]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Southbridge [Wed, 18 Dec 2024 04:44:29 +0000 (23:44 -0500)]
Amber Station - Added Holopads, Atmos Monitoring, and Advanced SMESes (#33923)
* Added holopads and atmos network monitoring.
* Added the advanced SMESes to the station and evac shuttle
* Removed an accidentally mapped vox air alarm
* Fixed invalids in the escape shuttle
PJBot [Wed, 18 Dec 2024 00:13:41 +0000 (00:13 +0000)]
Automatic changelog update
slarticodefast [Wed, 18 Dec 2024 00:12:35 +0000 (01:12 +0100)]
Fix admins not being able to health scan slimes (#33884)
Tiniest Shark [Wed, 18 Dec 2024 00:03:45 +0000 (19:03 -0500)]
Ground Light Post Crafting Description Fix (#33920)
Updates ground light post's crafting description
PJBot [Wed, 18 Dec 2024 00:00:00 +0000 (00:00 +0000)]
Automatic changelog update
ArtisticRoomba [Tue, 17 Dec 2024 23:58:53 +0000 (15:58 -0800)]
Adds Advanced SMES, an SMES with higher capacity for mapping (#33757)
* Adds Advanced SMES machine and board to autolathe roundstart
* Make Advanced SMES T2 Advanced Powercells research, reduce cost, remove from random spawner, add sprites by augustsun
* fix attribution formatting
* Update smes.yml to address review
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* add new sprites and change naming scheme, testing something
* address review, tested it a bit more, works ingame
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
PJBot [Tue, 17 Dec 2024 23:57:11 +0000 (23:57 +0000)]
Automatic changelog update
Golinth [Tue, 17 Dec 2024 23:56:02 +0000 (17:56 -0600)]
Fix AME power generation (#32825)
* Change AME power generation
* Fix negative power, change formula slightly
slarticodefast [Tue, 17 Dec 2024 23:40:49 +0000 (00:40 +0100)]
Update PR size labeler line counts (#33915)
new numbers
ScarKy0 [Tue, 17 Dec 2024 23:17:37 +0000 (00:17 +0100)]
Holopads + Atmos Network Console for Bagel (#33921)
Holopads!
Ed [Tue, 17 Dec 2024 21:37:19 +0000 (00:37 +0300)]
Gate map: Holopads added (#33918)
Update gate.yml
Myra [Tue, 17 Dec 2024 20:19:31 +0000 (20:19 +0000)]
Master merge: Fix horrible lag in Zombies mode (#33818) (#33917)
psykana [Tue, 17 Dec 2024 20:16:05 +0000 (22:16 +0200)]
Fix horrible lag in Zombies mode (#33818)
Saphire [Tue, 17 Dec 2024 19:59:46 +0000 (01:59 +0600)]
Merge main and stable back together
Myra [Tue, 17 Dec 2024 19:40:57 +0000 (19:40 +0000)]
Test can now run on stable prs (#33914)
Make tests also run on stable and staging
PJBot [Tue, 17 Dec 2024 19:19:23 +0000 (19:19 +0000)]
Automatic changelog update
chromiumboy [Tue, 17 Dec 2024 19:18:15 +0000 (13:18 -0600)]
Holopads (#32711)
* Initial resources commit
* Initial code commit
* Added additional resources
* Continuing to build holopad and telephone systems
* Added hologram shader
* Added hologram system and entity
* Holo calls now have a hologram of the user appear on them
* Initial implementation of holopads transmitting nearby chatter
* Added support for linking across multiple telephones/holopads/entities
* Fixed a bunch of bugs
* Tried simplifying holopad entity dependence, added support for mid-call user switching
* Replaced PVS expansion with manually networked sprite states
* Adjusted volume of ring tone
* Added machine board
* Minor features and tweaks
* Resolving merge conflict
* Recommit audio attributions
* Telephone chat adjustments
* Added support for AI interactions with holopads
* Building the holopad UI
* Holopad UI finished
* Further UI tweaks
* Station AI can hear local chatter when being projected from a holopad
* Minor bug fixes
* Added wire panels to holopads
* Basic broadcasting
* Start of emergency broadcasting code
* Fixing issues with broadcasting
* More work on emergency broadcasting
* Updated holopad visuals
* Added cooldown text to emergency broadcast and control lock out screen
* Code clean up
* Fixed issue with timing
* Broadcasting now requires command access
* Fixed some bugs
* Added multiple holopad prototypes with different ranges
* The AI no longer requires power to interact with holopads
