]>
git.smokeofanarchy.ru Git - space-station-14.git/log
ninruB [Wed, 3 Jan 2024 18:24:02 +0000 (20:24 +0200)]
Add hand labeler to autolathe (#23457)
add thingy to lathe
Dakamakat [Wed, 3 Jan 2024 14:14:01 +0000 (17:14 +0300)]
fix(artifact_analyzer.yml): decrease required power (#23447)
Emisse [Wed, 3 Jan 2024 11:19:02 +0000 (04:19 -0700)]
striker update (#23440)
Errant [Wed, 3 Jan 2024 09:35:36 +0000 (10:35 +0100)]
skull warning border (#23433)
skullie contrast
Chief-Engineer [Wed, 3 Jan 2024 09:26:13 +0000 (03:26 -0600)]
Enable panic bunker by default (#23252)
* update cvars
* vote 1984
* rip
* add custom reason
* make panic_bunker.enabled a server cvar
I am kind of guessing
---------
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
deathride58 [Wed, 3 Jan 2024 09:07:02 +0000 (04:07 -0500)]
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
deathride58 [Wed, 3 Jan 2024 08:46:11 +0000 (03:46 -0500)]
Glowy lights - light fixtures now actually glow (#23428)
* glowy lights - makes light fixtures actually physically glow when active
* serviced the lights
* ya sure
lzk [Wed, 3 Jan 2024 08:36:05 +0000 (09:36 +0100)]
make plushie rouney rotateable (#22902)
make rouney rotateable
deathride58 [Wed, 3 Jan 2024 08:35:25 +0000 (03:35 -0500)]
Shader cleanup - applies DRY to various shaders in the game (#23294)
shader cleanup - applies DRY to various shaders in the game
Mr. 27 [Wed, 3 Jan 2024 08:32:38 +0000 (03:32 -0500)]
head revolutionaries are now blue (#23432)
* inital2
* raemove break
metalgearsloth [Wed, 3 Jan 2024 07:57:36 +0000 (18:57 +1100)]
Fix remote solution injection (#23429)
Checks if its own fixture is hard so the fly-by fixture can't also proc it.
DrSmugleaf [Wed, 3 Jan 2024 07:57:28 +0000 (23:57 -0800)]
Fix another error on round restart when terminating spreaders (#23201)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
lzk [Wed, 3 Jan 2024 07:41:53 +0000 (08:41 +0100)]
Lil profile editor rearrange (#23305)
metalgearsloth [Wed, 3 Jan 2024 07:36:22 +0000 (18:36 +1100)]
Update submodule to 200.0.0 (#23426)
themias [Wed, 3 Jan 2024 06:31:58 +0000 (01:31 -0500)]
Fix a few cyborg interactions (#23391)
Fix cyborg interactions
metalgearsloth [Wed, 3 Jan 2024 06:24:02 +0000 (17:24 +1100)]
AutoCompState + ItemToggle fixes (#23422)
* AutoCompState + ItemToggle fixes
Fix a lot of the comp states that are never actually networked and also cleaned up ItemToggle events a bunch. ItemToggle will still need some future work for lights and sounds.
* Also catch these
Mr. 27 [Wed, 3 Jan 2024 06:17:06 +0000 (01:17 -0500)]
Syndicate agents are now red (#23420)
inital
Nemanja [Wed, 3 Jan 2024 06:16:37 +0000 (01:16 -0500)]
Fix small logic issue in item slot swapping (#23378)
fix swapping item slots sometimes failing
Nemanja [Wed, 3 Jan 2024 06:16:02 +0000 (01:16 -0500)]
Flatpacks and the Flatpacker 1001 (#23338)
* Flatpacker and flatpacks
* ok that's good enough
* convert solars/AME to flatpacks
* mats, mats, we are the mats
* basic mechanics are DONE
* thing
* final UI
* sloth
* rped jumpscare
* rename
PJBot [Wed, 3 Jan 2024 05:37:21 +0000 (05:37 +0000)]
Automatic changelog update
zzylex [Wed, 3 Jan 2024 05:36:16 +0000 (00:36 -0500)]
Allow plungers to be fired by bows and embedded into entities (#23406)
* allow plungers to be fired by bows and embedded into entities
* fixed bow being able to shoot every object
Nemanja [Wed, 3 Jan 2024 05:33:54 +0000 (00:33 -0500)]
Disposals resprite [take 2] (#23418)
Disposals resprite
PJBot [Wed, 3 Jan 2024 05:14:01 +0000 (05:14 +0000)]
Automatic changelog update
CaasGit [Wed, 3 Jan 2024 05:12:56 +0000 (21:12 -0800)]
Wire up the slime people TypingIndicator to use the existing slime speech. (#23415)
DrSmugleaf [Wed, 3 Jan 2024 03:08:50 +0000 (19:08 -0800)]
Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414)
Emisse [Wed, 3 Jan 2024 01:53:48 +0000 (18:53 -0700)]
bagel update (#23410)
PJBot [Wed, 3 Jan 2024 01:37:25 +0000 (01:37 +0000)]
Automatic changelog update
Admiral-Obvious-001 [Wed, 3 Jan 2024 01:36:18 +0000 (17:36 -0800)]
Added info to body bag description. (#23407)
Tells people that the body bag stops rot.
