]>
git.smokeofanarchy.ru Git - space-station-14.git/log
f0x-n3rd [Mon, 1 Apr 2024 07:20:37 +0000 (15:20 +0800)]
Changes in chemicals page in guidebook (#25831)
* Added pages to chemical categories
The chemical categories have their own page now. Added the "Chemical Tabs" in /ServerInfo/Guidebook. Moved the Chemicals code from shiftsandjobs.yml to its own .yml file which is "chemicals.yml".
* Update guides.ftl
* Update chemicals.yml
Changed the guide entry's ID for the medical tab from Medicine to Medicinal.
Hope this works...
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Biological.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Foods.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Elements.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Narcotics.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Toxins.xml
Co-authored-by: exincore <me@exin.xyz>
* Fixed a few errors and stuff!
A few typos have been fixed thanks to exincore. Added dedicated .xml files to be used for the dedicated category pages (Medicinal and Botanical pages). Made it so it doesn't use any duplicated IDs anymore.
If there's more problems, please do tell so I can fix it!
* Update settings.json
* Fix?
---------
Co-authored-by: exincore <me@exin.xyz>
IProduceWidgets [Mon, 1 Apr 2024 06:48:49 +0000 (02:48 -0400)]
Add ERT Chaplain (#25956)
* ERT Chaplain
* Make BibleUser
* It was not intended
* reword my poor words
* 1984 a comment that I decided was unnecessary.
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 06:42:20 +0000 (06:42 +0000)]
Automatic changelog update
Firewatch [Mon, 1 Apr 2024 06:41:14 +0000 (02:41 -0400)]
Bartender "Essentials" (#25367)
* drinks round 1
saving my progress before my hard drive explodes
* test 2
please work
* name fixes
whoops
* Update drinks.yml
* various fixes
am dumb
* add sol dry to vends
more fixes and changes, yippee!
* more fixes & ingame testing
shrimple tests
* last fixes :trollface:
should be ready for pr now
* Update soda.yml
sate thirst
Wrexbe (Josh) [Mon, 1 Apr 2024 06:36:31 +0000 (23:36 -0700)]
Refactored AdvertiseComponent (#26598)
* Made it better
* ok
* alright
---------
Co-authored-by: wrexbe <wrexbe@protonmail.com>
nikthechampiongr [Mon, 1 Apr 2024 06:31:36 +0000 (06:31 +0000)]
Replace the teleportation logic on the SCRAM implant! (#26429)
* Replace the teleportation logic on the SCRAM implant!
Now instead of just trying to pick a random tile in range 20 times, the
scram teleportation logic now:
- Gets a list of grids in range
- Until a suitable tile is picked it picks a random grid
- From that grid it picks a random tile.
- If the tile is suitable, then it is set as the target and the user
will be teleported there.
- Grids and tiles are randomly picked as outlined above until a valid
tile is found, or all valid grids and tiles are exhausted.
- Should no suitable tile be found then they get teleported to the same
position they are at. Effectively not teleporting them.
* Actually make the defaults sane which I forgor in the last commit
* Extract tile section to its own function. Bias selection for current grid. Use proper coords for box.
