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7 months agoChem master more unit transfer buttons (#36995)
abadaba695 [Tue, 29 Apr 2025 10:24:56 +0000 (20:24 +1000)]
Chem master more unit transfer buttons (#36995)

* Changes chem master unit transfers to be the same as the chem dispenser

* adds chem master transfer buttons for 15u, 20u, and 30u

7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 10:02:04 +0000 (10:02 +0000)]
Automatic changelog update

7 months agore-buffs proto kinetic accelerator (#37012)
TytosB [Tue, 29 Apr 2025 10:00:55 +0000 (05:00 -0500)]
re-buffs proto kinetic accelerator (#37012)

* new ruins

* genpop

* nvm

* abc

* fuckin

* turnstyle

* ruins

* stamp

* abc

* bruh

* efg

* pka fixed

* range tweak

7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 09:05:14 +0000 (09:05 +0000)]
Automatic changelog update

7 months agooasis genpop (#37031)
IProduceWidgets [Tue, 29 Apr 2025 09:04:07 +0000 (05:04 -0400)]
oasis genpop (#37031)

7 months agoMore Mail Sprites (#37023)
Princess Cheeseballs [Tue, 29 Apr 2025 05:27:14 +0000 (22:27 -0700)]
More Mail Sprites (#37023)

* Commit

* Sprite update

* Last push for real for real

* Final Commit for real for real for real

7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 05:25:40 +0000 (05:25 +0000)]
Automatic changelog update

7 months agoSSD sleep take 2 (#34039)
lzk [Tue, 29 Apr 2025 05:24:33 +0000 (07:24 +0200)]
SSD sleep take 2 (#34039)

* ssd sleep part 2

* forgot this

* apply review

* yeah

* add onmapinit

* cache cvar values

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 04:46:17 +0000 (04:46 +0000)]
Automatic changelog update

7 months agoDisplay obvious plant mutations in examine text (#32650)
drakewill-CRL [Tue, 29 Apr 2025 04:45:10 +0000 (00:45 -0400)]
Display obvious plant mutations in examine text (#32650)

* Effect mutations now display on examine

* ChangeSpecies shouldn't stay on the list after running. Name cleanup

* EmoGarbage Review - convert description to LocId and add minor logic fix

* fix the dastardly yaml

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 03:38:45 +0000 (03:38 +0000)]
Automatic changelog update

7 months agoRebalance magnet debris, update worldgen (#37025)
Nemanja [Tue, 29 Apr 2025 03:37:39 +0000 (23:37 -0400)]
Rebalance magnet debris, update worldgen (#37025)

7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 03:14:08 +0000 (03:14 +0000)]
Automatic changelog update

7 months agoBuffing slugs and replacing beanbags from the Bulldog bundle (#33517)
Stomf [Tue, 29 Apr 2025 03:13:01 +0000 (22:13 -0500)]
Buffing slugs and replacing beanbags from the Bulldog bundle (#33517)

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
7 months agoBatteryWeaponPowerCell tweaks (#33500)
Kirus59 [Tue, 29 Apr 2025 01:12:25 +0000 (04:12 +0300)]
BatteryWeaponPowerCell tweaks (#33500)

* BatteryWeaponPowerCell tweaks

* add update ammo ev & shuttle guns tweaks

* MilonPL requested changes

* revert changes in OnPowerCellChanged

* Add events to get charge info & change current charge

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 00:27:29 +0000 (00:27 +0000)]
Automatic changelog update

7 months agoTheatre access to Service Request Computer (#37003)
themias [Tue, 29 Apr 2025 00:26:23 +0000 (20:26 -0400)]
Theatre access to Service Request Computer (#37003)

7 months agoAutomatic changelog update
PJBot [Tue, 29 Apr 2025 00:25:19 +0000 (00:25 +0000)]
Automatic changelog update

7 months agoRemove Contact Slowdown when Weightless or in the Air (#33299)
Victor Shen [Tue, 29 Apr 2025 00:24:12 +0000 (17:24 -0700)]
Remove Contact Slowdown when Weightless or in the Air (#33299)

