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space-station-14.git
12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 11:54:25 +0000 (11:54 +0000)]
Automatic changelog update

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 11:53:13 +0000 (11:53 +0000)]
Automatic changelog update

12 months agoZombies can see Initial Infected (#33665)
psykana [Mon, 16 Dec 2024 11:53:13 +0000 (13:53 +0200)]
Zombies can see Initial Infected (#33665)

* Zombies can see Initial Infected

* Update zombie character info text

12 months agoRename Dungeon Master Laws to not run into copyright problems (#33678)
Litraxx [Mon, 16 Dec 2024 11:52:03 +0000 (12:52 +0100)]
Rename Dungeon Master Laws to not run into copyright problems (#33678)

* Rename Dungeon Master Laws to not run into copyright problems

* Revert direct map changes

* Added renaming of DungeonMasterCircuitBoard to migration.yml

* Remove whitespace changes to oasis.yml

---------

Co-authored-by: Litrax <email@emal.com>
12 months agoSeparate RGlass recipe for autolathe and ore processor (#33876)
Tayrtahn [Sun, 15 Dec 2024 21:02:32 +0000 (16:02 -0500)]
Separate RGlass recipe for autolathe and ore processor (#33876)

12 months agoAutomatic changelog update
PJBot [Sat, 14 Dec 2024 16:04:27 +0000 (16:04 +0000)]
Automatic changelog update

12 months agoOther colour of the binary channel (#33841)
Nim [Sat, 14 Dec 2024 16:03:18 +0000 (18:03 +0200)]
Other colour of the binary channel (#33841)

* radio

* color 2

* console-announcement

* 5ed7aa

12 months agoAmber station updates (#33845)
Southbridge [Sat, 14 Dec 2024 15:59:43 +0000 (10:59 -0500)]
Amber station updates (#33845)

* Fixed various issued identified during playtests.

* Fixed a firelock stuck closed

* Added more cameras and moved others

* Fixed an issue with disposals

* Modified the map a bit after watching some matches and listening to feedback

* Reworked sec some more. Moved perma out into its own separate ship (another design from Frontier) Also performed various improvements to the station.

* Added final touches, ready to PR

12 months agoAutomatic changelog update
PJBot [Fri, 13 Dec 2024 23:01:52 +0000 (23:01 +0000)]
Automatic changelog update

12 months agoSecret stash wrench anchoring fix (#31779)
godisdeadLOL [Fri, 13 Dec 2024 23:00:45 +0000 (02:00 +0300)]
Secret stash wrench anchoring fix (#31779)

* secret stash wrench fix

* fix

* cleanup

---------

Co-authored-by: YourUsername <you@example.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Fri, 13 Dec 2024 14:25:41 +0000 (14:25 +0000)]
Automatic changelog update

12 months agoMonospace Support for Rich Text (#33830)
Southbridge [Fri, 13 Dec 2024 14:24:34 +0000 (09:24 -0500)]
Monospace Support for Rich Text (#33830)

* Initial Commit

* Moved all this to SS14 on it's own

* Added prototype validation

12 months agoAutomatic changelog update
PJBot [Fri, 13 Dec 2024 13:55:04 +0000 (13:55 +0000)]
Automatic changelog update

12 months agoAdd meat tag to Five Alarm Burger (#33848)
LevitatingTree [Fri, 13 Dec 2024 13:53:56 +0000 (17:53 +0400)]
Add meat tag to Five Alarm Burger (#33848)

* Add meat tag to Five Alarm Burger

* Revert "Add meat tag to Five Alarm Burger"

This reverts commit e483b5effe63a8cbdcce81eeddc622f5555ae240.

* Re-add tag, but in notepad

* Move tag down to follow hierarchy

---------

Co-authored-by: LevitatingTree <None>
12 months agoAutomatic changelog update
PJBot [Fri, 13 Dec 2024 03:11:29 +0000 (03:11 +0000)]
Automatic changelog update

12 months agoIncrease war ops evac time (#33628)
lzk [Fri, 13 Dec 2024 03:10:20 +0000 (04:10 +0100)]
Increase war ops evac time (#33628)

12 months agoSafari hat In-hand Sprites (#33464)
onesch [Thu, 12 Dec 2024 17:09:43 +0000 (21:09 +0400)]
Safari hat In-hand Sprites (#33464)

* adds in-hand sprites to the safari hat.

* Update copyright wording

* visual fix

* Resprite in-hand sprites.

