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git.smokeofanarchy.ru Git - space-station-14.git/log
slarticodefast [Thu, 23 Oct 2025 10:33:30 +0000 (12:33 +0200)]
Predict DestructibleSystem Part 2: First batch of entity effects (#41039)
* first batch
* fix name
* fix
Errant [Thu, 23 Oct 2025 07:10:59 +0000 (09:10 +0200)]
Remove a code comment (#41052)
literally 1984
PJBot [Thu, 23 Oct 2025 07:01:31 +0000 (07:01 +0000)]
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Moomoobeef [Thu, 23 Oct 2025 06:49:36 +0000 (23:49 -0700)]
Banana bread now shows up in the guidebook (#41047)
added banana bread to the correct group
Uberration [Thu, 23 Oct 2025 04:58:18 +0000 (00:58 -0400)]
Fix: LockSystem - HasUserAccess - Set DenyReason Localization Text Properly (#41012)
* Update AccessReaderSystem.cs
Fixes #40987
Related to PR #40883
Set DenyReason in CheckUserHasLockAccessEvent when access is denied to display "Access denied." popup to users. Uses ??= to avoid overriding reasons from possible systems.
* RE-FIX: Localize default deny reason in LockSystem.HasUserAccess
The default deny reason was being passed as a localization key string instead of being localized before display.
* Re-added null coalescing operator
Per maint request
TheSecondLord [Thu, 23 Oct 2025 04:49:18 +0000 (05:49 +0100)]
Toilet cistern stashes spawn containing basic loot (#41013)
* toilets can have maints loot as a treat
* reviews addressed
* nobody told me oasis maps a diamond ring in the toilet
PJBot [Thu, 23 Oct 2025 01:29:53 +0000 (01:29 +0000)]
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SolidSyn [Thu, 23 Oct 2025 01:17:17 +0000 (18:17 -0700)]
Changes Slippery Slope to not require a robe and hat for casting. (#41038)
PJBot [Wed, 22 Oct 2025 13:33:54 +0000 (13:33 +0000)]
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ToastEnjoyer [Wed, 22 Oct 2025 13:20:49 +0000 (08:20 -0500)]
added seclight to hos locker (#41031)
Huaqas [Wed, 22 Oct 2025 08:29:55 +0000 (16:29 +0800)]
Remove reference to Velcro (#41032)
Velcro is a brand that is owned by a company that has lawyers. Lawyers are bad.
Absotively [Tue, 21 Oct 2025 23:56:30 +0000 (17:56 -0600)]
Move ChemMaster buffer sort button out of transfer/discard button group (#41018)
* Move chemmaster buffer sort button out of transfer/discard button group
* Use margin for layout
PJBot [Tue, 21 Oct 2025 22:48:55 +0000 (22:48 +0000)]
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SolidSyn [Tue, 21 Oct 2025 22:36:35 +0000 (15:36 -0700)]
Changed mindswaps cooldown from 5 minutes to 3 minutes (#41027)
eoineoineoin [Tue, 21 Oct 2025 22:23:52 +0000 (23:23 +0100)]
Add a sheetlet for ConfirmButton (#41011)
* Add a sheetlet for ConfirmButton
* Move sheetlet to central location; alphabetize using statements
eoineoineoin [Tue, 21 Oct 2025 22:21:32 +0000 (23:21 +0100)]
Fix style on paper editing background (#41009)
PJBot [Tue, 21 Oct 2025 22:18:23 +0000 (22:18 +0000)]
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SlamBamActionman [Tue, 21 Oct 2025 22:05:44 +0000 (00:05 +0200)]
Add doafter to filling the hypopen (#40538)
* Initial commit
* Small QOL buff
* Review changes
* Ch-ch-ch-ch-chaaaanges
* Review changes
* oops
* Oh ya fix the fill thing
* cleanup warnings make a few more private methods
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
eoineoineoin [Tue, 21 Oct 2025 22:01:22 +0000 (23:01 +0100)]
Fix refresh button in fax machine (#41024)
PJBot [Tue, 21 Oct 2025 20:25:13 +0000 (20:25 +0000)]
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Princess Cheeseballs [Tue, 21 Oct 2025 20:12:36 +0000 (13:12 -0700)]
Fix Being Drunk! (#41002)
* Drunk moment
* push
* fix test fails + a smidge of cleanup
* two smidges of cleanup
* Unpredicted so don't need the workaround
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Pieter-Jan Briers [Tue, 21 Oct 2025 19:15:32 +0000 (21:15 +0200)]
Don't show NaN/infinity if AME has no cores (#41026)
Fixes #41025
Kyle Tyo [Tue, 21 Oct 2025 15:40:41 +0000 (11:40 -0400)]
Mosin be tested, Verin be breaded. (#40957)
* Create WeaponSniperTests.cs
* Update SharedGunSystem.cs
* requested changes.
