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git.smokeofanarchy.ru Git - space-station-14.git/log
UpAndLeaves [Wed, 2 Jul 2025 03:14:37 +0000 (04:14 +0100)]
CC Genpop and other misc fixes (#37494)
* First commit: genpop and AI satellite
* Revert AI satellite, add representative locker.
Tayrtahn [Wed, 2 Jul 2025 00:57:57 +0000 (20:57 -0400)]
Add test of objective-related console commands (#36400)
* Add test of objective add/list/remove commands
* Not sure why we're validating test prototypes, but sure
* We don't need a map
Tayrtahn [Wed, 2 Jul 2025 00:31:39 +0000 (20:31 -0400)]
Validate `CloningSettingsPrototype`s (#38688)
* Validate CloningSettingsPrototypes
* Update Content.IntegrationTests/Tests/Cloning/CloningSettingsPrototypeTest.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Check EventComponents too
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
imatsoup [Tue, 1 Jul 2025 18:49:15 +0000 (18:49 +0000)]
Monochromacy typo fix (#38686)
* fixes the typo
* Fixed cloning looking for the trait, not the component, RE https://github.com/space-wizards/space-station-14/pull/38686#issuecomment-
3025093504
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 1 Jul 2025 10:27:00 +0000 (10:27 +0000)]
Automatic changelog update
slarticodefast [Tue, 1 Jul 2025 10:25:52 +0000 (12:25 +0200)]
fix water coolers (#38681)
Nox [Mon, 30 Jun 2025 23:49:44 +0000 (16:49 -0700)]
Retro laser sprite fix (#38676)
* Fixed everything except the icon
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* fixed icon
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
---------
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
Kyle Tyo [Mon, 30 Jun 2025 23:33:59 +0000 (19:33 -0400)]
Dsay Dirty and Follow commands converted to LEC and localized. (#38666)
* commit
* whoopwhoopwhoop
PJBot [Mon, 30 Jun 2025 21:10:26 +0000 (21:10 +0000)]
Automatic changelog update
Kowlin [Mon, 30 Jun 2025 21:09:16 +0000 (23:09 +0200)]
Tweaks to admin CSV exporting (#38531)
Kyle Tyo [Mon, 30 Jun 2025 01:41:55 +0000 (21:41 -0400)]
Power stat and nuke codes commands get some LEC love. (#38585)
* commit
* requested changes.
Nox [Sun, 29 Jun 2025 22:14:12 +0000 (15:14 -0700)]
Added directional beacons (#38284)
* Added directional beacons
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Fixed names
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
---------
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
PJBot [Sun, 29 Jun 2025 16:22:22 +0000 (16:22 +0000)]
Automatic changelog update
BramvanZijp [Sun, 29 Jun 2025 16:21:14 +0000 (18:21 +0200)]
Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536)
PJBot [Sun, 29 Jun 2025 14:35:08 +0000 (14:35 +0000)]
Automatic changelog update
slarticodefast [Sun, 29 Jun 2025 14:33:58 +0000 (16:33 +0200)]
fix ItemSlotsSystem debug assert (#38655)
github-actions[bot] [Sun, 29 Jun 2025 01:00:28 +0000 (03:00 +0200)]
Update Credits (#38646)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Tayrtahn [Sat, 28 Jun 2025 19:34:15 +0000 (15:34 -0400)]
Cleanup prototype instantiation in `ExplosionSystem` (#38642)
Cleanup prototype instantiation in ExplosionSystem
Tayrtahn [Sat, 28 Jun 2025 18:12:36 +0000 (14:12 -0400)]
Cleanup prototype instantiation in `DamageTest` (#38639)
Cleanup prototype instantiation in DamageTest
PJBot [Sat, 28 Jun 2025 14:02:36 +0000 (14:02 +0000)]
Automatic changelog update
Boaz1111 [Sat, 28 Jun 2025 14:01:28 +0000 (16:01 +0200)]
Various Headphones Fixes and Tweaks (#38479)
* sprites, wearables
* neck
* icon-on sprite
PJBot [Sat, 28 Jun 2025 11:12:16 +0000 (11:12 +0000)]
Automatic changelog update
Kyle Tyo [Sat, 28 Jun 2025 11:11:08 +0000 (07:11 -0400)]
AddBodyPartCommand localization. (#38612)
commit
Stefano Pigozzi [Sat, 28 Jun 2025 10:49:32 +0000 (12:49 +0200)]
Fix typos in guidebook: Buisness → Business (#38636)
* Fix typo in `MinorAntagonists.xml`
Buisness → Business
* Fix typo in `YourFirstCharacter.xml`
Buisness → Business
PJBot [Sat, 28 Jun 2025 00:14:34 +0000 (00:14 +0000)]
Automatic changelog update
Tayrtahn [Sat, 28 Jun 2025 00:13:24 +0000 (20:13 -0400)]
Fix solutions flickering when transferring contents (#34838)
* Use Solution clones when applying SolutionComponent states
* Revert "Use Solution clones when applying SolutionComponent states"
This reverts commit
013fd111cf92b22562e00f98a7aaa49bc4b4ed62 .