* linting meta.json

12 months agofix ghost command error string (#33838)
lzk [Thu, 12 Dec 2024 16:18:53 +0000 (17:18 +0100)]
fix ghost command error string (#33838)

12 months agoAutomatic changelog update
PJBot [Thu, 12 Dec 2024 14:25:41 +0000 (14:25 +0000)]
Automatic changelog update

12 months agoUpdate APE guidebook to contain Sigma particles, Transformation and colors for effect...
Winkarst [Thu, 12 Dec 2024 14:24:34 +0000 (17:24 +0300)]
Update APE guidebook to contain Sigma particles, Transformation and colors for effects (#33558)

* Update APE guidebook

* Lang error

* Update Resources/ServerInfo/Guidebook/Science/APE.xml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/ServerInfo/Guidebook/Science/APE.xml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
12 months agoWarden headdresses In-hand Sprites (#33521)
onesch [Thu, 12 Dec 2024 01:44:48 +0000 (05:44 +0400)]
Warden headdresses In-hand Sprites (#33521)

* Adds in-hand sprites to the warden beret.

* Adds in-hand sprites to the warden cap.

* resprite in-hand sprites to the warden cap.

12 months agoAutomatic changelog update
PJBot [Wed, 11 Dec 2024 16:22:11 +0000 (16:22 +0000)]
Automatic changelog update

12 months agoRework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode...
BramvanZijp [Wed, 11 Dec 2024 16:21:04 +0000 (17:21 +0100)]
Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104)

* Rebalance HoS's Energy Shotgun

* SLIGHTLY Up the max charge so the gun properly recharges all of its charges, which matters a lot more with the self charge cooldown system.

* Prevent recharge cooldown if 0 power is used.

* Makes the clientside HUD actually update to reflect the changes in firecost and thus max/current charges.

* Properly fix that recharging to just under full issue instead of applying a budget fix to only the eshotgun.

* Clean up the client ammo UI fix.

* Update the self recharger component to comply with maintainer request.

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Remove code that was made redundant by a hotfix from another PR.

* Make the recharge pause on EMP, document things where needed, clean up code as per maintainer request, add a note to make the code better when power is moved to shared.

* Fix another internal issue

* Code cleanup + fix the rapid recharge verb to remove pause.

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
12 months agoAutomatic changelog update
PJBot [Wed, 11 Dec 2024 15:59:10 +0000 (15:59 +0000)]
Automatic changelog update

12 months agoFix battery self-recharge mispredicts (#33384)
metalgearsloth [Wed, 11 Dec 2024 15:58:02 +0000 (02:58 +1100)]
Fix battery self-recharge mispredicts (#33384)

12 months agoNames camera routers (#33496)
Velcroboy [Wed, 11 Dec 2024 15:02:15 +0000 (09:02 -0600)]
Names camera routers (#33496)

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
12 months agoAutomatic changelog update
PJBot [Wed, 11 Dec 2024 14:31:38 +0000 (14:31 +0000)]
Automatic changelog update

12 months agoFix greytide virus hitting other maps (#33806)
slarticodefast [Wed, 11 Dec 2024 14:30:29 +0000 (15:30 +0100)]
Fix greytide virus hitting other maps (#33806)

fix greytide virus hitting other maps

12 months agoMade anchor visuals generic (#33810)
TGRCDev [Wed, 11 Dec 2024 13:50:20 +0000 (05:50 -0800)]
Made anchor visuals generic (#33810)

Added a generic anchor visuals enum

12 months agoAutomatic changelog update
PJBot [Tue, 10 Dec 2024 13:46:28 +0000 (13:46 +0000)]
Automatic changelog update

12 months agoFix blank newline on empty examine groups (#33813)
metalgearsloth [Tue, 10 Dec 2024 13:45:20 +0000 (00:45 +1100)]
Fix blank newline on empty examine groups (#33813)

Construction always grants a blank newline even if it not currently constructing.