* Update WeaponTests.cs
* rerun tests
* Update WeaponTests.cs
* Update WeaponTests.cs
* Update Content.IntegrationTests/Tests/Weapons/WeaponTests.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Perry Fraser [Tue, 21 Oct 2025 15:33:59 +0000 (11:33 -0400)]
fix: make IdentityComp.IdentityEntitySlot optional (#39357)
* fix: make IdentityComp.IdentityEntitySlot optional
* Revert "fix: make IdentityComp.IdentityEntitySlot optional"
This reverts commit
fa25263be916ed142bf2cff9871fca3e64c6da2b .
* fix conflicts
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 21 Oct 2025 14:17:10 +0000 (14:17 +0000)]
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Mora [Tue, 21 Oct 2025 14:05:16 +0000 (09:05 -0500)]
Changed Vox Head Marking Point Limit To 4 (#40542)
* Fix vox head marking limit
* Sets Vox head marking points 4
---------
Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>
JesterX666 [Tue, 21 Oct 2025 12:22:58 +0000 (08:22 -0400)]
Add Integration Testing for issue #40868 (#40972)
* Integration tests for hunger and thirst
* Adjustements after the code review comments
* cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 21 Oct 2025 12:29:12 +0000 (12:29 +0000)]
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Fildrance [Tue, 21 Oct 2025 12:16:38 +0000 (15:16 +0300)]
Feature/door remote radial (#36378)
* it works! kinda
* so it works now
* minor cleanup
* central button now is useful too
* more cleanup
* minor cleanup
* more cleanup
* refactor: migrated code from toolbox (as it was rejected as too specific)
* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame
* refactor: major reworks!
* renamed DrawBagleSector to DrawAnnulusSector
* Remove strange indexing
* Regularize math
* refactor: re-orienting segment elements to be Y-mirrored
* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button
* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.
* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters
* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly
* fix: enabled any functional keys pressed when pushing radial menu buttons
* fix: radial menu sector now scales with UIScale
* fix: accept only one event when clicking on radial menu ContextualButton
* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always
* feat: simple radial menu prototype for easier creation
* refactor: cleanup, restored emote filtering, button models now have class hierarchy
* refactor: remove usage of closure from 'outside code'
* refactor: remove non existing type from UiControlTest
* refactor: remove unused using
* refactor: revert ability to declare radial menu layers in xaml, scale 32px sprites using scale in radial menu
* refactor: whitespaces
* feat: now door remote have some kind of ui to switch mode
* refactor: subscribe for dispose on existing radial menus
* feat: now simple radial menu button models can have custom color for each sector background (and hover background color). Also added OpenOverMouseScreenPosition inside SimpleRadialMenu
* fix: AI door menu now can be closed by verb if it gets unpowered
* refactor: simplify code for DoorRemoteBoundUserInterface
* fix open/close mode sprite
* remove broken merge changes
* refactor: changed DoorRemoteSystem to be fully in shared
* refactor: localize DoorRemoteBoundUserInterface
* refactor: fix multiple invocation for TryToggleDoor inside DoorRemoteSystem on prediction
* refactor: extracted sprites and loc strings into prototype for cleaner code. Currently selected mode now have different background.
* refactor: changed hover selected color to recommmended
* refactor: reuse stylenano colors!
