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21 months agoVox sprite rework (#26985)
Errant [Sat, 27 Apr 2024 06:04:51 +0000 (08:04 +0200)]
Vox sprite rework (#26985)

weh

21 months agoDisplacement map prototype (#26709)
Pieter-Jan Briers [Sat, 27 Apr 2024 06:03:58 +0000 (08:03 +0200)]
Displacement map prototype (#26709)

Requires https://github.com/space-wizards/RobustToolbox/pull/5023

This uses the new engine features (above) to add a displacement map shader. This allows deforming a sprite based on another sprite.

Primary use case is automatically adapting human clothing sprites to different species, something we want to make species like Vox a reality.

A basic example of wiring this up with Vox has been added. The system is however incredibly simple and **will** need more work by a content developer to select and toggle displacement maps when appropriate. I am leaving that to somebody else. For example right now the displacement map is applied even if a species already has custom-fit sprites for a piece of clothing, such as the grey jumpsuit for Vox.

Basic Aseprite plugins to help with authoring displacement maps have also been made.

21 months agoAutomatic changelog update
PJBot [Sat, 27 Apr 2024 05:59:15 +0000 (05:59 +0000)]
Automatic changelog update

21 months agoFix stupid NPC. (#26868)
Vigers Ray [Sat, 27 Apr 2024 05:58:09 +0000 (08:58 +0300)]
Fix stupid NPC. (#26868)

* init commit

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
21 months agoAutomatic changelog update
PJBot [Sat, 27 Apr 2024 05:48:44 +0000 (05:48 +0000)]
Automatic changelog update

21 months agowelding gas mask (#27108)
Nemanja [Sat, 27 Apr 2024 05:47:38 +0000 (01:47 -0400)]
welding gas mask (#27108)

* welding gas mask

* eek

21 months agoadd cancer mouse for real (#26768)
Vyacheslav Kovalevsky [Sat, 27 Apr 2024 05:46:50 +0000 (08:46 +0300)]
add cancer mouse for real (#26768)

* cancer mouse

* minor tweaks

* less radioactive

* less common

* i forgor

* even more rare

21 months agoAdjusts price of SWAT crate (#27365)
vorkathbruh [Sat, 27 Apr 2024 05:44:59 +0000 (22:44 -0700)]
Adjusts price of SWAT crate (#27365)

Adjusts price of SWAT crate in cargo_security.yml from 5500 to 7500.

21 months agoAutomatic changelog update
PJBot [Sat, 27 Apr 2024 05:14:19 +0000 (05:14 +0000)]
Automatic changelog update

21 months agoHide disposal unit "Jump inside" verb for mobs that won't fit (#27367)
Tayrtahn [Sat, 27 Apr 2024 05:13:39 +0000 (01:13 -0400)]
Hide disposal unit "Jump inside" verb for mobs that won't fit (#27367)

Hide "Jump inside" verb showing for mobs that won't fit

21 months agoAdd test for failing and then successfully starting a round (#27375)
DrSmugleaf [Sat, 27 Apr 2024 05:13:24 +0000 (22:13 -0700)]
Add test for failing and then successfully starting a round (#27375)

* Add test for failing and then successfully starting nukeops preset

* Make test independent from nukeops

* Fix nullable error

21 months agoPersist Agent ID Job Icon between UI loads (#27379)
Ty Ashley [Sat, 27 Apr 2024 05:13:12 +0000 (00:13 -0500)]
Persist Agent ID Job Icon between UI loads (#27379)

Modified the Agent ID Card to persist the selected Job Icon between UI loads

21 months agoRemove redundant HasUi (#27381)
metalgearsloth [Sat, 27 Apr 2024 05:08:50 +0000 (15:08 +1000)]
Remove redundant HasUi (#27381)

Doesn't fix anything but still.

