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git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Tue, 16 Apr 2024 20:18:12 +0000 (20:18 +0000)]
Automatic changelog update
Mr. 27 [Tue, 16 Apr 2024 20:17:06 +0000 (16:17 -0400)]
Fix senior ID cards and other loadout shit (#27017)
* remove senior backpacks
* fix ID cards
* Update atmospheric_technician.yml
PJBot [Tue, 16 Apr 2024 19:57:43 +0000 (19:57 +0000)]
Automatic changelog update
Vasilis [Tue, 16 Apr 2024 19:56:37 +0000 (21:56 +0200)]
Add changelog for loadouts (#27020)
PJBot [Tue, 16 Apr 2024 18:49:45 +0000 (18:49 +0000)]
Automatic changelog update
tosatur [Tue, 16 Apr 2024 18:48:38 +0000 (04:48 +1000)]
Reduce clown snore volume (#27012)
* reduced gain by 25dB
* changed volume again
---------
Co-authored-by: Martin Petkovski <63034378+martin69420@users.noreply.github.com>
metalgearsloth [Tue, 16 Apr 2024 14:44:16 +0000 (00:44 +1000)]
Fix starting gear (#27008)
Slight blunder on the loadout prototype being used and all the names aligning means playtesting didn't catch it earlier.
Ideally player spawning code wouldn't have sucked so I could add tests like I wanted but it is what it is.
metalgearsloth [Tue, 16 Apr 2024 12:57:43 +0000 (22:57 +1000)]
Loadouts redux (#25715)
* Loadouts redux
* Loadout window mockup
* More workout
* rent
* validation
* Developments
* bcs
* More cleanup
* Rebuild working
* Fix model and loading
* obsession
* efcore
* We got a stew goin
* Cleanup
* Optional + SeniorEngineering fix
* Fixes
* Update science.yml
* add
add
* Automatic naming
* Update nukeops
* Coming together
* Right now
* stargate
* rejig the UI
* weh
* Loadouts tweaks
* Merge conflicts + ordering fix
* yerba mate
* chocolat
* More updates
* Add multi-selection support
* test
h
* fikss
* a
* add tech assistant and hazard suit
* huh
* Latest changes
* add medical loadouts
* and science
* finish security loadouts
* cargo
* service done
* added wildcards
* add command
* Move restrictions
* Finalising
* Fix existing work
* Localise next batch
* clothing fix
* Fix storage names
* review
* the scooping room
* Test fixes
* Xamlify
* Xamlify this too
* Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* ben
* Margins
---------
Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com>
Co-authored-by: Mr. 27 <koolthunder019@gmail.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
metalgearsloth [Tue, 16 Apr 2024 12:42:53 +0000 (22:42 +1000)]
Update submodule to 218.1.0 (#26997)
Velcroboy [Tue, 16 Apr 2024 04:34:35 +0000 (23:34 -0500)]
Add QM maintenance airlock (#26982)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
Leon Friedrich [Tue, 16 Apr 2024 04:26:47 +0000 (16:26 +1200)]
Give names to solution & identity entities (#26993)
Leon Friedrich [Tue, 16 Apr 2024 04:26:32 +0000 (16:26 +1200)]
Fix some TryGetMind overrides relying on player data (#26992)
* Fix some TryGetMind overrides relying on player data
* A
* Rider has bamboozled me
* Update `data.Mind` before attaching to entity.
