]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Simon [Sun, 31 Mar 2024 02:05:44 +0000 (04:05 +0200)]
Make aghost command work on other players using optional argument (#26546)
* Translations
* Make aghost command work on other players using optional argument
* Reviews
PJBot [Sun, 31 Mar 2024 02:02:35 +0000 (02:02 +0000)]
Automatic changelog update
DrSmugleaf [Sun, 31 Mar 2024 02:01:52 +0000 (19:01 -0700)]
Update Patrons.yml (#26578)
Flareguy [Sun, 31 Mar 2024 02:01:28 +0000 (21:01 -0500)]
Removes SCAF armor (#26566)
* removes scaf armor
* replace maint loot spawner spot with basic helmet
Wrexbe (Josh) [Sun, 31 Mar 2024 01:59:06 +0000 (18:59 -0700)]
Fix fox spawn on reach (#26584)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
github-actions[bot] [Sun, 31 Mar 2024 01:58:47 +0000 (12:58 +1100)]
Update Credits (#26589)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Wrexbe (Josh) [Sun, 31 Mar 2024 01:34:31 +0000 (18:34 -0700)]
Make advertise system survive no map inits (#26553)
* Make advertise system survive no map inits
* Add comment to try prevent future bugs
Wrexbe (Josh) [Sun, 31 Mar 2024 01:26:41 +0000 (18:26 -0700)]
Make timer ignore client predict setting (#26554)
* Make timer ignore client predict setting
* making tests run
---------
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Wrexbe (Josh) [Sun, 31 Mar 2024 01:24:26 +0000 (18:24 -0700)]
Fix Meta evac shuttle name (#26587)
Wrexbe (Josh) [Sun, 31 Mar 2024 01:20:45 +0000 (18:20 -0700)]
Fix initial infected icon hiding (#26585)
Leon Friedrich [Sun, 31 Mar 2024 01:18:50 +0000 (14:18 +1300)]
Update engine to v217.1.0 (#26588)
Wrexbe (Josh) [Sat, 30 Mar 2024 23:50:29 +0000 (16:50 -0700)]
Fix round start crash (causing instant restart) (#26579)
* Fix round start crash
* Make `TryCreateObjective` more error tolerant
keronshb [Sat, 30 Mar 2024 23:25:36 +0000 (19:25 -0400)]
Give stores the ability to check for owner only (#26573)
adds a check if the store belongs to the user
Boaz1111 [Sat, 30 Mar 2024 20:25:50 +0000 (21:25 +0100)]
Industrial Reagent Grinder Hotfix (#26571)
fixed
Plykiya [Sat, 30 Mar 2024 18:11:44 +0000 (11:11 -0700)]
Fix GasMixers/Filters not working (#26568)
* Fix GasMixers/Filters not working
* OKAY GAS FILTERS TOO
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Co-authored-by: Plykiya <plykiya@protonmail.com>
lzk [Sat, 30 Mar 2024 16:38:38 +0000 (17:38 +0100)]
Make BaseMedicalPDA abstract (#26567)
PJBot [Sat, 30 Mar 2024 06:53:32 +0000 (06:53 +0000)]
Automatic changelog update
takemysoult [Sat, 30 Mar 2024 06:52:27 +0000 (09:52 +0300)]
up stimulants (no sleep) (#25886)
* up stimulants (no sleep)
* Update SharedSleepingSystem.cs
PJBot [Sat, 30 Mar 2024 04:37:39 +0000 (04:37 +0000)]
Automatic changelog update
liltenhead [Sat, 30 Mar 2024 04:36:33 +0000 (21:36 -0700)]
Adjust syndicate hardbomb damage (#26548)
hardbomb tweaks
Leon Friedrich [Sat, 30 Mar 2024 04:17:53 +0000 (17:17 +1300)]
Atmos device performance improvements (#26493)
* Atmos device performance improvements
* AtmosDirection perf improvements
* Fix errors
* Add GasTileOverlayComponent arguments
* Make excite no longer invalidate a tile
PJBot [Sat, 30 Mar 2024 04:01:31 +0000 (04:01 +0000)]
Automatic changelog update
PJBot [Sat, 30 Mar 2024 04:00:22 +0000 (04:00 +0000)]
Automatic changelog update
EdenTheLiznerd [Sat, 30 Mar 2024 04:00:21 +0000 (22:00 -0600)]
Rebalance amatoxin so it is a slower killer (#25830)
* Balancing? Balancing!!!