21 months agoUpdate submodule to 220.1.0 (#27380)
metalgearsloth [Sat, 27 Apr 2024 02:35:18 +0000 (12:35 +1000)]
Update submodule to 220.1.0 (#27380)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 22:59:31 +0000 (22:59 +0000)]
Automatic changelog update

21 months agoMore characters slots! (#27361)
Pgriha [Fri, 26 Apr 2024 22:58:25 +0000 (01:58 +0300)]
More characters slots! (#27361)

Add more character slots

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 18:52:32 +0000 (18:52 +0000)]
Automatic changelog update

21 months agospooky dress and hairstyle (#27333)
nao fujiwara [Fri, 26 Apr 2024 18:51:26 +0000 (14:51 -0400)]
spooky dress and hairstyle (#27333)

* first draft loooong hair

* *added the old dress item *added old dress to the theatrical performances create

* updated spooky long hair name

* fixed an oopsie made when updating item names

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 13:07:49 +0000 (13:07 +0000)]
Automatic changelog update

21 months agomonkey reinforcement teleporters can now select between kobold or monkey with a verb...
Mr. 27 [Fri, 26 Apr 2024 13:06:43 +0000 (09:06 -0400)]
monkey reinforcement teleporters can now select between kobold or monkey with a verb (#25982)

* inital

* Update animals.yml

* Update animals.yml

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* selecting different role will change the description and name

* fix name

* gargh

* the review

Hello

* e

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 13:03:14 +0000 (13:03 +0000)]
Automatic changelog update

21 months agoFix the game giving up forever when not being able to start a preset (#27359)
DrSmugleaf [Fri, 26 Apr 2024 13:02:08 +0000 (06:02 -0700)]
Fix the game giving up forever when not being able to start a preset (#27359)

21 months agoFix RD suffix (#27358)
metalgearsloth [Fri, 26 Apr 2024 12:58:24 +0000 (22:58 +1000)]
Fix RD suffix (#27358)

21 months agoFix PAI BUI (#27357)
metalgearsloth [Fri, 26 Apr 2024 12:45:38 +0000 (22:45 +1000)]
Fix PAI BUI (#27357)

21 months agoAdd morgue access door (#26852)
lzk [Fri, 26 Apr 2024 12:45:30 +0000 (14:45 +0200)]
Add morgue access door (#26852)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 12:41:02 +0000 (12:41 +0000)]
Automatic changelog update

21 months agoAdded hotkey and controller to re-open end of round scoreboard (#25884)
wafehling [Fri, 26 Apr 2024 12:39:56 +0000 (05:39 -0700)]
Added hotkey and controller to re-open end of round scoreboard (#25884)

* Added keybind for scoreboard, starting work

* Fixed the window appearing

* Added loc text

* Updated namespace for ScoreboardUIController.cs

* Switched to UISystemDependency

"- UIControllers can use [Dependency] as normal for IoC services and other controllers, but must use [UISystemDependency] for entity systems, which may be null as controllers exist before entity systems do." Jezithyr — 10/12/2022 1:20 PM

* Reverted back to functional state

* Replace with UISystemDependency

* Move RoundEndSummaryWindow to ScoreboardUIController

* Convert to EntitySystem

* Clean up command bind

* Move to RoundEnd directory

* Remove Nukeops rule when no nukies

* Cleanup

* Change to toggle hotkey

* Cleanup

* Revert "Remove Nukeops rule when no nukies"

This reverts commit 5d4bbca09f45110b24a674d59b505be87b602b67.

* Cleanup

* Make the Toggle hotkey work in lobby

* Fix error

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
21 months agoAdded Chopsticks (#27298)
Redfire1331 [Fri, 26 Apr 2024 12:39:32 +0000 (08:39 -0400)]
Added Chopsticks (#27298)

* added chopstick sprites

* Create chopsticks.yml

* added chopstick yml

* hopfully it acts like a forke

* added chopsticks to dinnerware vendor

* uncapitalized the name

* Update Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* made the chopsticks icon a reasonable size

* added chopsticks to chang vendor

* made paired chopsticks you can break apart

* added them to vendors

---------

Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
21 months agoFix magic mirror prediction (#27356)
metalgearsloth [Fri, 26 Apr 2024 12:37:09 +0000 (22:37 +1000)]
Fix magic mirror prediction (#27356)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 12:32:56 +0000 (12:32 +0000)]
Automatic changelog update

21 months agofix wieldable guns not being able to cycle inhand (#27307)
WarMechanic [Fri, 26 Apr 2024 12:31:50 +0000 (22:31 +1000)]
fix wieldable guns not being able to cycle inhand (#27307)

* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions

* Give LMGs UnwieldOverride

* logically inverted UnwieldOverride to UnwieldOnUse

* fixed typo

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 12:18:31 +0000 (12:18 +0000)]
Automatic changelog update

21 months agoFix mobs not being able to pry doors by just left clicking on them (#27349)
DrSmugleaf [Fri, 26 Apr 2024 12:17:25 +0000 (05:17 -0700)]
Fix mobs not being able to pry doors by just left clicking on them (#27349)

21 months agoFix network configurator memory leaking (#27346)
metalgearsloth [Fri, 26 Apr 2024 10:36:57 +0000 (20:36 +1000)]
Fix network configurator memory leaking (#27346)

* Fix network configurator memory leaking

Doesn't dispose this window.

* Fix the other part

21 months agoFixes blank syndicate uplink UI (#27344)
Plykiya [Fri, 26 Apr 2024 10:29:56 +0000 (03:29 -0700)]
Fixes blank syndicate uplink UI (#27344)

Co-authored-by: Plykiya <plykiya@protonmail.com>
21 months agoUpdate submodule to 220.0.0 (#27338)
metalgearsloth [Fri, 26 Apr 2024 08:22:23 +0000 (18:22 +1000)]
Update submodule to 220.0.0 (#27338)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 08:17:30 +0000 (08:17 +0000)]
Automatic changelog update

21 months agoContent update for UI prediction (#27214)
metalgearsloth [Fri, 26 Apr 2024 08:16:24 +0000 (18:16 +1000)]
Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 08:02:27 +0000 (08:02 +0000)]
Automatic changelog update

21 months agoCluster med refactor + un-abandoning of surgery room (#27293)
Boaz1111 [Fri, 26 Apr 2024 08:01:21 +0000 (10:01 +0200)]
Cluster med refactor + un-abandoning of surgery room (#27293)

* done

* cryo tweaks

* fixes error

21 months agoOasis small tweaks (#27335)
IProduceWidgets [Fri, 26 Apr 2024 08:01:07 +0000 (04:01 -0400)]
Oasis small tweaks (#27335)

do the easy reviews

21 months agoMove job info changing methods for id cards to shared (#27337)
DrSmugleaf [Fri, 26 Apr 2024 08:00:16 +0000 (01:00 -0700)]
Move job info changing methods for id cards to shared (#27337)

* Move job info changing methods for id cards to shared

* Revert "Move job info changing methods for id cards to shared"

This reverts commit 95cbc46b2d1934fa7bf5c72d7d3de9f9168992a1.

* Reapply changes

21 months agoFix UseDelay issues (#27336)
metalgearsloth [Fri, 26 Apr 2024 07:58:06 +0000 (17:58 +1000)]
Fix UseDelay issues (#27336)

* Fix UseDelay issues

- Fix it not predicting properly by deep-copying the classes (realistically they should be structs).
- Fix the `z` path not applying UseDelay similarly to the `e` path.

* click

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:49:21 +0000 (07:49 +0000)]
Automatic changelog update

21 months agoQuiver Crafting Recipe (#27198)
FungiFellow [Fri, 26 Apr 2024 07:48:15 +0000 (02:48 -0500)]
Quiver Crafting Recipe (#27198)

* Update quiver.yml

* Create quiver.yml

* Update clothing.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:48:07 +0000 (07:48 +0000)]
Automatic changelog update

21 months agoTreatment of blood loss in the Rat King (#26887)
IlyaElDunaev [Fri, 26 Apr 2024 07:47:01 +0000 (10:47 +0300)]
Treatment of blood loss in the Rat King (#26887)

Bloodloss-RatKing

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:45:46 +0000 (07:45 +0000)]
Automatic changelog update

21 months agoWhitelisted Sec Webbing (#27303)
FungiFellow [Fri, 26 Apr 2024 07:44:40 +0000 (02:44 -0500)]
Whitelisted Sec Webbing (#27303)

* Whitelisted Sec / Merc Webbing

* Update belts.yml

* Misplaced Components fixed

* Trying to fix mapped fills

* Update belts.yml

* Update belts.yml

* Removed an Empty line

* Update belts.yml

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 07:35:26 +0000 (07:35 +0000)]
Automatic changelog update

21 months agoNo echo from handheld radio (#27046)
SkaldetSkaeg [Fri, 26 Apr 2024 07:34:20 +0000 (14:34 +0700)]
No echo from handheld radio (#27046)

I found the echo from my own radio very annoying.