* Make Solution implement ICloneable and rename Clone method.
* Copy CanReact value when cloning a Solution
* Convert to IRobustCloneable
Łukasz Lindert [Sat, 28 Jun 2025 00:10:52 +0000 (02:10 +0200)]
patchfor broken NetworkConfiguratorLinkMenu (#38632)
fix
96flo [Fri, 27 Jun 2025 22:28:38 +0000 (01:28 +0300)]
HoP's beret (#38601)
* added HoP beret
* added beret to loadout
* added craft to machine
* added beret to hop ddresser
* Updated the authorship
* Change on request
* added 4-spaced
* Hot fix of dresser
Pieter-Jan Briers [Fri, 27 Jun 2025 20:32:29 +0000 (22:32 +0200)]
Update submodule to 264.0.0 (#38629)
Tayrtahn [Fri, 27 Jun 2025 19:18:27 +0000 (15:18 -0400)]
Fix vocalization emotes (#38627)
Pieter-Jan Briers [Fri, 27 Jun 2025 18:23:12 +0000 (20:23 +0200)]
Make Review Requested label get applied to all opened PRs (#38625)
It previously only applied automatically to PRs that have reviews requested, which happens if the PR touches files owned by code owners. Now it applies to *all* opened PRs.
Red [Fri, 27 Jun 2025 18:19:04 +0000 (21:19 +0300)]
Refactor SeeingRainbows to new status effect system (#38620)
PJBot [Fri, 27 Jun 2025 16:40:56 +0000 (16:40 +0000)]
Automatic changelog update
slarticodefast [Fri, 27 Jun 2025 16:39:49 +0000 (18:39 +0200)]
fix RCD ghosts not disappearing when changing hand to empty (#38622)
Pieter-Jan Briers [Fri, 27 Jun 2025 13:03:16 +0000 (15:03 +0200)]
Fix silicons looking at their laws crashing the server (#38623)
Princess Cheeseballs [Fri, 27 Jun 2025 12:00:20 +0000 (05:00 -0700)]
New Status Effects API Overload (#38617)
* I love API changes
* Update Content.Shared/StatusEffectNew/StatusEffectSystem.API.cs
* fix
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
ArtisticRoomba [Fri, 27 Jun 2025 11:37:00 +0000 (04:37 -0700)]
Fix the sensor monitoring console forcing a GC every 3 seconds (#38146)
* Optimize sensor monitoring window graph drawing
* Add shared static Vector2 pool for all GraphView instances
* Address requested changes
* remove lock
Princess Cheeseballs [Fri, 27 Jun 2025 02:33:43 +0000 (19:33 -0700)]
RespiratorSystem Cleanup (#38572)
* Respirator Debodied
* Forgot about alerts (also respirator testa and events)
* Fix Urist eating air and not giving it back
* Stop nuke ops from taking in a breath then taking in a second breath causing them to get a headache from carbon dioxide poisoning and failing TryStopNukeOpsFromConstantlyFailing();
* Consts are smelly,
* Actually we don't need to raise the entity, just the component
* Don't forget to remove the unused code today, said me yesterday
* Remove all fallbacks
* Debody that too
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
PJBot [Fri, 27 Jun 2025 02:04:30 +0000 (02:04 +0000)]
Automatic changelog update
Andrew Malcolm O'Neill [Fri, 27 Jun 2025 02:03:23 +0000 (03:03 +0100)]
Thief Guidebook Refresh (#38586)
PJBot [Fri, 27 Jun 2025 01:08:36 +0000 (01:08 +0000)]
Automatic changelog update
Tiniest Shark [Fri, 27 Jun 2025 01:07:29 +0000 (21:07 -0400)]
Toy/Plushie Inhands and Wearables (#38514)
slarticodefast [Fri, 27 Jun 2025 00:27:25 +0000 (02:27 +0200)]
Cleanup SharedRoleCodewordSystem (#38310)
* cleanup
* Update Content.Shared/Roles/RoleCodeword/SharedRoleCodewordSystem.cs
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Tayrtahn [Thu, 26 Jun 2025 23:50:49 +0000 (19:50 -0400)]
Clean up all missing `EntitySystem` proxy method uses (#38353)
Pieter-Jan Briers [Thu, 26 Jun 2025 23:27:23 +0000 (01:27 +0200)]
Stop network serializing prototypes (#38602)
* Stop network serializing prototypes
Send the damn proto ID instead.
