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19 months agoUpdate engine to v222.3.0 (#28078)
Pieter-Jan Briers [Fri, 17 May 2024 04:12:13 +0000 (06:12 +0200)]
Update engine to v222.3.0 (#28078)

* Update engine to v222.3.0

* v222.4.0 instead

19 months agoAutomatic changelog update
PJBot [Thu, 16 May 2024 20:52:13 +0000 (20:52 +0000)]
Automatic changelog update

19 months agofix ninja hacking not affecting sechud (#28021)
deltanedas [Thu, 16 May 2024 20:51:06 +0000 (20:51 +0000)]
fix ninja hacking not affecting sechud (#28021)

minor refactor and fix

Co-authored-by: deltanedas <@deltanedas:kde.org>
19 months agoMake some CCVars server-change only (#28079)
Джексон Миссиссиппи [Thu, 16 May 2024 19:44:20 +0000 (14:44 -0500)]
Make some CCVars server-change only (#28079)

* | CVar.SERVER

* Ooh ee ooh aah aah ting tang walla walla bing bang

19 months agoFix sandbox check failure when compiling with latest .NET SDK. (#28077)
Pieter-Jan Briers [Thu, 16 May 2024 17:55:32 +0000 (19:55 +0200)]
Fix sandbox check failure when compiling with latest .NET SDK. (#28077)

Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.

19 months agoRemove throngler lottery mention from Tips (#28073)
Errant [Thu, 16 May 2024 10:53:46 +0000 (12:53 +0200)]
Remove throngler lottery mention from Tips (#28073)

You sit on a throne of lies

19 months agoMove most rotting code to shared (#28050)
DrSmugleaf [Wed, 15 May 2024 21:45:50 +0000 (14:45 -0700)]
Move most rotting code to shared (#28050)

* Move most rotting code to shared

* Remove unused dependency

19 months agoAutomatic changelog update
PJBot [Wed, 15 May 2024 21:04:04 +0000 (21:04 +0000)]
Automatic changelog update

19 months agoRemove The Throngler from Grand Lottery (#28060)
EdenTheLiznerd [Wed, 15 May 2024 21:02:58 +0000 (15:02 -0600)]
Remove The Throngler from Grand Lottery (#28060)

Peace and Quiet

19 months agoDisposal unit recharging state fix (#28059)
Dexler [Wed, 15 May 2024 20:55:01 +0000 (23:55 +0300)]
Disposal unit recharging state fix (#28059)

19 months agoAutomatic changelog update
PJBot [Wed, 15 May 2024 10:32:00 +0000 (10:32 +0000)]
Automatic changelog update

19 months agoFix Shuttle Roles spawning without PDAs and Headsets (#28045)
Verm [Wed, 15 May 2024 10:30:53 +0000 (05:30 -0500)]
Fix Shuttle Roles spawning without PDAs and Headsets (#28045)

* Move to starting gear, define a bunch of stuff

* Spacing

19 months agobiome flexibility changes (#28017)
deltanedas [Wed, 15 May 2024 03:27:25 +0000 (03:27 +0000)]
biome flexibility changes (#28017)

make biome apply template on mapinit, add api for setting Enabled

Co-authored-by: deltanedas <@deltanedas:kde.org>
19 months agoFix the client not passing the weapon to can attack checks (#28040)
DrSmugleaf [Wed, 15 May 2024 03:26:02 +0000 (20:26 -0700)]
Fix the client not passing the weapon to can attack checks (#28040)

19 months agoMakes bullet casings destructible by explosions (#27910)
Flareguy [Wed, 15 May 2024 00:23:24 +0000 (19:23 -0500)]
Makes bullet casings destructible by explosions (#27910)

makes casings destructible

19 months agoAutomatic changelog update
PJBot [Wed, 15 May 2024 00:00:52 +0000 (00:00 +0000)]
Automatic changelog update

