon, 22 Apr 2024 08:44:14 +0000 (18:44 +1000)]
Make CLF3 reaction require heating first. (#27187)

* heat your bombs

* Removing comment

21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 08:43:33 +0000 (08:43 +0000)]
Automatic changelog update

21 months agomake fire spreading scale with mass (#27202)
deltanedas [Mon, 22 Apr 2024 08:42:26 +0000 (08:42 +0000)]
make fire spreading scale with mass (#27202)

* make fire spreading scale with mass

* realer

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Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoAdd events for custom action target validation (#27230)
DrSmugleaf [Mon, 22 Apr 2024 08:39:50 +0000 (01:39 -0700)]
Add events for custom action target validation (#27230)

21 months agoPolymorphs spawn using the parents world rotation (#27223)
keronshb [Mon, 22 Apr 2024 08:39:07 +0000 (04:39 -0400)]
Polymorphs spawn using the parents world rotation (#27223)

changes polymorph spawn to use angle

21 months agoAdd SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
DrSmugleaf [Mon, 22 Apr 2024 03:57:13 +0000 (20:57 -0700)]
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)

21 months agoMake sterile masks a tiny item (#27213)
Pieter-Jan Briers [Mon, 22 Apr 2024 03:51:29 +0000 (05:51 +0200)]
Make sterile masks a tiny item (#27213)

This minorly annoyed me because breath masks are tiny too, so if I swapped them I may run out of inventory space.

21 months agoEscape markup for in-game chat, and labeler (#26359)
Wrexbe (Josh) [Mon, 22 Apr 2024 00:37:50 +0000 (17:37 -0700)]
Escape markup for in-game chat, and labeler (#26359)

* Escape markup for in-game chat, and labeler

* different way

* remove a using

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Co-authored-by: wrexbe <wrexbe@protonmail.com>
21 months agoFixed grammar when drinking empty drink (#27218)
beck-thompson [Sun, 21 Apr 2024 18:57:39 +0000 (11:57 -0700)]
Fixed grammar when drinking empty drink (#27218)

Fix

21 months agoAutomatic changelog update
PJBot [Sun, 21 Apr 2024 16:10:32 +0000 (16:10 +0000)]
Automatic changelog update

21 months agoSS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
Hannah Giovanna Dawson [Sun, 21 Apr 2024 16:09:26 +0000 (17:09 +0100)]
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)

* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
21 months agoRemoved CC and recall reference in pallet descriptions (#27209)
K-Dynamic [Sun, 21 Apr 2024 15:21:36 +0000 (03:21 +1200)]
Removed CC and recall reference in pallet descriptions (#27209)

cleaned pallet descriptions

21 months agoAdd clothing equipped/unequipped events (#27155)
Tayrtahn [Sun, 21 Apr 2024 15:00:50 +0000 (11:00 -0400)]
Add clothing equipped/unequipped events (#27155)

* Added ClothingGotEquipped/ClothingGotUnequipped events

* Better version

* Implemented in a few places

* More implementations

* Add ClothingDidEquipped/ClothingDidUnequipped events

21 months agoBuff welding supplies closet (#27212)
Pieter-Jan Briers [Sun, 21 Apr 2024 13:40:00 +0000 (15:40 +0200)]
Buff welding supplies closet (#27212)

In SS13 this closet gives you THREE welding masks and THREE welders. Over here, sometimes it only contained a single mini welding tool.

21 months agoAutomatic changelog update
PJBot [Sun, 21 Apr 2024 13:17:29 +0000 (13:17 +0000)]
Automatic changelog update

21 months agoTHE RETURN OF ITEM STATUS (#22986)
Pieter-Jan Briers [Sun, 21 Apr 2024 13:16:23 +0000 (15:16 +0200)]
THE RETURN OF ITEM STATUS (#22986)

* THE RETURN OF ITEM STATUS

Item status is now inline with the hands again. You can now see item status for both hands at once.

If you have more than 2 hands, the last active hand of that side is displayed in the respective item status.

The item status for the active hand is also highlighted.

Item status has been given a new look so it looks unique and matches every UI theme.

* Shrink item status to 125px

This is going to require fixing the existing controls. Do that later.

* New bullet item status rendering

sex

* Make gun item status look just a little bit nicer.

Avoid only one or two bullets ending up on a single row of an item status.

* Delete Eris theme files

* More improvements

Fixed the fact that left/right were flipped around when assigning status panel locations. Involved renaming all the UI textures.

Redid how content margins are set from the theme. Less complex and cleaner now.

Made the item name always left-aligned, just looks better since other UI elements don't adapt anyways.

* Compact down item status text

Now it fits 3 lines of text on one line. Yay.

This is achieved by compacting RichTextLabels by reducing their line height and giving them a negative bottom margin.

* Add item status sprites for Ashen theme.

* Add status control to show beaker/bucket/jug solution/transfer volumes

Also PollingItemStatusControl I'll be using that more.

* Fix welder item status, clean up welder code

The item status control implementation was ancient and bad. That's why it was buggy.

Removed all the complex dated networking stuff for welders, we just sync the solution contents now anyways so none of that is needed anymore. This moves a buncha stuff to shared and just removes code.

Cleanup. The code was doing some really dumb stuff.

* Spray bottles show contents in item status.

* cowtools

* Fix plasmafire and clockwork themes.

Actual git gaslighting wtf.

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>