* Fix sandbox violation
PJBot [Thu, 26 Jun 2025 22:58:54 +0000 (22:58 +0000)]
Automatic changelog update
Qerd [Thu, 26 Jun 2025 22:57:46 +0000 (15:57 -0700)]
Bladed flatcaps are minor contraband (#38597)
PJBot [Thu, 26 Jun 2025 22:10:45 +0000 (22:10 +0000)]
Automatic changelog update
Hitlinemoss [Thu, 26 Jun 2025 22:09:36 +0000 (18:09 -0400)]
Quartermaster's PDA has AstroNav preinstalled (#38445)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Tayrtahn [Thu, 26 Jun 2025 22:08:01 +0000 (18:08 -0400)]
Improve lathe queue performance (#38583)
* Use an actual Queue
* Store ProtoIds instead of prototypes
* Network as NetListAsArray
* Remove Serializable & NetSerializable from LatheRecipePrototype
* Convert CurrentlyProducing too
* No point using NetListAsArray<T> if you're going to .ToArray() it anyways.
---------
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Southbridge [Thu, 26 Jun 2025 20:32:36 +0000 (16:32 -0400)]
Fixed Snacks Mispredicting on Clients (#38522)
* Well this works
* Removed merge conflict bait
* PredictedDel
* Apply suggestions from code review
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Red [Thu, 26 Jun 2025 20:05:58 +0000 (23:05 +0300)]
New Status Effects system: Relay events (#38579)
PJBot [Thu, 26 Jun 2025 16:18:33 +0000 (16:18 +0000)]
Automatic changelog update
slarticodefast [Thu, 26 Jun 2025 16:17:25 +0000 (18:17 +0200)]
fix smart equip (#38605)
PJBot [Thu, 26 Jun 2025 15:30:31 +0000 (15:30 +0000)]
Automatic changelog update
slarticodefast [Thu, 26 Jun 2025 15:29:22 +0000 (17:29 +0200)]
Fix multi handed items (#38603)
Kyle Tyo [Thu, 26 Jun 2025 13:00:44 +0000 (09:00 -0400)]
Hide mechanism and show mechanism commands to LEC (#38587)
commit
Pieter-Jan Briers [Thu, 26 Jun 2025 12:47:39 +0000 (14:47 +0200)]
MapRenderer code fixes (#38357)
* Fix MapRenderer integration test usage to properly show output.
Added an ITestContextLike interface that can be used to properly run the integration test infrastructure OUTSIDE A TEST.
* Use System.Test.Json instead of Newtonsoft.Json for MapRenderer
* Fix map renderer JSON output being broken
I love not testing or even reading the surrounding code.
* Fix un-reusable integration instances getting leaked.
The pair state was always getting set to Ready even if the instance was killed, meaning it was getting put back into the pool even if killed.
* Mark map renderer integration instances as destructive to avoid memory leak.
* Fix file specification handling.
Map file specification is now backwards compatible again (loose filename match to search prototypes). It also supports proper direct OS filename arguments. The former is the fallback scenario is extremely important for the map server still.