* review
* refactor: remove StyleNano reference
* refactor: revert removal of item status for door remote
* refactor: fix status control misprediction
* refactor: remove invalid comments, rename client DoorRemoteSystem comp after handle method
* refactor: fix DoorRemoteStatusControl not displaying status on entity pickup
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
lzk [Tue, 21 Oct 2025 11:07:23 +0000 (13:07 +0200)]
fix species name in station records (#36217)
* fix species name in station records
* the hellish commit
* Update GeneralStationRecordConsoleWindow.xaml.cs
* fix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Leon Friedrich [Tue, 21 Oct 2025 11:06:58 +0000 (00:06 +1300)]
Fix IdCardConsoleSystem NRE (#40994)
PJBot [Tue, 21 Oct 2025 10:28:37 +0000 (10:28 +0000)]
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Quasr [Tue, 21 Oct 2025 10:13:37 +0000 (05:13 -0500)]
Prevent freindly fauna node from spawning hostile mobs (#40979)
* "friendly"
* remove hostile mobs
* completely remove hostiles
* add hostile fauna
---------
Co-authored-by: Quasr <~182430031+quasr-9@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 21 Oct 2025 10:16:07 +0000 (10:16 +0000)]
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Kresny [Tue, 21 Oct 2025 09:46:27 +0000 (11:46 +0200)]
Update Controls.xml (#40978)
* initial commit
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Tue, 21 Oct 2025 10:03:38 +0000 (10:03 +0000)]
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qwerltaz [Tue, 21 Oct 2025 09:46:09 +0000 (11:46 +0200)]
goats eat kudzu again (#40220)
* kudzu edible, food htn starts at peckish, no nutrition needed for npc to eat
* fix kudzu tags
* remove old stomach 2 from ruminant body
* make kudzu nutrition non-zero
* skip targeting food if nutrition is zero
* move edible from baseKudzu
PJBot [Tue, 21 Oct 2025 09:51:24 +0000 (09:51 +0000)]
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SnappingOpossum [Tue, 21 Oct 2025 09:28:59 +0000 (20:28 +1100)]
Allow upgraded solars to take structural damage (#40992)
Parent Damageable on solars
PJBot [Tue, 21 Oct 2025 09:38:53 +0000 (09:38 +0000)]
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Michael Chessall [Tue, 21 Oct 2025 09:26:15 +0000 (03:26 -0600)]
Allow matches to be placed into ash trays. (#41016)
This simple change adds 'Matchstick' to the whitelist for ashtrays, allowing burnt and unburnt matches to be placed into an ashtray.
Co-authored-by: frnaw <notsreal@gmail.com>
PJBot [Tue, 21 Oct 2025 08:57:27 +0000 (08:57 +0000)]
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B_Kirill [Tue, 21 Oct 2025 08:44:50 +0000 (18:44 +1000)]
Criminal console status expansion (#36244)
* Criminal console update and new icons sprites
* Change Hostile and Paroled sprites
* Change Hostile sprite
* Return the 8x8 scale, redraw new icons
* Some changes
Redraw eliminated icon and change icons scaling in pda
* Update Resources/Textures/Interface/Misc/security_icons.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/CartridgeLoader/Cartridges/WantedListUiFragment.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Mon, 20 Oct 2025 18:08:01 +0000 (18:08 +0000)]
Automatic changelog update
Princess Cheeseballs [Mon, 20 Oct 2025 17:55:34 +0000 (10:55 -0700)]
Zombies can't hurt II. (#41007)
* Make zombie system not fard
* Actually who cares if our owner is not a zombie, let melee weapons be zombies that's funny as fuck
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
āda [Mon, 20 Oct 2025 08:21:46 +0000 (03:21 -0500)]
Consistency fix for soap making (#40998)
soap
Co-authored-by: iaada <iaada@users.noreply.github.com>
Leon Friedrich [Mon, 20 Oct 2025 08:17:28 +0000 (21:17 +1300)]
Remove StressTestMovementComponent (#40993)
PJBot [Mon, 20 Oct 2025 02:57:50 +0000 (02:57 +0000)]
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Kittygyat [Mon, 20 Oct 2025 02:45:17 +0000 (03:45 +0100)]
Added the cosmetic carp suit to the autodrobe inventory (#40995)
Added cosmetic carp suit to the autodrobe inventory
PJBot [Mon, 20 Oct 2025 00:41:47 +0000 (00:41 +0000)]
Automatic changelog update
ArtisticRoomba [Mon, 20 Oct 2025 00:29:16 +0000 (17:29 -0700)]
Slime organs metabolizing slime restores blood level + halves slime hunger satiation when consumed by a slime organ (#32537)
* metabolizing slime restores blood level
* halved the effectiveness of hunger satiation when slime is consumed by a slime organ
* kaboom
* ref george orwell's 1984
* rewrite george orwell's 1984
* Revert "rewrite george orwell's 1984"
This reverts commit
c283a38e584c477f601179ea7504ec2651d22d31 .