19 months agoFix salvage magnet UI opening again when activating the console twice (#28010)
ShadowCommander [Tue, 14 May 2024 23:59:46 +0000 (16:59 -0700)]
Fix salvage magnet UI opening again when activating the console twice (#28010)

19 months agoReplace Chef Ship Helmet (#28036)
Nairod [Tue, 14 May 2024 23:59:06 +0000 (18:59 -0500)]
Replace Chef Ship Helmet (#28036)

Replace Chef Ship EVA Helm

19 months agoAutomatic changelog update
PJBot [Tue, 14 May 2024 23:58:30 +0000 (23:58 +0000)]
Automatic changelog update

19 months agoRenamed old snake_case IDs to PascalCase IDs (#28014)
Tunguso4ka [Tue, 14 May 2024 23:57:42 +0000 (02:57 +0300)]
Renamed old snake_case IDs to PascalCase IDs (#28014)

* Renamed soda_dispenser to SodaDispenser

* oops, wrong time

* oops

* guidebook

* chem_master

19 months agoMake hotplate and grill anchorable on table (#28026)
lzk [Tue, 14 May 2024 23:57:23 +0000 (01:57 +0200)]
Make hotplate and grill anchorable on table (#28026)

Make hotplate and grill anchorable

19 months agofire troll fix (#28034)
deltanedas [Tue, 14 May 2024 23:47:00 +0000 (23:47 +0000)]
fire troll fix (#28034)

Co-authored-by: deltanedas <@deltanedas:kde.org>
19 months agoFix incorrect message displaying when trying to remove stuck item from someones hand...
beck-thompson [Tue, 14 May 2024 19:01:12 +0000 (12:01 -0700)]
Fix incorrect message displaying when trying to remove stuck item from someones hand. (#28024)

* Fix

* Fixed the other spot!

19 months agoAutomatic changelog update
PJBot [Tue, 14 May 2024 04:54:53 +0000 (04:54 +0000)]
Automatic changelog update

19 months agoMake failing to fire a gun that requires wielding not delay the next shot (#27973)
DrSmugleaf [Tue, 14 May 2024 04:53:47 +0000 (21:53 -0700)]
Make failing to fire a gun that requires wielding not delay the next shot (#27973)

Make failing to fire a wield-only gun not delay the next shot

19 months agoFix profile editor save buttons disappearing at small resolutions (#28001)
ShadowCommander [Tue, 14 May 2024 04:03:06 +0000 (21:03 -0700)]
Fix profile editor save buttons disappearing at small resolutions (#28001)

19 months agoRevert "Stop Toilets crushing you into walls" (#27994)
Nemanja [Tue, 14 May 2024 00:29:50 +0000 (20:29 -0400)]
Revert "Stop Toilets crushing you into walls" (#27994)

Revert "Stop Toilets crushing you into walls (#27778)"

This reverts commit 24e227660a34e33966f5b9bd7a5f69c775c9669b.

19 months agoAutomatic changelog update
PJBot [Mon, 13 May 2024 21:50:50 +0000 (21:50 +0000)]
Automatic changelog update

19 months agofix fire spread round removal (#27986)
deltanedas [Mon, 13 May 2024 21:49:44 +0000 (21:49 +0000)]
fix fire spread round removal (#27986)

* fix a resolve debug assert

* rewrite fire spread

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
19 months agoAutomatic changelog update
PJBot [Mon, 13 May 2024 21:47:23 +0000 (21:47 +0000)]
Automatic changelog update

19 months agoReagent dispenser UI (Again) (#27958)
Brandon Li [Mon, 13 May 2024 21:46:16 +0000 (17:46 -0400)]
Reagent dispenser UI (Again) (#27958)

