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space-station-14.git
2 years agoPies and tarts categorized in meal_recipes.yml, added their recipes where possible...
GreyMario [Sun, 7 Jan 2024 20:20:14 +0000 (12:20 -0800)]
Pies and tarts categorized in meal_recipes.yml, added their recipes where possible (#23266)

pies and tarts categorized, added recipes where possible

2 years agoAdds ties to the uniform printer. (#23686)
Adrian16199 [Sun, 7 Jan 2024 19:55:41 +0000 (20:55 +0100)]
Adds ties to the uniform printer. (#23686)

To not bloat the vendors but to still allow one to be fancy if they bother head of personel enough.

2 years agoUpdate ChemicalReaction and ReagentEffect logs. (#23649)
Trevor Day [Sun, 7 Jan 2024 19:23:18 +0000 (11:23 -0800)]
Update ChemicalReaction and ReagentEffect logs. (#23649)

* Update ChemicalReaction and ReagentEffect logs.

* Updated explosion log as well, and small cleanup.

2 years agoNinja and Syndie reinforcement ghost role locale (#23691)
lapatison [Sun, 7 Jan 2024 19:23:09 +0000 (22:23 +0300)]
Ninja and Syndie reinforcement ghost role locale (#23691)

ghost role locale

2 years agoButcher-able gloves (#23216)
Ubaser [Sun, 7 Jan 2024 17:54:16 +0000 (04:54 +1100)]
Butcher-able gloves (#23216)

* ya

* something

* fixe

2 years agoHellfire Thermomachines (#23543)
Nemanja [Sun, 7 Jan 2024 13:55:22 +0000 (08:55 -0500)]
Hellfire Thermomachines (#23543)

* hellfire thermomachines

* slight nerf? idk

* ilya review

* Improve clarity

* Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2 years agoFix audio fades (#23684)
metalgearsloth [Sun, 7 Jan 2024 13:23:22 +0000 (00:23 +1100)]
Fix audio fades (#23684)

Audio refactor casualty

2 years agoFix magnet re-parenting (#23680)
metalgearsloth [Sun, 7 Jan 2024 12:57:54 +0000 (23:57 +1100)]
Fix magnet re-parenting (#23680)

Me when I test at default position and forgor to store localposition.

2 years agoRevert "Game server api (#23129)" (#23672)
DrSmugleaf [Sun, 7 Jan 2024 10:04:21 +0000 (02:04 -0800)]
Revert "Game server api (#23129)" (#23672)

This reverts commit dfc8ea6aee85776dd1676df601ff8c22ea205a08.

2 years agoOnion Rings can now be dipped (#23582)
Aleksander Warzyniak [Sun, 7 Jan 2024 09:07:03 +0000 (10:07 +0100)]
Onion Rings can now be dipped (#23582)

Updated onion rings

Changed maxVol of onion rings to 4 in order to allow dip

2 years agoTweak vodka martini description (#23669)
Ubaser [Sun, 7 Jan 2024 08:17:16 +0000 (19:17 +1100)]
Tweak vodka martini description (#23669)

* add

* tweak

2 years agoAdds the central commanders cloak. (#23666)
Aexxie [Sun, 7 Jan 2024 07:12:12 +0000 (01:12 -0600)]
Adds the central commanders cloak. (#23666)

* Adds the central commanders cloak.

* Adds it to CentDrobe, and also matches it to other naming schemes

* oops fucked up a capital letter. fixed

2 years agoFlower wreaths (#23662)
Ubaser [Sun, 7 Jan 2024 07:03:46 +0000 (18:03 +1100)]
Flower wreaths (#23662)

* add

* fix

2 years agoRock Anom effects (#23633)
brainfood1183 [Sun, 7 Jan 2024 06:44:04 +0000 (06:44 +0000)]
Rock Anom effects (#23633)

* Rock Anom effects

* fix

* fix

2 years agoFix magnet despawning deletion (#23657)
metalgearsloth [Sun, 7 Jan 2024 06:40:49 +0000 (17:40 +1100)]
Fix magnet despawning deletion (#23657)

Silly mechanic.

