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8 months agoAutomatic changelog update
PJBot [Tue, 15 Apr 2025 00:36:00 +0000 (00:36 +0000)]
Automatic changelog update

8 months ago3mo xeno archeology (first phase) (#33370)
Fildrance [Tue, 15 Apr 2025 00:34:53 +0000 (03:34 +0300)]
3mo xeno archeology (first phase) (#33370)

* DAG Adjacency Matrix & Tests

* Fix sandbox type errors

* First pass on procgen

* Procgen adjustments

* Networking

* Cruft and god and beauty and analysis console

* convert to data types that dont make me want to kill myself

* starting work on console UI

* drawing nodes n shit

* damn that ui FUCKS

* XAT

* Add a bunch of basic triggers

* Fix trigger gen

* Add node info into the analysis console UI

* Add node unlocking

* more trigger cuz thats pretty cool

* final triggers + incorporate gnostic faith

* some ui changes, mostly

* Fix orphaned procgen segments

* its not random dipshit

* yeah... this one will make pjb happy....

* we call it a day for the UI

* imagine... shared power code...

* extraction WIP but we gotta sidequest momentarily

* oh hey would you look at that its the actual functionality

* distrotrased

* Small departure for randomness.

* ok yep yep indeed that is an effect very cool.

* thanos snap oldcode

* fuck it we ball

* feat: node scanner now displays triggered nodes. Removed unused old artifact systems and related code (most of it). xml-doc and minor fixups.

* refactor: most of preparations, cleanup and groundwork. also segment-related tests

* feature: all basic effects returning

* feat: finished effects lits, created weight lists for struct and handheld artifacts, fixed throw trigger and music ApplyComponent artifact effects not working

* feat: prevent non-first-time-predicted calls in shared artifact effect systems

* fix: remove gun effect from artifact effects - as it interferes with 'activate artefact' action

* fix: foam reagent selection, neat ApplyComponents art effect scenarios, handheld art is RadiationReceiver again

* fix: moved spawn/ pry&throw effect systems back to server part of code - entity duplication bugs were not quite fun

* refactor: fix protos

* refactor: fix linter

* fix: fix old artifact component names in yml

* fix: no more throwing error on artifact spawn with empty XAEFoamComponent.Reagents

* fix: removed old component usage in maps

* fix: remove more deleted components from map

* fix: ContainerContainer is now part of initial artifact entity, it won't be affecting UninitializedSaveTest

* refactor: fix tests, add loc description to toolshed commands

* Changed node scanner to tell the whole story about current artifact state

* refactor: remove excessive get of EntityCoordinates in XAE systems, removed Value access in NodeScannerDisplay

* fix: turned off TriggerInteraction, removed XAESpawn usage and system, EmpSystem now can use EntityCoordinates,

* fix: moved SharedXenoArtifactSystem.CancelUnlockingOnGraphStructureChange into RebuildXenoArtifactMetaData to lessen code coupling

* fix: XenoArtifactEffectJunkSpawn moved invalid rolls declaration

* refactor: set default value for XenoArtifactComponent.EffectsTable for tests

* fix: now explosions XAE can be activated for effect

* refactor: added some usedelay so artifactuse would'nt be spammed

* refactor: artifact-related hints improvements

* fix: artifact no longer spawns fauna into itself

* refactor: xml-doc and minor refactoring

* refactor: xml-doc for Xeno Artifact systems, renaming of questionable XAT systems

* map for playtest, TODO REVERT THIS

* fix: magboots trigger art from a mile

* refactor: bind artifact animation to unlocking state

* feat: radiation dmg now have reference to source (and artifacts won't irradiate themselves)

* fix: random artifact node durability now is rolled for max and not current value

* refactor: gas effects are more rare, hand-held artifact effects are filtered properly now, rad dmg trigger now requires only 20 dmg for activation

* feat: animations and sound effects for artifact force-use and failed finish of unlocking phase

* use only 1 file with art use animation

* refactor: minor artifact dmg triggers tuning

* feat: now nodes that CAN be unlocked are displayed with specific color in console.

