]>
git.smokeofanarchy.ru Git - space-station-14.git/log
deathride58 [Sat, 20 Apr 2024 06:46:02 +0000 (02:46 -0400)]
Adds the option to fit the viewport to vertical screenspace (#27061)
* Adds the option to fit your viewport to your vertical screenspace
* fixes documentation
* Removes commented-out leftover
* Hides the viewport width slider and also we dont know if the viewport width causing stretching/squishing was a bug present before but we fixed that while we were at it
* Removes commented out leftovers
no [Sat, 20 Apr 2024 06:27:38 +0000 (08:27 +0200)]
Admin log shuttle gibbing + Make shuttle gibbing and immovable rods drop organs and correctly put player in ghost (#27114)
* Add admin log when someone gets gibbed by a shuttle
* Make shuttle gibbing work properly again
* Fix immovable rod gibbing, no longer puts you into nullspace
* Update Content.Server/ImmovableRod/ImmovableRodSystem.cs
* Update Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sat, 20 Apr 2024 06:27:06 +0000 (06:27 +0000)]
Automatic changelog update
MilenVolf [Sat, 20 Apr 2024 06:26:00 +0000 (09:26 +0300)]
Windoors now contain proper electronics (#27133)
* Windoors now contain proper electronics
* weh
PJBot [Sat, 20 Apr 2024 06:24:26 +0000 (06:24 +0000)]
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DrSmugleaf [Sat, 20 Apr 2024 06:23:45 +0000 (23:23 -0700)]
Move storage binds and slot click handling to shared (#27135)
MilenVolf [Sat, 20 Apr 2024 06:23:20 +0000 (09:23 +0300)]
Fix crates masks (#27137)
Fixes crates masks not allowing them to go under plastic flaps + crates no longer can go trough windoors.
Verm [Sat, 20 Apr 2024 06:22:48 +0000 (01:22 -0500)]
Add medical gloves and sterile masks to medical loadouts (#27029)
* Add medical gloves to loadouts
* Realize I don't need to duplicate them
* Re-add extra lines
* I did it wrong...
* Format it back to how it was this time for sure
* For real this time
* ...
* Add sterile masks too
* I can't spell officer apparently
* Standardize order of where gloves are
* Add Nurse Hat to doctors
* Remove duplication of gloves and masks
* Remove extra space
* Name glove protos similiar to other ones
* Remove latex gloves proto from medical (sci has it)
PJBot [Sat, 20 Apr 2024 06:22:18 +0000 (06:22 +0000)]
Automatic changelog update
SoulFN [Sat, 20 Apr 2024 06:21:12 +0000 (14:21 +0800)]
Glass shards damage (#26783)
* Update shards.yml
Changed glass shards damage depends on their type, each tier of glass gains 1 more damage, also changed attack rate to 1, because you cant fast swing with weapon that can hurt you
* Oops
Forgot about base shard
* Update shards.yml
Cleanup
* Update shards.yml
Changed damage on step (Attack damage + 1)
PJBot [Sat, 20 Apr 2024 06:18:01 +0000 (06:18 +0000)]
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Verm [Sat, 20 Apr 2024 06:16:55 +0000 (01:16 -0500)]
You can bless more containers with a bible (#26526)
* Made more things blessable
* Removed junk
* Remove whatever that was
* Make bowls blessable
* New mixablesolution component, converted everything to work with it
* Fix minor mishaps
* Fix extra spaces in bottle yml
* Fix last extra space, fix bottle havign the wrong solution name
* Remvoe unneeded event(I think), fix alcohol bottles not being mixable
* I missed cans
PJBot [Sat, 20 Apr 2024 06:11:29 +0000 (06:11 +0000)]
Automatic changelog update
UBlueberry [Sat, 20 Apr 2024 06:10:22 +0000 (02:10 -0400)]
Guidebook update for the Space Ninja (#26650)
* added ninja to Antagonists.xml
* give the space ninja some love
* by the way did you know there are now 25 fiber types? i demand this number get updated with every single PR
Nim [Sat, 20 Apr 2024 06:09:00 +0000 (09:09 +0300)]
Floor trap (#26314)
* trap
* without effect
Leon Friedrich [Sat, 20 Apr 2024 05:57:55 +0000 (17:57 +1200)]
Add evac shuttle test. (#27152)
* Add evac shuttle test.