PJBot [Mon, 15 Apr 2024 22:23:23 +0000 (22:23 +0000)]
Automatic changelog update
Velcroboy [Mon, 15 Apr 2024 22:22:16 +0000 (17:22 -0500)]
Fix some airlocks with multiple access types (#26980)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
MilenVolf [Mon, 15 Apr 2024 11:53:22 +0000 (14:53 +0300)]
Fix dragon slowdown on damage (#26975)
Fix dragon slow on damage
Whisper [Mon, 15 Apr 2024 05:04:15 +0000 (01:04 -0400)]
Mobs burn to ashes on excessive heat damage (#26971)
* mobs burn to ashes on excessive heat damage
* remove comment, remove random lines I didn't mean to add
* combine code into behavior
* clean unused
* fix namespace
* drop next to
* fix spawn entities behavior spawning entities outside container
Hannah Giovanna Dawson [Mon, 15 Apr 2024 01:53:22 +0000 (02:53 +0100)]
SS14-26950 Fix Waddling During Improper States (#26965)
* SS14-26950 Fix Waddling During Improper States
Fix some states when a clown can waddle when no clown should be able to waddle, no-matter their clowning powers.
1. You cannot waddle whilst weightless
2. You cannot waddle whilst stunned
3. You cannot waddle whilst slowed down due to stam damage
4. You cannot waddle whilst you're knocked down
5. You cannot waddle whilst you're buckled
6. You cannot waddle whilst crit
7. You cannot waddle whilst dead
There's some argument for being able to waddle whilst on the floor
and doing some bizarre floor-humping exercise but I'm not coding an animation layer system just to handle clowns doing the worm.
* Use a nicer "can move" check
PJBot [Mon, 15 Apr 2024 01:29:04 +0000 (01:29 +0000)]
Automatic changelog update
no [Mon, 15 Apr 2024 01:27:58 +0000 (03:27 +0200)]
Fix StepTrigger blacklist not working (#26968)
HS [Mon, 15 Apr 2024 00:38:13 +0000 (03:38 +0300)]
meatWall incorrect node fixed (#26966)
changed node in construction meatWall
deltanedas [Mon, 15 Apr 2024 00:11:28 +0000 (00:11 +0000)]
nerf incendiary grenade (#26959)
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Sun, 14 Apr 2024 22:27:52 +0000 (22:27 +0000)]
Automatic changelog update
Token [Sun, 14 Apr 2024 22:26:46 +0000 (03:26 +0500)]
Make lockers can be deconstructed only when unlocked now (#26961)
* Fix lockers are not deconstrucable now
Lockers are was deconstructable event when they closed and you didn't have access to them. In short - get stuff by 5 seconds, 5 sec it's time to screw down any locker, except LockerBaseSecure one
* Revert un-destructable lockers fix
Make lockers destructable again
* Fix lockers that deconstructable only when unlocked now
lzk [Sun, 14 Apr 2024 21:53:45 +0000 (23:53 +0200)]
Fix rubber hammer being unshaded (#26956)
PJBot [Sun, 14 Apr 2024 20:05:12 +0000 (20:05 +0000)]
Automatic changelog update
beck-thompson [Sun, 14 Apr 2024 20:04:05 +0000 (13:04 -0700)]
Fixed cybersun pen attacking noise (#26951)
* Uupdated the cyberpen
* Updated noise
* Removed flashlight
Ed [Sun, 14 Apr 2024 14:26:28 +0000 (17:26 +0300)]
Rotate and Offset station CCVar nuke (#26175)
* no content
* add noRot to Europa
* bruh. and this
* yay
* fix
ilya.mikheev.coder [Sun, 14 Apr 2024 13:33:04 +0000 (15:33 +0200)]
Use round time instead of server time for criminal history (#26949)
make criminal records computer use round time for history instead of the server time
PJBot [Sun, 14 Apr 2024 12:14:00 +0000 (12:14 +0000)]
Automatic changelog update
Hannah Giovanna Dawson [Sun, 14 Apr 2024 12:12:54 +0000 (13:12 +0100)]
Clown shoes make you waddle, as God intended (#26338)
* Clown shoes make you waddle, as God intended
* OOPS
* Toned down, client system name fix
* Tidy namespacing for @deltanedas
* Refactor to handle prediction better, etc.
* Resolve PR comments.