* reagent dispenser: fancy window

* reagent dispenser: dispense button grid

* reagent dispenser: rearrange containers & info

* reagent dispenser: remove `reagent-dispenser-window-container-label`

* reagent dispenser: add `Scrollcontainer` on right side

* reagent dispenser: get rid of pointless actions

* reagent dispenser: cleanup actions and `inventory` field on bound ui state

* reagent dispenser: cool reagent cards & finishing touches

* reagent dispenser: final cleanup and formatting

* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor

* reagent dispenser: cleanup code & address minor concerns

* reagent dispenser: text in reagent cards no longer clips

* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably

* reagent dispenser mayybe this

* reagent dispenser: remove `using FastAccessors;`

* delete unused classes

* disable reagent button when container is empty

* Make things a bit bigger

* remove obsolete text color override

19 months agoAutomatic changelog update
PJBot [Mon, 13 May 2024 19:27:06 +0000 (19:27 +0000)]
Automatic changelog update

19 months agoFix skirts femalemask (#27984)
lzk [Mon, 13 May 2024 19:25:58 +0000 (21:25 +0200)]
Fix skirts femalemask (#27984)

Fix skirts

19 months agoChange some `EntityQueryEnumerator` to `AllEntityQuery` (#27969)
Leon Friedrich [Mon, 13 May 2024 05:11:49 +0000 (17:11 +1200)]
Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969)

19 months agoImplement Equals for ApcBoundInterfaceState (#27965)
metalgearsloth [Mon, 13 May 2024 04:05:37 +0000 (14:05 +1000)]
Implement Equals for ApcBoundInterfaceState (#27965)

* Implement Equals for ApcBoundInterfaceState

Saves a lot on bandwidth. Also made it round to the nearest 5.

* Also this

19 months agofix weird behavior with storage HUD buttons (#27961)
Nemanja [Mon, 13 May 2024 01:07:52 +0000 (21:07 -0400)]
fix weird behavior with storage HUD buttons (#27961)

19 months agoResolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
Kara [Mon, 13 May 2024 00:34:52 +0000 (17:34 -0700)]
Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)

* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content

* pass entman

* dog ass test

* webeditor

19 months agoAutomatic changelog update
PJBot [Mon, 13 May 2024 00:04:13 +0000 (00:04 +0000)]
Automatic changelog update

19 months agoOpen slot storage keybind can now also close the UI (#27962)
Kara [Mon, 13 May 2024 00:03:07 +0000 (17:03 -0700)]
Open slot storage keybind can now also close the UI (#27962)

19 months agoAutomatic changelog update
PJBot [Sun, 12 May 2024 22:15:41 +0000 (22:15 +0000)]
Automatic changelog update

19 months agoFix borg UI regenerating every tick (#27956)
ShadowCommander [Sun, 12 May 2024 22:14:35 +0000 (15:14 -0700)]
Fix borg UI regenerating every tick (#27956)

* Fix UI elements being recreated when they didn't need to be

* Fix up comparison

19 months agoAutomatic changelog update
PJBot [Sun, 12 May 2024 15:09:00 +0000 (15:09 +0000)]
Automatic changelog update

19 months agoRecord deletion (#27883)
nikthechampiongr [Sun, 12 May 2024 15:07:54 +0000 (15:07 +0000)]
Record deletion (#27883)

* Allow for Station Records interface for aghosts to delete records

* Fix record consoles not working when there are more than 2 crew members.

HOW DID NOONE NOTICE THIS SOONER???

* Stop being unconventional

19 months agoAdd live templates for networked data field, networked component and auto state compo...
DrSmugleaf [Sun, 12 May 2024 14:36:46 +0000 (07:36 -0700)]
Add live templates for networked data field, networked component and auto state component (#27906)

* Add live templates for networked data field, networked component and auto state component

* Fix field access

* Fix readonly

19 months agoAutomatic changelog update
PJBot [Sun, 12 May 2024 14:36:37 +0000 (14:36 +0000)]
Automatic changelog update

19 months agoPrevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb...
no [Sun, 12 May 2024 14:35:30 +0000 (16:35 +0200)]
Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813)

* prevent admin-frozen players from ghosting or suiciding

* Add "Freeze and Mute" admin verb

* Allow "Freeze And Mute" admin verb when player is already frozen but not muted

* Remove redundant scream handler (scream action just emotes, duh)

* AdminFrozenSystem: clean imports

* Update Content.Server/Chat/Commands/SuicideCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Update Ghost.cs

* retrigger ci (empty commit)

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
19 months agoResolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
Kara [Sun, 12 May 2024 14:31:54 +0000 (07:31 -0700)]
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)

* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?