* Fix typo in comment
Tayrtahn [Sat, 20 Apr 2024 05:54:44 +0000 (01:54 -0400)]
Fixed debug assert while getting network state in ClothingSystem (#27153)
PJBot [Sat, 20 Apr 2024 03:45:44 +0000 (03:45 +0000)]
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slarticodefast [Sat, 20 Apr 2024 03:44:39 +0000 (05:44 +0200)]
fix cryopod volume (#27148)
Nemanja [Sat, 20 Apr 2024 03:17:29 +0000 (23:17 -0400)]
make filled inventory slots blank (#27150)
* blank filled slots
* Update InventoryTemplatePrototype.cs
metalgearsloth [Sat, 20 Apr 2024 03:07:25 +0000 (13:07 +1000)]
Optimise immovable rod mapinit (#27149)
Redundant getworldpos.
keronshb [Sat, 20 Apr 2024 02:18:25 +0000 (22:18 -0400)]
Adds non randomized rod velocity (#27123)
* adds non randomized rod velocity
* Adds despawn suffix to despawn rod
PJBot [Sat, 20 Apr 2024 02:11:25 +0000 (02:11 +0000)]
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Leon Friedrich [Sat, 20 Apr 2024 02:10:19 +0000 (14:10 +1200)]
Try fix emergency shuttle not spawning (#27144)
PJBot [Sat, 20 Apr 2024 02:07:54 +0000 (02:07 +0000)]
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Gyrandola [Sat, 20 Apr 2024 02:06:48 +0000 (04:06 +0200)]
chili/chilly peppers sprite alignment fix & minor refactorization (#25971)
* png alignment and minor refactorization
* Update migration.yml
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Sat, 20 Apr 2024 01:51:16 +0000 (11:51 +1000)]
More storage tweaks (#25970)
- Fix some prediction stuff.
- Fix some jank.
- UseDelay.
- Cap.
PJBot [Sat, 20 Apr 2024 01:16:03 +0000 (01:16 +0000)]
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osjarw [Sat, 20 Apr 2024 01:14:57 +0000 (04:14 +0300)]
Wallmount substations can once again be created (#27138)
* Wallmount substation once again obtainable
* Fill mapped wallmount substations with components
PJBot [Sat, 20 Apr 2024 01:08:16 +0000 (01:08 +0000)]
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dffdff2423 [Sat, 20 Apr 2024 01:07:10 +0000 (20:07 -0500)]
Disable Communication Console Announcement Button for Too Long Messages. (#27145)
Disable comms console announce for long messages
Disable the "announce" button on the communications console for messages
above the cap. I did not touch broadcasting because I could not identify
an easy way to check the maximum length for it.
Aexxie [Sat, 20 Apr 2024 01:06:21 +0000 (20:06 -0500)]
No More Bartender Incendiaries on Meta (#27142)
deleted bartender's incend
pigeonpeas [Fri, 19 Apr 2024 23:41:32 +0000 (19:41 -0400)]
Add new jukebox song. (#27074)
add song to jukebox
for funsies!
PJBot [Fri, 19 Apr 2024 23:23:42 +0000 (23:23 +0000)]
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superjj18 [Fri, 19 Apr 2024 23:22:36 +0000 (19:22 -0400)]
Reduced Pneumatic Cannon inventory space by 75%, removed cannon blacklist (#26878)
Reduced Pneumatic Cannon inventory space by 75%, removed cannon whitelist.
PJBot [Fri, 19 Apr 2024 23:21:36 +0000 (23:21 +0000)]
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Nemanja [Fri, 19 Apr 2024 23:20:30 +0000 (19:20 -0400)]
add fuel costs back to finishing welding (#27030)
* add fuel costs back to welding
* ack
* meh
* eek!
ElectroJr [Fri, 19 Apr 2024 23:00:55 +0000 (19:00 -0400)]
Update EmergencyShuttleSystem.cs
ElectroJr [Fri, 19 Apr 2024 22:57:12 +0000 (18:57 -0400)]
Fix emergency shuttle initialization
Tayrtahn [Fri, 19 Apr 2024 17:28:33 +0000 (13:28 -0400)]
Make YAML Linter validate server/client-only components (#26809)
* YAML Linter now validates invalid fields in server-only and client-only components
* Update to change in engine PR
* Use reflection manager to get the lists of client/server assemblies.
Also made it use a hashset on type instead of the previous code.
* I'm dumb my bad.
* Fix 2 errors that snuck through, showing why we need this.