* this is exactly like doublethink from george orwell's 1984
* this is exactly like the ministry of truth from george orwell's 1984
* this is exactly like the ministry of peace from george orwell's 1984
* i'm going to lose it just like the protagonist in george orwell's 1984
PJBot [Sun, 19 Oct 2025 23:53:06 +0000 (23:53 +0000)]
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AsnDen [Sun, 19 Oct 2025 23:40:34 +0000 (02:40 +0300)]
Large thruster (#37681)
* Large thruster
* copyright
* remove russian 📣
* Make it stronger (16x of normal)
* More energy consumption
* Update meta.json
* You can't deconstruct this thruster
* price - 1500 (5x)
PJBot [Sun, 19 Oct 2025 22:30:03 +0000 (22:30 +0000)]
Automatic changelog update
ArtisticRoomba [Sun, 19 Oct 2025 22:17:26 +0000 (15:17 -0700)]
New job lizard plushies + Job-specific trinkets loadout (#34127)
* add the job wehs, add job crate fill and add purchaseable crate
* add job wehs to new loadout type
* add the MULTIWEH
* fix that one bug in testing
* mime and clown plushies have custom sounds
* was looking at the wrong thing alright
* indecisive
* properly attribute multiweh
* my worst nemesis, yaml linter... how dare they point out my mistakes...
* Remove crate and cargo buy at maintainer request
* add multiweh to bulk lizard plushie crate at a 1% chance
* double whammy
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Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Fildrance [Sun, 19 Oct 2025 21:29:31 +0000 (00:29 +0300)]
refactor: new overload for SharedRandomExtensions.HashCodeCombine (#40990)
* refactor: new overload for SharedRandomExtensions.HashCodeCombine
* Update Content.Shared/Random/Helpers/SharedRandomExtensions.cs
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Sun, 19 Oct 2025 21:24:10 +0000 (21:24 +0000)]
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Brandon Li [Sun, 19 Oct 2025 21:10:44 +0000 (17:10 -0400)]
`StyleNano` removal: Palette system and Sheetlets (#29903)
* Apply patch https://github.com/moonheart08/space-station-14/compare/
1777eea9a42a8bdbc4a865327bb9ef3e10fe57de ..
6b32bb2b148ef9d312b5332ccea4d8688694dba5
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make red squiggly line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add todo list
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add palette to `TextureButton`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* migrate `ContextMenu` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak NT colors
* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`
* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`
* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak color & update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chat is this real (update chat palette)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `SmallButton` and remove some obsolete things from `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* replace `ButtonColorGreen` with `Positive`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `Placeholder`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Examine popup buttons
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove some more redundant stuff
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Undo style change for chat window
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* paper editing works now
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `OptionButton` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix `ActionButton` not having highlighting
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ButtonBig` and more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move items inheriting from `ISheetletConfig` into their own directory
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Cleanup & move `Label` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Action search box styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Moved, stuff is
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap & move over MORE stuff (just like one thing left!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Change status classes to appropriate existing classes
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove remaining references to `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Fix some hardcoding & broken code, `GetFromControl`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Scrollbars!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chores
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* clean up `StyleClass.cs`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ItemListSheetlet` refactor
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* more chores!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Consistency w/ directory structure
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `MainMenuSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ColorPalette`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* whoopsie
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove most sheet-specific sheetlets
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* MASSIVE resharper skill issue
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually use `ISheetletConfig`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* have specific sheetlet be specific
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `GetResourceOr`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & move / remove `IPalette`s
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually do specific stylesheets correctly & fix tooltips
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & logging
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `FontKind` and `FontKindExtensions` to their own files
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `InterfaceStylesheet` to `SystemStylesheet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* change `ButtonHovered` etc to `PseudoHovered` etc
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* give the palettes fun names
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `StyleSpace` is no more
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* It should compile now! I am now going to bed (fr) if it fails it fails
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make squiggly red line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* add additional type restrictions to sheetlets
* `CommonStylesheet`
* minor cleanup
* Make `GetSheetletRules` not horrible
* wait this was duplicating style rules. oops!