* Additional changes
Plykiya [Sat, 30 Mar 2024 03:59:16 +0000 (20:59 -0700)]
Hyposprays Draw from Jugs (#25544)
* Hyposprays Draw from Jugs
* Fix last onlyMobs usage in yml
* Some Suggested Changes
* Remove unnecessary datafield name declarations
* Remove unnecessary dirtying of component
* Same line parentheses
* Added client-side HypospraySystem
* Cache UI values and only updates if values change
* empty line
* Update label
* Label change
* Reimplement ReactionMixerSystem
* Remove DataField from Hypospray Toggle Mode
* Change ToggleMode from enum to Bool OnlyAffectsMobs
* Add DataField required back since it's required for replays...?
* update EligibleEntity and uses of it
* Add user argument back
* Adds newline
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Guard for dirty entity
* Adds summary tag
---------
Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sat, 30 Mar 2024 03:36:48 +0000 (03:36 +0000)]
Automatic changelog update
Zealith-Gamer [Sat, 30 Mar 2024 03:35:42 +0000 (20:35 -0700)]
Stop items that are being pulled from spinning (#26504)
* Fixed pulled items spinning when moved
* edited out others issues
* more reverts
* requested fix
* Removed "Optional:"
PJBot [Sat, 30 Mar 2024 03:32:37 +0000 (03:32 +0000)]
Automatic changelog update
metalgearsloth [Sat, 30 Mar 2024 03:31:47 +0000 (14:31 +1100)]
Fix itemslots swapping (#25634)
Fix itemslots prediction
SonicHDC [Sat, 30 Mar 2024 03:31:32 +0000 (15:31 +1200)]
Zippable coats (#26494)
* Update base_clothingouter.yml
* Update coats.yml
* Change Flipped to Opened
* labcoat
* coat
* Update meta.json
* Update meta.json
* Update meta.json
* Update meta.json
* Update meta.json
* Update meta.json
* Update meta.json
* cmo
* gene
* rd
* robo
* sci
* viro
* Locale zip-unzip
* Missing meta
* Fix wrong sprites
PJBot [Sat, 30 Mar 2024 02:47:27 +0000 (02:47 +0000)]
Automatic changelog update
Boaz1111 [Sat, 30 Mar 2024 02:46:20 +0000 (03:46 +0100)]
Industrial Reagent Grinder (#25020)
* all work done
* adress whitespace
* millions must factorio
* conflict fix
* i forgot
Leon Friedrich [Sat, 30 Mar 2024 02:34:55 +0000 (15:34 +1300)]
Split GasTileOverlaySystem update over two ticks (#26542)
Split GasTileOverlaySystem update over ticks
metalgearsloth [Sat, 30 Mar 2024 02:28:42 +0000 (13:28 +1100)]
Revert "Fix scram implant's teleportation out of containers" (#25030)
* Revert "Fix scram implant's teleportation out of containers (#24827)"
This reverts commit
d4434dbb5e586544a5dbd067a3fee4a6bd4e9e89 .
* Remove EntityQuery<T> pass-ins
Pieter-Jan Briers [Sat, 30 Mar 2024 01:40:55 +0000 (02:40 +0100)]
Refactor FTL time tracking code to fix a UI bug (#26538)
The FTL UI on the shuttle console would reset the FTL progress bar every time you open it. This is because the server only sends "time until completion", not a start/end time. The FTL code now uses a separate start/end time so the exact same progress bar can be preserved.
For convenience, I made a StartEndTime record struct that stores the actual tuple. This is now used by the code and has some helpers.