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
PJBot [Fri, 19 Apr 2024 05:51:16 +0000 (05:51 +0000)]
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deltanedas [Fri, 19 Apr 2024 05:50:34 +0000 (05:50 +0000)]
webedit ops (#27131)
shamp [Fri, 19 Apr 2024 05:50:10 +0000 (08:50 +0300)]
Stunprod rework (#25922)
stunprod
PJBot [Fri, 19 Apr 2024 05:40:54 +0000 (05:40 +0000)]
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deltanedas [Fri, 19 Apr 2024 05:40:23 +0000 (05:40 +0000)]
add dirty calls to mask system (#27128)
* add dirty calls to mask system
* among
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
SlamBamActionman [Fri, 19 Apr 2024 05:39:47 +0000 (07:39 +0200)]
Fix lizard snouts disappearing when wearing masks (#25716)
* fixes it
* Snout fix
* Partway commit
* Partway commit
* Update masks and helmets to use the new system
no [Fri, 19 Apr 2024 05:27:36 +0000 (07:27 +0200)]
"make thief" admin action: fix missing icon (#27119)
Golinth [Fri, 19 Apr 2024 05:27:18 +0000 (00:27 -0500)]
Fix Mindshield positioning (#27120)
fixed-ops
Im sure there is a more elegant way of fixing this, but this way requires no code changes. So I guess it works.
Leon Friedrich [Fri, 19 Apr 2024 05:26:56 +0000 (17:26 +1200)]
Make station components use StationPostInitEvent (#27126)
Leon Friedrich [Fri, 19 Apr 2024 05:26:21 +0000 (17:26 +1200)]
Hide some map related logs from clients (#27127)
* Hide some map related logs from clients
* #if !DEBUG
* Fix typo
DrSmugleaf [Fri, 19 Apr 2024 03:24:13 +0000 (20:24 -0700)]
Fix storage fill giving no reason for failing (#27122)
Leon Friedrich [Fri, 19 Apr 2024 02:39:38 +0000 (14:39 +1200)]
Fix fixgridatmos command (#27113)
PJBot [Thu, 18 Apr 2024 23:44:07 +0000 (23:44 +0000)]
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Iztok Bajcar [Thu, 18 Apr 2024 23:43:01 +0000 (01:43 +0200)]
Made glass more opaque (#26948)
* Made glass more opaque
* Made glass a bit less opaque
PJBot [Thu, 18 Apr 2024 23:42:17 +0000 (23:42 +0000)]
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Whisper [Thu, 18 Apr 2024 23:41:11 +0000 (19:41 -0400)]
Raise difficulty class of RD hardsuit objective (#27103)
Raise difficulty class of RD hardsuit
PJBot [Thu, 18 Apr 2024 23:39:31 +0000 (23:39 +0000)]
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Mr. 27 [Thu, 18 Apr 2024 23:38:17 +0000 (19:38 -0400)]
add roboticist gear to science loadout (#27045)
* inital
* yes
* g
* death
* DEATH
lzk [Thu, 18 Apr 2024 23:02:21 +0000 (01:02 +0200)]
Changes to frills axolotl (#27104)
deltanedas [Thu, 18 Apr 2024 22:05:38 +0000 (22:05 +0000)]
saltern update (#27071)
Co-authored-by: deltanedas <@deltanedas:kde.org>
deltanedas [Thu, 18 Apr 2024 22:05:29 +0000 (22:05 +0000)]
atlas update (#27070)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Mr. 27 [Thu, 18 Apr 2024 21:44:55 +0000 (17:44 -0400)]
Fix duplicate science backpack for reserach assistant (#27096)
Update research_assistant.yml
Whisper [Thu, 18 Apr 2024 18:47:35 +0000 (14:47 -0400)]
fix RD hardsuit description (#27094) (#27095)
PJBot [Thu, 18 Apr 2024 18:06:51 +0000 (18:06 +0000)]
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Flareguy [Thu, 18 Apr 2024 18:05:45 +0000 (13:05 -0500)]
Nerfs the Experimental Research Hardsuit's size (#27094)
* nerfs rds hardsuit to be the size all other hardsuits are
* 4x4 > 5x5
Vasilis [Thu, 18 Apr 2024 15:06:56 +0000 (17:06 +0200)]
Revert #26994 and #27077 (#27090)
PJBot [Thu, 18 Apr 2024 11:29:00 +0000 (11:29 +0000)]
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Ed [Thu, 18 Apr 2024 11:27:54 +0000 (14:27 +0300)]
Component of planet initialization on the map (#26510)
* no cl no fun
* DevPlanet
* fix europa?