Cleaned up the way that target map files are passed through the application, so mixed file/prototype specifications are now handled properly (which can be caused by the fallback behavior).
Fixes JSON data export to use the proper user-facing map name. This only works if a prototype ID is specified *or* the legacy file behavior is used.
Restructured MapPainter into an instance that has multiple functions called on it, so not all data has to be passed through a single Paint() call.
Clean up the godawful map/grid detection code. Now we just load both in a single call, because yes you can do that. This relies on LogOrphanedGrids = false in the map loader options, which I think is fine for our purposes.
Improved error handling in much of the program.
* Fix duplicate map names in map renderer output
I'm not sure *what* this output is used for, but I'm sure having it duplicated per grid isn't intentional.
* Make maprenderer command line parsing bail on unknown - options
* Fix incorrect docs for --viewer maprenderer argument
It doesn't change directory layout
* Fix parallax layer specification to not use imgur as a fucking CDN
Files are now copied to a separate folder _parallax, and these files are referenced by the parallax configuration.
Parallax data is only output when instructed to via --parallax.
This will break parallax on current map server builds, but it should be graceful. Also, that's fucking good considering we shouldn't be using imgur links. Purge it.
* Fix incorrect assert in test pair clean return
* Restore other map viewer parallax layers, fix attribution.
* This isn't a valid copyright statement but the validator forces me to enter something here.
PJBot [Thu, 26 Jun 2025 10:44:47 +0000 (10:44 +0000)]
Automatic changelog update
Perry Fraser [Thu, 26 Jun 2025 10:43:40 +0000 (06:43 -0400)]
Forgor changelog for permission change (#38593)
Kyle Tyo [Thu, 26 Jun 2025 09:54:07 +0000 (05:54 -0400)]
ShowHealthBarsCommand to LEC. (#38588)
* mfw
* Update Content.Client/Commands/ShowHealthBarsCommand.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Perry Fraser [Wed, 25 Jun 2025 21:23:05 +0000 (17:23 -0400)]
Add /showaccessreaders to +MAPPING and +DEBUG (#37759)
feat: add /showaccessreaders to +MAPPING and +DEBUG
PJBot [Wed, 25 Jun 2025 20:28:34 +0000 (20:28 +0000)]
Automatic changelog update
Hitlinemoss [Wed, 25 Jun 2025 20:27:27 +0000 (16:27 -0400)]
Updated hat descriptions (#38156)
* Updated hat descriptions
* final touches
* typo fix
* final touchups
* Quote fixes
PJBot [Wed, 25 Jun 2025 20:23:13 +0000 (20:23 +0000)]
Automatic changelog update
Łukasz Mędrek [Wed, 25 Jun 2025 20:22:05 +0000 (20:22 +0000)]
fix: EyeOffset when eyes are closed (#38534)
* fix: EyeOffset when eyes are closed
* fix: Relay only blocked on eyes closed action
* cleanup: whitespace
* fix: missing cancel on PVS, dependencies
* remove: namespace import
* change: apply from review
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Kyle Tyo [Wed, 25 Jun 2025 20:02:01 +0000 (16:02 -0400)]
Convert DumpReagentGuideText command to LEC. (#38569)
* commit
* revert linq conversion
poklj [Wed, 25 Jun 2025 19:50:47 +0000 (16:50 -0300)]
Fixup Sericulture to be clonable (#38516)
* Add CloningEvent and an action entity prototype
* Remove redundant action prototype from Yaml
* Add a field that might be changed
* CR
* CR - guard statement and Dirty
PJBot [Wed, 25 Jun 2025 17:53:42 +0000 (17:53 +0000)]
Automatic changelog update
rumaks [Wed, 25 Jun 2025 17:52:32 +0000 (17:52 +0000)]
Added a ConfirmableAction component to ActionRevertPolymorph (#38570)
* Added a ConfirmableAction component to ActionRevertPolymorph
* Update Resources/Locale/en-US/actions/actions/polymorph.ftl
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
slarticodefast [Wed, 25 Jun 2025 16:26:20 +0000 (18:26 +0200)]
Fix hand refactor 2 (#38578)
* fix unwielding
* hand refactor bugfix 2
slarticodefast [Wed, 25 Jun 2025 15:41:19 +0000 (17:41 +0200)]
Hand refactor bugfix (#38576)
slarticodefast [Wed, 25 Jun 2025 13:38:57 +0000 (15:38 +0200)]
Fix PowerCellDrawComponent draw rate (#38562)
* fix power cell draw rate
* comment
Nemanja [Wed, 25 Jun 2025 13:13:03 +0000 (09:13 -0400)]
HandsSystem Refactor (#38438)
* checkpoint
* pt 2
* pt... i forgot
* pt 4
* patch
* More test fixes
* optimization!!!