* Fixed some additional issues
* Addressing more issues
* Added emote support for holograms
* Changed the broadcast lockout durations to their proper values
* Added AI vision wire to holopads
* Bug fixes
* AI vision and interaction wires can be added to the same wire panel
* Fixed error
* More bug fixes
* Fixed test fail
* Embellished the emergency call lock out window
* Holopads play borg sounds when speaking
* Borg and AI names are listed as the caller ID on the holopad
* Borg chassis can now be seen on holopad holograms
* Holopad returns to a machine frame when badly damaged
* Clarified some text
* Fix merge conflict
* Fixed merge conflict
* Fixing merge conflict
* Fixing merge conflict
* Fixing merge conflict
* Offset menu on open
* AI can alt click on holopads to activate the projector
* Bug fixes for intellicard interactions
* Fixed speech issue with intellicards
* The UI automatically opens for the AI when it alt-clicks on the holopad
* Simplified shader math
* Telephones will auto hang up 60 seconds after the last person on a call stops speaking
* Added better support for AI requests when multiple AI cores are on the station
* The call controls pop up for the AI when they accept a summons from a holopad
* Compatibility mode fix for the hologram shader
* Further shader fixes for compatibility mode
* File clean up
* More cleaning up
* Removed access requirements from quantum holopads so they can used by nukies
* The title of the holopad window now reflects the name of the device
* Linked telephones will lose their connection if both move out of range of each other
Errant [Tue, 17 Dec 2024 19:08:22 +0000 (20:08 +0100)]
Core - remove vox box (#33911)
remove Core vox box
Errant [Tue, 17 Dec 2024 19:07:27 +0000 (20:07 +0100)]
Oasis - remove vox box (#33912)
remove oasis vox box
slarticodefast [Tue, 17 Dec 2024 13:37:53 +0000 (14:37 +0100)]
HOTFIX: Add [MRP] tag to the hostname for Salamander (#33909)
PJBot [Tue, 17 Dec 2024 13:36:36 +0000 (13:36 +0000)]
Automatic changelog update
Tiniest Shark [Tue, 17 Dec 2024 13:35:23 +0000 (08:35 -0500)]
Anomaly Scanner In-hand Sprites (#33427)
* Adds in-hand sprites to the Anomaly Scanner.
* Revert "Adds in-hand sprites to the Anomaly Scanner."
This reverts commit
257efd032a15d6459043f47106bd537abfe18fad .
im very stupid and need to undo my dumb commit.
* okay actually making sure these are committed this time like a smart boi
* Better version of the sprites based off of /tg station's health analyzer.
* Updated copyright to include link to sprite
* Updated copyright license and commit link
* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json
Aeshus adjusted indentation to better match original file.
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
PJBot [Tue, 17 Dec 2024 11:57:55 +0000 (11:57 +0000)]
Automatic changelog update
Patrik Caes-Sayrs [Tue, 17 Dec 2024 11:56:47 +0000 (04:56 -0700)]
Zombies keep their anomalies on zombification (#33867)
* Zombies keep their anomalies on zombification
* Refactor anombies to isolate anomalies and zombies
InnerBodyAnomalies now send an event when the host dies.
Zombies cancels this event if the host is turning into a zombie.
* Anomazombies: deprecate CancellableEntityEventArgs
CancellableEntityEventArgs is deprecated. Use structs
with bool Cancelled instead.
PJBot [Tue, 17 Dec 2024 10:07:40 +0000 (10:07 +0000)]
Automatic changelog update
Ed [Tue, 17 Dec 2024 10:06:33 +0000 (13:06 +0300)]
Gate map (#32032)
* import
* remove perma asteroid
* remove cyrillic
* ok
* Remove Chromite island, Move AI, add cameras
* remove mapped garbage
* add station anchors
* admeme teleporter
* remove wapr points, add nav beacons
* telecomm, camera servers, some atmos fix
* crew server
* remove white plating, fix MANY pipestacking
* playtest bugs fixing
* big update
* bunch minor fixes
* Update gate.yml
* out of rotation
Southbridge [Tue, 17 Dec 2024 06:43:55 +0000 (01:43 -0500)]
Amber station updates (#33899)
* Fixed various issued identified during playtests.