* Update Content.Server/Station/Components/StationBiomeComponent.cs
* Update Content.Server/Station/Components/StationBiomeComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Thu, 18 Apr 2024 11:23:02 +0000 (11:23 +0000)]
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Ed [Thu, 18 Apr 2024 11:21:56 +0000 (14:21 +0300)]
Killer tomatoes (#26053)
* make tomatoes
* many friends! many mommies
* finish
* renaming system
* fix
* Update miscellaneous.yml
* Update Content.Server/NPC/Systems/NPCImpritingBehaviourSystem.cs
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
* N
* deleete exception?
* merge conflict fix
* fix?
* fuck you
* sloth fixes
* fixess?
* fix
---------
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Thu, 18 Apr 2024 10:53:39 +0000 (10:53 +0000)]
Automatic changelog update
Mr. 27 [Thu, 18 Apr 2024 10:52:33 +0000 (06:52 -0400)]
Chemists now start with chemical analysis goggles (#27047)
Update chemist.yml
PJBot [Thu, 18 Apr 2024 10:51:14 +0000 (10:51 +0000)]
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Velcroboy [Thu, 18 Apr 2024 10:51:13 +0000 (05:51 -0500)]
Adds plasma windoors for Armory, Sec, Command, and Atmos (#26149)
* Adds plasma windoors for Armory, Sec, Command
* Adds atmos too
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com>
superjj18 [Thu, 18 Apr 2024 10:50:08 +0000 (06:50 -0400)]
Emergency Lights now changes color depending on alert level and whether or not the light is powered. (#26932)
* Emergency Lights now change color depending on alert level and whether or not they are powered.
* Made a condition for null alert level, added summary doc.
* Refactored uid and emergencylightcomponent into Entity<EmergencyLightComponent>
Flareguy [Thu, 18 Apr 2024 06:43:42 +0000 (01:43 -0500)]
Ports a fuckton of vox clothing from Paradise and /vg/station (#27021)
* adds a bunch of vox clothing sprites
* bird up
* bee mask
* fix test fails. i hope. this better be the only damn one
* fix "eqipped"
* A.
* outerclohting
* ???
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Detintinto [Thu, 18 Apr 2024 06:33:33 +0000 (08:33 +0200)]
Fixing the cryogenic section of the guidebook (#26803)
Its fixed, but the cryopod is being partially covered by text and the caption is not aligned to the captions next to it. No clue how to fix this, but good enough for me.
Nemanja [Thu, 18 Apr 2024 06:30:01 +0000 (02:30 -0400)]
Flash buff (#25730)
* flash buff
* oops!
* bool
* 3 -> 1.5 seconds
* okay fix
* sluth
Hannah Giovanna Dawson [Thu, 18 Apr 2024 04:59:10 +0000 (05:59 +0100)]
Chatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113)
* Chatfactor: Chat Repository, Admin Commands, Chat Created Events
This addition-only PR covers a repository that stores chat messages.
This PR defines what chat messages can be stored, what can be done
with those stored messages, and what events occur when the repository
does things.
This PR also includes to admin commands that show how the repository
will be used for administration purposes at first. Because all chat
messages will be uniquely identified per round (and, as rounds are
uniquely identified, are essentially a GUID) we can delete, amend
or nuke messages.
Note there's no "amend" command right now. The original chatfactor PR
didn't include one, and I'm avoiding further feature bloat with these
chatfactor PRs...
* Remove an event that shouldn't be in this PR
* Resolve PR comments.
* Resolve peak goober moment
* Also make sure we tell the user why if their delete command fails
* Supply a reason if the nukeuserids command is malformed
* Tidy messages
* Some more docstring tidyup
* Imagine tests handling IOC correctly chat
* Imagine tests handling IOC correctly chat
* Resolve PR comments
* Fix goobering with needing to use ToolshedCommand
* In which we bikeshed toolshed
* loud metal pipe sound effect
* One must imagine funny boulder pushing man happy
* Move commands to new folder
* Mald, seethe, cope.
* I hate toolshed I hate toolshed I hate toolshed
* Fix command ftls
* Bit of tidy-up and a YAGNI removal of a get we don't need yet
* Whelp lmao
* UserIDs are in a weird fucky state I didn't anticipate, so I've removed the remove-by-userID command for the time being.
* Rename ChatRepository to ChatRepositorySystem.
* Resolve PR review comments
---------
Co-authored-by: Your Name <you@example.com>
metalgearsloth [Thu, 18 Apr 2024 04:36:40 +0000 (14:36 +1000)]
Fix merg conflict (#27080)
bo
Leon Friedrich [Thu, 18 Apr 2024 04:30:06 +0000 (16:30 +1200)]
Content changes for MapManager/System refactor (#26994)
* Content changes for MapManager/System refactor
* Poke Tests
* Why is this failing?