Froffy025 [Sun, 14 Apr 2024 10:16:23 +0000 (06:16 -0400)]
Wield recoil components (#26915)
* WieldRecoilComponents
* WieldRecoilComponents
* Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
* Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs
---------
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Pieter-Jan Briers [Sun, 14 Apr 2024 10:13:29 +0000 (12:13 +0200)]
Game server admin API (#26880)
* Reapply "Game server api" (#26871)
This reverts commit
3aee19792391cbfb06edb65d6f16f77da0f36f13 .
* Rewrite 75% of the code it's good now
PJBot [Sun, 14 Apr 2024 08:55:46 +0000 (08:55 +0000)]
Automatic changelog update
Tyzemol [Sun, 14 Apr 2024 08:54:40 +0000 (13:54 +0500)]
Add character sheets to board game crate (#26926)
add character sheets to board game crate
PJBot [Sun, 14 Apr 2024 08:54:03 +0000 (08:54 +0000)]
Automatic changelog update
Mr. 27 [Sun, 14 Apr 2024 08:52:57 +0000 (04:52 -0400)]
make holoparasites actually holographic (#26862)
it's over
PJBot [Sun, 14 Apr 2024 08:52:13 +0000 (08:52 +0000)]
Automatic changelog update
BramvanZijp [Sun, 14 Apr 2024 08:51:07 +0000 (10:51 +0200)]
WT550 Buffs + Burst Mode for WT550 & C-20R (#26886)
* Slightly increased WT550 Firerate, drastically reduced recoil, and given it the option to fire in 5 round bursts.
* Given the C-20 a 5 round burst aswell
PJBot [Sun, 14 Apr 2024 08:42:45 +0000 (08:42 +0000)]
Automatic changelog update
Flareguy [Sun, 14 Apr 2024 08:41:39 +0000 (03:41 -0500)]
Greyscale color clothing (#26943)
* greyscales color gloves, color jumpsuits, and shoes
* remove popbob
* fix test fails
metalgearsloth [Sun, 14 Apr 2024 07:10:37 +0000 (17:10 +1000)]
Fix options menu crashing in replays (#26911)
Not having the nullable set properly is annoying but fixing that would probably be a significant amount of work.
Pieter-Jan Briers [Sun, 14 Apr 2024 05:39:43 +0000 (07:39 +0200)]
Fix database round start date issues (#26838)
How can ONE DATABASE COLUMN have so many cursed issues I don't know, but it certainly pissed off the devil in its previous life.
The start_date column on round entities in the database was added by https://github.com/space-wizards/space-station-14/pull/21153. For some reason, this PR gave the column a nonsensical default value instead of making it nullable. This default value causes the code from #25280 to break. It actually trips an assert though that's not what the original issue report ran into.
This didn't get noticed on wizden servers because we at some point backfilled the start_date column based on the stored admin logs.
So I change the database model to make this column nullable, updated the C# code to match, and made the existing migration set the invalid values to be NULL instead. Cool.
Wait how's SQLite handle in this scenario anyways? Well actually turns out the column was *completely broken* in the first place!
The code for inserting into the round table was copy pasted between SQLite and PostgreSQL, with the only difference being that the SQLite key manually assigned the primary key instead of letting SQLite AUTOINCREMENT it. And then the code to give a start_date value was only added to the PostgreSQL version (which is actually in the base class already). So for SQLite that column's been filled up with the same invalid default the whole time.
Why was the code manually assigning a PK? I checked the SQLite docs for AUTOINCREMENT[1], and the behavior seems appropriate.
I removed the SQLite-specific code path and it just seems to work regardless. The migration just sets the old values to NULL too.
BUT WAIT, THERE'S MORE!
Turns out just doing the migration on SQLite is a pain in the ass! EF Core has to create a new table to apply the nullability change, because SQLite doesn't support proper ALTER COLUMN. This causes the generated SQL commands to be weird and the UPDATE for the migration goes BEFORE the nullability change... I ended up having to make TWO migrations for SQLite. Yay.