* feat: now unlocking stage time is dynamic and it depends on amount of triggers player activated correctly. Failed one stops incrementing

* feat: now non-active unlocked nodes return more points if durability was not wasted

* feat: now puddle/foam effects change description of node

* fix: fix test failure

* refactor: renamed phasing effect, fixed failing test for elkridge

* minor balance changes

* refactor: split rare materials into separate effects

* feat: unlocked nodes without successor wont listen to unlocks, node unlock is not activating node

* fix: removed OnIrradiatedEvent duplicate c-tor

* revert changes of reach for playtest

* revert last row empty line removal on reach.yml

* fix: fix PVS bug, born from attempt to relay event to art nodes that were not synced yet to the client

* fix: fix elkridge for tests (again)

* refactor: xml-doc, more stuff predicted, allocation optimization in XAE/XAT systems

* refactor: naming

* refactor: extract variable refactor for XAEApplyComponentsSystem.OnActivated insides

* fix: duplicate xeno artifact unlocking sound fixed

* feat: CreatePuddle xeno artifact effect now can have min and max borders for chamicals to be drafted, minor XAECreatePuddleSystem refactor

* feat: networking for shared XAE components + xml-doc leftovers

* refactor: more xml-doc, fix XAEApplyComponentsComponent.Components not being serializable but trying to be

* refactor: xml-docs and XAEThrowThingsAroundSystem now uses circle and not box for prying tiles

* refactor: xml-docs, minor refactors

* revert XenoArtifactCommand.ArtifactPrototype being PrototId

* refactor: simplify the way ExtractionResearchLabel works

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 23:28:53 +0000 (23:28 +0000)]
Automatic changelog update

8 months agoNow you can see if there's a beaker in the chemmaster (#36472)
Will-Oliver-Br [Mon, 14 Apr 2025 23:27:46 +0000 (20:27 -0300)]
Now you can see if there's a beaker in the chemmaster (#36472)

* fix

* fix

* Update Resources/Prototypes/Entities/Structures/Machines/chem_master.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
8 months agoFix station income instantly accumulating roundstart (#36572)
Nemanja [Mon, 14 Apr 2025 23:00:34 +0000 (19:00 -0400)]
Fix station income instantly accumulating roundstart (#36572)

Fix station money accumulating roundstart

8 months agoItem HeldPrefix and Clothing EquippedPrefix toggler (#33054)
Token [Mon, 14 Apr 2025 22:50:21 +0000 (03:50 +0500)]
Item HeldPrefix and Clothing EquippedPrefix toggler (#33054)

* Item and clothes prefix toggler
Handles Item.HeldPrefix and ClothingComponent.EquippedPrefix respectively

* stunbaton and magboots sprites activations to Toggler yml

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoFix the ability to kill clumsy mobs by force climbing (#33844)
MilenVolf [Mon, 14 Apr 2025 22:04:56 +0000 (01:04 +0300)]
Fix the ability to kill clumsy mobs by force climbing (#33844)

* Make clumsy work only when dragged by owner entity & Check for reclaimer comp

* Revert "Make clumsy work only when dragged by owner entity & Check for reclaimer comp"

This reverts commit 7ff984bbc2e53f7070580a4cc4b1b43f8f0461d0.

* Remove check that passes if somebody forces us to climb

8 months agoEdited the elite hardsuit description to be more accurate (#33900)
Brassica Prime [Mon, 14 Apr 2025 21:46:07 +0000 (14:46 -0700)]
Edited the elite hardsuit description to be more accurate (#33900)

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 21:03:55 +0000 (21:03 +0000)]
Automatic changelog update

8 months agofix RangeNumberSelector to actually be inclusive (#36155)
ArtisticRoomba [Mon, 14 Apr 2025 21:02:49 +0000 (14:02 -0700)]
fix RangeNumberSelector to actually be inclusive (#36155)

* fix RangeNumberSelector to actually be inclusive

* Convert all random number stuff to randomint and prune unused code

* another heisentest???

* another heisentest after a heisentest. im going to lose it.