* Will this make the analyzer happy?
metalgearsloth [Thu, 18 Apr 2024 04:20:41 +0000 (14:20 +1000)]
Update submodule to 219.0.0 (#27077)
Errant [Thu, 18 Apr 2024 03:27:11 +0000 (05:27 +0200)]
Cleanup in HumanoidCharacterAppearance (#26974)
* namespace
* Tidy up the code for selecting random humanoid color
PJBot [Thu, 18 Apr 2024 03:25:21 +0000 (03:25 +0000)]
Automatic changelog update
ArZarLordOfMango [Thu, 18 Apr 2024 03:24:15 +0000 (05:24 +0200)]
Add recipe of beverage jug (#25681)
* Add craft of beverage jug
* Change steel to plastic
* Fix price
PJBot [Thu, 18 Apr 2024 03:21:50 +0000 (03:21 +0000)]
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Krunklehorn [Thu, 18 Apr 2024 03:20:44 +0000 (23:20 -0400)]
Refactor status icons take 2, cyborgs don't see criminal status (#26207)
* Initial commit.
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Thu, 18 Apr 2024 03:05:19 +0000 (03:05 +0000)]
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Golinth [Thu, 18 Apr 2024 03:04:14 +0000 (22:04 -0500)]
Nukie Medivisor REAL (#26218)
* Nukie Medihud REAL
adds a new HUD that the nukie agent starts with, does the same shit as the other visor, but with health bars. Also tinted slightly blue to differentiate it. (also medhuds are blue)
* the blue-ening
makes the icons bluer 'cause someone asked.
Token [Thu, 18 Apr 2024 03:03:39 +0000 (08:03 +0500)]
Rebalance: From Insuzine recipe removed Benzene (#26829)
* From Insuzine recipe removed Benzene
* Remove ash from Insuzine recipe
PJBot [Thu, 18 Apr 2024 03:02:18 +0000 (03:02 +0000)]
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metalgearsloth [Thu, 18 Apr 2024 03:01:12 +0000 (13:01 +1000)]
Fix loadouts UI not refreshing on char change (#27075)
I love lobby code. Refreshing the entire jobs UI doesn't seem to cause issues. At least jobpriorityselector was my fault when I was far fucking stupider writing this shit.
Pancake [Thu, 18 Apr 2024 03:00:55 +0000 (20:00 -0700)]
Add Hardhats to Station Engineer Loadouts (#27044)
* Add hardhats to loadout.
* Update Resources/Prototypes/Loadouts/Jobs/Engineering/station_engineer.yml
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Thu, 18 Apr 2024 01:51:04 +0000 (01:51 +0000)]
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Tayrtahn [Thu, 18 Apr 2024 01:49:58 +0000 (21:49 -0400)]
Add ability to shake fizzy drinks so they spray in peoples' faces (#25574)
* Implemented Shakeable
* Prevent shaking open Openables
* Prevent shaking empty drinks. Moved part of DrinkSystem to Shared.
* DrinkSystem can have a little more prediction, as a treat
* Cleanup
* Overhauled PressurizedDrink
* Make soda cans/bottles and champagne shakeable. The drink shaker too, for fun.
* We do a little refactoring.
PressurizedDrink is now PressurizedSolution, and fizziness now only works on solutions containing a reagent marked as fizzy.
* Documentation, cleanup, and tweaks.
* Changed fizziness calculation to use a cubic-out easing curve.
* Removed broken YAML that has avoid the linter's wrath for far too long
* Changed reagent fizzy bool to fizziness float.
Solution fizzability now scales with reagent proportion.
* Rename file to match changed class name
* DoAfter improvements. Cancel if the user moves away; block if no hands.
* Match these filenames too
* And this one
* guh
* Updated to use Shared puddle methods
* Various fixes and improvements.
* Made AttemptShakeEvent a struct
* AttemptAddFizzinessEvent too
PJBot [Thu, 18 Apr 2024 01:23:15 +0000 (01:23 +0000)]
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Mr. 27 [Thu, 18 Apr 2024 01:22:09 +0000 (21:22 -0400)]
add greysec loadout (#27023)
* inital
* George orwell
deepdarkdepths [Thu, 18 Apr 2024 01:21:04 +0000 (21:21 -0400)]
Reduces the captain's sabre reflect chance to 10% (#26969)
add
PJBot [Thu, 18 Apr 2024 01:17:54 +0000 (01:17 +0000)]
Automatic changelog update
MisterMecky [Thu, 18 Apr 2024 01:17:18 +0000 (09:17 +0800)]
fix soap popup (#27054)
fix soap