2 years agoadded the pride cloaks to maint spawns (#23658)
2013HORSEMEATSCANDAL [Sun, 7 Jan 2024 06:40:30 +0000 (01:40 -0500)]
added the pride cloaks to maint spawns (#23658)

2 years agoAdd Food Recipe for food bounty in chef guidebook (#23659)
Minty642 [Sun, 7 Jan 2024 06:39:56 +0000 (13:39 +0700)]
Add Food Recipe for food bounty in chef guidebook (#23659)

add recipe

2 years agoDisable magnet wrecks (#23664)
metalgearsloth [Sun, 7 Jan 2024 06:36:18 +0000 (17:36 +1100)]
Disable magnet wrecks (#23664)

Until we can manage these code-wise better and not rely upon people who aren't even around anymore to balance them.

2 years agoObservation kit sunglasses actually look like sunglasses now. (#23621)
Ubaser [Sun, 7 Jan 2024 06:24:35 +0000 (17:24 +1100)]
Observation kit sunglasses actually look like sunglasses now. (#23621)

* add

* suffix

2 years agoBump blob asteroid iterations (#23660)
metalgearsloth [Sun, 7 Jan 2024 04:21:16 +0000 (15:21 +1100)]
Bump blob asteroid iterations (#23660)

Occasionally the big blob is too small.

2 years agoFix asteroid UI determinism (#23661)
metalgearsloth [Sun, 7 Jan 2024 04:21:05 +0000 (15:21 +1100)]
Fix asteroid UI determinism (#23661)

2 years agoFix exped dungeons (#23654)
metalgearsloth [Sun, 7 Jan 2024 03:23:53 +0000 (14:23 +1100)]
Fix exped dungeons (#23654)

mapBounds was null after one of my last changes. I changed the transform so it's just passed in directly as I don't think there was an easy way around it.

I checked magnet + roomfills still work.

2 years agoFix salvage magnet determinism (#23655)
metalgearsloth [Sun, 7 Jan 2024 03:23:44 +0000 (14:23 +1100)]
Fix salvage magnet determinism (#23655)

Machine-specific moment, you'd think I'd remember from expeditions.

2 years agoFix master (#23656)
metalgearsloth [Sun, 7 Jan 2024 03:23:25 +0000 (14:23 +1100)]
Fix master (#23656)

Proximity didn't pass CI.

2 years agofeat: add xsl stylesheet to changelogs (#21930)
Matt [Sun, 7 Jan 2024 03:02:36 +0000 (03:02 +0000)]
feat: add xsl stylesheet to changelogs (#21930)

2 years agoBullet Type Visual Indicator (#21068)
MaloTV [Sun, 7 Jan 2024 02:36:51 +0000 (03:36 +0100)]
Bullet Type Visual Indicator (#21068)

* Bullet Class indicators

* New Practice Sprite

* Removed re-specified values

* fixes up whitespace to get this merged

---------

Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
2 years agoSyndiCat (#22554)
Ed [Sun, 7 Jan 2024 01:52:41 +0000 (04:52 +0300)]
SyndiCat (#22554)

* add content

* 4 tk to 8 tk

* replace to autoinject, now cat can explode in any moment. increase cost to 10tk

* Update animals.yml

2 years agoGame server api (#23129)
Simon [Sun, 7 Jan 2024 01:47:29 +0000 (02:47 +0100)]
Game server api (#23129)

* Stuff

* Fix RoundStatus Action

* Rename stuff

* Also needs to run on the main thread

* minor stuff

* Move to not be an EntitySystem

* Part 1 of making this less shit

* Make some more stuff run on main thread

* Actor check, logging and remove token from log.

* Better log

* Change ActionKick to use Guid instead of username

* Fix build

* Bandaid fix for test fails

2 years agoUpdate Credits (#23651)
github-actions[bot] [Sun, 7 Jan 2024 01:40:37 +0000 (18:40 -0700)]
Update Credits (#23651)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2 years agoUpdate dice state handling (#23643)
Trevor Day [Sun, 7 Jan 2024 01:30:21 +0000 (17:30 -0800)]
Update dice state handling (#23643)

* Auto generate dice component state handling, and update data field annotations

* Missed one.