* move some sheetlets to their associated xamls
* oh wait apparently that was important
* review pass 1
* review pass 2 (font & color stuff)
* review pass 3: remove unused stuff / filename fix
* fix warnings & "replace cast with explicit variable type"
* move `Palette` stuff to its own directory
* tweak colors (they're different now that I actually fixed the OKlab thing)
* review pass 4: little things
* make window close button grey before hovering
* refactor `HLine` to make it less terrible and allow it to be styled
* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding
* band-aid missing references in `StyleNano`
* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`
* remove dictionary field from `IStylesheetManager`
* Add check for unloaded sheetlets
* style tweaks to satisfy OCD
* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`
* tweak palettes for like the fourth time
* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete
* rename `BackgroundPanel` classes for consistency
* tweak window / `ListContainer`
* oh right you use `///` not `/**`
* font system is bad, make it temporary
* acknowledge Divider funkyness
* remove use of class `Disabled`
* `ColorPalette` allow overriding colors with brace initialization
* review pass again
* tweak disabled button colors
* `StatusPalette` tweaks
* typo
* Make squiggly red line go away
* Delete `Redux`
* Remove all references to `Redux`
* make red less radioactive
* Store stylesheet name inside stylesheet class
* fix merge errors
* use RT's Oklab support instead
* shuffle around `StylesheetManager` fields
* apply stylesheets based off `StylesheetComponent`
* simplify `ColorPalette` construction
* add todo for `SheetletConfigType`
* `OptionButton` has a background color now
* fix disabled buttons
* sigh (red color palette fixed)
* make `ItemList` use primary palette
* Revert "apply stylesheets based off `StylesheetComponent`"
This reverts commit
c05b147da845f6e04ff33d1cbd91a18a92c676d7 .
* dead code removal
* buttons are green when pressed (we need togglebuttons)
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
PJBot [Sun, 19 Oct 2025 21:11:34 +0000 (21:11 +0000)]
Automatic changelog update
PotentiallyTom [Sun, 19 Oct 2025 20:59:42 +0000 (21:59 +0100)]
Silicon lawset book and Law boards can now point to the list of lawsets. (#40944)
* AI compendium book proto added
* added BaseSiliconLawboard and have silicon boards parent it
* color tweaks
* requested change
lzk [Sun, 19 Oct 2025 20:28:42 +0000 (22:28 +0200)]
fix arachnid lungs (#34381)
slarticodefast [Sun, 19 Oct 2025 19:08:27 +0000 (21:08 +0200)]
Add virtual chat API methods in Shared (#40895)
* move chat stuff to shared
* refactor: using cleanup +whitespaces + xml-doc
* review
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
PJBot [Sun, 19 Oct 2025 19:10:12 +0000 (19:10 +0000)]
Automatic changelog update
Kittygyat [Sun, 19 Oct 2025 18:58:17 +0000 (19:58 +0100)]
Lets monkeys & kobolds shove/disarm! (#38542)
Let monkeys shove/disarm
PJBot [Sun, 19 Oct 2025 18:38:56 +0000 (18:38 +0000)]
Automatic changelog update
SpaceLizard [Sun, 19 Oct 2025 18:26:09 +0000 (14:26 -0400)]
Fix some crystals (#40985)
Update crystal_shard.yml