* Address reviews as much as possible
* Address reviews
deltanedas [Mon, 1 Apr 2024 06:27:39 +0000 (06:27 +0000)]
scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible
* fully move OpenableSystem to shared now that SolutionTransfer is
* fix imports for everything
* doc for solution transfer system
* trolling
* add scoopable system
* make ash and foam scoopable
* untroll
* untroll real
* make clickable it work
* troll
* the scooping room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 06:07:20 +0000 (06:07 +0000)]
Automatic changelog update
c4llv07e [Mon, 1 Apr 2024 06:06:13 +0000 (09:06 +0300)]
Add door electronics access configuration menu (#17778)
* Add door electronics configuration menu
* Use file-scoped namespaces
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Open door electronics configuration menu only with network configurator
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Make the access list in the id card computer a separate control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix merge conflict
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove DoorElectronics tag
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Integrate doors with #17927
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move door electornics ui stuff to the right place
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Some review fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* More fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* review fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move all accesses from airlock prototypes to door electronics
Signed-off-by: c4llv07e <kseandi@gmail.com>
* rework door electronics config access list
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove Linq from the door electronics user interface
* [WIP] Add EntityWhitelist to the activatable ui component
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Better interaction system
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Refactor
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix some door electronics not working without AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move AccessReaderComponent update code to the AccessReaderSystem
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecesary newlines in the door access prototypes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused variables in access level control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecessary method from the door electronics configuration menu
Signed-off-by: c4llv07e <kseandi@gmail.com>
* [WIP] change access type from string to ProtoId<AccessLevelPrototype>
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused methods
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Newline fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Restored to a functional state
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix access configurator not working with door electronics AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Replace all string access fields with ProtoId
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move access level control initialization into Populate method
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Review
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 04:51:06 +0000 (04:51 +0000)]
Automatic changelog update
SlamBamActionman [Mon, 1 Apr 2024 04:50:00 +0000 (06:50 +0200)]
Coordinates Disks & Shuttle FTL Travel (#23240)
* Adds the CentComm Disk and configures it to work with direct-use shuttles
* Added functionality for drone shuttles (i.e. cargo shuttle)
* Adds support for pods, and a disk console object for disks to be inserted into. Also sprites.
* Added the disk to HoP's locker
* Removed leftover logs & comments
* Fix for integration test
* Apply suggestions from code review (formatting & proper DataField)
Co-authored-by: 0x6273 <0x40@keemail.me>
* Fix integration test & changes based on code review
* Includes Disk Cases to contain Coordinate Disks, which are now CDs instead of Floppy Disks
* Check pods & non-evac shuttles for CentCom travel, even in FTL
* Import
* Remove CentCom travel restrictions & pod disk consoles
* Major changes that changes the coordinates disk system to work with salvage expeditions
* Missed CC diskcase removal
* Fix build
* Review suggestions and changes
* Major additional changes after merge
* Minor tag miss
* Integration test fix
* review
---------
Co-authored-by: 0x6273 <0x40@keemail.me>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 04:36:27 +0000 (04:36 +0000)]
Automatic changelog update
Keer-Sar [Mon, 1 Apr 2024 04:35:21 +0000 (00:35 -0400)]
Add Cyborg Emote Sounds (#26594)
* Hal 9000's first emote
* Add Chime emote & Change variation to 0.05
* Modify Buzz emote
* Add Buzz-two emote
* modified Horn
* add ping emote
* add slowclap emote
* Convert slowclap.ogg to mono, reflect change in attribution.yml
* fix capitalization for all chatMessages && change all catagory to category
* remove all traces of slowclap.ogg
* forgor one file smh
* collating copywrite
* spelling mistakes will be the death of me
* more spelling mistakes
* change yml string to list
PJBot [Mon, 1 Apr 2024 04:22:17 +0000 (04:22 +0000)]
Automatic changelog update
SoulFN [Mon, 1 Apr 2024 04:21:11 +0000 (12:21 +0800)]
Change assault borg modules texture (#26502)
* Update borg_modules.yml
* Fix borg_modules.yml?
* Uh
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Mon, 1 Apr 2024 03:41:57 +0000 (14:41 +1100)]
Add ValueList import (#26640)
PJBot [Mon, 1 Apr 2024 03:40:40 +0000 (03:40 +0000)]
Automatic changelog update
Tayrtahn [Mon, 1 Apr 2024 03:39:34 +0000 (23:39 -0400)]
Combine solution injection systems; Fix embeddable injectors (#26268)
* Combine injection systems
* Update Content.Server/Chemistry/EntitySystems/SolutionInjectOnEventSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 03:25:06 +0000 (03:25 +0000)]
Automatic changelog update
Flareguy [Mon, 1 Apr 2024 03:23:59 +0000 (22:23 -0500)]
Gives all wheeled objects low friction (#26601)
* gives all wheeled objects friction
* adjustments to sum stuff
Zealith-Gamer [Mon, 1 Apr 2024 02:28:14 +0000 (19:28 -0700)]
Gave Blast door access permissions (#26606)
Added access reader to all blast doors. Added pre configured blast doors for engineering and science.