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 20:46:44 +0000 (20:46 +0000)]
Automatic changelog update

8 months agoIncrease chest rig explosive resistance (#35889)
SlamBamActionman [Mon, 14 Apr 2025 20:45:38 +0000 (22:45 +0200)]
Increase chest rig explosive resistance (#35889)

Improve chest rig explosive resistance

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 20:24:18 +0000 (20:24 +0000)]
Automatic changelog update

8 months agoRemove deathrattle functionality from tracking implants (#35995)
SlamBamActionman [Mon, 14 Apr 2025 20:23:11 +0000 (22:23 +0200)]
Remove deathrattle functionality from tracking implants (#35995)

De-rattle

8 months agoUse approx NPC steering checks (#36110)
metalgearsloth [Mon, 14 Apr 2025 20:15:16 +0000 (06:15 +1000)]
Use approx NPC steering checks (#36110)

Much faster lookup and shouldn't affect final result.

8 months agoGhost spring cleaning (#36194)
J [Mon, 14 Apr 2025 20:12:04 +0000 (20:12 +0000)]
Ghost spring cleaning (#36194)

* Ghost warnings cleanup

* Undo incorrect changes

* Removing whitespace

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 19:11:17 +0000 (19:11 +0000)]
Automatic changelog update

8 months agoPredict DamagePopup (#36547)
metalgearsloth [Mon, 14 Apr 2025 19:10:09 +0000 (05:10 +1000)]
Predict DamagePopup (#36547)

* Predict DamagePopup

Pretty easy one.

* cleanup and localize

* oops

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
8 months agoPacked Dept Economy (#36560)
ScarKy0 [Mon, 14 Apr 2025 19:06:16 +0000 (21:06 +0200)]
Packed Dept Economy (#36560)

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 18:58:56 +0000 (18:58 +0000)]
Automatic changelog update

8 months agoAmber Station - Small Improvements (#36335)
Southbridge [Mon, 14 Apr 2025 18:58:21 +0000 (14:58 -0400)]
Amber Station - Small Improvements (#36335)

8 months ago Add the knock spell to the grimoire (#36562)
Голубь [Mon, 14 Apr 2025 18:57:47 +0000 (01:57 +0700)]
 Add the knock spell to the grimoire (#36562)

8 months agoElkridge - Department Request Consoles and Rebuilt AI Core (#36534)
Emisse [Mon, 14 Apr 2025 17:54:34 +0000 (11:54 -0600)]
Elkridge - Department Request Consoles and Rebuilt AI Core (#36534)

8 months agoConvert spam letters to a LocalizedDataset (#36393)
Tayrtahn [Mon, 14 Apr 2025 17:38:21 +0000 (13:38 -0400)]
Convert spam letters to a LocalizedDataset (#36393)

* Convert spam letters to a LocalizedDataset

* Error -> warning

* Comments

* Add migrations for old spam mail entities

8 months agoupdate editorconfig docstring indentation (#36511)
Milon [Mon, 14 Apr 2025 17:07:21 +0000 (19:07 +0200)]
update editorconfig docstring indentation (#36511)

* Update .editorconfig

* webedit ops

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 16:51:49 +0000 (16:51 +0000)]
Automatic changelog update

8 months agoAdd implant names to implanters (#36555)
SlamBamActionman [Mon, 14 Apr 2025 16:50:42 +0000 (18:50 +0200)]
Add implant names to implanters (#36555)

* Initial commit

* Add tips!

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 16:00:01 +0000 (16:00 +0000)]
Automatic changelog update

8 months agoAdd SolutionContainerVisuals to the hypospray (#30703)
SlamBamActionman [Mon, 14 Apr 2025 15:58:55 +0000 (17:58 +0200)]
Add SolutionContainerVisuals to the hypospray (#30703)

* Hypovisuals

* Syndie hypo

* Include attribution

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 15:57:20 +0000 (15:57 +0000)]
Automatic changelog update

8 months agofix #31963: Stopped climbing movent while in containers (#32033)
Ben [Mon, 14 Apr 2025 15:56:14 +0000 (11:56 -0400)]
fix #31963: Stopped climbing movent while in containers  (#32033)

* hack to resolve offset issues while in locker

* moved movment cancel from lerp to init

* Added DoAfter canceling for buckling and stowing

* changed container event & removed inventory check from climb initation

* resolved integration test fail

* style

---------

Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 15:39:05 +0000 (15:39 +0000)]
Automatic changelog update

8 months agoCommand to open chatbox in a new window (#33548)
eoineoineoin [Mon, 14 Apr 2025 15:37:58 +0000 (16:37 +0100)]
Command to open chatbox in a new window (#33548)