Fixes #26800
[1]: https://www.sqlite.org/autoinc.html
PJBot [Sun, 14 Apr 2024 05:36:41 +0000 (05:36 +0000)]
Automatic changelog update
Terraspark4941 [Sun, 14 Apr 2024 05:35:35 +0000 (10:35 +0500)]
Autism pins! (#25597)
* hee hee he ha ha
* added gold varients, forgive me for my spritework
* maints loot, copying from past PRs
* Trying to fix RSI
* speedran these sprites in break time, pictures will be later
* Fixed/Tweaked glows
* consensus
* gregregation
* dam copiryte
* oops i forgot to delete 2 fields hope this works
metalgearsloth [Sun, 14 Apr 2024 05:05:35 +0000 (15:05 +1000)]
Update submodule to 218.0.0 (#26945)
Tayrtahn [Sun, 14 Apr 2024 03:42:45 +0000 (23:42 -0400)]
Add two-message overload to PopupPredicted (#26907)
Added two-message overload to PopupPredicted
PJBot [Sun, 14 Apr 2024 03:40:08 +0000 (03:40 +0000)]
Automatic changelog update
DrSmugleaf [Sun, 14 Apr 2024 03:39:22 +0000 (20:39 -0700)]
Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)
* Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled
* merge conflicts
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Verm [Sun, 14 Apr 2024 03:39:02 +0000 (22:39 -0500)]
You can now see paper on crates (with color!) (#26834)
* Implement changes on not-cooked branch
* Made it work
* Fix update appearance calls
* Fix extra indents, clean-up code, fix tests hopefully
* Fix hammy cagecrate
* Fix messing up the yml, add artifact crate specific labels back in
* Visual Studio hates yml, sad
* Seperate the colors for cargonia
* sorry json
* make label move with artifact door
* Apply suggestion changes
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Fix remaining crate offsets, add a few for livestock and graves (why are you labeling graves) and coffin label sprites (why are you labeling coffins??)
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
PJBot [Sun, 14 Apr 2024 03:18:23 +0000 (03:18 +0000)]
Automatic changelog update
DrSmugleaf [Sun, 14 Apr 2024 03:17:17 +0000 (20:17 -0700)]
Fix rockets and lasers looking like they have nothing loaded (#26933)
PJBot [Sun, 14 Apr 2024 03:13:44 +0000 (03:13 +0000)]
Automatic changelog update
GreaseMonk [Sun, 14 Apr 2024 03:12:38 +0000 (05:12 +0200)]
Add Ability to stop sound when MobState is Dead (#26905)
* Add stopsWhenEntityDead to sound components
* Convert component
* Review
* Fix dupe sub
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Sun, 14 Apr 2024 03:07:14 +0000 (13:07 +1000)]
Fix standart -> standard and dressfilled test fail (#26942)
Fix standart -> standard
chromiumboy [Sun, 14 Apr 2024 03:01:01 +0000 (22:01 -0500)]
Bug fix: Force cancellation of RCD constructions if the construction type is changed (#26935)
Force cancellation of RCD constructions if the construction type is changed
PJBot [Sun, 14 Apr 2024 02:52:30 +0000 (02:52 +0000)]
Automatic changelog update
superjj18 [Sun, 14 Apr 2024 02:51:24 +0000 (22:51 -0400)]
Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. (#26939)
* Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai.
* Update Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
PJBot [Sun, 14 Apr 2024 02:20:49 +0000 (02:20 +0000)]
Automatic changelog update
Tayrtahn [Sun, 14 Apr 2024 02:19:42 +0000 (22:19 -0400)]
Fix cryostorage identifying unknown characters as captain (#26927)
Fixed cryostorage getting captain's record for unknown jobs.