* Fixed a firelock stuck closed
* Added more cameras and moved others
* Fixed an issue with disposals
* Modified the map a bit after watching some matches and listening to feedback
* Reworked sec some more. Moved perma out into its own separate ship (another design from Frontier) Also performed various improvements to the station.
* Added final touches, ready to PR
* Added some more loot rooms throughout the map
* Changed up some areas in maints that I didn't like
* Removed footprints outside detective's room and wrenched down the logic gates in the ship building airlock
* I totally didn't forget to add the lights
PJBot [Tue, 17 Dec 2024 03:54:23 +0000 (03:54 +0000)]
Automatic changelog update
chromiumboy [Tue, 17 Dec 2024 03:53:17 +0000 (21:53 -0600)]
Atmospheric network monitor (#32294)
* Updated to latest master version
* Added gas pipe analyzer
* Completed prototype
* Playing with UI display
* Refinement of the main UI
* Renamed gas pipe analyzer to gas pipe sensor
* Added focus network highlighting and map icons for gas pipe sensors
* Added construction graph for gas pipe sensor
* Improved efficiency of atmos pipe and focus pipe network data storage
* Added gas pipe sensor variants
* Fixed gas pipe sensor nav map icon not highlighting on focus
* Rendered pipe lines now get merged together
* Set up appearance handling for the gas pipe sensor, but setting the layers is bugged
* Gas pipe sensor lights turn off when the device is unpowered
* Renamed console
* The gas pipe sensor is now a pipe. Redistributed components between it and its assembly
* AtmosMonitors can now optionally monitor their internal pipe network instead of the surrounding atmosphere
* Massive code clean up
* Added delta states to handle pipe net updates, fixed entity deletion handling
* Nav map blip data has been replaced with prototypes
* Nav map blip fixes
* Nav map colors are now set by the console component
* Made the nav map more responsive to changes in focus
* Updated nav map icons
* Reverted unnecessary namespace changes
* Code tidy up
* Updated sprites and construction graph for gas pipe sensor
* Updated localization files
* Misc bug fixes
* Added missing comment
* Fixed issue with the circuit board for the monitor
* Embellished the background of the console network entries
* Updated console to account for PR #32273
* Removed gas pipe sensor
* Fixing merge conflict
* Update
* Addressing reviews part 1
* Addressing review part 2
* Addressing reviews part 3
* Removed unnecessary references
* Side panel values will be grayed out if there is no gas present in the pipe network
* Declaring colors at the start of some files
* Added a colored stripe to the side of the atmos network entries
* Fixed an issue with pipe sensor blip coloration
* Fixed delay that occurs when toggling gas sensors on/off
PJBot [Mon, 16 Dec 2024 19:24:38 +0000 (19:24 +0000)]
Automatic changelog update
Ed [Mon, 16 Dec 2024 19:23:31 +0000 (22:23 +0300)]
Christmas anomaly (#33889)
* santa anomaly
* Update anomaly.yml
* injection
* Update anomaly.yml
* Update Resources/Locale/en-US/anomaly/inner_anomaly.ftl
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* Update Resources/Textures/Structures/Specific/Anomalies/Cores/santa_core.rsi/meta.json
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Update Resources/Textures/Structures/Specific/Anomalies/santa_anom.rsi/meta.json
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Ed [Mon, 16 Dec 2024 19:20:36 +0000 (22:20 +0300)]
Flora clean up (#33839)
* first migrate
* clean up prototypes
* Update polymorph.yml
* Update flora.yml
* and this one
* and this one x2
* and this one x3
* Update migration.yml
PJBot [Mon, 16 Dec 2024 18:53:16 +0000 (18:53 +0000)]
Automatic changelog update
beck-thompson [Mon, 16 Dec 2024 18:52:09 +0000 (10:52 -0800)]
Figures can now be activated remotely (#32769)
* First commit
* I'm silly
* weh
* will this work?
* Better design
* Fixes!