19 months agoReplace AttachToGridOrMap with DropNextTo (#27950)
ShadowCommander [Sun, 12 May 2024 14:30:17 +0000 (07:30 -0700)]
Replace AttachToGridOrMap with DropNextTo (#27950)

19 months agoResolve all non-obsoleting warnings in content (#27934)
Kara [Sun, 12 May 2024 03:13:58 +0000 (20:13 -0700)]
Resolve all non-obsoleting warnings in content (#27934)

* Resolve all non-obsoleting warnings in content

* Update ClientGameTicker.cs

* Update SkeletonAccentSystem.cs

* Update BwoinkSystem.cs

19 months agoAdd an admin smite for making people slip really far (and localize the admin smites...
Джексон Миссиссиппи [Sun, 12 May 2024 02:01:58 +0000 (21:01 -0500)]
Add an admin smite for making people slip really far (and localize the admin smites better) (#27246)

* Sliiiiiiiiiiiiiiiiiip

* what

* Localize!

* antiterminate

19 months agoUpdate Credits (#27938)
github-actions[bot] [Sun, 12 May 2024 01:23:48 +0000 (21:23 -0400)]
Update Credits (#27938)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
19 months agoEmbed a few more Cryogenics chems in Guidebook (#27935)
Ghagliiarghii [Sun, 12 May 2024 01:18:17 +0000 (21:18 -0400)]
Embed a few more Cryogenics chems in Guidebook (#27935)

19 months agoAutomatic changelog update
PJBot [Sat, 11 May 2024 23:19:28 +0000 (23:19 +0000)]
Automatic changelog update

19 months agoLobby refactor + species loadouts support (#27576)
metalgearsloth [Sat, 11 May 2024 23:18:21 +0000 (09:18 +1000)]
Lobby refactor + species loadouts support (#27576)

* Vox stuff

* Species loadouts and lobby refactor

The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.

* a

* Bulk changes

* a

* weh

* Character import / export

* finalise

* woops this stuff too

* Also datafield exporting

* comments

* Review

19 months agoMagic Refactor + Wizard Grimoire (#22568)
keronshb [Sat, 11 May 2024 23:06:49 +0000 (19:06 -0400)]
Magic Refactor + Wizard Grimoire (#22568)

* Brings over changes from the original magic refactor PR

* Adds Master Spellbook, spellbook categories, WizCoin currency, and locale

* Wiz€oin™

* Adds currency whitelist to Spellbook preset, grants contained actions on action added.

* Adds grant contained action and remove provided action.

* adds a way for actions to be upgraded to the store

* Adds Fireball 3 and fixes action upgrade logic so that it checks if the action can level or if the action can upgrade separately

* Fixes upgrade logic in ActionUpgradeSystem to allow for level ups without an actual upgrade. Fixed action upgrade logic in store system as well

* Removes current action entity from the bought entities list and adds new or old action entity

* Removes Current Entity

* Removes old comments, fixes TransferAllActionsWithNewAttached

* Removes TODO

* Removes Product Action Upgrade Event

* reverts changes to immovablerodrule

* Removes stale event reference

* fixes mind action grant logic

* reverts shared gun system change to projectile anomaly system

* forgor to remove the using

* Reverts unintended changes to action container

* Adds refund button to the store

* Refreshes store back to origin.