* the REAL hand system
* fix RetractableItemActionSystem.cs oversight
* the review
* test
* remove test usage of body prototype
* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* hellcode
* hellcode 2
* Minor cleanup
* test
* Chasing the last of the bugs
* changes
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Myra [Wed, 25 Jun 2025 11:56:47 +0000 (13:56 +0200)]
Properly evaluate publish condition for master branch (#38556)
Red [Wed, 25 Jun 2025 11:41:35 +0000 (14:41 +0300)]
New status effect system (#37238)
* spectra
* documentation
* added into liquid anomaly
* Update TemporaryStealthComponent.cs
* Update TemporaryStealthComponent.cs
* integrated
* new system
* mark old status effect system as obsolete
* ForcedSleeping new status effect
* work with reagents
* networking???
* Revert "integrated"
This reverts commit
bca02b82bae18ae131af593d7eb86e6de2745157 .
* Revert "Update TemporaryStealthComponent.cs"
This reverts commit
4a5be8c4b704a0d1ff9544b2e245d8b2701ec580 .
* Revert "Update TemporaryStealthComponent.cs"
This reverts commit
a4875bcb41347638854bd723d96a51c3e6d38034 .
* Revert "added into liquid anomaly"
This reverts commit
df5086b14bb35f1467158a36807c0f2163a16d99 .
* Revert "documentation"
This reverts commit
3629b9466758cbdfa4dd5e67ece122fa2f181138 .
* Revert "spectra"
This reverts commit
2d03d88c16d16ad6831c19a7921b84600daeb284 .
* drowsiness status effect remove
* reagents work
* polish, remove test changes
* first Fildrance review part
* Update misc.yml
* more fildrance review
* final part
* fix trailing spaces
* sleeping status effect
* drowsiness status effect
* Create ModifyStatusEffect.cs
* some tweak
* Yay!!! Manual networking
* minor nitpick
* oopsie
* refactor: xml-docs, notnullwhen attributes, whitespaces
* fildrance and emo review
* refactor: simplify check in SharedStatusEffectsSystem by using pattern matching, TryEffectsWithComp now returns set of Entity<T, StatusEffectComponent>
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
lzk [Wed, 25 Jun 2025 10:37:09 +0000 (12:37 +0200)]
update xeno techmaint floor name (#38555)
Update tiles.yml
qwerltaz [Wed, 25 Jun 2025 09:54:57 +0000 (11:54 +0200)]
allow combat mode toggling when unable to interact (#38573)
allow combat mode toggling when cuffed or crit
Kyle Tyo [Wed, 25 Jun 2025 02:28:13 +0000 (22:28 -0400)]
Electrocute command cleanup and localization (#38563)
* hey look I knocked out a todo :shockedface:
* Update Resources/Locale/en-US/electrocution/electrocute-command.ftl
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
beesterman [Wed, 25 Jun 2025 02:22:28 +0000 (21:22 -0500)]
Lobby Audio from static to CVar (#38375)
* Changed LobbyMusiccollection over to a Cvar and edited ContentAudioSystem.cs to use Cvar Values
* Addedd Ability to modify the lobbyMusiccollection from the command line
* Fixed changing lobby music while in the round
* Deleted uneeded duplicate line
* Removed additional duplicate lobbyplaylist line
* Alphabatized imports and refactored to use Subs.CVar
* Added error checking and default behaviour to CVar sub.
* Refactored to use TryIndex and Allowed for a empty soundcollection when a sound collection is not found. Edited Cvar comment to reflect changes.
* Made _lobbyMusicCollection nullable and addedd handling for null case where used. Also Changed LobbyMusicCollection Cvar over to audio rather than ambience.
