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12 months agoFix: Update armor crate description (#33414)
Plykiya [Thu, 19 Dec 2024 17:21:27 +0000 (09:21 -0800)]
Fix: Update armor crate description (#33414)

Update armor crate

12 months agoTweaks for the holopad (#33928)
chromiumboy [Thu, 19 Dec 2024 17:20:20 +0000 (11:20 -0600)]
Tweaks for the holopad (#33928)

* Initial commit

* AIs get a warning when trying to answer long distance calls

* Better handling of ending telephone calls

* Fixed issue with duplicated holopad window when an AI answers a summons

* Changed how ranges are handled, added the bluespace holopad

* Bug fixes

* More bug fixes

* More bug fixes

* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoRemove plushie_lizard_mirrored.png (#33855)
LevitatingTree [Thu, 19 Dec 2024 16:44:48 +0000 (20:44 +0400)]
Remove plushie_lizard_mirrored.png (#33855)

* Remove plushie_lizard_mirrored.png

* Remove from meta.json

* Replace mirrored state from yml

---------

Co-authored-by: LevitatingTree <None>
12 months agoAutomatic changelog update
PJBot [Thu, 19 Dec 2024 11:32:19 +0000 (11:32 +0000)]
Automatic changelog update

12 months agoLogic Gate Compatibility with Non-Logic Signals bugfix (#33792)
Centronias [Thu, 19 Dec 2024 11:31:13 +0000 (03:31 -0800)]
Logic Gate Compatibility with Non-Logic Signals bugfix (#33792)

:)

12 months agoFood Container Size Increase (#33842)
SpaceLizard [Thu, 19 Dec 2024 10:15:48 +0000 (05:15 -0500)]
Food Container Size Increase (#33842)

* Stuff

* hehe

* moar.

12 months agoAutomatic changelog update
PJBot [Thu, 19 Dec 2024 09:39:31 +0000 (09:39 +0000)]
Automatic changelog update

12 months agoNew mid pop station: Loop (#33697)
TytosB [Thu, 19 Dec 2024 09:38:22 +0000 (03:38 -0600)]
New mid pop station: Loop (#33697)

* many changes

* contentingregrationtests

* serialized invalid removed

* blank

* "Changes and fixes as suggested"

* blank

* blank

* added desk bells

* engi rework rework rework

* added gate to content integration

* tweaks

* aaa

* bbb

* added holopads

* ccc

* Update default.yml

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
12 months agoOmega Power Rebalance (#33956)
ArtisticRoomba [Thu, 19 Dec 2024 05:13:01 +0000 (21:13 -0800)]
Omega Power Rebalance (#33956)

* fix packed power

* Revert "fix packed power"

This reverts commit 4f44d0673e0a597bea39c594f5b7ace3069433ea.

* fic the entire thing again

12 months agoPacked Power Rebalance + Gas Sensors Adjustments (#33955)
ArtisticRoomba [Thu, 19 Dec 2024 03:48:14 +0000 (19:48 -0800)]
Packed Power Rebalance + Gas Sensors Adjustments (#33955)

* fix packed power

* fix that

* fix that as well

* even more fixes

* fix power, again

12 months agoMeta Power Rebalance + Gas Pipe Sensors, Holopads (#33949)
ArtisticRoomba [Thu, 19 Dec 2024 01:05:06 +0000 (17:05 -0800)]
Meta Power Rebalance + Gas Pipe Sensors, Holopads (#33949)

power fixes, sensors, dim lights

12 months agoAmber Statio - Localized Holopads and Balance Updates (#33948)
Southbridge [Thu, 19 Dec 2024 00:52:46 +0000 (19:52 -0500)]
Amber Statio - Localized Holopads and Balance Updates (#33948)

* Added loc versions of holopads to Amber, and made some adjustments given Acorn's feedback

* fixed the name of the gameroom

* Fixed it in the map file

12 months agoOmega Update (Localized Holopads) (#33946)
Spanky [Thu, 19 Dec 2024 00:52:35 +0000 (19:52 -0500)]
Omega Update (Localized Holopads) (#33946)

* Omega Update (Localized Holopads)

Replaced all holopads with localized versions and a couple tiny misc

* Remove engi protolathe

* Forgot to rename engi fax whoops

12 months agoAutomatic changelog update
PJBot [Thu, 19 Dec 2024 00:47:43 +0000 (00:47 +0000)]
Automatic changelog update