2 years agoUpdate tips (#23611)
Ubaser [Sun, 7 Jan 2024 01:19:09 +0000 (12:19 +1100)]
Update tips (#23611)

* add

* fix

2 years agoMicrowaves no longer instantly gib living creatures Microwaves now heat in real-time
deathride58 [Sun, 7 Jan 2024 01:16:39 +0000 (20:16 -0500)]
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time

* Animal cruelty nerf - microwaves no longer instantly gib, and now heat in realtime

* While we're at it there's honestly no need for this shit to be hardcoded

2 years agoKobold noises! Gently the kobolds (and monkeys)! Monkey YAML cleanup!
deathride58 [Sun, 7 Jan 2024 01:08:51 +0000 (20:08 -0500)]
Kobold noises! Gently the kobolds (and monkeys)! Monkey YAML cleanup!

* modular monkeys - you can now gently the monkeys and kobolds
* kobolds are clumsy critters!!
* that's baseline now

2 years agoAdd trench coats (#23563)
Ubaser [Sun, 7 Jan 2024 01:06:15 +0000 (12:06 +1100)]
Add trench coats (#23563)

2 years agoFixing performance issue with Proximity Detector (#23557)
Jezithyr [Sun, 7 Jan 2024 01:04:33 +0000 (17:04 -0800)]
Fixing performance issue with Proximity Detector (#23557)

* fixing access levels and removed strings from data defs

* Fixing proximity detector performance

- Re-added component filtering for the close entity search.
- Changed criteria functionality to only allow for searching for entities with all specified comps (matching any would be too unperformant)

2 years agoFix NavMap exception (#23636)
Leon Friedrich [Sat, 6 Jan 2024 21:06:52 +0000 (16:06 -0500)]
Fix NavMap exception (#23636)

2 years agoRemove a couple translations to the archaic accent (#23614)
Ubaser [Sat, 6 Jan 2024 20:42:20 +0000 (07:42 +1100)]
Remove a couple translations to the archaic accent (#23614)

add

2 years agoFixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
deathride58 [Sat, 6 Jan 2024 20:32:50 +0000 (15:32 -0500)]
Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)

fixes NPCs failing to interact with objects

2 years agoFix more tag ordering (#23634)
metalgearsloth [Sat, 6 Jan 2024 20:16:25 +0000 (07:16 +1100)]
Fix more tag ordering (#23634)

2 years agoOre Visual Change (#23618)
Alekshhh [Sat, 6 Jan 2024 19:34:11 +0000 (21:34 +0200)]
Ore Visual Change (#23618)

* Revert "New moth antennae and wing pair, Underwing (#23559)"

This reverts commit 1b4f1ac35d8dad78661cb2511113184ced30d073.

* Revert "Revert "New moth antennae and wing pair, Underwing (#23559)""

This reverts commit d2543d566cb398b4d7496e3f189cb638f826bf27.

* ore

* banona

* glo

* shadwe

2 years agoDarken syndicate implanter sprite (#23622)
Ubaser [Sat, 6 Jan 2024 16:10:56 +0000 (03:10 +1100)]
Darken syndicate implanter sprite (#23622)

add

2 years agoRename Goldschläger to Gildlager (#23223)
Ubaser [Sat, 6 Jan 2024 15:34:15 +0000 (02:34 +1100)]
Rename Goldschläger to Gildlager (#23223)

* add

* fix

* catalog

* migration

* conflicts..

* uh

* test

* m

* fix fr

* line?

* beg

* suffering

* um

* fix

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2 years agoFix bad sawmill IPostInjectInit (#23626)
Pieter-Jan Briers [Sat, 6 Jan 2024 15:33:53 +0000 (16:33 +0100)]
Fix bad sawmill IPostInjectInit (#23626)

Same issue as https://github.com/space-wizards/RobustToolbox/commit/359811f71ee920220a86a570121173f731058748

2 years agoAdd Flippo lighter to the cig vend (#23620)
Ubaser [Sat, 6 Jan 2024 14:56:41 +0000 (01:56 +1100)]
Add Flippo lighter to the cig vend (#23620)

add

2 years agoAdd hats and berets to the uniform printer (take 2) (#23556)
MACMAN2003 [Sat, 6 Jan 2024 14:54:57 +0000 (06:54 -0800)]
Add hats and berets to the uniform printer (take 2) (#23556)

* hates and beretes

welcome to team 4tress, after eighteen millennia in development, hopefully it will have been worth the wait

* EEYIKES!! How will I ever "fix" these "typos"???