* Refund with correct currency

* Init refund

* Check for terminating and update interface

* Disables refund button

* Removes preset allow refund

* dont refund if map changed

* adds refunds to stores

* Adds method to check for starting map

* comments, datafields, some requested changes

* turns event into ref event

* Adds datafields

* Switches to entity terminating event

* Changes store entity to be nullable and checks if store is terminating to remove reference.

* Tryadd instead of containskey

* Adds a refund disable method, disables refund on bought ent container changes if not an action

* Removes duplicate refundcomp

* Removes unintended merges

* Removed another unintended change from merge

* removes extra using statement

* readds using statement

* might as well just remove both usings since it won't leave the PR

* Fixes Action upgrades from stores

* Changes to non obsolete method uses

* Shares spawn code between instant and world

* Adds action entity to action event, adds beforecastspellevent, adds spell requirements to magic component

* puts prereq check in spell methods, sets up template code for before cast event

* checks for required wizard clothes

* Networks Magic Comp and Wizard Clothes Comp. Renames MagicSpawnData to MagicInstantSpawnData.

* Removes posdata from projectiles

* Speech > RequiresSpeech

* Fixes ActionOnInteract

* checks for muted

* popup for missing reqs

* Validate click loc for blink spell

* Checks if doors are in range and not obstructed before opening

* Check ents by map coords

* Adds speak event

* Comments spellbooks

* Removes comments

* Unobsoletes smite spell

* Invert if

* Requirements loc

* Fixes spell reqs

* Inverts an if

* Comment updates

* Starts doafter work

* Removes doafter references

* Balances fireball upgrades to be more reasonable

* Enables refund on master spellbooks

* Spells to do

* update spellbook doafter

* knock toggles bolts

* Touch Spell comments

* Comments for pending spells

* more comments

* adds spider polymorph to spellbook

* TODOs for spells

* reorganizes spellbook categories and adds wands

* fixes spacing and adds limited conditions

* commented owner only for future store PR

* reenables owner only for the grimoire

* fixes grimoire sprite

* Adds wizard rod polymorph

* summon ghosts event

* Moves rod form to offensive category

* Adds charge spell and loc for rod polymorph

* Oops forgor the actual chages

* Item Recall comment

* Fixes UI

* removes extra field for wizard rod

* Cleanup

* New Condition (INCOMPLETE)

* Fix linter

* Fix linter (for real)

* fixed some descriptions

* adds regions to magic

* Adds a non-refund wizard grimoire, fixes blink to deselect after teleporting, reduces force wall despawn time to 12 seconds

* removes limited upgrade condition

---------

Co-authored-by: AJCM <AJCM@tutanota.com>
19 months agoAutomatic changelog update
PJBot [Sat, 11 May 2024 15:43:17 +0000 (15:43 +0000)]
Automatic changelog update

19 months agoMake projectiles not hit crit mobs unless clicked on (#27905)
DrSmugleaf [Sat, 11 May 2024 15:42:11 +0000 (08:42 -0700)]
Make projectiles not hit crit mobs unless clicked on (#27905)

19 months agoAutomatic changelog update
PJBot [Sat, 11 May 2024 15:04:48 +0000 (15:04 +0000)]
Automatic changelog update

19 months agorevenant can no longer harvest souls while in solid objects (#27612)
icekot8 [Sat, 11 May 2024 15:04:17 +0000 (18:04 +0300)]
revenant can no longer harvest souls while in solid objects (#27612)

meow

19 months agoFix ghosts getting spawned in nullspace (#27617)
ShadowCommander [Sat, 11 May 2024 15:03:40 +0000 (08:03 -0700)]
Fix ghosts getting spawned in nullspace (#27617)

* Add tests for ghost spawn position

* Make ghosts spawn immediately

* Format mind system

* Move ghost spawning to GhostSystem

* Spawn ghost on grid or map

This fixes the ghosts being attached the parent entity instead of the grid.