* rider :(
* L rider
PJBot [Mon, 16 Dec 2024 17:54:45 +0000 (17:54 +0000)]
Automatic changelog update
goet [Mon, 16 Dec 2024 17:53:38 +0000 (18:53 +0100)]
Spaceshroom grilling (#31872)
* make spaceshroom cookable on grill
* remove microwave recipe
Intoxicating-Innocence [Mon, 16 Dec 2024 17:17:06 +0000 (04:17 +1100)]
Chem master UI (#33328)
* chemmaster buffer has colors now
* I have saved chemists everywhere
* implimented panelcontainers instead of labels, slight visual rework
* added UI changes to input buffer
* fixed some unsightly indentation on brackets and removed redundant minheight specification from verticalstretch elements
* Formatting and code cleanup
* pills still not rendering correctly
* more tinkering, entities finally display correctly
* entities display correctly, pill fields default to max now
* fixed stripes
* fixed excess pillCount bug
* removed cache, fixed tab swapping
---------
Co-authored-by: Saphire <lattice@saphi.re>
PJBot [Mon, 16 Dec 2024 16:28:47 +0000 (16:28 +0000)]
Automatic changelog update
Vexerot [Mon, 16 Dec 2024 16:27:40 +0000 (08:27 -0800)]
Add Explosion Resistance to SecBelts (#33253)
Added explosion resistance to secbelt
PJBot [Mon, 16 Dec 2024 15:34:39 +0000 (15:34 +0000)]
Automatic changelog update
SlamBamActionman [Mon, 16 Dec 2024 15:33:32 +0000 (16:33 +0100)]
Add Holy damage (#32755)
* Initial commit
* hoili moili
* now to add sherlock and doctor who
* funny stick
* Oops it was meant to be called metaphysical
* Attribution
* Even BETTER attribution
PJBot [Mon, 16 Dec 2024 15:26:13 +0000 (15:26 +0000)]
Automatic changelog update
dragonryan06 [Mon, 16 Dec 2024 15:25:06 +0000 (10:25 -0500)]
Add the Zombie, a new cocktail (#32802)
PJBot [Mon, 16 Dec 2024 14:20:21 +0000 (14:20 +0000)]
Automatic changelog update
deathride58 [Mon, 16 Dec 2024 14:19:15 +0000 (09:19 -0500)]
Makes admins not count towards the playercount cap (#33424)
* Makes admins not count towards the playercount cap
* Update Content.Shared/CCVar/CCVars.Admin.cs (thx Aeshus
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Actually fixes whitespace on the comments
Thanks VScode very good IDE
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
PJBot [Mon, 16 Dec 2024 14:15:57 +0000 (14:15 +0000)]
Automatic changelog update
KieueCaprie [Mon, 16 Dec 2024 14:14:51 +0000 (14:14 +0000)]
Add an in-hand sprite for the lizard plushie (#32583)
* add hold sprites for lizard plushie
* make the lizard plushie sprites slightly chonkier for those who are not wearing winter clothes.
* me when i hit the noise button and pretend it's shading.
* lizard plushie is not legally-distinct green dinosaur with a long tongue™ (front sprite tongue has been shortened)
* update meta.json
PJBot [Mon, 16 Dec 2024 14:10:28 +0000 (14:10 +0000)]
Automatic changelog update
Preston Smith [Mon, 16 Dec 2024 14:09:17 +0000 (08:09 -0600)]
Prevent pulling when teleporting (#33252)
* No more teleporting pulling
* pulled dash
* Update Content.Shared/Ninja/Systems/DashAbilitySystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Implants/SubdermalImplantSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Mon, 16 Dec 2024 12:54:28 +0000 (12:54 +0000)]
Automatic changelog update
Baa [Mon, 16 Dec 2024 12:53:21 +0000 (12:53 +0000)]
Fix udder wooly reagent creation V2 (#32905)
* Changed comments to be more clear and uniform.
EggLayer uses NextGrowth instead of frame accumulation.
Egglayer uses much less energy to make eggs, and lay time is randomized for player and AI chicken.
* UdderComponent ReagentId can be changed now
UdderSystem and WoolySystem use SharedSolutionContainerSystem now
* Entities with udders can be examined to see a rough hunger level
udders and wooly stop reagent generation/extra nutrient usage once the solution container is full
* Moved stuff to Shared
AutoPausedField now
* Cleanup moving stuff to Shared
* Oops. Make UdderSystem sealed instead of abstract.