no [Mon, 1 Apr 2024 02:25:36 +0000 (04:25 +0200)]
Replace drill_hit.ogg and drill_use.ogg with better sounds (#26622)
* Replace drill_hit.ogg and drill_use.ogg with better sounds
* Fix attribution source for drill_hit.ogg
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
PJBot [Mon, 1 Apr 2024 02:14:59 +0000 (02:14 +0000)]
Automatic changelog update
hamurlik [Mon, 1 Apr 2024 02:14:28 +0000 (05:14 +0300)]
Fix dirt decals in reach not being cleanable (#26636)
made all dirt decals cleanable
Co-authored-by: hamurlik <renoDeath@protonmail.com>
nikthechampiongr [Mon, 1 Apr 2024 02:13:51 +0000 (02:13 +0000)]
Fix radio jammer not blocking suit sensors. (#26632)
As it turns out, they are not in fact on their own netid. They are
actually just on wireless. The way I had tested my previous pr led to
this mistake being made. I originally had the radio jammer block
wireless as well, but decided to take out under the flase assumption
that it suit sensors were actually on their own netid and did not
require the ability to block all wireless packets at the last moment.
Zealith-Gamer [Mon, 1 Apr 2024 02:12:46 +0000 (19:12 -0700)]
blacklisted throwing knifes from pneumatic cannon (#26628)
UBlueberry [Mon, 1 Apr 2024 01:58:27 +0000 (21:58 -0400)]
made the hover text less vague (sorry) (#26630)
PJBot [Mon, 1 Apr 2024 00:08:36 +0000 (00:08 +0000)]
Automatic changelog update
RiceMar1244 [Mon, 1 Apr 2024 00:07:30 +0000 (20:07 -0400)]
Adds two milk cartons to the BoozeOMat (#26635)
eoineoineoin [Mon, 1 Apr 2024 00:07:13 +0000 (01:07 +0100)]
Fix some text overflow bugs in HUD (#26615)
* Don't clip text in item status
* Fix overflow in examine tooltip
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
PJBot [Sun, 31 Mar 2024 20:53:55 +0000 (20:53 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 20:52:49 +0000 (22:52 +0200)]
Add briefcase to curadrobe and lawdrobe, and some briefcases cleanup (#26527)
* Add briefcase to curadrobe and some briefcases cleanup
* also add to lawdrobe
Wrexbe (Josh) [Sun, 31 Mar 2024 20:49:51 +0000 (13:49 -0700)]
Auto DeAdmin sooner (#26551)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Leon Friedrich [Sun, 31 Mar 2024 20:45:40 +0000 (09:45 +1300)]
Fix GastTileOverlay sending redundant data (#26623)
Fix GastTileOverlay not updating properly
PJBot [Sun, 31 Mar 2024 20:45:08 +0000 (20:45 +0000)]
Automatic changelog update
eoineoineoin [Sun, 31 Mar 2024 20:44:24 +0000 (21:44 +0100)]
Fix orientation of roller skate sprites (#26627)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
avery [Sun, 31 Mar 2024 20:44:02 +0000 (13:44 -0700)]
cancelable brig timers (#26557)
brig timers now cancelable. also some screensystem yakshave
PJBot [Sun, 31 Mar 2024 11:49:42 +0000 (11:49 +0000)]
Automatic changelog update
Ubaser [Sun, 31 Mar 2024 11:48:36 +0000 (22:48 +1100)]
Add AP damage to throwing knives (#26380)
* add
* ap
* no more stam dmg
PJBot [Sun, 31 Mar 2024 08:53:58 +0000 (08:53 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 08:52:52 +0000 (10:52 +0200)]
Combine flower crown and wreath (#26605)
* Combine flower crown and wreath
* huh
* huuh :trollface:
Wrexbe (Josh) [Sun, 31 Mar 2024 08:51:02 +0000 (01:51 -0700)]
Make the buttons on the map ui not squished (#26604)
Make the map ui work
Co-authored-by: wrexbe <wrexbe@protonmail.com>
nikthechampiongr [Sun, 31 Mar 2024 08:49:46 +0000 (08:49 +0000)]
Fix grave digging sound indefinitely playing if dug by aghost. (#26420)
Admins bypass doafters. As such, the code that runs on doafter
completion is ran before the sound is actually created. This then leads
to the sound never being stopped, and as such it would infinitely play.