12 months agoShow battery level for selected devices in Power Monitoring Console (#33854)
ArtisticRoomba [Thu, 19 Dec 2024 00:46:36 +0000 (16:46 -0800)]
Show battery level for selected devices in Power Monitoring Console (#33854)

* Use class instead of out variables

* Show battery level in power monitoring console

* Better color contrast for battery level + localized string

* Add visualization to battery percentage

* Reverts random ChatSystem.cs whitespace change

* Address review

* Show BatteryLevel stats in child view when selecting devices

---------

Co-authored-by: Crotalus <crotalus@users.noreply.github.com>
12 months agoComment LogTypes (#33497)
Winkarst [Thu, 19 Dec 2024 00:18:04 +0000 (03:18 +0300)]
Comment LogTypes (#33497)

* Comment LogTypes

* Uncomment unused types

---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
12 months agoAutomatic changelog update
PJBot [Thu, 19 Dec 2024 00:13:07 +0000 (00:13 +0000)]
Automatic changelog update

12 months ago[Christmas] Y'all want a Smite Cranberry? (#33922)
Hannah Giovanna Dawson [Thu, 19 Dec 2024 00:11:59 +0000 (00:11 +0000)]
[Christmas] Y'all want a Smite Cranberry? (#33922)

* Add a festive lemon-lime soda variant: cranberry!

* Gave lemon-lime a brand name

* Make the CrateFoodSoftdrinksLarge slightly larger to accomodate the extra drinks.

* Extend the Christmas anomaly with extra jolliness

* Minor spelling mistake. Jollyness will not be denied.

* Removed redundant delay from meta file

12 months agoReach/Cargo Update (Holopads & Atmos) (#33943)
Spanky [Wed, 18 Dec 2024 23:29:21 +0000 (18:29 -0500)]
Reach/Cargo Update (Holopads & Atmos) (#33943)

* Reach/Cargo Update

Adds holopads and new atmos tech to Reach, and replaces cargo shuttle/ATS holopads with localized versions.

* Fix Invalid

invalidinvalidinvalidinvalidinvalidinvalid

12 months agoLocalized holopads + atmos network for Oasis (#33941)
ScarKy0 [Wed, 18 Dec 2024 23:10:53 +0000 (00:10 +0100)]
Localized holopads + atmos network for Oasis (#33941)

Oasis stuff

12 months agoPacked Update (Holopads & Engi Stuff) (#33940)
Spanky [Wed, 18 Dec 2024 22:42:01 +0000 (17:42 -0500)]
Packed Update (Holopads & Engi Stuff) (#33940)

Packed Holopad & Engi Update

Added holopads, atmos network monitor and sensors, advanced SMES, and revamped TEG setup.

12 months agoLocalized holopads for Bagel (#33934)
ScarKy0 [Wed, 18 Dec 2024 21:45:12 +0000 (22:45 +0100)]
Localized holopads for Bagel (#33934)

* Stuff

* Requested changes

12 months agoMarathon Power Rebalance + Gas Pipe Sensors, Holopads (#33938)
ArtisticRoomba [Wed, 18 Dec 2024 21:28:46 +0000 (13:28 -0800)]
Marathon Power Rebalance + Gas Pipe Sensors, Holopads (#33938)

* fix marathon power

* add holopads

* add requested changes

12 months agoLocalized holopads for Cog (#33937)
ScarKy0 [Wed, 18 Dec 2024 20:54:09 +0000 (21:54 +0100)]
Localized holopads for Cog (#33937)

* coggers

* Requested changes

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 16:33:03 +0000 (16:33 +0000)]
Automatic changelog update

12 months agoNew Drazil plushie (inverse lizard plushie) (#33776)
ArtisticRoomba [Wed, 18 Dec 2024 16:31:55 +0000 (08:31 -0800)]
New Drazil plushie (inverse lizard plushie) (#33776)

* Hew

* properly attribute hew.ogg

* add to maints locker plushie pool with low chance, clear up grammar

* shhhh nobody saw that linter failure

* adds localization support for Weh and Hew emotes

* fix capitalization error present since circa 2/25/2024

* resolve conflicts, fix sprite, add reversed inhands

* clear up cursed formatting

12 months agoSprite Movement working with AI movement (#33494)
Ed [Wed, 18 Dec 2024 16:15:34 +0000 (19:15 +0300)]
Sprite Movement working with AI movement (#33494)

* FINALLY

* Update animals.yml

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 15:14:46 +0000 (15:14 +0000)]
Automatic changelog update

12 months agoMercenary gear contraband tweaks. (#33647)
RedBookcase [Wed, 18 Dec 2024 15:13:40 +0000 (07:13 -0800)]
Mercenary gear contraband tweaks. (#33647)

* Mercenary gear contraband tweaks.