* removed contact slowdowns from entities that are weightless or in the air

* fixed kudzu not applying contact slowdown to airbone entities

* revert kudzu fix

* reimplemented kudzu fix with bool datafield

* update variable serialization format

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* empty commit

* cleaned up and added documentation

* cached airborne check

* rerun tests

* minor review

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 23:44:46 +0000 (23:44 +0000)]
Automatic changelog update

7 months agoFix t-ray scanner exception spam (#37018)
themias [Mon, 28 Apr 2025 23:43:39 +0000 (19:43 -0400)]
Fix t-ray scanner exception spam (#37018)

7 months agoDisown atmos and botany (#37017)
Partmedia [Mon, 28 Apr 2025 22:21:53 +0000 (15:21 -0700)]
Disown atmos and botany (#37017)

* Disown atmos and botany

* Update .github/CODEOWNERS

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
7 months agoXenoborgs part 2 (#36844)
Samuka-C [Mon, 28 Apr 2025 22:10:35 +0000 (19:10 -0300)]
Xenoborgs part 2 (#36844)

* add lawsets for the xenoborgs and mothership core

* add xenoborg names

* add xenoborg radio

* add xenoborg device frequency

* add xenoborg access

* add xenoborg contraband

* Update Resources/Locale/en-US/station-laws/laws.ftl

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* add xenoborg access to the universal Id card and universal access config

* remove 6th law of xenoborg and mothership lawset (got jointed into the 5th law)

* added xenoborg and mothership law boards

* add more names

* add Xenoborg faction

* moved all lawboards into a separate yml file

* removed custom xenoborg contraband severity

* add Xenoborg and Mothership components

* add xenoborg laser guns

* add self recharging fire extinguisher

* add mothership pinpointer

* add material bag

* add infinite jetpack

* add a only blue energy dagger

* add xenoborg jammer

* add refueling welding tool

* add nocturine hypo

* add nuclear small power cell

* add cloaking device

* add xenoborg door remote

* add custom sprites for xenoborg modules

* add custom sprites for xenoborg module actions

* removed Xenoborg Comp until is actually needed

* add xenoborg module tags

* spelling

* add xenoborg module bases

* organazied xenoborg modules sprites better

* add generic xenoborg modules

* add heavy xenoborg modules

* add engi xenoborg modules

* small fix to meta file in actions_borg.rsi

* renamed mothership comp to XenoborgMothership

* fixed the base for the xenoborg engi modules

* add scout xenoborg modules

* add stealth xenoborg modules

* localization for names and descriptions of the xenoborg modules

* fixed issues related to the XenoborgMothership component

* revert localization (it wasn't working for some reason)

* fixes

* fixed issue with container slot in the cloaking device

* Update description of small capacity nuclear power cell

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Fix indentation in material bag

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Spelling

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* fix parameter order in some prototypes

* rename proto id InfiniteJetpack to JetpackXenoborg

* localize pinpointer targets

* Revert "localize pinpointer targets"

doesn't work

* added lines in the end of files (and in the middle of one)

* reorder paramenter in some entities

* fixed some descriptions

* minor fixes

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 21:17:21 +0000 (21:17 +0000)]
Automatic changelog update

7 months agoFix mail cutting thinking your arms are infinite length (#37019)
ScarKy0 [Mon, 28 Apr 2025 21:16:14 +0000 (23:16 +0200)]
Fix mail cutting thinking your arms are infinite length (#37019)

* init

* hand

7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 21:01:17 +0000 (21:01 +0000)]
Automatic changelog update

7 months agoShoulder-length hairstyles resprite (#37000)
KingFroozy [Mon, 28 Apr 2025 21:00:10 +0000 (00:00 +0300)]
Shoulder-length hairstyles resprite (#37000)

* sprite

* final

* final (final fr)

7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 19:23:15 +0000 (19:23 +0000)]
Automatic changelog update

7 months agomake scrubber widenet in panic mode (#37013)
lzk [Mon, 28 Apr 2025 19:22:05 +0000 (21:22 +0200)]
make scrubber widenet in panic mode (#37013)