* SPELL WARS 2: ATTACK OF THE TYPOS

hlep me i catn' stop speeling bad

* put hats above associated uniforms

2 years agoFix a stray pixel on the large lizard tail (#23619)
Ubaser [Sat, 6 Jan 2024 13:07:34 +0000 (00:07 +1100)]
Fix a stray pixel on the large lizard tail (#23619)

add

2 years agoMake DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612)
DrSmugleaf [Sat, 6 Jan 2024 12:13:01 +0000 (04:13 -0800)]
Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612)

2 years agoSnout Fitting Masks (#23545)
Nairod [Sat, 6 Jan 2024 11:10:04 +0000 (05:10 -0600)]
Snout Fitting Masks (#23545)

* Snout Fitting Masks

* Line Fix

* Happy Clown

2 years agoLimits the minimum base skin color brightness for species with Hue coloration (#23605)
deathride58 [Sat, 6 Jan 2024 09:40:29 +0000 (04:40 -0500)]
Limits the minimum base skin color brightness for species with Hue coloration (#23605)

adds a minimum skin tone for hue skin colors

2 years agoTags fix (#23608)
metalgearsloth [Sat, 6 Jan 2024 09:30:49 +0000 (20:30 +1100)]
Tags fix (#23608)

* Fix tags

- Boots is redundant and people keep dumping at end of list.

* weh

2 years agoFix deadmin on join cvar for nukies (#20198)
LankLTE [Sat, 6 Jan 2024 09:29:53 +0000 (01:29 -0800)]
Fix deadmin on join cvar for nukies (#20198)

* fix

* oops

2 years agoFreeze eventbus dictionaries (#22628)
Leon Friedrich [Sat, 6 Jan 2024 09:24:42 +0000 (04:24 -0500)]
Freeze eventbus dictionaries (#22628)

* Freeze event bus

* Cleanup

2 years agoAdd whitelist to centrifuge, only allowing vials. (#23538)
Trevor Day [Sat, 6 Jan 2024 09:22:35 +0000 (01:22 -0800)]
Add whitelist to centrifuge, only allowing vials. (#23538)

* Add whitelist to centrifuge, only allowing vials.

* Better Tag Name

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoBarber scissors fix (#22895)
Ed [Sat, 6 Jan 2024 09:19:45 +0000 (12:19 +0300)]
Barber scissors fix (#22895)

* barber!

* 5% change to maintenance

* some fixes

* refactor some

* ElectroJR fix merge

* aoa

* remvoe humanoid

* Magic mirror cleanup

* Cleanup

* Bunch more fixes

* Fix nohair + range bugs

* Fixes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoAdd Diphenhydramine Recipe (#23006)
Velcroboy [Sat, 6 Jan 2024 08:29:35 +0000 (02:29 -0600)]
Add Diphenhydramine Recipe (#23006)

Add Diphenhydramine

Co-authored-by: Jeff <velcroboy333@hotmail.com>
2 years agomore balanced constructing and unscrewing for metal objects (#21051)
iacore [Sat, 6 Jan 2024 08:28:57 +0000 (08:28 +0000)]
more balanced constructing and unscrewing for metal objects (#21051)

* more balanced constructing and unscrewing for metal objects

- computer frame, machine frame, rack and meatspike can be deconstructed while anchored by screwing
- Computer frames now need time to be constructed.
- it now takes a reasonable time to make a meatspike. If you can construct a machine frame in 2.5, surely you can make a meatspike in 2.