* Fixed Mercenary Combat Gloves to have basic Combat Gloves as a parent again.

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml

---------

Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 15:06:22 +0000 (15:06 +0000)]
Automatic changelog update

12 months agoReplace Cellular Slime mob damage with Caustic (#33104)
SlamBamActionman [Wed, 18 Dec 2024 15:05:15 +0000 (16:05 +0100)]
Replace Cellular Slime mob damage with Caustic (#33104)

Cellular gone

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 14:28:05 +0000 (14:28 +0000)]
Automatic changelog update

12 months agoFix hugging buckled mobs instead of unbuckling (#33635)
MilenVolf [Wed, 18 Dec 2024 14:26:58 +0000 (17:26 +0300)]
Fix hugging buckled mobs instead of unbuckling (#33635)

* Check buckle.BuckledTo value before hugging interaction

* Make InteractHandEvent to be used by BuckleSystem before InteractionPopupSystem instead of after

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 13:16:13 +0000 (13:16 +0000)]
Automatic changelog update

12 months agoOnly disable panicbunker for admins with AdminFlags.Admin (#33879)
slarticodefast [Wed, 18 Dec 2024 13:15:04 +0000 (14:15 +0100)]
Only disable panicbunker for admins with AdminFlags.Admin (#33879)

* Only disable panicbunker for admins with AdminFlags.Admin

* nicer curly braces

12 months agoReduce network burden of the hunger system (#32986)
Centronias [Wed, 18 Dec 2024 13:06:02 +0000 (05:06 -0800)]
Reduce network burden of the hunger system (#32986)

* reduce network burden of the hunger system

* explicit start + last updated

* remove auto reformat changes to otherwise untouched code

add clamp helper

* imagine making breaking changes, documenting them, and then not thinking to check the yaml

* comments

* Remove unused net manager in hunger system
Remove lastAuthoritativeHungerValue from prototypes

12 months agoHolopad prototypes for mapping (#33931)
ScarKy0 [Wed, 18 Dec 2024 11:38:00 +0000 (12:38 +0100)]
Holopad prototypes for mapping (#33931)

* Init

* fix

* Atmosn't

* ID fixes

* locale

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 11:27:28 +0000 (11:27 +0000)]
Automatic changelog update

12 months agoMake safes craftable (#32694)
lzk [Wed, 18 Dec 2024 11:26:19 +0000 (12:26 +0100)]
Make safes craftable (#32694)

* Made the Armory Gun Safe craftable with 10 steel, 10 plasteel, and 5 LV cables.

* Changed gun safe price to 335, to match the cost of its material components. Changed gun safe to start with no accesses when constructed.

* adress the review

* yeah

* wrah

* test fail is not real

---------

Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com>
12 months agoFland Power Rebalance + Gas Pipe Sensors (#33933)
ArtisticRoomba [Wed, 18 Dec 2024 11:09:50 +0000 (03:09 -0800)]
Fland Power Rebalance + Gas Pipe Sensors (#33933)

fix fland power

12 months agoCog Power Rebalance + Holopads, Gas Pipe Sensors (#33930)
ArtisticRoomba [Wed, 18 Dec 2024 09:52:21 +0000 (01:52 -0800)]
Cog Power Rebalance + Holopads, Gas Pipe Sensors (#33930)

* fix cog power

* double fix cog power

* trial 3

* fourth go

* i stopped counting

12 months agoCargo Shuttle/ATS Update (#33927)
Spanky [Wed, 18 Dec 2024 08:37:56 +0000 (03:37 -0500)]
Cargo Shuttle/ATS Update (#33927)

Update Cargo Shuttle/ATS

Adds holopads to the cargo shuttle and ATS. Also replaces the blast door buttons on the cargo shuttle with locked variants.