* Move logging out of the ghost system

* Make round start observer spawn using GhostSystem

* Move GameTicker ghost spawning to GhostSystem

Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.

* Add overrides and default for ghost spawn coordinates

* Add warning log to ghost spawn fail

* Clean up test

* Dont spawn ghost on map delete

* Minor changes to the role test

* Fix role test failing to spawn ghost

It was failing the map check due to using Nullspace

* Fix ghost tests when running in parallel

Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.

* Clean up ghost tests

* Test that map deletion does not spawn ghosts

* Spawn ghost on the next available map

* Disallow spawning on deleted maps

* Fix map deletion ghost test

* Cleanup

19 months agoAutomatic changelog update
PJBot [Sat, 11 May 2024 15:02:36 +0000 (15:02 +0000)]
Automatic changelog update

19 months agoDo not wake up NPC if there is still a mind attached. (#27651)
Vasilis [Sat, 11 May 2024 15:01:28 +0000 (18:01 +0300)]
Do not wake up NPC if there is still a mind attached. (#27651)

* Do not wake up NPC if there is still a mind attached.

This became apparent with diona nymphs (?) and slime gyras (?). This caused players that disconnected while a nymph, gyras or other npc to resume their NPC behavior. Which I would call unwanted. This fixes that.

* Zombies become AI anyway

* Update Content.Server/NPC/Systems/NPCSystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
19 months agoGives vox The Brows in their front facing sprite (#27922)
Flareguy [Sat, 11 May 2024 14:54:56 +0000 (09:54 -0500)]
Gives vox The Brows in their front facing sprite (#27922)

* gives vox The Brows in their front facing sprite

* JASON

19 months agoFixes oversight in wieldable smg accuracy (#27907)
RiceMar1244 [Sat, 11 May 2024 14:40:01 +0000 (10:40 -0400)]
Fixes oversight in wieldable smg accuracy (#27907)

19 months agoFix security jumpsuit sprite's asymmetry (#27925)
Mr. 27 [Sat, 11 May 2024 13:52:57 +0000 (09:52 -0400)]
Fix security jumpsuit sprite's asymmetry (#27925)

* inital

* Update meta.json

19 months agoFix shuttle cvars comments (#27923)
DrSmugleaf [Sat, 11 May 2024 12:11:20 +0000 (05:11 -0700)]
Fix shuttle cvars comments (#27923)

* Fix shuttle cvars comments

* Add another line to ftl mass limit

19 months agoFix collection modified error when locking storage (#27913)
ShadowCommander [Sat, 11 May 2024 09:25:40 +0000 (02:25 -0700)]
Fix collection modified error when locking storage (#27913)

19 months agoFix const data field in BlindableComponent (#27919)
DrSmugleaf [Sat, 11 May 2024 08:20:48 +0000 (01:20 -0700)]
Fix const data field in BlindableComponent (#27919)

* Fix const data field in BlindableComponent

* Fix usages

19 months agoMake FTL constants in ShuttleSystem into cvars (#27706)
DrSmugleaf [Sat, 11 May 2024 07:00:15 +0000 (00:00 -0700)]
Make FTL constants in ShuttleSystem into cvars (#27706)

* Make FTL constants in ShuttleSystem into cvars

* Fix tests

19 months agoAutomatic changelog update
PJBot [Sat, 11 May 2024 02:22:24 +0000 (02:22 +0000)]
Automatic changelog update

19 months agoAdds Support for Guidebook Buttons in UIs (#27891)
ike709 [Sat, 11 May 2024 02:21:18 +0000 (19:21 -0700)]
Adds Support for Guidebook Buttons in UIs (#27891)

* Adds Support for Guidebook Buttons in UIs

* read it from the component

* the code is perfect

* moony review

---------

Co-authored-by: ike709 <ike709@github.com>
19 months agoFix ninja suit suit storage and other armor missing their suit storage (#27897)
Mr. 27 [Sat, 11 May 2024 02:20:18 +0000 (22:20 -0400)]
Fix ninja suit suit storage and other armor missing their suit storage (#27897)

b

19 months agoFix votes using an audio entity (#27871)
metalgearsloth [Sat, 11 May 2024 01:21:06 +0000 (11:21 +1000)]
Fix votes using an audio entity (#27871)

* Fix votes using an audio entity

Just retains a source around and uses that. I think the audio limit is like 256 sources on the lower end so this is like whatever to persist.