* Fixes test

2 years agoadd syndicate singularity beacon (#18486)
Ilya246 [Sat, 6 Jan 2024 08:21:24 +0000 (12:21 +0400)]
add syndicate singularity beacon (#18486)

* implement singulo attraction

* add attractor syndie item

* cleanup

* fix name/desc

* actually fix name

* singulo toolbox no longer whitelisted

* add custom sprite, overhaul prototype

* address review

* beacon real

* webedit 1

* webedit 2

* webedit 3

* permalink to copyright

---------

Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2 years agoProvide non-flake hermetic shell by pinning nixpkgs (#23368)
Ioannis Eleftheriou [Sat, 6 Jan 2024 08:07:08 +0000 (08:07 +0000)]
Provide non-flake hermetic shell by pinning nixpkgs (#23368)

Provide non-flake solution by pinning in shell.nix

Invoking `nix-shell` makes shell.nix not consume the flake. Importing
`<nixpkgs>` is dependent on the user's current nixpkgs channel. This is not
reproducible.

Fix this by pinning nixpkgs to the same revision of the flake input.

2 years agoUpdate submodule to 203.0.0 (#23604)
metalgearsloth [Sat, 6 Jan 2024 07:47:25 +0000 (18:47 +1100)]
Update submodule to 203.0.0 (#23604)

2 years agoAdd medhud to the lockers medics (#23591)
Nim [Sat, 6 Jan 2024 07:35:32 +0000 (09:35 +0200)]
Add medhud to the lockers medics (#23591)

add medhud to the closets

2 years agomarathon update (#23603)
Emisse [Sat, 6 Jan 2024 07:35:16 +0000 (00:35 -0700)]
marathon update (#23603)

* marathon update

* autism

2 years agoSet pAI up with a static map the pAI can use (#23499)
mr-bo-jangles [Sat, 6 Jan 2024 07:31:20 +0000 (07:31 +0000)]
Set pAI up with a static map the pAI can use (#23499)

* Set pAI up with a trackless map

* Added a untracked map user interface class to support gps-less mapping
* Added to pAI by default, expect it to be  given to borgs as well in time.

As the personal AI is literally immobile as a ghost, it is useful to ensure that people carry one. With that idea in mind, it is worth giving the pAI a reason to be carried that doesn't depend on the player having a cracking selection of midi files on hand.

* Tried to use new ProtoId and have EntityUid on the client as commented by metalgearsloth

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoAdded Black Jumpsuit and various colorful gloves to the Clothesmate (#23489)
GNF54 [Sat, 6 Jan 2024 07:19:23 +0000 (01:19 -0600)]
Added Black Jumpsuit and various colorful gloves to the Clothesmate (#23489)

* Added the Black Jumpsuit and various colorful gloves to the Clothesmate

Considering that Black Gloves are available in the Clothesmate, it makes sense to add the various colorful gloves that are almost entirely unused currently.

* Update cargo_vending.yml

2 years agoTesla Gun (#23175)
Ed [Sat, 6 Jan 2024 07:18:35 +0000 (10:18 +0300)]
Tesla Gun (#23175)

* add content

* u cant pickup lightning

* -5 heat damage

* Update battery_guns.yml

2 years agoSome thief steal target tweaks (#23572)
Ed [Sat, 6 Jan 2024 07:12:34 +0000 (10:12 +0300)]
Some thief steal target tweaks (#23572)

pipip

2 years agoFixed lighters exeption with missing component (#23589)
778b [Sat, 6 Jan 2024 07:09:30 +0000 (10:09 +0300)]
Fixed lighters exeption with missing component (#23589)

Update lighters.yml

2 years agoRestore correct table-bonk behaviour with clumsy mobs. (#23583)
J. Brown [Sat, 6 Jan 2024 07:07:25 +0000 (07:07 +0000)]
Restore correct table-bonk behaviour with clumsy mobs. (#23583)

2 years agoLarge tail marking (#23551)
Ubaser [Sat, 6 Jan 2024 07:07:09 +0000 (18:07 +1100)]
Large tail marking (#23551)

* add

* fix copyright

* large

2 years agoExamine prediction (#23565)
Kara [Sat, 6 Jan 2024 06:53:13 +0000 (23:53 -0700)]
Examine prediction (#23565)

* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly

2 years agoAdd input port of the network system in timer (#20026)
MrFippik [Sat, 6 Jan 2024 06:41:56 +0000 (17:41 +1100)]
Add input port of the network system in timer (#20026)

* Add port link sink in timer

* Update SignalTimerSystem.cs

Moving the trigger so that everything works correctly and does not conflict. Correction of remarks.

