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14 months agoAutomatic changelog update
PJBot [Wed, 13 Nov 2024 03:00:54 +0000 (03:00 +0000)]
Automatic changelog update

14 months agoAdded the ability to microwave inert flesh anomaly cores to turn into an anomalous...
August Sun [Wed, 13 Nov 2024 02:59:47 +0000 (19:59 -0700)]
Added the ability to microwave inert flesh anomaly cores to turn into an anomalous meat mass (#33223)

* First round of anomaly core functionalities added

* Added sliceTime to anom meat mass and cooked version

* Adds SmokeOnUse component, system and shared system, adds new functions to inert electrical anom core

* Added more functions

* Final touches to branch

* Cleaning up some of the metadata for sprites and component definitions

* PR_Changes_v2_rev.0_Final_FINALFORREALTHISTIME.yml

* Lol jk these goddamn tests why me

* Quick updates based on feedback

* more changes to improve

* additional fixes and edits

* Changed tech core functionality

* added magboot functionality to grav core

* fixed issue with bluespace core sizing

* Reverting changes per request

* extra file to be deleted

* File cleanup

* Update chemicals.ftl

* Update cores.yml

* Update cores.yml

* Update meta.json

* Update chemicals.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update meal_recipes.yml

* Update cores.yml

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
14 months agoAdds new sprites for shotgun shell boxes (#33176)
SpaceRox1244 [Tue, 12 Nov 2024 23:45:59 +0000 (18:45 -0500)]
Adds new sprites for shotgun shell boxes (#33176)

* Adds new sprites for shotgun shell boxes

* Adds second set of mag visuals for slug and uranium casings

* Fixes yaml that I messed up

* Changes credit to new username before merging happens

14 months agoAutomatic changelog update
PJBot [Tue, 12 Nov 2024 21:04:21 +0000 (21:04 +0000)]
Automatic changelog update

14 months agoFix unban/editing role bans placed in groups. (#30659)
Repo [Tue, 12 Nov 2024 21:03:13 +0000 (10:03 +1300)]
Fix unban/editing role bans placed in groups. (#30659)

* On editing a roleban, get all the bans with the same time.

* forgoten newline

* Update to check for player ID too.

14 months agoAllow editing angle of the fired projectile (#33254)
MilenVolf [Tue, 12 Nov 2024 19:11:02 +0000 (22:11 +0300)]
Allow editing angle of the fired projectile (#33254)

Add Angle datafield to `ProjectileComponent`. It allows to change the angle of the fired projectile

14 months agoAutomatic changelog update
PJBot [Tue, 12 Nov 2024 12:07:50 +0000 (12:07 +0000)]
Automatic changelog update

14 months agoMake Droppers Respect Closed/Sealed Containers (#33011)
Preston Smith [Tue, 12 Nov 2024 12:06:43 +0000 (06:06 -0600)]
Make Droppers Respect Closed/Sealed Containers (#33011)

* Make droppers respect closed/sealed

* Combine nested

* Optimize conditions a bit

14 months agoimprove BiomeDunGen (#33113)
Ed [Tue, 12 Nov 2024 05:19:54 +0000 (08:19 +0300)]
improve BiomeDunGen (#33113)

* improve BiomeDunGen

* forgot lol

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs

14 months agoAutomatic changelog update
PJBot [Mon, 11 Nov 2024 22:59:38 +0000 (22:59 +0000)]
Automatic changelog update

14 months agoBUGFIX: Fix APEs being able to be turned on without power (#32493)
Andrew Montagne [Mon, 11 Nov 2024 22:58:31 +0000 (22:58 +0000)]
BUGFIX: Fix APEs being able to be turned on without power (#32493)

Add a check to see the APC is powered before turning the emitter on.