PJBot [Sun, 19 Oct 2025 16:04:00 +0000 (16:04 +0000)]
Automatic changelog update
Pgriha [Sun, 19 Oct 2025 15:51:39 +0000 (18:51 +0300)]
Adding cotton seeds to cargo seeds crate (#40970)
* First one
* Let me count
slarticodefast [Sun, 19 Oct 2025 14:42:18 +0000 (16:42 +0200)]
Add EntityEffectOnTrigger and RejuvenateOnTrigger (#40967)
commit
PJBot [Sun, 19 Oct 2025 11:46:21 +0000 (11:46 +0000)]
Automatic changelog update
Anri [Sun, 19 Oct 2025 11:33:56 +0000 (14:33 +0300)]
Ninja headset (#40054)
* init-commit
* skill-issue
* happens
* post-review-changes
* desc-fix
* is-it
āda [Sun, 19 Oct 2025 09:00:39 +0000 (04:00 -0500)]
Document tags: H-L (#40976)
* the letter H
* The letter I
* the letter J
* The letter K
* The letter L
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Co-authored-by: iaada <iaada@users.noreply.github.com>
PJBot [Sun, 19 Oct 2025 06:56:44 +0000 (06:56 +0000)]
Automatic changelog update
JackRyd3r [Sun, 19 Oct 2025 06:44:50 +0000 (19:44 +1300)]
Added the sidearm tag to energy magnum (#40974)
Co-authored-by: JacobThayil <jtha821@aucklanduni.ac.nz>
github-actions[bot] [Sun, 19 Oct 2025 00:38:31 +0000 (02:38 +0200)]
Update Credits (#40969)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Princess Cheeseballs [Sat, 18 Oct 2025 23:56:32 +0000 (16:56 -0700)]
Fix Ninja EMP themselves. (#40968)
* push
* Skibidi toiler
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
PJBot [Sat, 18 Oct 2025 21:40:39 +0000 (21:40 +0000)]
Automatic changelog update
Mehnix [Sat, 18 Oct 2025 21:27:45 +0000 (22:27 +0100)]
All pens embed (#39104)
* Embed for all
* Unify all thrown pen damage
Removes PenEmbeddable Abstract Entity as it is redundant. Those that parented to it now just parent to Pen.
* Fancy Pens deserve that damage bonus
Keeps an abstract entity for fancier pens to parent off of. Someone might do different fonts in the future, and them doing more damage is funny.
Absotively [Sat, 18 Oct 2025 19:37:47 +0000 (13:37 -0600)]
Update outdated comment re: borging & borg playtime requirements (#40886)
Update outdated comment
ScarKy0 [Sat, 18 Oct 2025 19:23:45 +0000 (21:23 +0200)]
Trigger On Hitscan (#40964)
* init
* doc
* merge systems
* review
Голубь [Sat, 18 Oct 2025 18:26:31 +0000 (01:26 +0700)]
AddReagentOnTrigger (#39875)
* Trigger
* Unnecessary(?) Checks
* request
* Update
Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* cleanup
* standard name
* don't use name alias
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
PJBot [Sat, 18 Oct 2025 17:59:40 +0000 (17:59 +0000)]
Automatic changelog update
Perry Fraser [Sat, 18 Oct 2025 17:41:56 +0000 (13:41 -0400)]
Make a lot more puddle stuff predicted (#38871)
* feat: predict evaporation
* refactor: move puddle update logic to shared
* refactor: move more puddle stuff to Shared
Still can't do stuff that creates puddles :(
* refactor: move puddle transfers to shared
* fix: various style fixes + switch to predicted variants
* style: make some puddle stuff private instead of protected
* refactor: move solution dumping to its own system
* docs: clarify Drainable/Dumpable/Refillable docs
Also whacks unneeded VVAccess's.
* fix: audit usages of drainable+refillable
I'm leaving spear and arrow for now... but I don't love it.