* Command to open chatbox in a new window

* Add command for users with AdminChat permission

* Add command button to admin tools window

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 15:28:32 +0000 (15:28 +0000)]
Automatic changelog update

8 months agoThe long overdue downfall of stun meta - Stamina resists on Nukie & ERT Suits. (...
BramvanZijp [Mon, 14 Apr 2025 15:27:26 +0000 (17:27 +0200)]
The long overdue downfall of stun meta - Stamina resists on Nukie & ERT Suits. (#35580)

* Add stamina damage resistance

* Probably starting a civil war within the community.

* Tweak some values, my chart was outdated.

* Tone down the values

* Allow a way to bypass the resistances, which forks downstream can use.

* Apply suggestions from code review

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Comment out the changes to non-deathsquad suits.

* minor text fix e

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoStable merge (#36557)
slarticodefast [Mon, 14 Apr 2025 15:06:45 +0000 (17:06 +0200)]
Stable merge (#36557)

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 15:03:33 +0000 (15:03 +0000)]
Automatic changelog update

8 months agoFix IDs without station records not being able to have nonstandard contents (#34921)
Alfred Baumann [Mon, 14 Apr 2025 15:02:27 +0000 (17:02 +0200)]
Fix IDs without station records not being able to have nonstandard contents (#34921)

* fix ID console resetting to passenger

* review

* whoopsie! whitespace

---------

Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 14:47:05 +0000 (14:47 +0000)]
Automatic changelog update

8 months agofix inspect mind verb (#36558)
slarticodefast [Mon, 14 Apr 2025 14:45:57 +0000 (16:45 +0200)]
fix inspect mind verb (#36558)

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 14:35:27 +0000 (14:35 +0000)]
Automatic changelog update

8 months agoFix shuttle arrival visualizer (#35772)
metalgearsloth [Mon, 14 Apr 2025 14:34:18 +0000 (00:34 +1000)]
Fix shuttle arrival visualizer (#35772)

* Fix shuttle arrival visualizer

It was at a fixed spot but if the target is rotating it wasn't handled.

* hew

* Fixes

8 months agoClarify "purple text" characters in rules & readd Space Law non-restricted item seizu...
SlamBamActionman [Mon, 14 Apr 2025 14:12:03 +0000 (16:12 +0200)]
Clarify "purple text" characters in rules & readd Space Law non-restricted item seizure (#36414)

Initial commit

8 months ago[HOTFIX] Sprite fade review #36509 (#36552)
SlamBamActionman [Mon, 14 Apr 2025 14:00:03 +0000 (16:00 +0200)]
[HOTFIX] Sprite fade review #36509 (#36552)

cherry-picked

8 months agoFix autosave path (#36352)
metalgearsloth [Mon, 14 Apr 2025 10:41:41 +0000 (20:41 +1000)]
Fix autosave path (#36352)

Asserts on debug due to non-standard path.

8 months agofixed some cameras, removed apc from xenobio
Deerstop [Mon, 14 Apr 2025 09:49:02 +0000 (19:49 +1000)]
fixed some cameras, removed apc from xenobio

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 09:01:54 +0000 (09:01 +0000)]
Automatic changelog update

8 months agoFire extinguishers can now extinguish items, including when held/worn (#36267)
Pieter-Jan Briers [Mon, 14 Apr 2025 09:00:47 +0000 (11:00 +0200)]
Fire extinguishers can now extinguish items, including when held/worn (#36267)

* Fire extinguishers now put out candles

This did not actually require any changes to flammable or extinguishers directly, the only necessary changes were to make the collision actually work.

Vapor entities (also used for fire extinguishers) now have a collision layer, so they can hit items.

Added a new FlammableSetCollisionWake component to actually enable collision on candles while they are lit, because otherwise CollisionWake on entities gets in the way too.

* Extinguishing items is now relayed to held/worn items

This means held candles get extinguished too.

Involved moving the core logic of ExtinguishReaction into an event so that it can be relayed via the existing hand/inventory relay logic.

* Add helper functions for subscribing to relayed events.