This commit gets around the issue by manually stopping the sound should
the doafter fail to start. If we could be sure that the doafter would
never fail, then we could just move the call to StartDigging above
starting the doafter but this is currently not possible.
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Sun, 31 Mar 2024 06:35:23 +0000 (06:35 +0000)]
Automatic changelog update
Nemanja [Sun, 31 Mar 2024 06:34:17 +0000 (02:34 -0400)]
disallow unanchoring or opening panels on locked emitters/APEs (#26600)
* disallow unanchoring or opening panels on locked emitters/APEs
* no locking open panels
* oops
* needback feedback
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* sanity
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Sun, 31 Mar 2024 06:03:52 +0000 (17:03 +1100)]
Update submodule to 217.2.1 (#26599)
Plykiya [Sun, 31 Mar 2024 05:37:33 +0000 (22:37 -0700)]
Injector UI shows TransferAmount change, Spilling liquid changes Injector mode (#26596)
* Injector UI shows TransferAmount change, spill changes mode
* Update Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs
* Update Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs
---------
Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sun, 31 Mar 2024 05:34:29 +0000 (05:34 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 05:33:23 +0000 (07:33 +0200)]
Remake hairflowers (#25475)
* Add more lily usage (orange hairflower and flowercrown)
* comit 2
* ee
* more fixes
* w
* im stupid
* bring poppy in authodrobe
* weh
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Velcroboy [Sun, 31 Mar 2024 05:30:48 +0000 (00:30 -0500)]
Remove physics comp from VendingMachineWallmount (#25632)
* Remove physics comp from VendingMachineWallmount
* Fixtures removal
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Bixkitts [Sun, 31 Mar 2024 05:21:01 +0000 (07:21 +0200)]
MeleeHitSoundSystem (#25005)
* Began work to unscrew melee noises
* finished
* cleanup
* cleanup
* Update Content.Server/Weapons/Melee/MeleeWeaponSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* _Style
* Fix merge
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Plykiya [Sun, 31 Mar 2024 05:20:48 +0000 (22:20 -0700)]
Fix: Prevent single-use hyposprays from getting the toggle draw verb (#26595)
Prevent single-use hyposprays from getting the toggle draw verb
Co-authored-by: Plykiya <plykiya@protonmail.com>
metalgearsloth [Sun, 31 Mar 2024 05:12:52 +0000 (16:12 +1100)]
Revert Paint (#26593)
* Revert "Fix build (#26258)"
This reverts commit
6de5fbfafbde700d711a566f6a43f05f7a99e455 .
* Revert "Spray Paint (Review Ready) (#23003)"
This reverts commit
e4d5e7f1aebfc37b1bc3453fdb39578f3897b6a1 .
# Conflicts:
# Resources/Prototypes/Entities/Structures/Holographic/projections.yml
PJBot [Sun, 31 Mar 2024 05:00:42 +0000 (05:00 +0000)]
Automatic changelog update
drteaspoon420 [Sun, 31 Mar 2024 04:59:36 +0000 (07:59 +0300)]
Fix 'Hypopen shouldn't display solution examine text' (#26453)
* stealthy hypo
* ExaminableSolution hand check when in covert implement.
ExaminableSolution now has 'hidden' datafield to enable chemical inspection only in hand.
* cleaning code
* more cleaning
* Hidden datafield renamed to HeldOnly
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Sun, 31 Mar 2024 04:41:28 +0000 (04:41 +0000)]
Automatic changelog update
Tayrtahn [Sun, 31 Mar 2024 04:40:22 +0000 (00:40 -0400)]
Prevent storing liquids in equipped buckets (#24412)
* Block access to solutions in equipped spillables.
* Stop Drink verb appearing if the solution can't be accessed.