14 months agoMerge Shell Gun Hotfix into Master (#33260)
Vasilis [Mon, 11 Nov 2024 18:14:15 +0000 (18:14 +0000)]
Merge Shell Gun Hotfix into Master (#33260)

14 months agoMerge branch 'stable' of https://github.com/space-wizards/space-station-14 into HotFi...
BramvanZijp [Mon, 11 Nov 2024 17:52:49 +0000 (18:52 +0100)]
Merge branch 'stable' of https://github.com/space-wizards/space-station-14 into HotFixtoMaster

14 months agoAutomatic changelog update
PJBot [Mon, 11 Nov 2024 16:13:45 +0000 (16:13 +0000)]
Automatic changelog update

14 months agoMake the Flare Gun & Security Shell Gun be unbolted by default. (#33248)
BramvanZijp [Mon, 11 Nov 2024 16:12:36 +0000 (17:12 +0100)]
Make the Flare Gun & Security Shell Gun be unbolted by default. (#33248)

14 months agoHOTFIX: Fix Security Shell Gun being uncraftable. (#33247)
BramvanZijp [Mon, 11 Nov 2024 03:22:03 +0000 (04:22 +0100)]
HOTFIX: Fix Security Shell Gun being uncraftable. (#33247)

* Sec Shell Gun Craftability Hotfix

* Capital Fix

14 months agoFix vape use without check if doafter cancelled (#33245)
leonidussaks [Mon, 11 Nov 2024 03:17:03 +0000 (06:17 +0300)]
Fix vape use without check if doafter cancelled (#33245)

vape small fix

14 months agoMerge remote-tracking branch 'upstream/staging' into stable-test
Vasilis The Pikachu [Sun, 10 Nov 2024 13:10:53 +0000 (14:10 +0100)]
Merge remote-tracking branch 'upstream/staging' into stable-test

14 months agoOmega Station: Fix Air Alarm in CMO office (#33216)
scrivoy [Sun, 10 Nov 2024 11:40:02 +0000 (12:40 +0100)]
Omega Station: Fix Air Alarm in CMO office (#33216)

move air alarm and link devices

14 months agoGoliath rebalance (#31492)
Shaddap1 [Sun, 10 Nov 2024 11:28:55 +0000 (06:28 -0500)]
Goliath rebalance (#31492)

Update asteroid.yml

14 months agoAutomatic changelog update
PJBot [Sun, 10 Nov 2024 04:27:57 +0000 (04:27 +0000)]
Automatic changelog update

14 months agotweak: weather command tooltip (#33130)
IProduceWidgets [Sun, 10 Nov 2024 04:26:51 +0000 (23:26 -0500)]
tweak: weather command tooltip (#33130)

clear weather tip

14 months agoRemoved bola stam damage (#32989)
Armok [Sun, 10 Nov 2024 03:32:54 +0000 (20:32 -0700)]
Removed bola stam damage (#32989)

14 months agoUpdate Credits (#33237)
github-actions[bot] [Sun, 10 Nov 2024 00:46:58 +0000 (01:46 +0100)]
Update Credits (#33237)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
14 months agoAutomatic changelog update
PJBot [Sat, 9 Nov 2024 19:30:38 +0000 (19:30 +0000)]
Automatic changelog update

14 months agoIntellicards now have a doAfter. (#33198)
ScarKy0 [Sat, 9 Nov 2024 19:29:29 +0000 (20:29 +0100)]
Intellicards now have a doAfter. (#33198)

* init

* cleanup

* Oops! Forgot something

* addressing changes

* guh

* guh 2.0

* some cleanup

* all bless the intellicard

* Yippee

* small locale thing

* changes + small bugfix

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
14 months agoThe Jumpsuit Re-Detailening (#33096)
Flareguy [Sat, 9 Nov 2024 05:56:16 +0000 (23:56 -0600)]
The Jumpsuit Re-Detailening (#33096)

* jumpsuit detailening

* jumpskirt stuff

* meta.json

* update meta.json

* meta.json fix fix

* meta.json fix fix fix

14 months agoAdd a Walking alert (#32954)
SlamBamActionman [Sat, 9 Nov 2024 00:28:24 +0000 (01:28 +0100)]
Add a Walking alert (#32954)