Emisse [Tue, 2 Jan 2024 23:59:08 +0000 (16:59 -0700)]
meta update (#23402)
Emisse [Tue, 2 Jan 2024 23:59:01 +0000 (16:59 -0700)]
marathon update (#23401)
Emisse [Tue, 2 Jan 2024 23:58:41 +0000 (16:58 -0700)]
fland update (#23400)
Emisse [Tue, 2 Jan 2024 23:58:29 +0000 (16:58 -0700)]
box update (#23399)
Emisse [Tue, 2 Jan 2024 23:58:13 +0000 (16:58 -0700)]
bagel update (#23398)
deltanedas [Tue, 2 Jan 2024 23:28:03 +0000 (23:28 +0000)]
saltern rd drip (#23379)
Co-authored-by: deltanedas <@deltanedas:kde.org>
deltanedas [Tue, 2 Jan 2024 23:27:48 +0000 (23:27 +0000)]
atlas rd drip (#23381)
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Tue, 2 Jan 2024 21:12:14 +0000 (21:12 +0000)]
Automatic changelog update
Adrian16199 [Tue, 2 Jan 2024 21:11:37 +0000 (22:11 +0100)]
Limits marking for certain species. (#23385)
Was told that due to the bandages bein added, the fact that reptilians not having a limit is technicly a bug and should be fix. So might aswell prevent anythin happening in the future for other species.
Could make the limiter up to 4 but thats up to discussion ¯\_(ツ)_/¯
themias [Tue, 2 Jan 2024 21:11:09 +0000 (16:11 -0500)]
refill welders from wall dispensers (#23376)
PJBot [Tue, 2 Jan 2024 18:54:40 +0000 (18:54 +0000)]
Automatic changelog update
Ilya246 [Tue, 2 Jan 2024 18:53:35 +0000 (22:53 +0400)]
biofabricator (#23319)
* initial implementation
* implement
* more mobs
* add tech
* buff abomination
* uncopypaste desc
* add sprite
* fix sprite
* remove biomass tag
* inden't
* less plasma for fish
PJBot [Tue, 2 Jan 2024 18:50:25 +0000 (18:50 +0000)]
Automatic changelog update
778b [Tue, 2 Jan 2024 18:49:20 +0000 (21:49 +0300)]
Fixed mice behavior of eating everything (#23322)
* Added precondition for EatTask
* Added Thirsty precondition for htn drink task
* Added start state for hungry and thirsty components
* Update nutrition.yml
* Fixed pascalcase's
PJBot [Tue, 2 Jan 2024 18:48:36 +0000 (18:48 +0000)]
Automatic changelog update
Trevor Day [Tue, 2 Jan 2024 18:47:31 +0000 (10:47 -0800)]
Add admin logs for drawing with syringe. (#23333)
Add logs for drawing with syringe.
PJBot [Tue, 2 Jan 2024 18:10:11 +0000 (18:10 +0000)]
Automatic changelog update
J. Brown [Tue, 2 Jan 2024 18:09:06 +0000 (18:09 +0000)]
Tesla Ball no longer gets kicked around by explosions. Fixes 23331. (#23377)
* Tesla Ball no longer gets kicked around by explosions. Fixes 23331.
* Remove commented block.