21 months agoFix client-side replay error (#27332)
Leon Friedrich [Fri, 26 Apr 2024 07:30:03 +0000 (19:30 +1200)]
Fix client-side replay error (#27332)

21 months agoMigrate out rubber bullets/mags (#27329)
Nemanja [Fri, 26 Apr 2024 04:22:49 +0000 (00:22 -0400)]
Migrate out rubber bullets/mags (#27329)

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 02:26:58 +0000 (02:26 +0000)]
Automatic changelog update

21 months agoExpand UseDelay to support multiple delays per entity; fix bible healing and bag...
Tayrtahn [Fri, 26 Apr 2024 02:25:52 +0000 (22:25 -0400)]
Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234)

* Upgraded UseDelay to support multiple delays per entity

* Implement secondary delay for bibles.
Also some improvements to make it work nicely.

* Documentation is good

* Reserve the previous change; now Storage uses the special ID and Bible uses the default.

* .0

* Added VV support to UseDelayInfo

* Serialize better

* No register, just setlength

21 months agoAutomatic changelog update
PJBot [Fri, 26 Apr 2024 00:27:03 +0000 (00:27 +0000)]
Automatic changelog update

21 months agofix antag bugs (#27319)
Nemanja [Fri, 26 Apr 2024 00:25:57 +0000 (20:25 -0400)]
fix antag bugs (#27319)

* fix antag bugs

* Update NukeopsRuleComponent.cs

21 months agoAutomatic changelog update
PJBot [Thu, 25 Apr 2024 23:19:46 +0000 (23:19 +0000)]
Automatic changelog update

21 months agoGlasses in loadouts (#27286)
cool dolphin [Thu, 25 Apr 2024 23:18:39 +0000 (01:18 +0200)]
Glasses in loadouts (#27286)

* loadouts now have aaall the glasses

* cheap sunglasses dont exist at all

* empty commit to rerun tests, there's no way i fucked something up

21 months agoAdd command to toggle ghost visibility on the client (#27314)
ShadowCommander [Thu, 25 Apr 2024 16:26:21 +0000 (09:26 -0700)]
Add command to toggle ghost visibility on the client (#27314)

* Add command to toggle ghost visibility on the client

* Fix description

* Fix index of arg parsing

* Allow setting GhostVisibility directly

21 months agoBuff revenant structural damage (#27309)
SoulFN [Thu, 25 Apr 2024 11:02:25 +0000 (19:02 +0800)]
Buff revenant structural damage (#27309)

* 15 > 50

* update

50 >> 60

21 months agoAutomatic changelog update
PJBot [Thu, 25 Apr 2024 02:20:23 +0000 (02:20 +0000)]
Automatic changelog update

21 months agoRadio jammer update! (#25912)
beck-thompson [Thu, 25 Apr 2024 02:19:16 +0000 (19:19 -0700)]
Radio jammer update! (#25912)

* Added selectable power level to radio jammer

* Cleaned up OnGetVerb

* Settings are now stored in the .yml file. Simplified stuff a lot!

* Minor fixes!

* Small little baby fix :)

* Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location.

* Minor code cleanup

* Changed byte -> int

* Update sprite

* Fixed licence

* Added power LED that changes if the jammer is on low power.

* Removed tabs

* Changed github link to the commit

* Changed all the RemComp to RemComDeferred

* Moved NetworkedComponent to shared

* Changed radio jammer textures back with minor edits

* Added a space because it was annoying me

* Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :)

* Removed useless comment

* Cleaned up code that updates the range of tracking devices.

* Fixed client namespace and removed newline

* Cleaned up ChangeLEDState and ChangeChargeLevel.