* Initial commit

* Review feedback changes

* ProtoId

* TempCommit

* First attempt to have client alerts

* Review changes

14 months agoLabel workflow - staging (#33221)
Errant [Fri, 8 Nov 2024 21:59:38 +0000 (22:59 +0100)]
Label workflow - staging (#33221)

14 months agoLabel workflow - stable (#33220)
Errant [Fri, 8 Nov 2024 21:59:27 +0000 (22:59 +0100)]
Label workflow - stable (#33220)

14 months agoAutomatic changelog update
PJBot [Fri, 8 Nov 2024 14:51:26 +0000 (14:51 +0000)]
Automatic changelog update

14 months agodark green jumpsuit recolor, casual green jumpsuits added (#31710)
Boaz1111 [Fri, 8 Nov 2024 14:50:14 +0000 (15:50 +0100)]
dark green jumpsuit recolor, casual green jumpsuits added (#31710)

* green

* fix material arbitrage

* lighter

14 months agoStable Merge (#33218)
Jezithyr [Fri, 8 Nov 2024 11:46:22 +0000 (03:46 -0800)]
Stable Merge (#33218)

14 months agocham projector fixes/rewrite (#27111)
deltanedas [Fri, 8 Nov 2024 11:15:41 +0000 (11:15 +0000)]
cham projector fixes/rewrite (#27111)

* cant disguise to thing in a container

* copy cigarette visualiser

* prevent aghost throwing an error

* make disguises die in space

* fuck it rewrite it to not use polymorph

* fix action troll

* oop

* add vebr

* add access to the components

* 2/3

* fix

* relay damage from disguise to user

* fix integrity

* :trollface:

* :trollface:

* m

* kill integrity

* fix a bug

* review

* remove them from component

* relay flash effect to the disguise

* fix icon being weird

* change method since multiple systems cant handle same network event

* :trollface:

* actually network Disguise real

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
14 months agopass Actor to cartridge messages (#33210)
deltanedas [Fri, 8 Nov 2024 09:38:41 +0000 (09:38 +0000)]
pass Actor to cartridge messages (#33210)

* pass Actor to cartridge messages

* NonSerialized gaming

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
14 months agoFix cursed mask bug (#33014)
FN [Fri, 8 Nov 2024 02:59:05 +0000 (09:59 +0700)]
Fix cursed mask bug (#33014)

* One line fix

* Removed redundant using

* Allocation improvement

14 months agoFix research disk crash (#33205)
SolStar [Fri, 8 Nov 2024 00:29:03 +0000 (19:29 -0500)]
Fix research disk crash (#33205)

* Fix reserach disk crash

* remove extra whitespace

* removed args.handled where args are not handled

14 months agofix invalids core (#33215)
Emisse [Thu, 7 Nov 2024 23:23:28 +0000 (16:23 -0700)]
fix invalids core (#33215)

fix invalids

14 months agoCore Station: Telecoms air alarm connection to atmos devices (#33214)
scrivoy [Thu, 7 Nov 2024 23:18:12 +0000 (00:18 +0100)]
Core Station: Telecoms air alarm connection to atmos devices (#33214)

link air alarm in coms room

14 months agoAutomatic changelog update
PJBot [Thu, 7 Nov 2024 22:03:35 +0000 (22:03 +0000)]
Automatic changelog update

14 months agoFixes Lambordeere bolt buttons not being connected (#33065)
PopGamer46 [Thu, 7 Nov 2024 22:02:24 +0000 (23:02 +0100)]
Fixes Lambordeere bolt buttons not being connected (#33065)