12 months agoBox Power Rebalance + Holopads, Gas Pipe Sensors (#33929)
ArtisticRoomba [Wed, 18 Dec 2024 08:17:48 +0000 (00:17 -0800)]
Box Power Rebalance + Holopads, Gas Pipe Sensors (#33929)

* fix power

* Rebalance power, add holopads, add pipenet sensors

* recolor that one pipe I missed + remove invalids

* resave map, if this fails tests one more time, no more cake

12 months agoOmega Update (Holopads & Engi Stuff) (#33926)
Spanky [Wed, 18 Dec 2024 05:55:09 +0000 (00:55 -0500)]
Omega Update (Holopads & Engi Stuff) (#33926)

Omega Update

Add holopads, atmospheric network monitors & sensors, and advanced SMES's.

12 months agoBagel Power Rebalance + Gas Pipe Sensors (#33925)
ArtisticRoomba [Wed, 18 Dec 2024 04:45:50 +0000 (20:45 -0800)]
Bagel Power Rebalance + Gas Pipe Sensors (#33925)

* Balances bagel power

* Adds gas pipe sensors

* remove invalids :)

12 months agoAmber Station - Added Holopads, Atmos Monitoring, and Advanced SMESes (#33923)
Southbridge [Wed, 18 Dec 2024 04:44:29 +0000 (23:44 -0500)]
Amber Station - Added Holopads, Atmos Monitoring, and Advanced SMESes (#33923)

* Added holopads and atmos network monitoring.

* Added the advanced SMESes to the station and evac shuttle

* Removed an accidentally mapped vox air alarm

* Fixed invalids in the escape shuttle

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 00:13:41 +0000 (00:13 +0000)]
Automatic changelog update

12 months agoFix admins not being able to health scan slimes (#33884)
slarticodefast [Wed, 18 Dec 2024 00:12:35 +0000 (01:12 +0100)]
Fix admins not being able to health scan slimes (#33884)

12 months agoGround Light Post Crafting Description Fix (#33920)
Tiniest Shark [Wed, 18 Dec 2024 00:03:45 +0000 (19:03 -0500)]
Ground Light Post Crafting Description Fix (#33920)

Updates ground light post's crafting description

12 months agoAutomatic changelog update
PJBot [Wed, 18 Dec 2024 00:00:00 +0000 (00:00 +0000)]
Automatic changelog update

12 months agoAdds Advanced SMES, an SMES with higher capacity for mapping (#33757)
ArtisticRoomba [Tue, 17 Dec 2024 23:58:53 +0000 (15:58 -0800)]
Adds Advanced SMES, an SMES with higher capacity for mapping (#33757)

* Adds Advanced SMES machine and board to autolathe roundstart

* Make Advanced SMES T2 Advanced Powercells research, reduce cost, remove from random spawner, add sprites by augustsun

* fix attribution formatting

* Update smes.yml to address review

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* add new sprites and change naming scheme, testing something

* address review, tested it a bit more, works ingame

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 23:57:11 +0000 (23:57 +0000)]
Automatic changelog update

12 months agoFix AME power generation (#32825)
Golinth [Tue, 17 Dec 2024 23:56:02 +0000 (17:56 -0600)]
Fix AME power generation (#32825)

* Change AME power generation

* Fix negative power, change formula slightly

12 months agoUpdate PR size labeler line counts (#33915)
slarticodefast [Tue, 17 Dec 2024 23:40:49 +0000 (00:40 +0100)]
Update PR size labeler line counts (#33915)

new numbers

12 months agoHolopads + Atmos Network Console for Bagel (#33921)
ScarKy0 [Tue, 17 Dec 2024 23:17:37 +0000 (00:17 +0100)]
Holopads + Atmos Network Console for Bagel (#33921)

Holopads!

12 months agoGate map: Holopads added (#33918)
Ed [Tue, 17 Dec 2024 21:37:19 +0000 (00:37 +0300)]
Gate map: Holopads added (#33918)

Update gate.yml

12 months agoMaster merge: Fix horrible lag in Zombies mode (#33818) (#33917)
Myra [Tue, 17 Dec 2024 20:19:31 +0000 (20:19 +0000)]
Master merge: Fix horrible lag in Zombies mode (#33818) (#33917)

12 months agoFix horrible lag in Zombies mode (#33818)
psykana [Tue, 17 Dec 2024 20:16:05 +0000 (22:16 +0200)]
Fix horrible lag in Zombies mode (#33818)