* Restart

* weh

19 months agoAdd ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action...
DrSmugleaf [Sat, 11 May 2024 00:04:01 +0000 (17:04 -0700)]
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682)

* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown

* Add action id to action events and backgroundon field to action component

19 months agoChange o2/plasma ratio in TEG guidebook (#27763)
lzk [Fri, 10 May 2024 23:58:19 +0000 (01:58 +0200)]
Change o2/plasma ratio in TEG guidebook (#27763)

19 months agoRemove THC oil (#27889)
slarticodefast [Fri, 10 May 2024 23:56:48 +0000 (01:56 +0200)]
Remove THC oil (#27889)

remove THC oil

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 23:51:02 +0000 (23:51 +0000)]
Automatic changelog update

19 months agoAdd slime and spider wideswinging (#27856)
youtissoum [Fri, 10 May 2024 23:49:56 +0000 (01:49 +0200)]
Add slime and spider wideswinging (#27856)

* Add wide swinging to spiders

* Add wide swinging to slimes

19 months agochange shadowstone desc. (#27900)
IProduceWidgets [Fri, 10 May 2024 20:44:27 +0000 (16:44 -0400)]
change shadowstone desc. (#27900)

shadowstone desc.

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 15:58:28 +0000 (15:58 +0000)]
Automatic changelog update

19 months agofix fland kitchen freezer (#27532)
MisterMecky [Fri, 10 May 2024 15:57:21 +0000 (23:57 +0800)]
fix fland kitchen freezer (#27532)

* fix fland kitchen freezer

* run fixgridatmos

19 months agoUpdate Core (#27887)
Ubaser [Fri, 10 May 2024 15:28:09 +0000 (01:28 +1000)]
Update Core (#27887)

add

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 11:37:05 +0000 (11:37 +0000)]
Automatic changelog update

19 months agoNew event: Approaching unknown shuttle (#24490)
Ed [Fri, 10 May 2024 11:35:59 +0000 (14:35 +0300)]
New event: Approaching unknown shuttle (#24490)

* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
19 months agosaltern robotics console (#27834)
deltanedas [Fri, 10 May 2024 08:15:56 +0000 (08:15 +0000)]
saltern robotics console (#27834)

Co-authored-by: deltanedas <@deltanedas:kde.org>
19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 08:13:21 +0000 (08:13 +0000)]
Automatic changelog update

19 months agoAtlas Rework (#27702)
Doctor-Cpu [Fri, 10 May 2024 08:12:14 +0000 (09:12 +0100)]
Atlas Rework (#27702)

* reworked atmos

* fix rtg atmos

* security perma and bridge

* misc tweaks

* minor fixes

* fix skill issue

* fix map render

* requested changes

* fix cameras

* add robotics console

* remove door states

* air alarm

* fix funky tiles at bar

* add missing tiny fans

* remove pod fan from last commit

* moved robodrobe (why did i change sci slightly)

* add buckets and water to jani

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 02:59:21 +0000 (02:59 +0000)]
Automatic changelog update

19 months agoAdds wielding for all large guns (#26970)
RiceMar1244 [Fri, 10 May 2024 02:58:15 +0000 (22:58 -0400)]
Adds wielding for all large guns (#26970)

* Adds wielding assets

* Modifies meta.json files and adds artist credit

* Adds wieldable component to a bunch of weapons

* Moves shotgun inhands and wield inhands to their own folders (because its the only way the sprites would work)

* Removes the wieldable component from some guns

* Adds wielding sprites for wieldable guns that didnt have them

* Adds gun wielding bonuses and base innaccuracy to wieldable guns.