Use these in FlammableSystem

* Make extinguishers work on cigarettes too

A bunch of renaming to make the rest of my code work with SmokableComponent

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 08:59:48 +0000 (08:59 +0000)]
Automatic changelog update

8 months agoChange colour tone of blue and green crayons (#36532)
K-Dynamic [Mon, 14 Apr 2025 08:58:41 +0000 (20:58 +1200)]
Change colour tone of blue and green crayons (#36532)

* change crayon lightblue to blue

* recolour both green and blue to match crayons

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 06:35:26 +0000 (06:35 +0000)]
Automatic changelog update

8 months agoBinocular Neck Slots! (#35759)
YoungThug [Mon, 14 Apr 2025 06:34:20 +0000 (23:34 -0700)]
Binocular Neck Slots! (#35759)

* binoculartweaks

* WhoNeedsArtApprovalQuestionMark

* Roomba Can You Merge Now?

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 05:38:58 +0000 (05:38 +0000)]
Automatic changelog update

8 months agoAdds 10% slowdown to syndicate commander hardsuit (#35805)
K-Dynamic [Mon, 14 Apr 2025 05:37:51 +0000 (17:37 +1200)]
Adds 10% slowdown to syndicate commander hardsuit  (#35805)

commander hardsuit slowdown

8 months agoadded department request consoles, rebuilt AI core
Deerstop [Mon, 14 Apr 2025 05:24:33 +0000 (15:24 +1000)]
added department request consoles, rebuilt AI core

8 months agoHotfix for water/fuel tank fixtures (#36527)
chromiumboy [Mon, 14 Apr 2025 05:02:29 +0000 (00:02 -0500)]
Hotfix for water/fuel tank fixtures (#36527)

Sharing the same fixture layer as walls causes dragged water/fuel tanks to be blocked by things that they really shouldn't be, such as lights and holopads

Being PRed as a hotfix in order to fully finalize #36341

8 months agoRemove invalid error logging in HideLayerClothingSystem (#36529)
Leon Friedrich [Mon, 14 Apr 2025 04:56:37 +0000 (14:56 +1000)]
Remove invalid error logging in HideLayerClothingSystem (#36529)

8 months agoUpdate submodule to 253.0.0 (#36528)
metalgearsloth [Mon, 14 Apr 2025 04:27:20 +0000 (14:27 +1000)]
Update submodule to 253.0.0 (#36528)

8 months agoAdmin spring cleaning (#36190)
J [Mon, 14 Apr 2025 04:06:36 +0000 (04:06 +0000)]
Admin spring cleaning (#36190)

* Cleanup warnings in administration

* Job command cleanup

* Reverting already implemented changes

8 months agoChanges ParallaxGenerator to use FastNoiseLite (#36214)
J [Mon, 14 Apr 2025 04:03:49 +0000 (04:03 +0000)]
Changes ParallaxGenerator to use FastNoiseLite (#36214)

Instead of the NoiseGenerator we use FastNoiseLite
If I'm correct, after this we'll be able to remove NoiseGenerator and FastNoise from the codebase entirely!

8 months agoEntity effects warnings cleanup (#36166)
J [Mon, 14 Apr 2025 03:58:53 +0000 (03:58 +0000)]
Entity effects warnings cleanup (#36166)

8 months agoWorldgen spring cleaning (#36199)
J [Mon, 14 Apr 2025 03:36:54 +0000 (03:36 +0000)]
Worldgen spring cleaning (#36199)

* Worldgen warnings cleanup

* DebrisFeaturePlacerSystem general cleanup

8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 01:34:11 +0000 (01:34 +0000)]
Automatic changelog update

8 months agoAdded a crate of shark plushies to cargo (#36338)
TeenSarlacc [Mon, 14 Apr 2025 01:33:04 +0000 (21:33 -0400)]
Added a crate of shark plushies to cargo (#36338)

* shark time

* cargo

* unfucked a typo maybe

* unfucked a fuckup

---------

Co-authored-by: TeenSarlacc <baddiepro123@gmail.com>
8 months agoAutomatic changelog update
PJBot [Mon, 14 Apr 2025 01:23:00 +0000 (01:23 +0000)]
Automatic changelog update

8 months agoNew deathmatch map: DM01 Entryway (#31533)
Unisol [Mon, 14 Apr 2025 01:21:53 +0000 (21:21 -0400)]
New deathmatch map: DM01 Entryway (#31533)

* added plastitanium walls and windows

* Added DM01 Entryway to pool of deathmatch arenas

* replaced non-occluding walls with occluding ones

* added more details and fluff to empty rooms and hallways; added floor drains around the map

* Fixed failing integration test

* fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea?