7 months agomerge staging into master (#37009)
slarticodefast [Mon, 28 Apr 2025 18:14:39 +0000 (20:14 +0200)]
merge staging into master (#37009)

7 months agoWizard Teleport Scroll (Teleport Location ECS) (#36424)
keronshb [Mon, 28 Apr 2025 17:42:24 +0000 (13:42 -0400)]
Wizard Teleport Scroll (Teleport Location ECS) (#36424)

7 months agoCherrypick #36955 into staging (#37002)
Myra [Mon, 28 Apr 2025 17:40:56 +0000 (19:40 +0200)]
Cherrypick #36955 into staging (#37002)

7 months agoRevert "Add new color turtlenecks in WinterDrobe" (#36983)
Nemanja [Mon, 28 Apr 2025 17:38:43 +0000 (13:38 -0400)]
Revert "Add new color turtlenecks in WinterDrobe" (#36983)

Revert "Add new color turtlenecks in WinterDrobe (#32920)"

This reverts commit 34cc49c175457710c5b025ba71582a7c8cbdc1fc.

7 months agoFix autorecharge
metalgearsloth [Sat, 26 Apr 2025 14:44:02 +0000 (00:44 +1000)]
Fix autorecharge

7 months agoMapManager warning cleanup on tests (#36940)
Kyle Tyo [Mon, 28 Apr 2025 10:52:25 +0000 (06:52 -0400)]
MapManager warning cleanup on tests (#36940)

lets see if this works.

7 months agoMerge hotfix into master (#37001)
ScarKy0 [Mon, 28 Apr 2025 09:47:56 +0000 (11:47 +0200)]
Merge hotfix into master (#37001)

7 months ago[HOTFIX] Revert "Updated air scrubber and air vent sprites." (#36992)
Nemanja [Mon, 28 Apr 2025 09:45:19 +0000 (05:45 -0400)]
[HOTFIX] Revert "Updated air scrubber and air vent sprites." (#36992)

Revert "Updated air scrubber and air vent sprites. (#34223)"

This reverts commit 3957bbb97d7cd59ce32d9aff736ab52954b0c095.

7 months ago[HOTFIX] Fix maroon objective, change the text (#36990)
ScarKy0 [Mon, 28 Apr 2025 09:31:42 +0000 (11:31 +0200)]
[HOTFIX] Fix maroon objective, change the text (#36990)

* test

* text

* capital C

* guh

7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 06:57:46 +0000 (06:57 +0000)]
Automatic changelog update

7 months agoAmber Station - Added Genpop (#36997)
Southbridge [Mon, 28 Apr 2025 06:56:39 +0000 (02:56 -0400)]
Amber Station - Added Genpop (#36997)

7 months agoAdd some salvage ruins (#36814)
IProduceWidgets [Mon, 28 Apr 2025 05:33:40 +0000 (01:33 -0400)]
Add some salvage ruins (#36814)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 02:41:28 +0000 (02:41 +0000)]
Automatic changelog update

7 months agoMime suit resprite (#36702)
KingFroozy [Mon, 28 Apr 2025 02:40:21 +0000 (05:40 +0300)]
Mime suit resprite (#36702)

7 months agoUpdate staging to engine v255.0.0 (#36916)
Leon Friedrich [Mon, 28 Apr 2025 02:11:48 +0000 (12:11 +1000)]
Update staging to engine v255.0.0 (#36916)

Updatee engine to v255.0.0

7 months agoAutomatic changelog update
PJBot [Mon, 28 Apr 2025 01:01:56 +0000 (01:01 +0000)]
Automatic changelog update

7 months agonuke shelves' whitelists (#36986)
lzk [Mon, 28 Apr 2025 01:00:46 +0000 (03:00 +0200)]
nuke shelves' whitelists (#36986)

7 months agoTemporarily Making Cargo Buy and Sell Pallets Indestructible (#34195)
Bokser815 [Mon, 28 Apr 2025 00:59:54 +0000 (19:59 -0500)]
Temporarily Making Cargo Buy and Sell Pallets Indestructible (#34195)