12 months agoMerge main and stable back together
Saphire [Tue, 17 Dec 2024 19:59:46 +0000 (01:59 +0600)]
Merge main and stable back together

12 months agoTest can now run on stable prs (#33914)
Myra [Tue, 17 Dec 2024 19:40:57 +0000 (19:40 +0000)]
Test can now run on stable prs (#33914)

Make tests also run on stable and staging

12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 19:19:23 +0000 (19:19 +0000)]
Automatic changelog update

12 months agoHolopads (#32711)
chromiumboy [Tue, 17 Dec 2024 19:18:15 +0000 (13:18 -0600)]
Holopads (#32711)

* Initial resources commit

* Initial code commit

* Added additional resources

* Continuing to build holopad and telephone systems

* Added hologram shader

* Added hologram system and entity

* Holo calls now have a hologram of the user appear on them

* Initial implementation of holopads transmitting nearby chatter

* Added support for linking across multiple telephones/holopads/entities

* Fixed a bunch of bugs

* Tried simplifying holopad entity dependence, added support for mid-call user switching

* Replaced PVS expansion with manually networked sprite states

* Adjusted volume of ring tone

* Added machine board

* Minor features and tweaks

* Resolving merge conflict

* Recommit audio attributions

* Telephone chat adjustments

* Added support for AI interactions with holopads

* Building the holopad UI

* Holopad UI finished

* Further UI tweaks

* Station AI can hear local chatter when being projected from a holopad

* Minor bug fixes

* Added wire panels to holopads

* Basic broadcasting

* Start of emergency broadcasting code

* Fixing issues with broadcasting

* More work on emergency broadcasting

* Updated holopad visuals

* Added cooldown text to emergency broadcast and control lock out screen

* Code clean up

* Fixed issue with timing

* Broadcasting now requires command access

* Fixed some bugs

* Added multiple holopad prototypes with different ranges

* The AI no longer requires power to interact with holopads

* Fixed some additional issues

* Addressing more issues

* Added emote support for holograms

* Changed the broadcast lockout durations to their proper values

* Added AI vision wire to holopads

* Bug fixes

* AI vision and interaction wires can be added to the same wire panel

* Fixed error

* More bug fixes

* Fixed test fail

* Embellished the emergency call lock out window

* Holopads play borg sounds when speaking

* Borg and AI names are listed as the caller ID on the holopad

* Borg chassis can now be seen on holopad holograms

* Holopad returns to a machine frame when badly damaged

* Clarified some text

* Fix merge conflict

* Fixed merge conflict

* Fixing merge conflict

* Fixing merge conflict

* Fixing merge conflict

* Offset menu on open

* AI can alt click on holopads to activate the projector

* Bug fixes for intellicard interactions

* Fixed speech issue with intellicards

* The UI automatically opens for the AI when it alt-clicks on the holopad

* Simplified shader math

* Telephones will auto hang up 60 seconds after the last person on a call stops speaking

* Added better support for AI requests when multiple AI cores are on the station

* The call controls pop up for the AI when they accept a summons from a holopad

* Compatibility mode fix for the hologram shader

* Further shader fixes for compatibility mode

* File clean up

* More cleaning up

* Removed access requirements from quantum holopads so they can used by nukies

* The title of the holopad window now reflects the name of the device

* Linked telephones will lose their connection if both move out of range of each other

12 months agoCore - remove vox box (#33911)
Errant [Tue, 17 Dec 2024 19:08:22 +0000 (20:08 +0100)]
Core - remove vox box (#33911)

remove Core vox box

12 months agoOasis - remove vox box (#33912)
Errant [Tue, 17 Dec 2024 19:07:27 +0000 (20:07 +0100)]
Oasis - remove vox box (#33912)

remove oasis vox box

12 months agoHOTFIX: Add [MRP] tag to the hostname for Salamander (#33909)
slarticodefast [Tue, 17 Dec 2024 13:37:53 +0000 (14:37 +0100)]
HOTFIX: Add [MRP] tag to the hostname for Salamander (#33909)

12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 13:36:36 +0000 (13:36 +0000)]
Automatic changelog update

12 months agoAnomaly Scanner In-hand Sprites (#33427)
Tiniest Shark [Tue, 17 Dec 2024 13:35:23 +0000 (08:35 -0500)]
Anomaly Scanner In-hand Sprites (#33427)

* Adds in-hand sprites to the Anomaly Scanner.