* minor map changes

---------

Co-authored-by: Unisol <pavelyakushevich@gmail.com>
8 months agoStable merge (#36520)
Myra [Sun, 13 Apr 2025 22:24:24 +0000 (00:24 +0200)]
Stable merge (#36520)

8 months agoSprite fade review (#36509)
metalgearsloth [Sun, 13 Apr 2025 22:22:05 +0000 (08:22 +1000)]
Sprite fade review (#36509)

* Sprite fade review

* Skip non-hard fixtures

Probably fine.

8 months agoRevert "Feature/shader radial menu" due to shader issue (#36470)
Pieter-Jan Briers [Fri, 11 Apr 2025 21:30:52 +0000 (23:30 +0200)]
Revert "Feature/shader radial menu" due to shader issue (#36470)

8 months agoDisable mob pushing (Stable -> Master) (#36519)
Myra [Sun, 13 Apr 2025 20:07:18 +0000 (22:07 +0200)]
Disable mob pushing (Stable -> Master) (#36519)

8 months agoDisable mob pushing
Myra [Sun, 13 Apr 2025 20:04:52 +0000 (22:04 +0200)]
Disable mob pushing

Part of maint meeting

8 months agoantag role placeholder loc text (#36514)
Errant [Sun, 13 Apr 2025 18:15:21 +0000 (20:15 +0200)]
antag role placeholder loc text (#36514)

8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 17:24:41 +0000 (17:24 +0000)]
Automatic changelog update

8 months agoRemove flash payload from stinger grenades (#36394)
K-Dynamic [Sun, 13 Apr 2025 17:23:35 +0000 (05:23 +1200)]
Remove flash payload from stinger grenades (#36394)

Remove flash payload from stinger

8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 16:11:02 +0000 (16:11 +0000)]
Automatic changelog update

8 months agoFix user interface interaction validation (#36480)
Leon Friedrich [Sun, 13 Apr 2025 16:09:56 +0000 (02:09 +1000)]
Fix user interface interaction validation (#36480)

8 months agoadd some error logging to exped generation (#32867)
deltanedas [Sun, 13 Apr 2025 16:03:13 +0000 (17:03 +0100)]
add some error logging to exped generation (#32867)

Co-authored-by: deltanedas <@deltanedas:kde.org>
8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 15:52:42 +0000 (15:52 +0000)]
Automatic changelog update

8 months agoID card computer bug fixed (And made it more fun!) (#32308)
beck-thompson [Sun, 13 Apr 2025 15:51:35 +0000 (08:51 -0700)]
ID card computer bug fixed (And made it more fun!) (#32308)

* First commit

* More feature yay

* comments

* good

* silly me

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 15:30:19 +0000 (15:30 +0000)]
Automatic changelog update

8 months agoExamining now shows Coords on Handheld GPS, Coord readout update frequency increased...
ArchRBX [Sun, 13 Apr 2025 15:29:13 +0000 (16:29 +0100)]
Examining now shows Coords on Handheld GPS, Coord readout update frequency increased (#31814)

* initial commit

* fixed LoadSaveTicksSaveBagel failure

* fixes issues raised in beck's review, yay!

* remove redundant variable

* removed delay on coordinate update, removed system update loop

* changed delay from 0.2s to 0.5s as travelling at high speeds would make it kinda illegible

* 0.35s seems to be the sweet-spot

* fixes merge conflicts

* remove unused dependencies

* review

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 15:23:01 +0000 (15:23 +0000)]
Automatic changelog update

8 months agoCondensed gases can now be metabolized. (#31648)
ScarKy0 [Sun, 13 Apr 2025 15:21:55 +0000 (17:21 +0200)]
Condensed gases can now be metabolized. (#31648)

* Condensed gasses can now be metabolized.