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 23:05:47 +0000 (23:05 +0000)]
Automatic changelog update

7 months agoFragile Deliveries (#36980)
ScarKy0 [Sun, 27 Apr 2025 23:04:39 +0000 (01:04 +0200)]
Fragile Deliveries (#36980)

* epic

* tweaks

7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 20:16:23 +0000 (20:16 +0000)]
Automatic changelog update

7 months agoAdd a mapping changelog to upstream (#34848)
ArtisticRoomba [Sun, 27 Apr 2025 20:15:17 +0000 (13:15 -0700)]
Add a mapping changelog to upstream (#34848)

7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 15:12:19 +0000 (15:12 +0000)]
Automatic changelog update

7 months agoFeature/auto sync node scanner (#36635)
Fildrance [Sun, 27 Apr 2025 15:11:13 +0000 (18:11 +0300)]
Feature/auto sync node scanner (#36635)

* feat: node scanner now auto-updates artifact details if in range

* refactor: minor cleanup

* refactor: optimization for update and query of range checking

* refactor: fix xml-doc

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 14:48:24 +0000 (14:48 +0000)]
Automatic changelog update

7 months agoUse RMC mob collision values (#36851)
metalgearsloth [Sun, 27 Apr 2025 14:47:18 +0000 (00:47 +1000)]
Use RMC mob collision values (#36851)

Use RMC movement values

General feedback was it's too slow to push through people but this still prevents stacking so.

7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 11:09:42 +0000 (11:09 +0000)]
Automatic changelog update

7 months agoBattery (SMES/substation) interface (#36386)
Pieter-Jan Briers [Sun, 27 Apr 2025 11:08:34 +0000 (13:08 +0200)]
Battery (SMES/substation) interface (#36386)

* Add ENERGYWATTHOURS() loc function

Takes in joules (energy), displays as watt-hours.

* Add simple OnOffButton control

* Re-add Inset style class

This was sloppily removed at some point?? Whatever, I need it.

* Add helper functions for setting title/guidebook IDs on FancyWindow

Reagent dispenser uses these, more in the next commits.

* Add BuiPredictionState helper

This enables me to implement coarse prediction manually in the battery UI.

Basically it's a local buffer of predicted inputs that can easily be replayed against future BUI states from the server.

* Add input coalescing infrastructure

I ran into the following problem: Robust's Slider control absolutely *spams* input events, to such a degree that it actually causes issues for the networking layer if directly passed through. For something like a slider, we just need to send the most recent value.

There is no good way for us to handle this in the control itself, as it *really* needs to happen in PreEngine. For simplicity reasons (for BUIs) I came to the conclusion it's best if it's there, as it's *before* any new states from the server can be applied. We can't just do this in Update() or something on the control as the timing just doesn't line up.

I made a content system, BuiPreTickUpdateSystem, that runs in the ModRunLevel.PreEngine phase to achieve this. It runs a method on a new IBuiPreTickUpdate interface on all open BUIs. They can then implement their own coalescing logic.

In the simplest case, this coalescing logic can just be "save the last value, and if we have any new value since the last update, send an input event." This is what the new InputCoalescer<T> type is for.

Adding new coalescing logic should be possible in the future, of course. It's all just small helpers.

* Battery interface

This adds a proper interface to batteries (SMES/substation). Players can turn IO on and off, and they can change charge and discharge rate. There's also a ton of numbers and stuff. It looks great.

This actually enables charge and discharge rates to be changed for these devices. The settings for both have been set between 5kW and 150kW.

* Oops, forgot to remove these style class defs.