* fix

* oops, used savemap instead of savegrid

14 months agoMeta map: remove arrivals chair, changed maints shotgun to beanbag rounds (#32981)
K-Dynamic [Thu, 7 Nov 2024 22:01:57 +0000 (10:01 +1200)]
Meta map: remove arrivals chair, changed maints shotgun to beanbag rounds (#32981)

remove chair + changed maints db to rubber

14 months agoCog update (fixes) (#33202)
Spessmann [Thu, 7 Nov 2024 22:01:35 +0000 (14:01 -0800)]
Cog update (fixes) (#33202)

fixed cog again

14 months agoAI can now speak once more. (#33196)
ScarKy0 [Thu, 7 Nov 2024 10:25:16 +0000 (11:25 +0100)]
AI can now speak once more. (#33196)

Yippee

15 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 14:40:22 +0000 (14:40 +0000)]
Automatic changelog update

15 months agoChanges to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
SlamBamActionman [Wed, 6 Nov 2024 14:39:16 +0000 (15:39 +0100)]
Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)

* Initial commit

* Change burst fire variable to be a set value rather than a multiplier

15 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 14:28:17 +0000 (14:28 +0000)]
Automatic changelog update

15 months agoRework the Flare Gun & add a Security Shell Gun. (#32829)
BramvanZijp [Wed, 6 Nov 2024 14:27:10 +0000 (15:27 +0100)]
Rework the Flare Gun & add a Security Shell Gun. (#32829)

* Rework flaregun and add security shell gun

* Make flare gun twice as likely to appear in emergency lockers

* Security shell gun can now fire lethal shells like the flare gun used to be able to.

* Rebalance the sec shell gun material cost to primarily be steel instead of plastic

* Define the ShellShotgunLight tag in tags.yml

* Leave the no lethal shells for normal flareguns to a different PR.

* Move a comment to re-run checks.

* Bye bye lethal shells from plastic guns.

* Fix weird whitespace issue.

* Make the sec shell gun inherit the normal flare gun.

* Remove the rack verb and update the sec shell gun description

* Remove the ability to fire lethals from flare guns, pending blowing up the gun

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
15 months agomake admeme mouse eternally hungry and thirsty by increasing decay rate (#33153)
Plykiya [Wed, 6 Nov 2024 14:19:02 +0000 (06:19 -0800)]
make admeme mouse eternally hungry and thirsty by increasing decay rate (#33153)

* make admeme mouse eternally hungry and thirsty by increasing decay rate

* no starving slowdown, fix unnecessary declarations

* REVERTUS DELETUS

15 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 13:21:12 +0000 (13:21 +0000)]
Automatic changelog update

15 months agoremove wanted list cartridge from captain PDA (#33084)
slarticodefast [Wed, 6 Nov 2024 13:20:05 +0000 (14:20 +0100)]
remove wanted list cartridge from captain PDA (#33084)

remove wanted list from captain PDA

15 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 03:30:07 +0000 (03:30 +0000)]
Automatic changelog update

15 months agoFix AI in Intelicard can see through walls (#33177)
Baptr0b0t [Wed, 6 Nov 2024 03:28:58 +0000 (04:28 +0100)]
Fix AI in Intelicard can see through walls (#33177)

setdrawfov added

15 months agofix artifact debug assert (#33171)
slarticodefast [Tue, 5 Nov 2024 22:12:35 +0000 (23:12 +0100)]
fix artifact debug assert (#33171)

* fix artifact debug assert

* do the same for EffectBigIron

* 1 tab less

15 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 18:19:35 +0000 (18:19 +0000)]
Automatic changelog update

15 months agoDon't show Reinforcement codewords on round end (#33181)
Errant [Tue, 5 Nov 2024 18:18:28 +0000 (19:18 +0100)]
Don't show Reinforcement codewords on round end (#33181)

Don't show unused codeword sets

15 months agoHOTFIX latejoin traitor activations (#33180)
Errant [Tue, 5 Nov 2024 18:03:14 +0000 (19:03 +0100)]
HOTFIX latejoin traitor activations (#33180)

15 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 16:59:31 +0000 (16:59 +0000)]
Automatic changelog update

15 months agoHunger and thirst huds fix (#32832)
Kirus59 [Tue, 5 Nov 2024 16:58:23 +0000 (19:58 +0300)]
Hunger and thirst huds fix (#32832)