12 months agoMerge into master: Derelict icon hotfix (#33768) (#33802)
slarticodefast [Tue, 10 Dec 2024 10:34:40 +0000 (11:34 +0100)]
Merge into master: Derelict icon hotfix (#33768) (#33802)

12 months agoAutomatic changelog update
PJBot [Tue, 10 Dec 2024 10:01:27 +0000 (10:01 +0000)]
Automatic changelog update

12 months agoFix: SMES now has wirepanels visuals (#33808)
ArtisticRoomba [Tue, 10 Dec 2024 10:00:17 +0000 (02:00 -0800)]
Fix: SMES now has wirepanels visuals (#33808)

SMES now has wirepanels visuals

12 months agoMeta station TEG power fixes + misc stuff (#33791)
ArtisticRoomba [Mon, 9 Dec 2024 21:13:21 +0000 (13:13 -0800)]
Meta station TEG power fixes + misc stuff (#33791)

* Fix Meta TEG power issues, give singulo more scaffold, give AI two cams in singulo containment like other stations

* remove serialized invalids because it happens to the best of us

* properly setup cameras, label substation and atmos APC while I'm here

12 months agoAutomatic changelog update
PJBot [Mon, 9 Dec 2024 17:14:04 +0000 (17:14 +0000)]
Automatic changelog update

12 months agoBar related tweaks (#33505)
joshepvodka [Mon, 9 Dec 2024 17:12:57 +0000 (14:12 -0300)]
Bar related tweaks (#33505)

* does everything

* beer flavor revert and linter fix

* Update Resources/Locale/en-US/flavors/flavor-profiles.ftl

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* fix misspelling

* fix yet another misspelling

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* english has weird spellings huh

* im starting to feel ashamed of myself

* this is shameful

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Mon, 9 Dec 2024 16:11:20 +0000 (16:11 +0000)]
Automatic changelog update

12 months agoYou can now pet the AI core. (#33788)
ScarKy0 [Mon, 9 Dec 2024 16:10:13 +0000 (17:10 +0100)]
You can now pet the AI core. (#33788)

Pettable AI core

12 months agoDerelict icon hotfix (#33768)
ScarKy0 [Mon, 9 Dec 2024 12:56:25 +0000 (13:56 +0100)]
Derelict icon hotfix (#33768)

whoops

12 months agoadd "Changes: Audio" label to labeler (#33790)
slarticodefast [Mon, 9 Dec 2024 10:56:30 +0000 (11:56 +0100)]
add "Changes: Audio" label to labeler (#33790)

add audio label to labeler

12 months agoAutomatic changelog update
PJBot [Mon, 9 Dec 2024 08:55:30 +0000 (08:55 +0000)]
Automatic changelog update

12 months agoAdds an introductory message to the user-facing ahelp chat window (#33348)
deathride58 [Mon, 9 Dec 2024 08:54:23 +0000 (03:54 -0500)]
Adds an introductory message to the user-facing ahelp chat window (#33348)

* Adds an introductory message to the user-facing ahelp chat window

* Update Resources/Locale/en-US/administration/bwoink.ftl

* Update Resources/Locale/en-US/administration/bwoink.ftl

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
12 months agoMajor Marathon atmospherics rework (#33688)
dylanstrategie [Mon, 9 Dec 2024 06:21:04 +0000 (07:21 +0100)]
Major Marathon atmospherics rework (#33688)

* Major Marathon atmospherics rework

* More atmos changes

---------

Co-authored-by: dylanstrategie <188926747+dylanstrategie@users.noreply.github.com~>
12 months agoFix Disposals Ejections (#33468)
sleepyyapril [Mon, 9 Dec 2024 04:08:07 +0000 (00:08 -0400)]
Fix Disposals Ejections (#33468)

* Fix disposals.

* Rename properly

---------

Co-authored-by: sleepyyapril <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>
12 months agoAutomatic changelog update
PJBot [Mon, 9 Dec 2024 03:52:59 +0000 (03:52 +0000)]
Automatic changelog update

12 months agoPopup when being pulled shows who is pulling you (#33612)
Plykiya [Mon, 9 Dec 2024 03:51:53 +0000 (19:51 -0800)]
Popup when being pulled shows who is pulling you (#33612)

* Popup when being pulled

* Update Content.Shared/Movement/Pulling/Systems/PullingSystem.cs

Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
* Update Resources/Locale/en-US/movement/pulling.ftl

Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
---------

Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Mon, 9 Dec 2024 03:42:17 +0000 (03:42 +0000)]
Automatic changelog update

12 months agoSignal timer duration limit (#33781)
Errant [Mon, 9 Dec 2024 03:41:11 +0000 (04:41 +0100)]
Signal timer duration limit (#33781)

* max duration

* comment

12 months agoAutomatic changelog update
PJBot [Sun, 8 Dec 2024 23:21:10 +0000 (23:21 +0000)]
Automatic changelog update