Also localized Unknown job string.
github-actions[bot] [Sun, 14 Apr 2024 01:46:55 +0000 (21:46 -0400)]
Update Credits (#26938)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sat, 13 Apr 2024 20:50:08 +0000 (20:50 +0000)]
Automatic changelog update
Boaz1111 [Sat, 13 Apr 2024 20:49:02 +0000 (22:49 +0200)]
Fix for the salvage ice labs map. (#26928)
* done
* more work
PJBot [Sat, 13 Apr 2024 15:37:11 +0000 (15:37 +0000)]
Automatic changelog update
TsjipTsjip [Sat, 13 Apr 2024 15:36:33 +0000 (17:36 +0200)]
Replace SetDamage call with TryChangeDamage in ImmovableRodSystem.cs (#26902)
ShadowCommander [Sat, 13 Apr 2024 15:36:05 +0000 (08:36 -0700)]
Fix pulling a new entity when already pulling an entity (#26499)
Fix pulling when already pulling
The TryStopPull were failing due to wrong arguments provided.
Replacing the virtual item in hand with a different pull was failing due to the hand not being cleared.
Fix stop pulling checks that had the wrong variables provided.
VirtualItems are already queue deleted at the end of HandleEntityRemoved.
FungiFellow [Sat, 13 Apr 2024 15:35:10 +0000 (10:35 -0500)]
Removed Salv Borg Crusher Dagger (#26865)
PJBot [Sat, 13 Apr 2024 15:26:59 +0000 (15:26 +0000)]
Automatic changelog update
keronshb [Sat, 13 Apr 2024 15:26:51 +0000 (11:26 -0400)]
Fixes polymorph cooldowns (#26914)
fixes polymorph cooldowns
DrSmugleaf [Sat, 13 Apr 2024 15:26:25 +0000 (08:26 -0700)]
Fix guns that spawn without a magazine looking like they have one (#26922)
DrSmugleaf [Sat, 13 Apr 2024 15:25:53 +0000 (08:25 -0700)]
Fix incorrect "Cycled" and "Bolted" popups when (un)wielding a gun (#26924)
PJBot [Sat, 13 Apr 2024 02:37:34 +0000 (02:37 +0000)]
Automatic changelog update
Vasilis [Sat, 13 Apr 2024 02:36:28 +0000 (04:36 +0200)]
Uncooked animal proteins is safe for animal stomachs only (#26906)
Uncooked animal proteins is safe for animal stomachs
PJBot [Sat, 13 Apr 2024 01:47:08 +0000 (01:47 +0000)]
Automatic changelog update
osjarw [Sat, 13 Apr 2024 01:46:00 +0000 (04:46 +0300)]
Fixed magboot activation distance (#26912)
DrSmugleaf [Fri, 12 Apr 2024 23:22:07 +0000 (16:22 -0700)]
Fix the stripping menu being openable without StrippingComponent (#26908)
TsjipTsjip [Fri, 12 Apr 2024 20:47:44 +0000 (22:47 +0200)]
Health analyzer UI unit correction (#26903)
Correct Kelvin displayed on health analyzer UI, use T0C constant.