* Switch PopupEntity for PopupClient
* Didn't mean to delete Access
* new() instead of default! prototype
revert egglayer balance change
NextGrowth += timespan in egglayer
* forgot [Datafield] for NextGrowth
* forgot NetworkedComponent again...
* Renaming Shared Animal to Shared Animals to match Server
Hopefully also resolve merge conflicts.
* Fix incorrect filename
* Update with requested changes
Put UdderSystem dependencies in alphabetical order.
Initialise NextGrowth for Udder and Wooly components on MapInitEvent.
Clean-up EggLayerSystem a little.
Re-write OnExamine function for UdderSystem, improving clarity.
Add full stops to end of udder examine locales.
And more :)
* Add some additional descriptions for cow hunger levels.
* Add Udder and Wooly quantity to AutoNetworkedField
* Account for less than starving threshold.
---------
Co-authored-by: sirionaut <sirionaut@gmail.com>
Co-authored-by: Sirionaut <148076704+Sirionaut@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
PJBot [Mon, 16 Dec 2024 12:34:40 +0000 (12:34 +0000)]
Automatic changelog update
Tayrtahn [Mon, 16 Dec 2024 12:34:02 +0000 (07:34 -0500)]
Add a test to check that lathe recipes are possible (#33868)
* Add a test to check that all lathes accept the materials for all their recipesy
* Add check for storage limit
* Track total recipe material volume
* Check dynamic and emag recipes too
* Move AllLatheRecipesValidTest from ResearchTest to LatheTest
* Extremely minor modernization
beck-thompson [Mon, 16 Dec 2024 12:33:34 +0000 (04:33 -0800)]
Add generator scrap (Plasma / uranium scrap) (#32198)
* First commit
* Forgot the shading!
* tweaked values
* sprite update
* Radiation
metalgearsloth [Mon, 16 Dec 2024 12:24:00 +0000 (23:24 +1100)]
LightOnCollide entityquery (#33886)
deltanedas [Mon, 16 Dec 2024 12:23:14 +0000 (12:23 +0000)]
add SpawnTableOnUse (#32620)
* add SpawnTableOnUse
* make BaseEmitSound more flexible and remove sound from spawntable
* add log
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
ActiveMammmoth [Mon, 16 Dec 2024 12:12:45 +0000 (07:12 -0500)]
Wizard Mind Swap Spell (#33416)
* working mind swap spell
* Removing unncessary spacing
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Changing mind swap speech
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
* All requested changes in review
* Stores owned by mind instead of body
* Requested changes, traitor uplink fixed
* Revert "Requested changes, traitor uplink fixed"
This reverts commit
2ceac6733d6a28890f60d2ccef3dafa160a702fd .
* Revert "Stores owned by mind instead of body"
This reverts commit
dfb72ab70ed66db50312617f2dce02d0a4e4dfce .
* Separate target and performer stun duration
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
PJBot [Mon, 16 Dec 2024 12:09:14 +0000 (12:09 +0000)]
Automatic changelog update
Plykiya [Mon, 16 Dec 2024 12:08:07 +0000 (04:08 -0800)]
Cluster grenade refactor and contra markings (#31108)
* Cluster grenade refactor
* oopsies on the name
* Solve client-side errors
* reviews addressed
* filling scattering grenades is now predicted
* reviews addressed
TGRCDev [Mon, 16 Dec 2024 11:57:11 +0000 (06:57 -0500)]
Bug fixes for Store UIs with multiple currencies (#33565)
Fixed stores with multiple currencies having bad formatting and non-functional withdraw screens
PJBot [Mon, 16 Dec 2024 11:54:25 +0000 (11:54 +0000)]
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PJBot [Mon, 16 Dec 2024 11:53:13 +0000 (11:53 +0000)]
Automatic changelog update
psykana [Mon, 16 Dec 2024 11:53:13 +0000 (13:53 +0200)]
Zombies can see Initial Infected (#33665)
* Zombies can see Initial Infected
* Update zombie character info text
Litraxx [Mon, 16 Dec 2024 11:52:03 +0000 (12:52 +0100)]
Rename Dungeon Master Laws to not run into copyright problems (#33678)
* Rename Dungeon Master Laws to not run into copyright problems
* Revert direct map changes
* Added renaming of DungeonMasterCircuitBoard to migration.yml
* Remove whitespace changes to oasis.yml
---------
Co-authored-by: Litrax <email@emal.com>
Tayrtahn [Sun, 15 Dec 2024 21:02:32 +0000 (16:02 -0500)]
Separate RGlass recipe for autolathe and ore processor (#33876)
PJBot [Sat, 14 Dec 2024 16:04:27 +0000 (16:04 +0000)]
Automatic changelog update
Nim [Sat, 14 Dec 2024 16:03:18 +0000 (18:03 +0200)]
Other colour of the binary channel (#33841)
* radio
* color 2
* console-announcement
* 5ed7aa
Southbridge [Sat, 14 Dec 2024 15:59:43 +0000 (10:59 -0500)]
Amber station updates (#33845)
* Fixed various issued identified during playtests.