Velcroboy [Tue, 2 Jan 2024 15:55:48 +0000 (09:55 -0600)]
Add Research Director's Dresser (#23375)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
PJBot [Tue, 2 Jan 2024 15:52:27 +0000 (15:52 +0000)]
Automatic changelog update
Skye [Tue, 2 Jan 2024 15:51:21 +0000 (10:51 -0500)]
ChemMaster buffer preserves list ordering (#23352)
ChemMaster now maintains list order on reagent removal
Emisse [Tue, 2 Jan 2024 11:08:49 +0000 (04:08 -0700)]
fix tests (#23369)
deltanedas [Tue, 2 Jan 2024 10:57:47 +0000 (10:57 +0000)]
saltern dressers update (#23349)
saltern update
Co-authored-by: deltanedas <@deltanedas:kde.org>
deltanedas [Tue, 2 Jan 2024 10:57:34 +0000 (10:57 +0000)]
atlas dresser update (#23351)
atlas update
Co-authored-by: deltanedas <@deltanedas:kde.org>
Emisse [Tue, 2 Jan 2024 10:56:07 +0000 (03:56 -0700)]
meta update (#23367)
PJBot [Tue, 2 Jan 2024 08:16:36 +0000 (08:16 +0000)]
Automatic changelog update
Ubaser [Tue, 2 Jan 2024 08:15:29 +0000 (19:15 +1100)]
Remove salvage mobs being able to be ghost roles. (#23355)
add
Emisse [Tue, 2 Jan 2024 07:53:16 +0000 (00:53 -0700)]
packed update (#23363)
Emisse [Tue, 2 Jan 2024 07:52:45 +0000 (00:52 -0700)]
omega update (#23362)
Emisse [Tue, 2 Jan 2024 07:52:34 +0000 (00:52 -0700)]
marathon update (#23361)
Emisse [Tue, 2 Jan 2024 07:52:18 +0000 (00:52 -0700)]
fland update (#23360)
Ilya246 [Tue, 2 Jan 2024 07:11:13 +0000 (11:11 +0400)]
fix emagged lathes (#23318)
* implement
* pass uid
* fix
* fix dementia
* event implementation
* fix
metalgearsloth [Tue, 2 Jan 2024 06:36:45 +0000 (17:36 +1100)]
Update submodule to 199.0.0 (#23358)
Leon Friedrich [Tue, 2 Jan 2024 06:24:01 +0000 (01:24 -0500)]
Fix GravityGridTest (#23348)
Nemanja [Tue, 2 Jan 2024 06:19:41 +0000 (01:19 -0500)]
Fix all objectives on end screen being bolded (#23345)
fix all objectives on end screen being bolded.
Nemanja [Tue, 2 Jan 2024 06:18:41 +0000 (01:18 -0500)]
Fix anti-anomaly zones (#23357)
Emisse [Tue, 2 Jan 2024 03:59:35 +0000 (20:59 -0700)]
box update (#23347)
Emisse [Tue, 2 Jan 2024 03:59:23 +0000 (20:59 -0700)]
bagel update (#23346)
* bagel update
* fix 4 dirt decals
* why serialize invalid
* hell is real
Vasilis [Tue, 2 Jan 2024 03:28:02 +0000 (04:28 +0100)]
Happy new year! (#23343)
Update LICENSE.TXT
PJBot [Tue, 2 Jan 2024 02:13:37 +0000 (02:13 +0000)]
Automatic changelog update
Nemanja [Tue, 2 Jan 2024 02:12:32 +0000 (21:12 -0500)]
Fix defibs resetting rot timer + slimes not having perishable (#23340)
* Fix defibs resetting rot timer + slimes not having perishable
* fix the sound too
Errant [Tue, 2 Jan 2024 02:10:30 +0000 (03:10 +0100)]
Two more station beacons (#23334)
* evac beacon
* checkpoint beacon
* a!
* waa
Ed [Tue, 2 Jan 2024 00:30:05 +0000 (03:30 +0300)]
Anti Anomaly zones (#23187)
* add
* its work now
* pipi
* Update Content.Server/Anomaly/AnomalySystem.Generator.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* fix ()
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
deathride58 [Tue, 2 Jan 2024 00:16:03 +0000 (19:16 -0500)]
Adds current panic bunker status to the server's /status API (#23330)
allows the server to advertise its current panic bunker status
PJBot [Tue, 2 Jan 2024 00:13:09 +0000 (00:13 +0000)]
Automatic changelog update
Alekshhh [Tue, 2 Jan 2024 00:12:04 +0000 (02:12 +0200)]
Hair Redo (#23304)
hair
PJBot [Mon, 1 Jan 2024 23:33:21 +0000 (23:33 +0000)]
Automatic changelog update
SonicHDC [Mon, 1 Jan 2024 23:32:16 +0000 (11:32 +1200)]
L gun reshape (#23104)
* Update pistols.yml
* Update revolvers.yml
* Update battery_guns.yml
* Update battery_guns.yml
Łukasz Mędrek [Mon, 1 Jan 2024 23:31:36 +0000 (23:31 +0000)]
Fix reptilians pulling after being zombiefied (#23066)
* Fix reptilians pulling after being zombiefied
Now being zombefied removes ability to pull objects, regardless of if
the entity could pull without using their hands.