PJBot [Fri, 12 Apr 2024 08:03:12 +0000 (08:03 +0000)]
Automatic changelog update
Ko4ergaPunk [Fri, 12 Apr 2024 08:02:06 +0000 (11:02 +0300)]
Strobes added (#26083)
* Done
* Adds new
* empty
* attributions
* empty
* strobe admin deleted
PJBot [Fri, 12 Apr 2024 07:16:10 +0000 (07:16 +0000)]
Automatic changelog update
deltanedas [Fri, 12 Apr 2024 07:15:04 +0000 (07:15 +0000)]
Sterile swab dispenser instead of box (#24986)
* sterile swab dispenser
* trust
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Nemanja [Fri, 12 Apr 2024 07:07:25 +0000 (03:07 -0400)]
uplink and store freshening (#26444)
* uplink and store freshening
* more
* im gonna POOOOOOGGGGGGG
* we love it
Velcroboy [Fri, 12 Apr 2024 07:04:35 +0000 (02:04 -0500)]
Add drink container suffixes (#26835)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
PJBot [Fri, 12 Apr 2024 06:59:08 +0000 (06:59 +0000)]
Automatic changelog update
Token [Fri, 12 Apr 2024 06:58:02 +0000 (11:58 +0500)]
NoticeBoard is craftable now (#26847)
* NoticeBoard is craftable now
* Fix notice board to proper name capitalization
* Fix notice board proper name in description
* Update Resources/Prototypes/Recipes/Construction/furniture.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Brandon Hu [Fri, 12 Apr 2024 06:56:35 +0000 (06:56 +0000)]
Fix grammar in changelog (#26894)
Grammar
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Fri, 12 Apr 2024 06:51:51 +0000 (06:51 +0000)]
Automatic changelog update
liltenhead [Fri, 12 Apr 2024 06:50:45 +0000 (23:50 -0700)]
Remove reagent slimes from ghost role pool (#26840)
reagentslimeghostrole
Token [Fri, 12 Apr 2024 06:50:10 +0000 (11:50 +0500)]
Update .editorconfig to correspond Code Conventions (#26824)
Update editorconfig to Code Style
End of line is: CRLF (suggestion)
Namespace declarations are: file scoped (suggestion). Instead of block scoped
PJBot [Fri, 12 Apr 2024 06:45:53 +0000 (06:45 +0000)]
Automatic changelog update
Verm [Fri, 12 Apr 2024 06:44:47 +0000 (01:44 -0500)]
Fix shaker sprites (#26899)
* Change basefoodshaker to parent from basefoodcondiment instead
* Make them still refillable
Tayrtahn [Fri, 12 Apr 2024 06:42:20 +0000 (02:42 -0400)]
Allow advertisement timers to prewarm (#26900)
Allow advertisement timers to prewarm.
Tayrtahn [Fri, 12 Apr 2024 06:30:34 +0000 (02:30 -0400)]
Fix potted plant popup/sfx spam (#26901)
Fixed potted plant hide popup/sfx spam.
PJBot [Thu, 11 Apr 2024 20:49:54 +0000 (20:49 +0000)]
Automatic changelog update
lunarcomets [Thu, 11 Apr 2024 20:48:46 +0000 (13:48 -0700)]
Cryogenic storage tweaks (#26813)
* make cryo remove crewmember's station record when going to cryo
* Revert "make cryo remove crewmember's station record when going to cryo"
This reverts commit
9ac9707289b5e553e3015c8c3ef88a78439977c6 .
* make cryo remove crewmember from station records when the mind is removed from the body
* add stationwide announcement for people cryoing (remember to change pr title and desc)
* minor changes
* announcement actually shows job now
* requested changes
* get outta here derivative
Mr. 27 [Thu, 11 Apr 2024 19:11:13 +0000 (15:11 -0400)]
fix evil roleplay changelog (#26893)
agh
keronshb [Thu, 11 Apr 2024 17:40:02 +0000 (13:40 -0400)]
Immovable Rod changes (#26757)
chromiumboy [Thu, 11 Apr 2024 12:26:34 +0000 (07:26 -0500)]
Bug fix for deconstructing tiles and lattice with RCDs (#26863)
* Fixed mixed deconstruction times for tiles and lattice
* Lattice and power cables can be deconstructed instantly
PJBot [Thu, 11 Apr 2024 12:22:21 +0000 (12:22 +0000)]
Automatic changelog update
Pieter-Jan Briers [Thu, 11 Apr 2024 12:22:21 +0000 (14:22 +0200)]
Fix TEG assert (#26881)
It's possible to trigger this by stacking it weirdly with the spawn panel. Just make it bail instead.
Jark255 [Thu, 11 Apr 2024 12:21:15 +0000 (15:21 +0300)]
Fix door electronics configurator usage (#26888)
* allow usage of network configurator for door electronics
* add checks for "allowed" items