UBlueberry [Sun, 31 Mar 2024 04:39:40 +0000 (00:39 -0400)]
Southern accent (#26543)
* created the AccentComponent and the AccentSystem
* word replacement schtuhff
* made it a trait fr ongg!!1
* Update Content.Server/Speech/EntitySystems/SouthernAccentSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
metalgearsloth [Sun, 31 Mar 2024 04:36:02 +0000 (15:36 +1100)]
Update submodule to 217.2.0 (#26592)
PJBot [Sun, 31 Mar 2024 04:30:53 +0000 (04:30 +0000)]
Automatic changelog update
chromiumboy [Sun, 31 Mar 2024 04:29:47 +0000 (23:29 -0500)]
Improved RCDs (#22799)
* Initial radial menu prototyping for the RCD
* Radial UI buttons can send messages to the server
* Beginning to update RCDSystem
* RCD building system in progress
* Further updates
* Added extra effects, RCDSystem now reads RCD prototype data
* Replacing tiles is instant, multiple constructions are allowed, deconstruction is broken
* Added extra functionality to RadialContainers plus documentation
* Fixed localization of RCD UI strings
* Menu opens near cursor, added basic RCD
* Avoiding merge conflict
* Implemented atomized construction / deconstruction rules
* Increased RCD ammo base charges
* Moved input context definition to content
* Removed obsoleted code
* Updates to system
* Switch machine and computer frames for electrical cabling
* Added construction ghosts
* Fixed issue with keybind detection code
* Fixed RCD construction ghost mispredications
* Code clean up
* Updated deconstruction effects
* RCDs effects don't rotate
* Code clean up
* Balancing for ammo counts
* Code clean up
* Added missing localized strings
* More clean up
* Made directional window handling more robust
* Added documentation to radial menus and made them no longer dependent on Content
* Made radial containers more robust
* Further robustness to the radial menu
* The RCD submenu buttons are only shown when the destination layer has at least one children
* Expanded upon deconstructing plus construction balance
* Fixed line endings
* Updated list of RCD deconstructable entities. Now needs a component to deconstruct instead of a tag
* Bug fixes
* Revert unnecessary change
* Updated RCD strings
* Fixed bug
* More fixes
* Deconstructed tiles/subflooring convert to lattice instead
* Fixed failed tests (Linux doesn't like invalid spritespecifer paths)
* Fixing merge conflict
* Updated airlock assembly
* Fixing merge conflict
* Fixing merge conflict
* More fixing...
* Removed erroneous project file change
* Fixed string handling issue
* Trying to fix merge conflict
* Still fixing merge conflicts
* Balancing
* Hidden RCD construction ghosts when in 'build' mode
* Fixing merge conflict
* Implemented requested changes (Part 1)
* Added more requested changes
* Fix for failed test. Removed sussy null suppression
* Made requested changes - custom construction ghost system was replaced
* Fixing merge conflict
* Fixed merge conflict
* Fixed bug in RCD construction ghost validation
* Fixing merge conflict
* Merge conflict fixed
* Made required update
* Removed lingering RCD deconstruct tag
* Fixing merge conflict
* Merge conflict fixed
* Made requested changes
* Bug fixes and balancing
* Made string names more consistent
* Can no longer stack catwalks
PJBot [Sun, 31 Mar 2024 04:10:21 +0000 (04:10 +0000)]
Automatic changelog update
J. Brown [Sun, 31 Mar 2024 04:09:15 +0000 (05:09 +0100)]
Uplink store interface searchable with a searchbar. (#24287)
* Can now search the uplink store interface with a searchbar.
* Search text updates no longer send server messages. Persists listings locally.
* Formatting fixes and tidying.
* Added helper method to get localised name and description (or otherwise, entity name and description) of store listing items.
* Update Content.Client/Store/Ui/StoreMenu.xaml
* Review change; moved localisation helper functions to their own class.
* Prevent thread-unsafe behaviour as-per review.
* Remove dummy boxcontainer
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Sun, 31 Mar 2024 03:22:24 +0000 (03:22 +0000)]
Automatic changelog update
brainfood1183 [Sun, 31 Mar 2024 03:21:18 +0000 (04:21 +0100)]
Toilet Upgrade (needs review) (#22133)
* Toilet Draft
* fixes
* toilets now have secret stash to place items in cistern.