Fix #23043
* Apply changes from review
PJBot [Mon, 1 Jan 2024 23:28:19 +0000 (23:28 +0000)]
Automatic changelog update
Ubaser [Mon, 1 Jan 2024 23:27:14 +0000 (10:27 +1100)]
Lizards get more marking availability (#23219)
add
lzk [Mon, 1 Jan 2024 21:27:28 +0000 (22:27 +0100)]
Fix windoor secure graph (#23274)
* 1
* try fix
* real fix
Chief-Engineer [Mon, 1 Jan 2024 12:32:20 +0000 (06:32 -0600)]
Restore cvars after event (#23321)
Update miros.toml
lzk [Mon, 1 Jan 2024 11:41:43 +0000 (12:41 +0100)]
Localize hand labeler ui header (#23320)
PJBot [Mon, 1 Jan 2024 10:25:43 +0000 (10:25 +0000)]
Automatic changelog update
Ed [Mon, 1 Jan 2024 10:24:38 +0000 (13:24 +0300)]
Electric anomaly rework (#23173)
* add content
* remove using
* update
* Update ElectricityAnomalyComponent.cs
* 2-5 lightnings
* tweaks
* remove tesla comment (sorry)
deltanedas [Mon, 1 Jan 2024 08:10:48 +0000 (08:10 +0000)]
light ciggies with fire structures (#23196)
the pro ops
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Mon, 1 Jan 2024 08:09:31 +0000 (08:09 +0000)]
Automatic changelog update
themias [Mon, 1 Jan 2024 08:08:25 +0000 (03:08 -0500)]
fix cauterization (#23264)
* fix cauterization
* remove if statement
* revert DamageTest change
* fix
PJBot [Mon, 1 Jan 2024 07:58:39 +0000 (07:58 +0000)]
Automatic changelog update
Kara [Mon, 1 Jan 2024 07:57:33 +0000 (00:57 -0700)]
Remove ambient sound from lv/mv/pipes + up default ambience volume (#22536)
* Remove remaining ambientsound enabled overrides on maps
* Disable LV and MV ambience altogether
* hv enable default
* not necessary bc subfloor
* up default volume
* no pipe ambience
* pepis
PJBot [Mon, 1 Jan 2024 07:37:36 +0000 (07:37 +0000)]
Automatic changelog update
778b [Mon, 1 Jan 2024 07:36:31 +0000 (10:36 +0300)]
Fixed airlock appearance bugs (#23300)
fixed airlock appearance bugs
PJBot [Mon, 1 Jan 2024 07:34:53 +0000 (07:34 +0000)]
Automatic changelog update
Ed [Mon, 1 Jan 2024 07:33:48 +0000 (10:33 +0300)]
Major Tesla tweaks (#23235)
* add ignore chance
* twekas
* add damaging and repairing
* grounding rod undestructable by tesla
Nemanja [Mon, 1 Jan 2024 07:16:25 +0000 (02:16 -0500)]
Make the material ejection control completely generic (#23308)
* Finish decoupling material ejection from lathes
* commented
PJBot [Mon, 1 Jan 2024 06:41:54 +0000 (06:41 +0000)]
Automatic changelog update
icekot8 [Mon, 1 Jan 2024 06:40:49 +0000 (09:40 +0300)]
artifact effect fauna and flora spawn (#23295)
* adding EffectFaunaSpawn
* add spawn flora effect, blood trigger
* fix
removed the bloody trigger
* fix
oh, I hope this solves the problem.
* I added an icon sprite..
* fix
I'm stupid..
* final touch...
Nemanja [Mon, 1 Jan 2024 03:24:37 +0000 (22:24 -0500)]
Give throwing a cooldown (#23311)
LankLTE [Mon, 1 Jan 2024 02:53:49 +0000 (18:53 -0800)]
add cvar for custom panic bunker reason (#23267)
Panic bunker cvar
PJBot [Mon, 1 Jan 2024 02:26:33 +0000 (02:26 +0000)]
Automatic changelog update
Rainfey [Mon, 1 Jan 2024 02:25:28 +0000 (02:25 +0000)]
Ensure correct number of thieves are selected (#23270)
Fix thief selection
Co-authored-by: Rainfall <rainfey0+git@gmail.com>