* Hunger and thirst huds fix

* delete poor caching

15 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 00:13:37 +0000 (00:13 +0000)]
Automatic changelog update

15 months agoFix DisplayVotes doing nothing for a vote (#33170)
DrSmugleaf [Tue, 5 Nov 2024 00:12:29 +0000 (16:12 -0800)]
Fix DisplayVotes doing nothing for a vote (#33170)

15 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 11:24:18 +0000 (11:24 +0000)]
Automatic changelog update

15 months agoAdd Silicon Law cues to Every method a Silicon can have their laws change (#32887)
Zachary Higgs [Mon, 4 Nov 2024 11:23:12 +0000 (07:23 -0400)]
Add Silicon Law cues to Every method a Silicon can have their laws change  (#32887)

* Silicon Law Sound cue refactor

- Added CueEntityMind to Silicon Law system to more uniformally
send sounds to minds

- Switch all previous MindPlaySound to instead call to the new method

* Change SiliconLawEui to cue the mind

* CR: TryGetComponent and Change the Documentation

- Remove GetComponentOrNull for  _entityManager.TryGetComponent

- Change SiliconLawProviderComponent.LawUploadSound to be more general
rather than just referencing lawboards

* Update Content.Server/Silicons/Laws/SiliconLawEui.cs

* Update Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs

* Silicon-law-cue-refactor - CR:

- Roll the cuing into NotifyLawsChanged via an optional variable for the
cue

- Modify "SetLaws" to take in an optional soundProvider for the cue

- modify Emagged, Ion, Eui and SetLaws to instead send the sound cue via
NotifyLawsChanged

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
15 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 03:34:57 +0000 (03:34 +0000)]
Automatic changelog update

15 months agoFix: Web Clothing Butcher Issues (#33121)
Preston Smith [Mon, 4 Nov 2024 03:33:51 +0000 (21:33 -0600)]
Fix: Web Clothing Butcher Issues (#33121)

* Make boot web cost equal to one cloth

* Make boots and coat butcher into web

* Remove unneeded default

15 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 03:25:28 +0000 (03:25 +0000)]
Automatic changelog update

15 months agomake emergency lights (de)constructable (#32945)
Boolean-Buckeye [Mon, 4 Nov 2024 03:24:22 +0000 (21:24 -0600)]
make emergency lights (de)constructable (#32945)

* add an emergency light node to the LightFixture construction graph
* add a recipe entry to the construction menu for emergency light
* make emergency light entity at the emergency light node on the graph
* Make emergency light destroy to 1 steel and 1 glass shard to match
  the construction recipe

Co-authored-by: BooleanBuckeye <booleanbuckeye@gmail.com>
15 months agoMade the SpeciesChange mutation no longer transfer with Sterile Swabs. (#33126)
Tr1bute [Mon, 4 Nov 2024 03:09:07 +0000 (04:09 +0100)]
Made the SpeciesChange mutation no longer transfer with Sterile Swabs. (#33126)

Made the SpeciesChange mutation no longer persist.

There was an issue where swabbing a mutated plant species: I.e Blood Tomato to a regular Tomato sapling would transfer the species mutation. It would not actually get the effect, which is probably why it went under the radar. This change makes it so that the SpeciesChange mutation cannot be transferred via swabbing.

15 months agofix: Remove duplicate light blue towel from misc loadout (#33145)
Michael Krebs [Mon, 4 Nov 2024 03:06:52 +0000 (22:06 -0500)]
fix: Remove duplicate light blue towel from misc loadout (#33145)

remove duplicate towel from misc loadout

15 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 00:57:47 +0000 (00:57 +0000)]
Automatic changelog update

15 months agoAdded Popup for the Ligneous plant mutation when using hands. (#33136)
Tr1bute [Mon, 4 Nov 2024 00:56:41 +0000 (01:56 +0100)]
Added Popup for the Ligneous plant mutation when using hands. (#33136)

* Added Popup for the Ligneous plant mutation when using hands.