* Added comments

* Read only

* Fixed another comment

* Locked in

* Made server inherit shared

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* review fixes

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
21 months agoFix DoAfter attempt event null error (#27280)
Leon Friedrich [Thu, 25 Apr 2024 01:54:25 +0000 (13:54 +1200)]
Fix DoAfter attempt event null error (#27280)

* Fix DoAfter attempt event null error

* A

21 months agoMega Antag Refactor (#25786)
Nemanja [Thu, 25 Apr 2024 01:31:45 +0000 (21:31 -0400)]
Mega Antag Refactor (#25786)

* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh

21 months agofix analysis console bias button for real (#27299)
Nemanja [Thu, 25 Apr 2024 01:26:55 +0000 (21:26 -0400)]
fix analysis console bias button for real (#27299)

fix bias button for real

21 months agoFix .ftl keys (#27289)
metalgearsloth [Thu, 25 Apr 2024 01:19:17 +0000 (11:19 +1000)]
Fix .ftl keys (#27289)

Required for https://github.com/space-wizards/RobustToolbox/pull/4885 to not kill content

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 21:28:40 +0000 (21:28 +0000)]
Automatic changelog update

21 months agoAdd a trash bag to the advanced cleaning borg module. (#27226)
pigeonpeas [Wed, 24 Apr 2024 21:27:34 +0000 (17:27 -0400)]
Add a trash bag to the advanced cleaning borg module. (#27226)

add the trash bag

puts the trash bag in the advanced cleaning module

21 months agosaltern bar stool (#27263)
deltanedas [Wed, 24 Apr 2024 19:40:54 +0000 (19:40 +0000)]
saltern bar stool (#27263)

saltern stool

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoUpdate submodule to 219.2.0 (#27294)
metalgearsloth [Wed, 24 Apr 2024 14:35:56 +0000 (00:35 +1000)]
Update submodule to 219.2.0 (#27294)

21 months agoContent changes & tests for engine prototype validation PR (#27188)
Leon Friedrich [Wed, 24 Apr 2024 14:27:13 +0000 (02:27 +1200)]
Content changes & tests for engine prototype validation PR (#27188)

* Content changes & tests for engine prototype validation PR

* A

21 months agoVarious item status fixes/tweaks (#27267)
Pieter-Jan Briers [Wed, 24 Apr 2024 14:01:31 +0000 (16:01 +0200)]
Various item status fixes/tweaks (#27267)

* Always display item status panel fully

Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.

* Fix item status middle hand being on the wrong side

I think I switched this around when fixing the left/right being inverted in the UI code.

* Minor status panel UI tweaks

Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.

Clip contents for panel

* Fix clipping on implanters and network configurators.

Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.

* Update visibility of item status panels based on whether you have hands at all.

This avoids UI for borgs looking silly.

Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.

* Use BulletRender for laser guns too.

Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.

This involved generalizing BulletRender a bit so it can be used for not-just-bullets.

* Fix geiger word wrapping if you're really fucked

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 13:45:03 +0000 (13:45 +0000)]
Automatic changelog update

21 months agoAdd Truncheon to Secbelt Whitelist (#27281)
FungiFellow [Wed, 24 Apr 2024 13:43:56 +0000 (08:43 -0500)]
Add Truncheon to Secbelt Whitelist (#27281)

* Add Truncheon to Secbelt Whitelist

* Update belts.yml

* Added Truncehon Tag in Tags.yml

* Update security.yml

* Update security.yml

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 13:22:36 +0000 (13:22 +0000)]
Automatic changelog update

21 months agoMake the cargo telepad T2 civilian (#26270)
Alzore [Wed, 24 Apr 2024 13:21:28 +0000 (08:21 -0500)]
Make the cargo telepad T2 civilian (#26270)

therearetwowaystodothis

21 months agoFix climbing and bonking simultaneously (#27268)
Tayrtahn [Wed, 24 Apr 2024 13:02:43 +0000 (09:02 -0400)]
Fix climbing and bonking simultaneously (#27268)

* Properly network ClumsyComponent

* Fix being able to climb and bonk at the same time.
Also properly subscribe to AttemptClimbEvent by-ref.