* fixes
* plungers now unblock toilets.
* fix sprite
* new sprites and fix
* fixes
* improve seat sprites.
* fix
* removed visualisersystem changed to genericvisualizers
* flush sound for toilets and copyright for toilet sprites.
* fix atrributions
* fixes
* fix datafield flushtime
* sprite improvements
* fixes
* multiple changes
* fix
* fix
* fixes remove vv
* moved stash related functions to secret stash system from toilet.
* fix
* fix
* changes for recent review.
* fix
* fix
PJBot [Sun, 31 Mar 2024 03:01:52 +0000 (03:01 +0000)]
Automatic changelog update
Flareguy [Sun, 31 Mar 2024 03:00:45 +0000 (22:00 -0500)]
Makes secglasses roundstart (#26487)
* makes secglasses roundstart
* fix epic fail
* fix tests questionmark?
* Update Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
PJBot [Sun, 31 Mar 2024 02:25:44 +0000 (02:25 +0000)]
Automatic changelog update
Velcroboy [Sun, 31 Mar 2024 02:24:38 +0000 (21:24 -0500)]
Adds construction/decon graphs for plastic flaps (#26341)
* Adds construction/decon graphs for plastic flaps
* Dang arbitrage
* undo conflict
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
PJBot [Sun, 31 Mar 2024 02:22:37 +0000 (02:22 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 02:21:31 +0000 (04:21 +0200)]
Increase syndi duffelbag storage (#26565)
* Increase syndi duffelbag storage
* weh
blueDev2 [Sun, 31 Mar 2024 02:20:44 +0000 (22:20 -0400)]
Add new component to Make sound on interact (#26523)
* Adds new Component: EmitSoundOnInteractUsing
* Missed an import
* File-scoping
* Replace ID check with Prototype check
* Moved component and system to shared. Set prediction to true.
* Removed impoper imports and changed namespace of component to reflect changed folder.
* Following function naming theme
* All this code is basically deltanedas's, but it was a learning experience for me
* Update Content.Shared/Sound/Components/EmitSoundOnInteractUsingComponent.cs
* Update Content.Shared/Sound/Components/EmitSoundOnInteractUsingComponent.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sun, 31 Mar 2024 02:06:49 +0000 (02:06 +0000)]
Automatic changelog update
Simon [Sun, 31 Mar 2024 02:05:44 +0000 (04:05 +0200)]
Make aghost command work on other players using optional argument (#26546)
* Translations
* Make aghost command work on other players using optional argument
* Reviews
PJBot [Sun, 31 Mar 2024 02:02:35 +0000 (02:02 +0000)]
Automatic changelog update
DrSmugleaf [Sun, 31 Mar 2024 02:01:52 +0000 (19:01 -0700)]
Update Patrons.yml (#26578)
Flareguy [Sun, 31 Mar 2024 02:01:28 +0000 (21:01 -0500)]
Removes SCAF armor (#26566)
* removes scaf armor
* replace maint loot spawner spot with basic helmet
Wrexbe (Josh) [Sun, 31 Mar 2024 01:59:06 +0000 (18:59 -0700)]
Fix fox spawn on reach (#26584)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
github-actions[bot] [Sun, 31 Mar 2024 01:58:47 +0000 (12:58 +1100)]
Update Credits (#26589)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Wrexbe (Josh) [Sun, 31 Mar 2024 01:34:31 +0000 (18:34 -0700)]
Make advertise system survive no map inits (#26553)
* Make advertise system survive no map inits
* Add comment to try prevent future bugs
Wrexbe (Josh) [Sun, 31 Mar 2024 01:26:41 +0000 (18:26 -0700)]
Make timer ignore client predict setting (#26554)
* Make timer ignore client predict setting
* making tests run
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Co-authored-by: wrexbe <wrexbe@protonmail.com>