* Update SignalTimerSystem.cs

* a

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoAdded more pride cloaks and made them craftable at the uniform printer (#21077)
TherapyGoth [Sat, 6 Jan 2024 06:15:06 +0000 (00:15 -0600)]
Added more pride cloaks and made them craftable at the uniform printer (#21077)

* added more pride capes

* made the capes craftable

* fixed sprite names and coding errors

* renamed capes to cloaks to be in line with other cloaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoLogin tips (#22234)
Vigers Ray [Sat, 6 Jan 2024 06:06:49 +0000 (09:06 +0300)]
Login tips (#22234)

* Init coomit

* meh

* okay

* Revert "okay"

This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a.

* enable-d

* Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>
* review

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoLizzer axolotl frills no longer look bad (it had messed up offset) (#23595)
Aexxie [Sat, 6 Jan 2024 05:43:34 +0000 (23:43 -0600)]
Lizzer axolotl frills no longer look bad (it had messed up offset) (#23595)

FIXES THE 2 PIXEL OFFSET AHHHHHHHHH

2 years agoRemove dummy gameticker cvars (#23596)
metalgearsloth [Sat, 6 Jan 2024 05:21:32 +0000 (16:21 +1100)]
Remove dummy gameticker cvars (#23596)

At some point they got moved to stationsystem it seems

2 years agoAdds steel tiles to construction module (#23598)
Arendian [Sat, 6 Jan 2024 05:02:31 +0000 (06:02 +0100)]
Adds steel tiles to construction module (#23598)

2 years agoFix player rolling agent and operative at the same time (#23568)
dolgovmi [Sat, 6 Jan 2024 04:19:11 +0000 (11:19 +0700)]
Fix player rolling agent and operative at the same time (#23568)

Update NukeopsRuleSystem.cs

Probably fix the double pick bug by removing the picked agent from the Operative list

2 years agoAllow storage to specify a default orientation for stored items. (#23594)
Nemanja [Sat, 6 Jan 2024 03:19:01 +0000 (22:19 -0500)]
Allow storage to specify a default orientation for stored items. (#23594)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoFix Round Restarted Announcements not playing (#23387)
Hannah Giovanna Dawson [Sat, 6 Jan 2024 03:15:28 +0000 (03:15 +0000)]
Fix Round Restarted Announcements not playing (#23387)

* Fix Round Restarted Announcements not playing

Just make the RoundFlow manager play the funny
announcement sound effect, rather than pass it
through to players in an event that doesn't work.

Only three round end announcements probably
isn't enough. Maybe it is time for fresh memes.

* Remove the handling in ClientGameTicker.

* Pass in a specific filepass to broadcast.

* you make one line change in vscode and the linter
goes AH-HAH I CAN HELP YOU LET ME CLEAN
THIS UP and I'm like 😔 and have to revert

2 years agoExpose preset in status (#23586)
Vasilis [Sat, 6 Jan 2024 03:14:25 +0000 (04:14 +0100)]
Expose preset in status (#23586)

2 years agoFix iron naming, add specific materials for ores (#23590)
Nemanja [Sat, 6 Jan 2024 02:52:40 +0000 (21:52 -0500)]
Fix iron naming, add specific materials for ores (#23590)

add materials for ores, fix iron naming

2 years agoFix throwing asserts (#23562)
metalgearsloth [Sat, 6 Jan 2024 02:38:37 +0000 (13:38 +1100)]
Fix throwing asserts (#23562)

* Fix throwing bad regencontacts call

Throwing needs throwing out the window but this stops it causing problems with anomalies.

* Bandaid throwing

2 years agoMore arachnid emote noises (#23548)
Mr. 27 [Sat, 6 Jan 2024 01:32:11 +0000 (20:32 -0500)]
More arachnid emote noises (#23548)

* inital

* add click

* aaaa

* Create arachnid_click.ogg

* attributions

* hu

* actually fix attributions

2 years agoNerf rigged gloves PROPERLY (#23592)
ninruB [Sat, 6 Jan 2024 00:27:13 +0000 (02:27 +0200)]
Nerf rigged gloves PROPERLY (#23592)