* Revert "Adds in-hand sprites to the Anomaly Scanner."

This reverts commit 257efd032a15d6459043f47106bd537abfe18fad.

im very stupid and need to undo my dumb commit.

* okay actually making sure these are committed this time like a smart boi

* Better version of the sprites based off of /tg station's health analyzer.

* Updated copyright to include link to sprite

* Updated copyright license and commit link

* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json

Aeshus adjusted indentation to better match original file.

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 11:57:55 +0000 (11:57 +0000)]
Automatic changelog update

12 months agoZombies keep their anomalies on zombification (#33867)
Patrik Caes-Sayrs [Tue, 17 Dec 2024 11:56:47 +0000 (04:56 -0700)]
Zombies keep their anomalies on zombification (#33867)

* Zombies keep their anomalies on zombification

* Refactor anombies to isolate anomalies and zombies

InnerBodyAnomalies now send an event when the host dies.
Zombies cancels this event if the host is turning into a zombie.

* Anomazombies: deprecate CancellableEntityEventArgs

CancellableEntityEventArgs is deprecated. Use structs
with bool Cancelled instead.

12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 10:07:40 +0000 (10:07 +0000)]
Automatic changelog update

12 months agoGate map (#32032)
Ed [Tue, 17 Dec 2024 10:06:33 +0000 (13:06 +0300)]
Gate map (#32032)

* import

* remove perma asteroid

* remove cyrillic

* ok

* Remove Chromite island, Move AI, add cameras

* remove mapped garbage

* add station anchors

* admeme teleporter

* remove wapr points, add nav beacons

* telecomm, camera servers, some atmos fix

* crew server

* remove white plating, fix MANY pipestacking

* playtest bugs fixing

* big update

* bunch minor fixes

* Update gate.yml

* out of rotation

12 months agoAmber station updates (#33899)
Southbridge [Tue, 17 Dec 2024 06:43:55 +0000 (01:43 -0500)]
Amber station updates (#33899)

* Fixed various issued identified during playtests.

* Fixed a firelock stuck closed

* Added more cameras and moved others

* Fixed an issue with disposals

* Modified the map a bit after watching some matches and listening to feedback

* Reworked sec some more. Moved perma out into its own separate ship (another design from Frontier) Also performed various improvements to the station.

* Added final touches, ready to PR

* Added some more loot rooms throughout the map

* Changed up some areas in maints that I didn't like

* Removed footprints outside detective's room and wrenched down the logic gates in the ship building airlock

* I totally didn't forget to add the lights

12 months agoAutomatic changelog update
PJBot [Tue, 17 Dec 2024 03:54:23 +0000 (03:54 +0000)]
Automatic changelog update

12 months agoAtmospheric network monitor (#32294)
chromiumboy [Tue, 17 Dec 2024 03:53:17 +0000 (21:53 -0600)]
Atmospheric network monitor (#32294)

* Updated to latest master version

* Added gas pipe analyzer

* Completed prototype

* Playing with UI display

* Refinement of the main UI

* Renamed gas pipe analyzer to gas pipe sensor

* Added focus network highlighting and map icons for gas pipe sensors

* Added construction graph for gas pipe sensor

* Improved efficiency of atmos pipe and focus pipe network data storage

* Added gas pipe sensor variants

* Fixed gas pipe sensor nav map icon not highlighting on focus

* Rendered pipe lines now get merged together

* Set up appearance handling for the gas pipe sensor, but setting the layers is bugged

* Gas pipe sensor lights turn off when the device is unpowered

* Renamed console

* The gas pipe sensor is now a pipe. Redistributed components between it and its assembly

* AtmosMonitors can now optionally monitor their internal pipe network instead of the surrounding atmosphere

* Massive code clean up

* Added delta states to handle pipe net updates, fixed entity deletion handling

* Nav map blip data has been replaced with prototypes

* Nav map blip fixes

* Nav map colors are now set by the console component

* Made the nav map more responsive to changes in focus

* Updated nav map icons

* Reverted unnecessary namespace changes

* Code tidy up

* Updated sprites and construction graph for gas pipe sensor

* Updated localization files

* Misc bug fixes

* Added missing comment

* Fixed issue with the circuit board for the monitor

* Embellished the background of the console network entries

* Updated console to account for PR #32273

* Removed gas pipe sensor

* Fixing merge conflict

* Update

* Addressing reviews part 1

* Addressing review part 2

* Addressing reviews part 3

* Removed unnecessary references

* Side panel values will be grayed out if there is no gas present in the pipe network