Wrexbe (Josh) [Sun, 31 Mar 2024 01:24:26 +0000 (18:24 -0700)]
Fix Meta evac shuttle name (#26587)
Wrexbe (Josh) [Sun, 31 Mar 2024 01:20:45 +0000 (18:20 -0700)]
Fix initial infected icon hiding (#26585)
Leon Friedrich [Sun, 31 Mar 2024 01:18:50 +0000 (14:18 +1300)]
Update engine to v217.1.0 (#26588)
Wrexbe (Josh) [Sat, 30 Mar 2024 23:50:29 +0000 (16:50 -0700)]
Fix round start crash (causing instant restart) (#26579)
* Fix round start crash
* Make `TryCreateObjective` more error tolerant
keronshb [Sat, 30 Mar 2024 23:25:36 +0000 (19:25 -0400)]
Give stores the ability to check for owner only (#26573)
adds a check if the store belongs to the user
Boaz1111 [Sat, 30 Mar 2024 20:25:50 +0000 (21:25 +0100)]
Industrial Reagent Grinder Hotfix (#26571)
fixed
Plykiya [Sat, 30 Mar 2024 18:11:44 +0000 (11:11 -0700)]
Fix GasMixers/Filters not working (#26568)
* Fix GasMixers/Filters not working
* OKAY GAS FILTERS TOO
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Co-authored-by: Plykiya <plykiya@protonmail.com>
lzk [Sat, 30 Mar 2024 16:38:38 +0000 (17:38 +0100)]
Make BaseMedicalPDA abstract (#26567)
PJBot [Sat, 30 Mar 2024 06:53:32 +0000 (06:53 +0000)]
Automatic changelog update
takemysoult [Sat, 30 Mar 2024 06:52:27 +0000 (09:52 +0300)]
up stimulants (no sleep) (#25886)
* up stimulants (no sleep)
* Update SharedSleepingSystem.cs
PJBot [Sat, 30 Mar 2024 04:37:39 +0000 (04:37 +0000)]
Automatic changelog update
liltenhead [Sat, 30 Mar 2024 04:36:33 +0000 (21:36 -0700)]
Adjust syndicate hardbomb damage (#26548)
hardbomb tweaks
Leon Friedrich [Sat, 30 Mar 2024 04:17:53 +0000 (17:17 +1300)]
Atmos device performance improvements (#26493)
* Atmos device performance improvements
* AtmosDirection perf improvements
* Fix errors
* Add GasTileOverlayComponent arguments
* Make excite no longer invalidate a tile
PJBot [Sat, 30 Mar 2024 04:01:31 +0000 (04:01 +0000)]
Automatic changelog update
PJBot [Sat, 30 Mar 2024 04:00:22 +0000 (04:00 +0000)]
Automatic changelog update
EdenTheLiznerd [Sat, 30 Mar 2024 04:00:21 +0000 (22:00 -0600)]
Rebalance amatoxin so it is a slower killer (#25830)
* Balancing? Balancing!!!
* Additional changes
Plykiya [Sat, 30 Mar 2024 03:59:16 +0000 (20:59 -0700)]
Hyposprays Draw from Jugs (#25544)
* Hyposprays Draw from Jugs
* Fix last onlyMobs usage in yml
* Some Suggested Changes
* Remove unnecessary datafield name declarations
* Remove unnecessary dirtying of component
* Same line parentheses
* Added client-side HypospraySystem
* Cache UI values and only updates if values change
* empty line
* Update label
* Label change
* Reimplement ReactionMixerSystem
* Remove DataField from Hypospray Toggle Mode
* Change ToggleMode from enum to Bool OnlyAffectsMobs
* Add DataField required back since it's required for replays...?
* update EligibleEntity and uses of it
* Add user argument back
* Adds newline
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Guard for dirty entity
* Adds summary tag
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Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sat, 30 Mar 2024 03:36:48 +0000 (03:36 +0000)]
Automatic changelog update
Zealith-Gamer [Sat, 30 Mar 2024 03:35:42 +0000 (20:35 -0700)]
Stop items that are being pulled from spinning (#26504)
* Fixed pulled items spinning when moved
* edited out others issues
* more reverts
* requested fix
* Removed "Optional:"