FUCK

2 years agoadd secret weight prototype cvar (#23564)
LankLTE [Fri, 5 Jan 2024 23:30:00 +0000 (15:30 -0800)]
add secret weight prototype cvar (#23564)

Add cvar

2 years agoGhost Sheet Inhand Fix (#23560)
Alekshhh [Fri, 5 Jan 2024 23:28:07 +0000 (01:28 +0200)]
Ghost Sheet Inhand Fix (#23560)

boo

2 years agoSlightly nerf rigged boxing gloves (#23576)
ninruB [Fri, 5 Jan 2024 23:27:33 +0000 (01:27 +0200)]
Slightly nerf rigged boxing gloves (#23576)

number number where are you

2 years agoFix epinephrine yaml (#23579)
Ubaser [Fri, 5 Jan 2024 23:26:54 +0000 (10:26 +1100)]
Fix epinephrine yaml (#23579)

fix

2 years agomake chem layer in bottles not semitransparent (#23581)
GreyMario [Fri, 5 Jan 2024 22:01:04 +0000 (14:01 -0800)]
make chem layer in bottles not semitransparent (#23581)

2 years agoCan no longer place an infinite quantity of items inside a microwave (#23577)
SpeltIncorrectyl [Fri, 5 Jan 2024 20:03:48 +0000 (20:03 +0000)]
Can no longer place an infinite quantity of items inside a microwave (#23577)

* initial commit

* rewrote code to early return to reduce nesting

* added VV to Capacity field of MicrowaveComponent

2 years agoDiagnostic Hud can see health silicon (#23580)
Strol20 [Fri, 5 Jan 2024 17:00:39 +0000 (19:00 +0200)]
Diagnostic Hud can see health silicon (#23580)

Diagnostic Hud can see health silicon

2 years agoMore Buildable Furniture + Tweaks (#23188)
Nairod [Fri, 5 Jan 2024 16:53:34 +0000 (10:53 -0600)]
More Buildable Furniture + Tweaks (#23188)

your PR will be my beginning of a maintainer journey

2 years agoNew moth antennae and wing pair, Underwing (#23559)
Ubaser [Fri, 5 Jan 2024 13:55:49 +0000 (00:55 +1100)]
New moth antennae and wing pair, Underwing (#23559)

* add

* delete old image

2 years agoBeacon Update Omega (#23567)
Errant [Fri, 5 Jan 2024 10:41:21 +0000 (11:41 +0100)]
Beacon Update Omega (#23567)

* omega beacons

* beacon layout omega

* border beacons

* weh

2 years agogemini update (#23566)
Emisse [Fri, 5 Jan 2024 10:04:17 +0000 (03:04 -0700)]
gemini update (#23566)

2 years agoremove salvage mob ghost roles for real (#23561)
Emisse [Fri, 5 Jan 2024 07:07:47 +0000 (00:07 -0700)]
remove salvage mob ghost roles for real (#23561)

* Update spacetick.yml

* Update carp.yml

2 years agoFix atmos UI decimal separator bug (#23009)
Kot [Fri, 5 Jan 2024 05:18:09 +0000 (09:18 +0400)]
Fix atmos UI decimal separator bug (#23009)

* Fix atmos UI inconsistent culture usage

* Remove the need to pass localization manager

2 years agoFixed client console flooding with warnings on RGB color slider changes (#21333)
KISS [Fri, 5 Jan 2024 05:04:11 +0000 (07:04 +0200)]
Fixed client console flooding with warnings on RGB color slider changes (#21333)

added reparent bool for this kinds of unequips

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
2 years agoFlatpacker Tweaks (#23552)
Nemanja [Fri, 5 Jan 2024 05:01:24 +0000 (00:01 -0500)]
Flatpacker Tweaks (#23552)

* flatpacker nerf

* stuff

2 years agoUpdate engine to v202.1.1 (#23554)
Leon Friedrich [Fri, 5 Jan 2024 04:26:09 +0000 (23:26 -0500)]
Update engine to v202.1.1 (#23554)

2 years agoNetSyncEnabled fixes (#23553)
Leon Friedrich [Fri, 5 Jan 2024 04:11:26 +0000 (23:11 -0500)]
NetSyncEnabled fixes (#23553)

NetSyncEnabled  fixes