* Declaring colors at the start of some files

* Added a colored stripe to the side of the atmos network entries

* Fixed an issue with pipe sensor blip coloration

* Fixed delay that occurs when toggling gas sensors on/off

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 19:24:38 +0000 (19:24 +0000)]
Automatic changelog update

12 months agoChristmas anomaly (#33889)
Ed [Mon, 16 Dec 2024 19:23:31 +0000 (22:23 +0300)]
Christmas anomaly (#33889)

* santa anomaly

* Update anomaly.yml

* injection

* Update anomaly.yml

* Update Resources/Locale/en-US/anomaly/inner_anomaly.ftl

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* Update Resources/Textures/Structures/Specific/Anomalies/Cores/santa_core.rsi/meta.json

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Update Resources/Textures/Structures/Specific/Anomalies/santa_anom.rsi/meta.json

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
12 months agoFlora clean up (#33839)
Ed [Mon, 16 Dec 2024 19:20:36 +0000 (22:20 +0300)]
Flora clean up (#33839)

* first migrate

* clean up prototypes

* Update polymorph.yml

* Update flora.yml

* and this one

* and this one x2

* and this one x3

* Update migration.yml

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 18:53:16 +0000 (18:53 +0000)]
Automatic changelog update

12 months agoFigures can now be activated remotely (#32769)
beck-thompson [Mon, 16 Dec 2024 18:52:09 +0000 (10:52 -0800)]
Figures can now be activated remotely (#32769)

* First commit

* I'm silly

* weh

* will this work?

* Better design

* Fixes!

* rider :(

* L rider

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 17:54:45 +0000 (17:54 +0000)]
Automatic changelog update

12 months agoSpaceshroom grilling (#31872)
goet [Mon, 16 Dec 2024 17:53:38 +0000 (18:53 +0100)]
Spaceshroom grilling (#31872)

* make spaceshroom cookable on grill

* remove microwave recipe

12 months agoChem master UI (#33328)
Intoxicating-Innocence [Mon, 16 Dec 2024 17:17:06 +0000 (04:17 +1100)]
Chem master UI (#33328)

* chemmaster buffer has colors now

* I have saved chemists everywhere

* implimented panelcontainers instead of labels, slight visual rework

* added UI changes to input buffer

* fixed some unsightly indentation on brackets and removed redundant minheight specification from verticalstretch elements

* Formatting and code cleanup

* pills still not rendering correctly

* more tinkering, entities finally display correctly

* entities display correctly, pill fields default to max now

* fixed stripes

* fixed excess pillCount bug

* removed cache, fixed tab swapping

---------

Co-authored-by: Saphire <lattice@saphi.re>
12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 16:28:47 +0000 (16:28 +0000)]
Automatic changelog update

12 months agoAdd Explosion Resistance to SecBelts (#33253)
Vexerot [Mon, 16 Dec 2024 16:27:40 +0000 (08:27 -0800)]
Add Explosion Resistance to SecBelts (#33253)

Added explosion resistance to secbelt

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 15:34:39 +0000 (15:34 +0000)]
Automatic changelog update

12 months agoAdd Holy damage (#32755)
SlamBamActionman [Mon, 16 Dec 2024 15:33:32 +0000 (16:33 +0100)]
Add Holy damage (#32755)

* Initial commit

* hoili moili

* now to add sherlock and doctor who

* funny stick

* Oops it was meant to be called metaphysical

* Attribution

* Even BETTER attribution

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 15:26:13 +0000 (15:26 +0000)]
Automatic changelog update

12 months agoAdd the Zombie, a new cocktail (#32802)
dragonryan06 [Mon, 16 Dec 2024 15:25:06 +0000 (10:25 -0500)]
Add the Zombie, a new cocktail (#32802)

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 14:20:21 +0000 (14:20 +0000)]
Automatic changelog update

12 months agoMakes admins not count towards the playercount cap (#33424)
deathride58 [Mon, 16 Dec 2024 14:19:15 +0000 (09:19 -0500)]
Makes admins not count towards the playercount cap (#33424)

* Makes admins not count towards the playercount cap

* Update Content.Shared/CCVar/CCVars.Admin.cs (thx Aeshus

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Actually fixes whitespace on the comments
Thanks VScode very good IDE

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 14:15:57 +0000 (14:15 +0000)]
Automatic changelog update

12 months agoAdd an in-hand sprite for the lizard plushie (#32583)
KieueCaprie [Mon, 16 Dec 2024 14:14:51 +0000 (14:14 +0000)]
Add an in-hand sprite for the lizard plushie (#32583)

* add hold sprites for lizard plushie

* make the lizard plushie sprites slightly chonkier for those who are not wearing winter clothes.