* Fixed a firelock stuck closed
* Added more cameras and moved others
* Fixed an issue with disposals
* Modified the map a bit after watching some matches and listening to feedback
* Reworked sec some more. Moved perma out into its own separate ship (another design from Frontier) Also performed various improvements to the station.
* Added final touches, ready to PR
Errant [Sat, 14 Dec 2024 15:40:21 +0000 (16:40 +0100)]
Cherry-pick to stable: Amber Station - Playtest Fixes (#33773) (#33811)
Amber Station - Playtest Fixes (#33773)
* Fixed various issued identified during playtests.
* Fixed a firelock stuck closed
* Added more cameras and moved others
* Fixed an issue with disposals
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com>
PJBot [Fri, 13 Dec 2024 23:01:52 +0000 (23:01 +0000)]
Automatic changelog update
godisdeadLOL [Fri, 13 Dec 2024 23:00:45 +0000 (02:00 +0300)]
Secret stash wrench anchoring fix (#31779)
* secret stash wrench fix
* fix
* cleanup
---------
Co-authored-by: YourUsername <you@example.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Fri, 13 Dec 2024 14:25:41 +0000 (14:25 +0000)]
Automatic changelog update
Southbridge [Fri, 13 Dec 2024 14:24:34 +0000 (09:24 -0500)]
Monospace Support for Rich Text (#33830)
* Initial Commit
* Moved all this to SS14 on it's own
* Added prototype validation
PJBot [Fri, 13 Dec 2024 13:55:04 +0000 (13:55 +0000)]
Automatic changelog update
LevitatingTree [Fri, 13 Dec 2024 13:53:56 +0000 (17:53 +0400)]
Add meat tag to Five Alarm Burger (#33848)
* Add meat tag to Five Alarm Burger
* Revert "Add meat tag to Five Alarm Burger"
This reverts commit
e483b5effe63a8cbdcce81eeddc622f5555ae240 .
* Re-add tag, but in notepad
* Move tag down to follow hierarchy
---------
Co-authored-by: LevitatingTree <None>
PJBot [Fri, 13 Dec 2024 03:11:29 +0000 (03:11 +0000)]
Automatic changelog update
lzk [Fri, 13 Dec 2024 03:10:20 +0000 (04:10 +0100)]
Increase war ops evac time (#33628)
onesch [Thu, 12 Dec 2024 17:09:43 +0000 (21:09 +0400)]
Safari hat In-hand Sprites (#33464)
* adds in-hand sprites to the safari hat.
* Update copyright wording
* visual fix
* Resprite in-hand sprites.
* linting meta.json
lzk [Thu, 12 Dec 2024 16:18:53 +0000 (17:18 +0100)]
fix ghost command error string (#33838)
PJBot [Thu, 12 Dec 2024 14:25:41 +0000 (14:25 +0000)]
Automatic changelog update
Winkarst [Thu, 12 Dec 2024 14:24:34 +0000 (17:24 +0300)]
Update APE guidebook to contain Sigma particles, Transformation and colors for effects (#33558)
* Update APE guidebook
* Lang error
* Update Resources/ServerInfo/Guidebook/Science/APE.xml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
onesch [Thu, 12 Dec 2024 01:44:48 +0000 (05:44 +0400)]
Warden headdresses In-hand Sprites (#33521)
* Adds in-hand sprites to the warden beret.