There was some confusion for players with the Ligneous mutation which makes the plant harvestable only with sharp tools. Adding a popup with the message "The plant is too tough." to give them a hint to use something other than just their hands.

I decided to only put the message when attempting to harvest using hands, as the intent is clear that the player just wanted to harvest, but wasn't able to. Using any other tools like a crowbar or a screwdriver will not trigger the popup.

* Update Resources/Locale/en-US/botany/components/plant-holder-component.ftl

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
15 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 00:50:49 +0000 (00:50 +0000)]
Automatic changelog update

15 months agoCollapsible ghost roles menu (#32717)
MilenVolf [Mon, 4 Nov 2024 00:49:42 +0000 (03:49 +0300)]
Collapsible ghost roles menu (#32717)

* Make ghost roles collapsible

* Save `BodyVisible` state of each `Collapsible` box

* Make ghost role collapsible only when group has more than 1 role

* Make it a little prettier

* Make only ghost role buttons collapsible

* Apply requested changes

* Typo

* Small cleanup

* Store in list, instead of iterating

* Make unique ids more unique

* Move it out of the cycle

* Make _collapsibleBoxes into dictionary and use key instead of Collapsible boxes names

Added TODO. So after the problem will be fixed in `GhostRolesEui`, it should be mirrored and fixed here too.

* Put TODO in GhostRolesEui. I guess Issue must be made for this

* Use HashSet instead of Dictionary as suggested. Invert the HashSet, so being present means it uncollapsed

I decided to invert HashSet to _uncollapsedStates, because players surely will have more collapsed buttons than opened, so we optimise memory usage a little bit.

* Remove extra space from ghost roles window

* Add buttons stretching. Size 3:1

15 months agoAutomatic changelog update
PJBot [Sun, 3 Nov 2024 11:26:38 +0000 (11:26 +0000)]
Automatic changelog update

15 months agoBugfix: Wielding now uses identity system. (#33134)
Plykiya [Sun, 3 Nov 2024 11:25:30 +0000 (03:25 -0800)]
Bugfix: Wielding now uses identity system. (#33134)

Make wielding system use identity

15 months agoUpdate Credits (#33125)
github-actions[bot] [Sun, 3 Nov 2024 01:21:44 +0000 (02:21 +0100)]
Update Credits (#33125)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
15 months agoFix broken computer white shadows (#33103)
Flareguy [Sat, 2 Nov 2024 23:16:18 +0000 (18:16 -0500)]
Fix broken computer white shadows (#33103)

fix broken computer white shadows

15 months agoDelete conveyor_old.rsi (#33102)
Flareguy [Sat, 2 Nov 2024 22:23:40 +0000 (17:23 -0500)]
Delete conveyor_old.rsi (#33102)

15 months agoCombat and survival knife storage/inhand sprites (#33111)
RiceMar1244 [Sat, 2 Nov 2024 19:55:15 +0000 (15:55 -0400)]
Combat and survival knife storage/inhand sprites (#33111)

* Adds storage sprites for combat knife and survival knife. Replaces inhand sprites.

* Fixes meta.json copyright

15 months agochange ShowHealthBars and ShowHealthIcons to use protoId (#32355)
Milon [Sat, 2 Nov 2024 16:59:38 +0000 (17:59 +0100)]
change ShowHealthBars and ShowHealthIcons to use protoId (#32355)

use protoId

15 months agoHotfix add debug info to traitor activation (#33119)
Errant [Sat, 2 Nov 2024 16:49:44 +0000 (17:49 +0100)]
Hotfix add debug info to traitor activation (#33119)

* Add debug messages to traitor activation

* more debug

15 months agoCardboard Box Capacity 4 -> 5 (#32743)
Scribbles0 [Sat, 2 Nov 2024 16:21:35 +0000 (09:21 -0700)]
Cardboard Box Capacity 4 -> 5 (#32743)