12 months agoFix gas pipe leaking when unanchoring or breaking them (#33774)
slarticodefast [Sun, 8 Dec 2024 23:20:04 +0000 (00:20 +0100)]
Fix gas pipe leaking when unanchoring or breaking them (#33774)

* fix gas pipe unanchoring

* remove unneeded update

* revert popup change

12 months agoAutomatic changelog update
PJBot [Sun, 8 Dec 2024 22:51:22 +0000 (22:51 +0000)]
Automatic changelog update

12 months agoFix detective Vox spawning with their chosen outer clothing on the floor, force detec...
ArtisticRoomba [Sun, 8 Dec 2024 22:50:14 +0000 (14:50 -0800)]
Fix detective Vox spawning with their chosen outer clothing on the floor, force detective to have a selected outerclothing like all other sec roles (#33765)

fix detective vox spawning with their outer clothing on the floor

12 months agoAutomatic changelog update
PJBot [Sun, 8 Dec 2024 22:38:41 +0000 (22:38 +0000)]
Automatic changelog update

12 months agoSingularity equipment can now be activated with E interact (#33762)
Pieter-Jan Briers [Sun, 8 Dec 2024 22:37:32 +0000 (23:37 +0100)]
Singularity equipment can now be activated with E interact (#33762)

These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.

12 months agoRevert "Simplify separated screen top menu (#33047)" (Stable -> Master) (#33785)
Errant [Sun, 8 Dec 2024 21:14:34 +0000 (22:14 +0100)]
Revert "Simplify separated screen top menu (#33047)" (Stable -> Master) (#33785)

12 months agoRevert "Simplify separated screen top menu (#33047)"
Vasilis The Pikachu [Sun, 8 Dec 2024 20:36:48 +0000 (21:36 +0100)]
Revert "Simplify separated screen top menu (#33047)"

This reverts commit f27fa1ed30920581c6322d08867cb3334f897589.

12 months agoAmber Station - Playtest Fixes (#33773)
Southbridge [Sun, 8 Dec 2024 06:31:51 +0000 (01:31 -0500)]
Amber Station - Playtest Fixes (#33773)

* Fixed various issued identified during playtests.

* Fixed a firelock stuck closed

* Added more cameras and moved others

* Fixed an issue with disposals

12 months agoAutomatic changelog update
PJBot [Sun, 8 Dec 2024 01:47:48 +0000 (01:47 +0000)]
Automatic changelog update

12 months agoGive silicons proper lobby/character editor previews (#33763)
Pieter-Jan Briers [Sun, 8 Dec 2024 01:46:41 +0000 (02:46 +0100)]
Give silicons proper lobby/character editor previews (#33763)

* Give silicons proper lobby/character editor previews

No more naked dummies, properly show a borg/AI sprite now.

This means taking the JobEntity into account when spawning the dummy. For AIs I had to add a "JobPreviewEntity" field because they'd look like a posibrain otherwise. AI therefore uses a custom dummy entity I defined.

Also I had to add some margins to the UI, because otherwise the 32x32 sprite of the AI would look bad.

* Update Content.Shared/Roles/JobPrototype.cs

* Update Content.Client/Lobby/LobbyUIController.cs

* Update Resources/Prototypes/Entities/Mobs/Player/silicon.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoUpdate Credits (#33772)
github-actions[bot] [Sun, 8 Dec 2024 00:57:20 +0000 (01:57 +0100)]
Update Credits (#33772)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
12 months agoCodeowners cleanup (#33297)
Myra [Sun, 8 Dec 2024 00:01:57 +0000 (00:01 +0000)]
Codeowners cleanup (#33297)

12 months agolet bagel be played at max pop (#33769)
Emisse [Sat, 7 Dec 2024 21:24:16 +0000 (14:24 -0700)]
let bagel be played at max pop (#33769)

12 months agoOrganize the Sandbox Panel window (#33684)
SpaceManiac [Sat, 7 Dec 2024 18:13:56 +0000 (10:13 -0800)]
Organize the Sandbox Panel window (#33684)

* Organize Sandbox Panel

* Map Editing -> Editing

* Unset ToggleMode on Suicide button. Can hardly un-suicide, no?