* Adds in-hand sprites to the warden cap.
* resprite in-hand sprites to the warden cap.
PJBot [Wed, 11 Dec 2024 16:22:11 +0000 (16:22 +0000)]
Automatic changelog update
BramvanZijp [Wed, 11 Dec 2024 16:21:04 +0000 (17:21 +0100)]
Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104)
* Rebalance HoS's Energy Shotgun
* SLIGHTLY Up the max charge so the gun properly recharges all of its charges, which matters a lot more with the self charge cooldown system.
* Prevent recharge cooldown if 0 power is used.
* Makes the clientside HUD actually update to reflect the changes in firecost and thus max/current charges.
* Properly fix that recharging to just under full issue instead of applying a budget fix to only the eshotgun.
* Clean up the client ammo UI fix.
* Update the self recharger component to comply with maintainer request.
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Remove code that was made redundant by a hotfix from another PR.
* Make the recharge pause on EMP, document things where needed, clean up code as per maintainer request, add a note to make the code better when power is moved to shared.
* Fix another internal issue
* Code cleanup + fix the rapid recharge verb to remove pause.
* cleanup
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Wed, 11 Dec 2024 15:59:10 +0000 (15:59 +0000)]
Automatic changelog update
metalgearsloth [Wed, 11 Dec 2024 15:58:02 +0000 (02:58 +1100)]
Fix battery self-recharge mispredicts (#33384)
Velcroboy [Wed, 11 Dec 2024 15:02:15 +0000 (09:02 -0600)]
Names camera routers (#33496)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
PJBot [Wed, 11 Dec 2024 14:31:38 +0000 (14:31 +0000)]
Automatic changelog update
slarticodefast [Wed, 11 Dec 2024 14:30:29 +0000 (15:30 +0100)]
Fix greytide virus hitting other maps (#33806)
fix greytide virus hitting other maps
TGRCDev [Wed, 11 Dec 2024 13:50:20 +0000 (05:50 -0800)]
Made anchor visuals generic (#33810)
Added a generic anchor visuals enum
PJBot [Tue, 10 Dec 2024 13:46:28 +0000 (13:46 +0000)]
Automatic changelog update
metalgearsloth [Tue, 10 Dec 2024 13:45:20 +0000 (00:45 +1100)]
Fix blank newline on empty examine groups (#33813)
Construction always grants a blank newline even if it not currently constructing.
slarticodefast [Tue, 10 Dec 2024 10:34:40 +0000 (11:34 +0100)]
Merge into master: Derelict icon hotfix (#33768) (#33802)
PJBot [Tue, 10 Dec 2024 10:01:27 +0000 (10:01 +0000)]
Automatic changelog update
ArtisticRoomba [Tue, 10 Dec 2024 10:00:17 +0000 (02:00 -0800)]
Fix: SMES now has wirepanels visuals (#33808)
SMES now has wirepanels visuals
ArtisticRoomba [Mon, 9 Dec 2024 21:13:21 +0000 (13:13 -0800)]
Meta station TEG power fixes + misc stuff (#33791)
* Fix Meta TEG power issues, give singulo more scaffold, give AI two cams in singulo containment like other stations
* remove serialized invalids because it happens to the best of us
* properly setup cameras, label substation and atmos APC while I'm here
PJBot [Mon, 9 Dec 2024 17:14:04 +0000 (17:14 +0000)]
Automatic changelog update
joshepvodka [Mon, 9 Dec 2024 17:12:57 +0000 (14:12 -0300)]
Bar related tweaks (#33505)
* does everything
* beer flavor revert and linter fix
* Update Resources/Locale/en-US/flavors/flavor-profiles.ftl
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* fix misspelling
* fix yet another misspelling
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* english has weird spellings huh
* im starting to feel ashamed of myself
* this is shameful
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Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
PJBot [Mon, 9 Dec 2024 16:11:20 +0000 (16:11 +0000)]
Automatic changelog update
ScarKy0 [Mon, 9 Dec 2024 16:10:13 +0000 (17:10 +0100)]
You can now pet the AI core. (#33788)
Pettable AI core