* Corrects wielded accuracy to be default accuracy instead of perfect

* Makes the drozd smg and bulldog shotgun wieldable

* Makes nukie c20r wieldable and adds sprites

* Adds BaseGunWieldable

* Makes all the newly wieldable gun use the base inheritable

* Adds accuracy to smgs to resolve inheritance conflict

* Makes all wieldable shotguns require wielding to fire because of a bug involving spread innacuracy

* Adds wield bonus message on examine

19 months agoPlayers can no longer see that emagged cyborgs' internals have been tampered with...
Jajsha [Fri, 10 May 2024 02:57:34 +0000 (22:57 -0400)]
Players can no longer see that emagged cyborgs' internals have been tampered with. (#27816)

* Add emag-detection funtionality to diag huds

* Add component to the omniHUD

* Fix namespace

* Adress discord review, just axe the message.

19 months agoCluster med refactor V2, robotics console, emergency N2 lockers (#27840)
Boaz1111 [Fri, 10 May 2024 02:45:13 +0000 (04:45 +0200)]
Cluster med refactor V2, robotics console, emergency N2 lockers (#27840)

* Cluster med refactor V2, robotics console, emergency N2 lockers

* adresses some more issues

* removes bible an chest rig

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 02:38:10 +0000 (02:38 +0000)]
Automatic changelog update

19 months agoReagent dispenser UI (#27831)
Brandon Li [Fri, 10 May 2024 02:37:03 +0000 (22:37 -0400)]
Reagent dispenser UI (#27831)

* reagent dispenser: fancy window

* reagent dispenser: dispense button grid

* reagent dispenser: rearrange containers & info

* reagent dispenser: remove `reagent-dispenser-window-container-label`

* reagent dispenser: add `Scrollcontainer` on right side

* reagent dispenser: get rid of pointless actions

* reagent dispenser: cleanup actions and `inventory` field on bound ui state

* reagent dispenser: cool reagent cards & finishing touches

* reagent dispenser: final cleanup and formatting

* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor

* reagent dispenser: cleanup code & address minor concerns

* reagent dispenser: text in reagent cards no longer clips

* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably

* reagent dispenser mayybe this

* reagent dispenser: remove `using FastAccessors;`

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 02:20:13 +0000 (02:20 +0000)]
Automatic changelog update

19 months agoMake suit storage only available for hardsuits, softsuits, and armor (#27546)
Джексон Миссиссиппи [Fri, 10 May 2024 02:19:07 +0000 (21:19 -0500)]
Make suit storage only available for hardsuits, softsuits, and armor (#27546)

AAAAAAAAAAAAdd!

* o shit

* I FUCKING HATE INDENTATION GRAAAAAAAAAH

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 02:16:40 +0000 (02:16 +0000)]
Automatic changelog update

19 months agoMinor map fixes (#27564)
Boaz1111 [Fri, 10 May 2024 02:15:34 +0000 (04:15 +0200)]
Minor map fixes (#27564)

secradio to oasis, crimrec instead of statrec on box, reporter actually added on oasis

19 months agoAutomatic changelog update
PJBot [Fri, 10 May 2024 02:02:56 +0000 (02:02 +0000)]
Automatic changelog update

19 months agoFix evac shuttles not activating the shuttle ETA timer (#27847)
Mr. 27 [Fri, 10 May 2024 02:02:12 +0000 (22:02 -0400)]
Fix evac shuttles not activating the shuttle ETA timer (#27847)

* Update emergency_lox.yml

* tge

19 months agogives loneops a proper ghost role raffle (#27841)
Boaz1111 [Fri, 10 May 2024 02:01:49 +0000 (04:01 +0200)]
gives loneops a proper ghost role raffle (#27841)