* Remove 'Link machines' button that has done nothing for 3 years

* Remember Sandbox window's position instead of forcing to center

* Shows Spawns -> Show Spawns

* Remove SandboxSystem.MachineLinking

12 months agoinfiltrator update (#33759)
Emisse [Sat, 7 Dec 2024 08:36:03 +0000 (01:36 -0700)]
infiltrator update (#33759)

12 months agoBox Station - Now more festive! (#33751)
Southbridge [Sat, 7 Dec 2024 06:53:36 +0000 (01:53 -0500)]
Box Station - Now more festive! (#33751)

Added more holiday decorations

12 months agoAutomatic changelog update
PJBot [Sat, 7 Dec 2024 05:59:31 +0000 (05:59 +0000)]
Automatic changelog update

12 months agoChristmas Nuke Song (#33752)
Piras314 [Sat, 7 Dec 2024 05:58:23 +0000 (00:58 -0500)]
Christmas Nuke Song (#33752)

* 圣诞歌曲

* Update Resources/Audio/StationEvents/attributions.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Sat, 7 Dec 2024 03:41:00 +0000 (03:41 +0000)]
Automatic changelog update

12 months agoPredicted gas pumps (#33717)
metalgearsloth [Sat, 7 Dec 2024 03:39:52 +0000 (14:39 +1100)]
Predicted gas pumps (#33717)

* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Remove details range

12 months agoMake unknown shuttle events trigger an announcement (#33450)
Winkarst [Fri, 6 Dec 2024 21:39:35 +0000 (00:39 +0300)]
Make unknown shuttle events trigger an announcement (#33450)

* Make unknown shuttle events trigger an announcement

* Call base at the end

---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
12 months agoclean up random lathe recipes (#31525)
deltanedas [Fri, 6 Dec 2024 15:45:01 +0000 (15:45 +0000)]
clean up random lathe recipes (#31525)

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoLocalize ai dataset names (#33608)
MilenVolf [Fri, 6 Dec 2024 15:38:00 +0000 (18:38 +0300)]
Localize ai dataset names (#33608)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoSamurai dogi is now major contraband (#33699)
K-Dynamic [Fri, 6 Dec 2024 15:36:26 +0000 (03:36 +1200)]
Samurai dogi is now major contraband (#33699)

12 months agoAdd Sprite changes to Logic Gates to show the input/output state (#33277)
0tito [Fri, 6 Dec 2024 15:35:48 +0000 (12:35 -0300)]
Add Sprite changes to Logic Gates to show the input/output state (#33277)

12 months agoAdded several variables to make ClumsyComponent more modular for developers. (#33715)
beck [Fri, 6 Dec 2024 15:31:31 +0000 (10:31 -0500)]
Added several variables to make ClumsyComponent more modular for developers. (#33715)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Fri, 6 Dec 2024 10:16:30 +0000 (10:16 +0000)]
Automatic changelog update

12 months agoFix debris chunks loot spawning (#33747)
Ed [Fri, 6 Dec 2024 10:15:23 +0000 (13:15 +0300)]
Fix debris chunks loot spawning (#33747)

Update DungeonJob.PostGenBiome.cs

12 months agovox guidebook update poison regen (#33739)
Errant [Fri, 6 Dec 2024 08:43:11 +0000 (09:43 +0100)]
vox guidebook update poison regen (#33739)

* vox guidebook regen update

* damage number

* skreee

12 months agoAmber Station - Added Evac Shuttle (#33743)
Southbridge [Fri, 6 Dec 2024 08:39:25 +0000 (03:39 -0500)]
Amber Station - Added Evac Shuttle (#33743)

* Added evac shuttle and fixed various issues brought up during playtests

* Updated Amber with playtest feedback, removed waste loop and firelocks from evac shuttle

12 months agoAutomatic changelog update
PJBot [Fri, 6 Dec 2024 06:23:45 +0000 (06:23 +0000)]
Automatic changelog update

12 months agoDerelict Borg Revival (#33433)
ScarKy0 [Fri, 6 Dec 2024 06:22:38 +0000 (07:22 +0100)]
Derelict Borg Revival (#33433)

* Derelictn'tn't Borg!