* Update Content.Server/Audio/ContentAudioSystem.cs
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
PJBot [Wed, 25 Jun 2025 01:47:24 +0000 (01:47 +0000)]
Automatic changelog update
Dragonjspider [Wed, 25 Jun 2025 01:46:17 +0000 (20:46 -0500)]
Fix cutter machine having free techmaint floor tiles (#38557)
Fix BaseMaintTileRecipe
Changed BaseTileRecipe to BaseMaintTileRecipe
lzk [Tue, 24 Jun 2025 22:10:29 +0000 (00:10 +0200)]
cleanup air_alarm.yml and fire_alarm.yml (#38559)
* Update air_alarm.yml
* that too
* Update air_alarm.yml
PJBot [Tue, 24 Jun 2025 22:00:05 +0000 (22:00 +0000)]
Automatic changelog update
John [Tue, 24 Jun 2025 21:58:58 +0000 (17:58 -0400)]
Bulldog desc fix (#38558)
Co-authored-by: Vasilis The Pikachu <vasilis@pikachu.systems>
lzk [Tue, 24 Jun 2025 21:55:10 +0000 (23:55 +0200)]
remove suffix from ChameleonControllerImplanter (#38554)
* Update implanters.yml
* Update Resources/Prototypes/Entities/Objects/Misc/implanters.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 24 Jun 2025 20:48:36 +0000 (20:48 +0000)]
Automatic changelog update
Pieter-Jan Briers [Tue, 24 Jun 2025 20:47:29 +0000 (22:47 +0200)]
Fix displacement map rendering in UI (#38042)
Fix displacement map rendering
918709cb4742d02e9822a651cf8e74727ba997de changed the way humans work to completely remove the stencil mask thing for clothing cutouts, in favor of displacement maps. Except it didn't actually remove the stencil parameters from the shader prototype, so this caused the shader to render incorrectly in SpriteView instances.
I introduced a new DisplacedDraw shader that doesn't have the stencil in use, as removing the old one would probably be a more annoying breaking change.
Fixes #37629
Perry Fraser [Tue, 24 Jun 2025 20:39:18 +0000 (16:39 -0400)]
fix: correct wall AO having weird sharp edges (macOS only?) (#38552)
PJBot [Tue, 24 Jun 2025 15:36:46 +0000 (15:36 +0000)]
Automatic changelog update
Kittygyat [Tue, 24 Jun 2025 15:35:39 +0000 (16:35 +0100)]
Added a handheld station map to the cyborg thruster module (#38541)
* Added a station map to the borg thruster module
* Removed HandheldStationMapBorg & replaced it with HandheldStationMapUnpowered
lzk [Tue, 24 Jun 2025 15:13:48 +0000 (17:13 +0200)]
Update cmd-adminwho-desc (#38539)
Update admin-who-command.ftl
PJBot [Tue, 24 Jun 2025 13:05:24 +0000 (13:05 +0000)]
Automatic changelog update
BramvanZijp [Tue, 24 Jun 2025 13:04:15 +0000 (15:04 +0200)]
Re-Add Stamina Damage Resistances to Nukie & ERT Suits after the Test Merge. (#38526)
* Add stamina damage resists to the bloodred suits.
* Apply suggestions from code review
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Kyle Tyo [Tue, 24 Jun 2025 11:06:20 +0000 (07:06 -0400)]
Crew manifest command cleanup and LEC (#38544)
commit
metalgearsloth [Tue, 24 Jun 2025 10:48:29 +0000 (20:48 +1000)]
Fix IsSpace call (#38548)
Kyle Tyo [Tue, 24 Jun 2025 10:46:35 +0000 (06:46 -0400)]
Add uplink command minor revision and cleanup (#38532)
* commit
* Update AddUplinkCommand.cs
IProduceWidgets [Tue, 24 Jun 2025 10:29:05 +0000 (06:29 -0400)]
update oasis (#37770)
Pieter-Jan Briers [Tue, 24 Jun 2025 08:25:49 +0000 (10:25 +0200)]
Update submodule to 263.0.0 (#38524)
PJBot [Tue, 24 Jun 2025 07:57:24 +0000 (07:57 +0000)]
Automatic changelog update