* Added an item query I guess
* Review changes
* You can pour out waterguns
* Review changes
* oops
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
PJBot [Sat, 18 Oct 2025 17:21:51 +0000 (17:21 +0000)]
Automatic changelog update
slarticodefast [Sat, 18 Oct 2025 17:06:08 +0000 (19:06 +0200)]
Fix AddReagent modifying to solution being added in some cases (#40959)
fix
Hitlinemoss [Sat, 18 Oct 2025 16:59:57 +0000 (12:59 -0400)]
Cargo orders that contain beverages now come in freezers (#40955)
PJBot [Sat, 18 Oct 2025 17:09:01 +0000 (17:09 +0000)]
Automatic changelog update
MissKay1994 [Sat, 18 Oct 2025 16:56:41 +0000 (12:56 -0400)]
Add sprites for Vox organs (#40555)
* Blue organs for blue blood
* EYES GO IN THE HEAD
* Accidental upload
* Also accidental upload
* skreeching for the future
* SKREEEEEEEEEE
* THese are not the files you are looking for
* Sprite attribution
Stefano Pigozzi [Sat, 18 Oct 2025 16:43:10 +0000 (18:43 +0200)]
Fix Space Villain tie message (#40958)
Fix `space-villain-game-enemy-dies-with-player-message`
Kittygyat [Sat, 18 Oct 2025 16:30:18 +0000 (17:30 +0100)]
Slightly resprited the service borg (#39764)
* Small resprite of the service borg
* forgot credits
* Spriting fix, merging fix
* Deduplicated meta.json file
PJBot [Sat, 18 Oct 2025 13:51:01 +0000 (13:51 +0000)]
Automatic changelog update
PicklOH [Sat, 18 Oct 2025 13:39:07 +0000 (09:39 -0400)]
Remove rag forensics cleaning (#40818)
Removes rag forensics
PJBot [Sat, 18 Oct 2025 09:26:08 +0000 (09:26 +0000)]
Automatic changelog update
Hitlinemoss [Sat, 18 Oct 2025 09:13:22 +0000 (05:13 -0400)]
Folders and clipboards recycle into what they are actually made of now (#40954)
* Folders recycle into paper, clipboards recycle into wood/plastic and steel
* CC clipboards also contain some cloth
* The nuclear code folder is also made of paper
* Whoops, violated the laws of thermodynamics
* Whoops, broke the laws of economics
PJBot [Sat, 18 Oct 2025 07:14:50 +0000 (07:14 +0000)]
Automatic changelog update
Kittygyat [Sat, 18 Oct 2025 07:02:15 +0000 (08:02 +0100)]
Made a new generic borg module for art; the Artistry Module! (#39679)
* Made a new generic borg module for art; the Artistry Module!
* Made requested changes, changed the crayon emptyRepresentatives
* Did the thing.
* Added updated action sprite,with thanks to TiniestShark, also Attempted to fix the merge conflict
* changed empty representative of red to rainbow
* Added recharging crayon 'Electric Crayon' and sprite to the borg module, removed redundant extra crayon slot.
* Added requested changes, replaced old spraypainter with new recharging borg spraypainter
* Forgot to readd the recyclable tag to Crayon
* Removed compressed paint hand
beck-thompson [Sat, 18 Oct 2025 05:42:08 +0000 (22:42 -0700)]
Hitscans are now entities (#38035)
* Hitscans are now entities
* Cleanup
* Cleanup
* Silly mistakes but stop sign testing helps :)
* Address most of the review
* Reviews
* perry :(
* Final reviews
* Add comments
* Split event up
* better comment
* cleanup
āda [Sat, 18 Oct 2025 05:38:50 +0000 (00:38 -0500)]
Fix recharging spray painter (#40953)
* commit
* fix
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Co-authored-by: iaada <iaada@users.noreply.github.com>
GeneralGaws [Sat, 18 Oct 2025 02:52:24 +0000 (05:52 +0300)]
Arrival signs on fland (#40942)
arrival signs on fland
PJBot [Sat, 18 Oct 2025 00:29:52 +0000 (00:29 +0000)]
Automatic changelog update