* capacity upgrade

* comment update

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 15:13:31 +0000 (15:13 +0000)]
Automatic changelog update

15 months agoAdds headphones to loadouts (#33067)
joshepvodka [Sat, 2 Nov 2024 15:12:25 +0000 (12:12 -0300)]
Adds headphones to loadouts (#33067)

added headphones to trinkets

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 15:05:28 +0000 (15:05 +0000)]
Automatic changelog update

15 months agoIntercoms and Radios both pick up proximate speech (#32737)
Centronias [Sat, 2 Nov 2024 15:04:22 +0000 (08:04 -0700)]
Intercoms and Radios both pick up proximate speech (#32737)

* Deduping of recent messages should consider the channel it's being sent to

* rerun actions

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:25:14 +0000 (13:25 +0000)]
Automatic changelog update

15 months agoclean up tools lathe recipes (#31521)
deltanedas [Sat, 2 Nov 2024 13:24:08 +0000 (13:24 +0000)]
clean up tools lathe recipes (#31521)

* clean up tools lathe recipes

* add medical and cooking tools

* add result

* add result to others

* review

* engine

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:22:16 +0000 (13:22 +0000)]
Automatic changelog update

15 months agoAllow for the ai's laws to be changed from its core and eye (#32461)
nikthechampiongr [Sat, 2 Nov 2024 13:21:10 +0000 (15:21 +0200)]
Allow for the ai's laws to be changed from its core and eye (#32461)

* Allow for the ai's laws to be changed from its core and eye

* Address reviews

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:20:40 +0000 (13:20 +0000)]
Automatic changelog update

15 months agoAdds a new AME sound effect! (#33097)
AftrLite [Sat, 2 Nov 2024 13:19:33 +0000 (02:19 +1300)]
Adds a new AME sound effect! (#33097)

* Changes the AME sound effect to not be the default MetalThud.

* Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing!

* Attribution and licensing, as requsted by deathride58

* Fixes the high-pitched squeak audible to some people!

* Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 10:08:58 +0000 (10:08 +0000)]
Automatic changelog update

15 months agoService workers antagonist fix. (#31359)
Ubaser [Sat, 2 Nov 2024 10:07:51 +0000 (21:07 +1100)]
Service workers antagonist fix. (#31359)

* add

* Revert "add"

This reverts commit 25da34b0fead5812fe5800c9bf5dd7b10ef48d7d.

* antagonism allowed:tm:

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:54:25 +0000 (09:54 +0000)]
Automatic changelog update

15 months agoHasten handcraft gauze recipe & decrease techfab gauze cost (#32744)
K-Dynamic [Sat, 2 Nov 2024 09:53:18 +0000 (21:53 +1200)]
Hasten handcraft gauze recipe & decrease techfab gauze cost (#32744)

* med lathe gauze price reduction

* gauze craft doafter time

* 3 second doafter craft

15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:52:51 +0000 (09:52 +0000)]
Automatic changelog update

15 months agoPills are explosion resistant (partially reverts #15851) (#32458)
K-Dynamic [Sat, 2 Nov 2024 09:51:44 +0000 (21:51 +1200)]
Pills are explosion resistant (partially reverts #15851) (#32458)

* idk how to revert a pr so I just deleted some lines

* pill destructible with explosion resistance

* comment for explosion resist

* "and" to "but"

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
15 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:30:23 +0000 (09:30 +0000)]
Automatic changelog update

15 months agoAdd on-call functionality for adminning (#30443)
metalgearsloth [Sat, 2 Nov 2024 09:29:16 +0000 (20:29 +1100)]
Add on-call functionality for adminning (#30443)

* Add on-call functionality for adminning

The first time an ahelp gets SOS it gets relayed to the specified channel with the specified ping. Every time after that it doesn't until it gets a non-SOS response received.

* Remove redundant name

Pretty sure this already gets chucked on the name of the msg itself I think it just didn't show in screenshot because they were subsequent.

* Update Content.Server/Administration/Systems/BwoinkSystem.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>