* Made condensed frezon weaker

* Liquid frezon nerf

8 months agoFix sometimes still not dropping pulls after crit/death (#31637)
Verm [Sun, 13 Apr 2025 14:52:25 +0000 (09:52 -0500)]
Fix sometimes still not dropping pulls after crit/death (#31637)

8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 14:25:18 +0000 (14:25 +0000)]
Automatic changelog update

8 months agoNeutralised anomaly infections drop inert cores (#36503)
K-Dynamic [Sun, 13 Apr 2025 14:24:11 +0000 (02:24 +1200)]
Neutralised anomaly infections drop inert cores (#36503)

adds inert core prototypes

8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 13:23:44 +0000 (13:23 +0000)]
Automatic changelog update

8 months agoDepartmental Economy (#36445)
Nemanja [Sun, 13 Apr 2025 13:22:36 +0000 (09:22 -0400)]
Departmental Economy (#36445)

* Cargo Accounts, Request Consoles, and lock boxes

* Funding Allocation Computer

* final changes

* test fix

* remove dumb code

* ScarKy0 review

* first cour

* second cour

* Update machines.yml

* review

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
8 months agoParallaxControl UI Dehardcode (#36071)
Ed [Sun, 13 Apr 2025 12:44:44 +0000 (15:44 +0300)]
ParallaxControl UI Dehardcode (#36071)

* Parallax Control Improve

* Update MainMenuControl.xaml

* PJBControl.cs

8 months agoFixes hitscan weapons not respecting reflectTypes (#34203)
ruddygreat [Sun, 13 Apr 2025 11:42:03 +0000 (12:42 +0100)]
Fixes hitscan weapons not respecting reflectTypes (#34203)

* removes otherwise unused events that broke reflectType

* that last one broke everything. this actually fixes it

* minor cleanup

* move some stuff around for optimisation

---------

Co-authored-by: Ruddygreat <ruddygreat1@gmail.com>
8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 10:36:37 +0000 (10:36 +0000)]
Automatic changelog update

8 months agoSkirt of Life resprite + white shoes to paramedic loadout (#32227)
KingFroozy [Sun, 13 Apr 2025 10:35:28 +0000 (13:35 +0300)]
Skirt of Life resprite + white shoes to paramedic loadout (#32227)

* skirt rises

* white shoes

* remove from loadout

8 months agoAutomatic changelog update
PJBot [Sun, 13 Apr 2025 06:30:12 +0000 (06:30 +0000)]
Automatic changelog update

8 months agoFix docks clipping on shuttle nav (#36348)
metalgearsloth [Sun, 13 Apr 2025 06:29:05 +0000 (16:29 +1000)]
Fix docks clipping on shuttle nav (#36348)

* Fix docks clipping on shuttle nav

UI scale casualty.

* review

8 months agoUpdate Credits (#36499)
github-actions[bot] [Sun, 13 Apr 2025 01:52:03 +0000 (03:52 +0200)]
Update Credits (#36499)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
8 months agoChanged misleading line in the Traitors guidebook (#36416)
Super [Sun, 13 Apr 2025 00:25:16 +0000 (01:25 +0100)]
Changed misleading line in the Traitors guidebook (#36416)

fym sec can access it it's against the rules to use an uplink as command/sec

8 months agoAutomatic changelog update
PJBot [Sat, 12 Apr 2025 23:28:06 +0000 (23:28 +0000)]
Automatic changelog update

8 months agoFix for anomaly double explosion sound and sprite scaling flicker before removal...
Quantum-cross [Sat, 12 Apr 2025 23:27:00 +0000 (19:27 -0400)]
Fix for anomaly double explosion sound and sprite scaling flicker before removal (#36489)

* Fix anomaly supercrit explosion sound playing twice.

* Fix so that the supercritical anomaly doesn't scale back to normal visually before removal.

8 months agoDehardcode zombie damage values (#36494)
UpAndLeaves [Sat, 12 Apr 2025 20:43:31 +0000 (21:43 +0100)]
Dehardcode zombie damage values (#36494)

* Quick, send it!

* no spaces, no fun

* Noooo I have to adhere to good code standards

8 months agoAutomatic changelog update
PJBot [Sat, 12 Apr 2025 20:01:54 +0000 (20:01 +0000)]
Automatic changelog update