* Clean *sparkles*

* Removed "S: Awaiting Changes"

12 months agoAutomatic changelog update
PJBot [Fri, 6 Dec 2024 05:28:59 +0000 (05:28 +0000)]
Automatic changelog update

12 months agoAdd a maintenance panel to bar signs (#33467)
Winkarst [Fri, 6 Dec 2024 05:27:52 +0000 (08:27 +0300)]
Add a maintenance panel to bar signs (#33467)

* Add a maintenance panel to bar signs

* Update Resources/Locale/en-US/wires/wire-names.ftl

* AI interactions

---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoFix name duplications (#33740)
MilenVolf [Fri, 6 Dec 2024 05:19:27 +0000 (08:19 +0300)]
Fix name duplications (#33740)

* Fix name duplication

* Apply requested changes

12 months agoAdds Station Anchor Beacon (#33711)
Velcroboy [Fri, 6 Dec 2024 04:56:34 +0000 (22:56 -0600)]
Adds Station Anchor Beacon (#33711)

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
12 months agoAutomatic changelog update
PJBot [Fri, 6 Dec 2024 04:53:08 +0000 (04:53 +0000)]
Automatic changelog update

12 months agofix a station event weighting bug (#33584)
IProduceWidgets [Fri, 6 Dec 2024 04:52:02 +0000 (23:52 -0500)]
fix a station event weighting bug (#33584)

* fractional weights dont work in StationEvents

* force-int

* sure why not, we can keep floats I guess.

12 months agoAutomatic changelog update
PJBot [Thu, 5 Dec 2024 21:40:46 +0000 (21:40 +0000)]
Automatic changelog update

12 months agoset n2 survival box sprite layers (#33733)
IProduceWidgets [Thu, 5 Dec 2024 21:39:39 +0000 (16:39 -0500)]
set n2 survival box sprite layers (#33733)

12 months agoAutomatic changelog update
PJBot [Thu, 5 Dec 2024 21:18:37 +0000 (21:18 +0000)]
Automatic changelog update

12 months agoGive vox health regen for poison below 20 damage (#33722)
Pieter-Jan Briers [Thu, 5 Dec 2024 21:17:27 +0000 (22:17 +0100)]
Give vox health regen for poison below 20 damage (#33722)

12 months agoFix meteor's ArithmeticException (#33556)
Winkarst [Thu, 5 Dec 2024 12:20:27 +0000 (15:20 +0300)]
Fix meteor's ArithmeticException (#33556)

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
12 months agoMore device configurator serialization fixes (#33664)
Leon Friedrich [Thu, 5 Dec 2024 08:36:49 +0000 (19:36 +1100)]
More device configurator serialization fixes (#33664)

More device configurator invalid entity serialization fixes

12 months agoCog vox box removal (#33730)
Spessmann [Thu, 5 Dec 2024 03:01:56 +0000 (19:01 -0800)]
Cog vox box removal (#33730)

removed vox box ggggggggggggg

12 months agoBox Station - Removed Vox Box (#33729)
Southbridge [Thu, 5 Dec 2024 02:54:59 +0000 (21:54 -0500)]
Box Station - Removed Vox Box (#33729)

* Removed vox box and removed nearby fuel tank as well

* made all dirt decals consistent

12 months agobagel update (#33726)
Emisse [Thu, 5 Dec 2024 02:54:45 +0000 (19:54 -0700)]
bagel update (#33726)

* bagel update

* remove invalid

* remove invalid

12 months agoAmber Station - Removed Vox Box (#33725)
Southbridge [Thu, 5 Dec 2024 00:02:36 +0000 (19:02 -0500)]
Amber Station - Removed Vox Box (#33725)

Removed Vox Box

12 months agoAutomatic changelog update
PJBot [Wed, 4 Dec 2024 16:51:01 +0000 (16:51 +0000)]
Automatic changelog update

12 months agoAdds Store on Collide and Wand of the Locker (#33710)
keronshb [Wed, 4 Dec 2024 16:49:54 +0000 (11:49 -0500)]
Adds Store on Collide and Wand of the Locker (#33710)

* Adds wand of locker and locker projectile

* Adds IsOpen method to check if storage is open

* Adds store on collide

* Adds Store On Collide to Wizard Locker

* Adds Lock API

* Adds locking support

* Adds resist override and custom visual layers

* Fixes decursed states, adds comment for a future visualizer

* adds locker wand visuals and descriptions

* shrinks locker radius, moves TODO for throw support

* Adds whitelist and moves storage and lock logic into their own methods

* Adds support to disable store on collide after the first open. Fixes prediction issues with disabling.

* Adds wand of locker to the grimoire

* Adds wizard access prototype

* Adds Wizard to universal access

* Moves Lock on collide to on collide method

* Comments

* Changes layer order

* Fixes prediction issues when locking.

* Adds Wiz access to universal ID