7 months agoParamedic suits adjustments (#36707)
KingFroozy [Sun, 27 Apr 2025 10:27:01 +0000 (14:27 +0400)]
Paramedic suits adjustments (#36707)

* Changes

* meta

7 months agoAutomatic changelog update
PJBot [Sun, 27 Apr 2025 09:15:01 +0000 (09:15 +0000)]
Automatic changelog update

7 months agoPriority Deliveries (#36968)
ScarKy0 [Sun, 27 Apr 2025 09:13:52 +0000 (11:13 +0200)]
Priority Deliveries (#36968)

7 months agoRemove legacy cargo shuttle code/prototypes (#36967)
Nemanja [Sun, 27 Apr 2025 02:06:45 +0000 (22:06 -0400)]
Remove legacy cargo shuttle code/prototypes (#36967)

7 months agoUpdate Credits (#36966)
github-actions[bot] [Sun, 27 Apr 2025 00:34:39 +0000 (20:34 -0400)]
Update Credits (#36966)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 23:46:17 +0000 (23:46 +0000)]
Automatic changelog update

7 months agoNew Science Biosuit Locker Sprite (#36929)
UpAndLeaves [Sat, 26 Apr 2025 23:45:10 +0000 (00:45 +0100)]
New Science Biosuit Locker Sprite (#36929)

* first commit, slightly broken

* fixed meta json

* reverse accidental cmo inclusion

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 23:37:08 +0000 (23:37 +0000)]
Automatic changelog update

7 months agoAmmo Mag + Speedloader Inhand Sprites (#34235)
Tiniest Shark [Sat, 26 Apr 2025 23:36:01 +0000 (19:36 -0400)]
Ammo Mag + Speedloader Inhand Sprites (#34235)

* Added inhand visuals to (most) ammo magazines and speedloaders

* whoops mixed up a single inhand on the rifle mag

* Didn't realize rubber ammo got removed.

* added attributions

* adjusted inhand visuals to account for magazine types

* missed one :eye::eye:

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 23:25:32 +0000 (23:25 +0000)]
Automatic changelog update

7 months agoAdds Parcel Wrap (#34471)
Centronias [Sat, 26 Apr 2025 23:24:25 +0000 (16:24 -0700)]
Adds Parcel Wrap (#34471)

* Parcel Wrap

* fix TG sprite licenses
update attribution on modified `unwrapped` sprite to better conform to CC's guidance

* ContainerContainer test failure fix

* Just easy changes for now.

* Imagine building your code before pushing it for review

* The rest of the PR comments

* PR comments

* more comments + cargo orderability

* whitespace: deduplicated.

* use limitedcharges
replace mostly-duped client/server with if(onserver)

* cabinet perspective sprites

* web edit detected

fite me

* @ps3moira 's new sprites for me :)

* add a touch of attribution

* EmoGarbage Review

* Merge with master

* Merge with master

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 21:50:07 +0000 (21:50 +0000)]
Automatic changelog update

7 months agoCMO Hardsuit: Zombification Resistance tweak (#36957)
UpAndLeaves [Sat, 26 Apr 2025 21:49:00 +0000 (22:49 +0100)]
CMO Hardsuit: Zombification Resistance tweak (#36957)

initial commit

7 months agoDescriptions for .30 Rifle (#36958)
Nox [Sat, 26 Apr 2025 21:48:40 +0000 (14:48 -0700)]
Descriptions for .30 Rifle (#36958)

Initial commit

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 21:47:00 +0000 (21:47 +0000)]
Automatic changelog update

7 months agoTruncate lathe announcement lists (#36945)
pathetic meowmeow [Sat, 26 Apr 2025 21:45:53 +0000 (17:45 -0400)]
Truncate lathe announcement lists (#36945)

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 21:43:34 +0000 (21:43 +0000)]
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7 months agoDelivery random multipliers (#36918)
ScarKy0 [Sat, 26 Apr 2025 21:42:27 +0000 (23:42 +0200)]
Delivery random multipliers (#36918)

* init

* review

* init

* teehee

7 months agoResolve a warning in SharedAnomalySystem and quell some linter whining. (#36939)
Kyle Tyo [Sat, 26 Apr 2025 21:40:44 +0000 (17:40 -0400)]
Resolve a warning in SharedAnomalySystem and quell some linter whining. (#36939)

* resolve a warning and deal with some linter whining.