* me when i hit the noise button and pretend it's shading.

* lizard plushie is not legally-distinct green dinosaur with a long tongue™ (front sprite tongue has been shortened)

* update meta.json

12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 14:10:28 +0000 (14:10 +0000)]
Automatic changelog update

12 months agoPrevent pulling when teleporting (#33252)
Preston Smith [Mon, 16 Dec 2024 14:09:17 +0000 (08:09 -0600)]
Prevent pulling when teleporting (#33252)

* No more teleporting pulling

* pulled dash

* Update Content.Shared/Ninja/Systems/DashAbilitySystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Server/Implants/SubdermalImplantSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 12:54:28 +0000 (12:54 +0000)]
Automatic changelog update

12 months agoFix udder wooly reagent creation V2 (#32905)
Baa [Mon, 16 Dec 2024 12:53:21 +0000 (12:53 +0000)]
Fix udder wooly reagent creation V2 (#32905)

* Changed comments to be more clear and uniform.
EggLayer uses NextGrowth instead of frame accumulation.
Egglayer uses much less energy to make eggs, and lay time is randomized for player and AI chicken.

* UdderComponent ReagentId can be changed now
UdderSystem and WoolySystem use SharedSolutionContainerSystem now

* Entities with udders can be examined to see a rough hunger level
udders and wooly stop reagent generation/extra nutrient usage once the solution container is full

* Moved stuff to Shared
AutoPausedField now

* Cleanup moving stuff to Shared

* Oops. Make UdderSystem sealed instead of abstract.

* Switch PopupEntity for PopupClient

* Didn't mean to delete Access

* new() instead of default! prototype
revert egglayer balance change
NextGrowth += timespan   in egglayer

* forgot [Datafield] for NextGrowth

* forgot NetworkedComponent again...

* Renaming Shared Animal to Shared Animals to match Server
Hopefully also resolve merge conflicts.

* Fix incorrect filename

* Update with requested changes
Put UdderSystem dependencies in alphabetical order.
Initialise NextGrowth for Udder and Wooly components on MapInitEvent.
Clean-up EggLayerSystem a little.
Re-write OnExamine function for UdderSystem, improving clarity.
Add full stops to end of udder examine locales.
And more :)

* Add some additional descriptions for cow hunger levels.

* Add Udder and Wooly quantity to AutoNetworkedField

* Account for less than starving threshold.

---------

Co-authored-by: sirionaut <sirionaut@gmail.com>
Co-authored-by: Sirionaut <148076704+Sirionaut@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
12 months agoAutomatic changelog update
PJBot [Mon, 16 Dec 2024 12:34:40 +0000 (12:34 +0000)]
Automatic changelog update

12 months agoAdd a test to check that lathe recipes are possible (#33868)
Tayrtahn [Mon, 16 Dec 2024 12:34:02 +0000 (07:34 -0500)]
Add a test to check that lathe recipes are possible (#33868)

* Add a test to check that all lathes accept the materials for all their recipesy

* Add check for storage limit

* Track total recipe material volume

* Check dynamic and emag recipes too

* Move AllLatheRecipesValidTest from ResearchTest to LatheTest

* Extremely minor modernization

12 months agoAdd generator scrap (Plasma / uranium scrap) (#32198)
beck-thompson [Mon, 16 Dec 2024 12:33:34 +0000 (04:33 -0800)]
Add generator scrap (Plasma / uranium scrap) (#32198)

* First commit

* Forgot the shading!

* tweaked  values

* sprite update

* Radiation

12 months agoLightOnCollide entityquery (#33886)
metalgearsloth [Mon, 16 Dec 2024 12:24:00 +0000 (23:24 +1100)]
LightOnCollide entityquery (#33886)