* Update Content.Shared/Interaction/Components/ClumsyComponent.cs

21 months agoAdd NukeOps Test (#27207)
Leon Friedrich [Wed, 24 Apr 2024 05:38:43 +0000 (17:38 +1200)]
Add NukeOps Test (#27207)

* Add NukeOps Test

* Update EvacShuttleTest to also check mapinit

* Update RuleMaxTimeRestartTest

* Fix cvar cleanup

* A

* Revert some changes

* comments

* Add MappingTests

* Finally fix the test

* A

21 months agofix analysis console not saving bias button state (#27275)
Nemanja [Wed, 24 Apr 2024 05:35:16 +0000 (01:35 -0400)]
fix analysis console not saving bias button state (#27275)

21 months agoAutomatic changelog update
PJBot [Wed, 24 Apr 2024 02:43:41 +0000 (02:43 +0000)]
Automatic changelog update

21 months agoDo-afters belonging to other players are now shaded (#27273)
Plykiya [Wed, 24 Apr 2024 02:42:34 +0000 (19:42 -0700)]
Do-afters belonging to other players are now shaded (#27273)

Make do-afters belonging to other players shaded

Co-authored-by: Plykiya <plykiya@protonmail.com>
21 months agoRevert "Maints Exit Sign" (#27271)
Flareguy [Tue, 23 Apr 2024 18:40:26 +0000 (13:40 -0500)]
Revert "Maints Exit Sign" (#27271)

Revert "Maints Exit Sign (#26831)"

This reverts commit 905102064cd1311943093c9feeecca8bbd8bc358.

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 12:08:18 +0000 (12:08 +0000)]
Automatic changelog update

21 months agofix cargo teleporter (#27255)
Nemanja [Tue, 23 Apr 2024 12:07:12 +0000 (08:07 -0400)]
fix cargo teleporter (#27255)

* fix cargo teleporter

* don't delete orders

* basado

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:35:15 +0000 (11:35 +0000)]
Automatic changelog update

21 months agoAllow the purchase of emitters from cargo. (#27229)
pigeonpeas [Tue, 23 Apr 2024 11:34:09 +0000 (07:34 -0400)]
Allow the purchase of emitters from cargo. (#27229)

add emitter crates back to cargo + changes the contents of an emittercrate from emitter to emitterflatpack

:+1:

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:32:54 +0000 (11:32 +0000)]
Automatic changelog update

21 months agoMaints Exit Sign (#26831)
brainfood1183 [Tue, 23 Apr 2024 11:31:48 +0000 (12:31 +0100)]
Maints Exit Sign (#26831)

* Maints Exit Sign

* change description

* id, sprites changed from maints to exit
prototype now has an unshaded layer so it can be seen in the dark.

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:31:07 +0000 (11:31 +0000)]
Automatic changelog update

21 months agolower max firestacks to 10, refactor flammable (#27159)
Whisper [Tue, 23 Apr 2024 11:30:01 +0000 (07:30 -0400)]
lower max firestacks to 10, refactor flammable (#27159)

* lower max firestacks to 10, refactor flammable

* fix

* uncap fire stack damage, lower fire stack damage

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 11:26:04 +0000 (11:26 +0000)]
Automatic changelog update

21 months agoIncrease availibility of combat knives to security (#27224)
Ghagliiarghii [Tue, 23 Apr 2024 11:24:58 +0000 (07:24 -0400)]
Increase availibility of combat knives to security (#27224)

* Increase availibility of combat knives to security

* whitelisted combatknife in secbelt for Diona

* Revert SecDrobe change for MGS

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 08:58:15 +0000 (08:58 +0000)]
Automatic changelog update

21 months agoFix: Suit Sensors Vitals (#27259)
Skye [Tue, 23 Apr 2024 08:57:09 +0000 (04:57 -0400)]
Fix: Suit Sensors Vitals (#27259)

Vitals now functions correctly

21 months agoAutomatic changelog update
PJBot [Tue, 23 Apr 2024 08:49:33 +0000 (08:49 +0000)]
Automatic changelog update

21 months agoFix slime storage issue (#27260)
Tyzemol [Tue, 23 Apr 2024 08:48:26 +0000 (13:48 +0500)]
Fix slime storage issue (#27260)

fix_slime_storage

21 months agoUpdate engine to v219.1.3 (#27257)
Leon Friedrich [Tue, 23 Apr 2024 04:28:09 +0000 (16:28 +1200)]
Update engine to v219.1.3 (#27257)

21 months agoAutomatic changelog update
PJBot [Mon, 22 Apr 2024 22:47:28 +0000 (22:47 +0000)]
Automatic changelog update

21 months agoPrevent ghosts from triggering examine artifact triggers (#27249)
Tayrtahn [Mon, 22 Apr 2024 22:46:22 +0000 (18:46 -0400)]
Prevent ghosts from triggering examine artifact triggers (#27249)