* Update Content.Shared/Anomaly/SharedAnomalySystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 21:07:41 +0000 (21:07 +0000)]
Automatic changelog update

7 months agoOnly sec glasses can show contraband: second attempt (#36412)
qrwas [Sat, 26 Apr 2025 21:06:34 +0000 (00:06 +0300)]
Only sec glasses can show contraband: second attempt (#36412)

* Add base code for cheking contraband in hud

* Fix missing using in InventorySystem.Relay

* Fix errors and update HUD yml

* Add show contraband with component on entity

* fix component description

* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Update "if" for check if ent hasComp in contrabandSystem

* Remove << InventorySystem.Relay.cs

* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/CCVar/CCVars.Game.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Fix partial class ShowContrabandSystem

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/Contraband/ShowContrabandDetailsComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/Inventory/InventorySystem.Relay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Some update ShowContrabandSystem

* Try with record struct

* back again ti default class with EntityEventArgs

* Remove EntityEventArgs

* Finally use record struct

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 20:57:25 +0000 (20:57 +0000)]
Automatic changelog update

7 months agoFix inflatable barriers finishing instantly if canceled! (#36937)
beck-thompson [Sat, 26 Apr 2025 20:56:18 +0000 (13:56 -0700)]
Fix inflatable barriers finishing instantly if canceled! (#36937)

Fix

7 months agoFix autorecharge (#36955)
metalgearsloth [Sat, 26 Apr 2025 20:54:06 +0000 (06:54 +1000)]
Fix autorecharge (#36955)

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 20:46:15 +0000 (20:46 +0000)]
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7 months agoChanged the storage sizes of different swords. (#36564)
RedBookcase [Sat, 26 Apr 2025 20:45:08 +0000 (13:45 -0700)]
Changed the storage sizes of different swords. (#36564)

Co-authored-by: RedBookcase <Usualmoves@gmail.com>
7 months agoThe Atmos A Airlock (#36376)
TakoDragon [Sat, 26 Apr 2025 19:26:23 +0000 (21:26 +0200)]
The Atmos A Airlock (#36376)

* airlocks

* Update meta.json

Added my modification in the meta

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 13:37:58 +0000 (13:37 +0000)]
Automatic changelog update

7 months agoChanged soundGunshot for Pulse Pistol and Pulse Carbine from laser_cannon to laser3...
SyaoranFox [Sat, 26 Apr 2025 13:36:50 +0000 (23:36 +1000)]
Changed soundGunshot for Pulse Pistol and Pulse Carbine from laser_cannon to laser3 (#36952)

7 months agoClear MIDI masters properly to avoid replay freezes (#36809)
Pieter-Jan Briers [Sat, 26 Apr 2025 06:42:16 +0000 (08:42 +0200)]
Clear MIDI masters properly to avoid replay freezes (#36809)

While trying to play a replay I noticed that the replay would freeze
when seeking in some cases. After some debugging, I discovered that two
MIDI renderers had each other as master, which caused an infinite loop
processing MIDI events.

I'm not entirely sure of the sequence of events that leads to this
during replay playback, but I did notice that MIDI render masters are
never set to null. This is in the best case just a memory leak, in the
worst case probably the source of the bug, so... I fixed that.

7 months agoloop turnstyle fix hopefully (#36946)
TytosB [Sat, 26 Apr 2025 05:08:23 +0000 (00:08 -0500)]
loop turnstyle fix hopefully (#36946)

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 03:24:00 +0000 (03:24 +0000)]
Automatic changelog update

7 months agoSheet-meister 2000 Cloth recipe (#32676)
OnyxTheBrave [Sat, 26 Apr 2025 03:22:51 +0000 (22:22 -0500)]
Sheet-meister 2000 Cloth recipe (#32676)

* Sheet-meister 2000 can now make rolls of cloth

* Small Cleanup

* resolve conflicts

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
7 months agoFixed stinger grenade lag spikes (#36641)
TGRCDev [Sat, 26 Apr 2025 02:12:18 +0000 (19:12 -0700)]
Fixed stinger grenade lag spikes (#36641)

* Fixed stinger lag spikes

* Simplify nullable checks

* More cleanup of projectile grenades

* Remove null default from ShootProjectile

7 months agoAutomatic changelog update
PJBot [Sat, 26 Apr 2025 01:55:29 +0000 (01:55 +0000)]
Automatic changelog update

7 months agohide light-switches from build menu (#34664)
Booblesnoot42 [Sat, 26 Apr 2025 01:54:23 +0000 (21:54 -0400)]
hide light-switches from build menu (#34664)

7 months agoAdd Cotton Burgers (#36405)
Wolfkey-SomeoneElseTookMyUsername [Sat, 26 Apr 2025 01:54:14 +0000 (20:54 -0500)]
Add Cotton Burgers (#36405)

* Adds cotton burgers

* Rephrased copyright

* Added an extra comment

* Adds CottonBurger to tags.yml, Not sure if i am supposed to do this or not.

* Reordered Cotton bun YAML, and fixed overwritten tags

* Merge issue fix?

* Add experiment plushie and remove rubber chicken from cotton burgers

* Minor comment change

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
7 months agoLand mine armament (#33883)
kaiserbirch [Fri, 25 Apr 2025 20:53:50 +0000 (22:53 +0200)]
Land mine armament (#33883)

* Land Mine is now armable, it will not explode unless armed.

* Land Mine is now armable, it will not explode unless armed.

* Explicitly have Armed as false

* SharedLandMineSystem.cs adds the "Arm"-verb in "Content.Shared" with the Arming logic being implemented in "Content.Server"

* Land Mines now blink only when armed.

* Added prediction components, moved logic to SharedLandMineSystem.cs and inherit it in client content.

* Accessing the datafield directly instead of using methods

* Mines are now armed by default with a unarmed prototype

* Land mine now shows if it is armed when examined and in range.

* Landmine is unarmed by default with an armed variant for mapping purposes.

* Removed properties that were already defined by inheritance.

* Access the bool directly from the component

* Add booleans to change if the Arm-verb is showed and if examining the mine shows the status.

* Added status message for unarmed mine, removed using PushGroup since only one string is displayed.

* Added properties to the explosive floor sign to ensure that it is armed, not showing neither status nor arm-verb.

* The prototypes work now as before with added unarmed versions. Sprite is now only one toggable layer.

* Make the craftable land mine unarmed.

* Refactored the arming mechanic into own component and system.

* Reverted the explosive wet floor sign to previous prototype and added the Armable component and ItemToggle to the landmines.

* Moved the examination strings from land-mines.ftl to armable.ftl.

* Removed unused property.

* Formatting and fixing imports

* Added prefixes to the ftl naming. Moved LocId from system to component

* Added documentation. Moved check for armable to HandleStepTriggerAttempt.
Moved the LocId to component.

* Removed the TryArming method. Added documentation.

* Removed unnecessary TryComp

* Simplified the logic for the trigger attempt

* HasComp instead of TryComp on logic

* EmoGarbage Review

---------

Co-authored-by: Franz - Josef Björck <kaiserbirch@proton.me>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 months agoRemove a redundant trycomp from TileAnomalySystem (#36924)
Kyle Tyo [Fri, 25 Apr 2025 19:32:23 +0000 (15:32 -0400)]
Remove a redundant trycomp from TileAnomalySystem (#36924)

* remove a redundant check

* revert this space.

7 months agoAutomatic changelog update
PJBot [Fri, 25 Apr 2025 18:19:31 +0000 (18:19 +0000)]
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7 months agoPKA Modkits + Rebalance (#31247)
Nemanja [Fri, 25 Apr 2025 18:18:23 +0000 (14:18 -0400)]
PKA Modkits + Rebalance (#31247)

7 months agoloop genpop (#36912)
TytosB [Fri, 25 Apr 2025 15:38:39 +0000 (10:38 -0500)]
loop genpop (#36912)

* new ruins

* genpop

* nvm

* abc

* fuckin

7 months agoAutomatic changelog update
PJBot [Fri, 25 Apr 2025 15:34:21 +0000 (15:34 +0000)]
Automatic changelog update