PJBot [Sat, 30 Mar 2024 01:26:48 +0000 (01:26 +0000)]
Automatic changelog update
Alice "Arimah" Heurlin [Sat, 30 Mar 2024 01:25:42 +0000 (02:25 +0100)]
Fix guardian damage transfer (#26541)
PJBot [Sat, 30 Mar 2024 00:02:45 +0000 (00:02 +0000)]
Automatic changelog update
Mephisto72 [Sat, 30 Mar 2024 00:01:39 +0000 (01:01 +0100)]
Increase Ion Storm Weights (#26539)
This increases the probability for the following effects caused by Ion Storms:
Chance to affect a Station Borg: 50% -> 80%
Chance to replace a Law: 10% -> 20%
Chance to remove a Law: 10% -> 20%
Chance to shuffle Laws: 10% -> 20%
Leon Friedrich [Fri, 29 Mar 2024 23:58:12 +0000 (12:58 +1300)]
Fix empty atmos deserialization (#26540)
Fix atmos deserialization
PJBot [Fri, 29 Mar 2024 23:47:13 +0000 (23:47 +0000)]
Automatic changelog update
deltanedas [Fri, 29 Mar 2024 23:46:05 +0000 (23:46 +0000)]
combine same-tile explosions in the same tick (#25664)
* combine same-tile explosions in the same tick
* !
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Co-authored-by: deltanedas <@deltanedas:kde.org>
metalgearsloth [Fri, 29 Mar 2024 16:03:01 +0000 (03:03 +1100)]
Fix disposals test (#26535)
The rounding at 0,0 got memed.
Tayrtahn [Fri, 29 Mar 2024 09:00:09 +0000 (05:00 -0400)]
Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813)
* Moved abstract spill methods to shared; added prediction to spill container verb.
* Rerun tests
* Requested changes
* Note Client behavior in Spill method docs
Adrian16199 [Fri, 29 Mar 2024 06:48:42 +0000 (07:48 +0100)]
Increases minimum player requirement for nuclear operatives. (#26474)
As the title says.
keronshb [Fri, 29 Mar 2024 06:41:09 +0000 (02:41 -0400)]
Change Polymorph Actions to use Polymorph Proto Id (#26419)
* polymorph changes
Adds poly proto ids to polymorph action event and checks for proto id when performing
* nullable proto id
* Replaces instances of Polymorph prototype with a proto id and tryindex
* birdup
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Fri, 29 Mar 2024 06:31:56 +0000 (06:31 +0000)]
Automatic changelog update
Crotalus [Fri, 29 Mar 2024 06:30:50 +0000 (07:30 +0100)]
Add auto modes to reagent grinder (#26290)
* Add auto-mode to reagent grinder
* Remove redundant stuff with DataField
* Use margin instead of dummy control
* Resolve grinder component
metalgearsloth [Fri, 29 Mar 2024 06:26:30 +0000 (17:26 +1100)]
Transform cleanups (#25963)
* Transform cleanups
* Fix build
* ascension
PJBot [Fri, 29 Mar 2024 06:14:58 +0000 (06:14 +0000)]
Automatic changelog update
wafehling [Fri, 29 Mar 2024 06:13:52 +0000 (01:13 -0500)]
Chemically-created Crystal Shards (#26269)
Added chemical reaction for making crystal shards
metalgearsloth [Fri, 29 Mar 2024 06:06:50 +0000 (17:06 +1100)]
Update submodule to 217.0.0 (#26524)
metalgearsloth [Fri, 29 Mar 2024 05:55:05 +0000 (16:55 +1100)]
Update audioparams (#26387)
Drops busname + attenuation.
PJBot [Fri, 29 Mar 2024 05:29:22 +0000 (05:29 +0000)]
Automatic changelog update
Jake Huxell [Fri, 29 Mar 2024 05:28:16 +0000 (01:28 -0400)]
Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50
* final toCoords Removed
* Remove all unused variables and dead code paths
* remove always true variable, should be a cvar or something instead
* remove superfluous variables from tests
PJBot [Fri, 29 Mar 2024 05:04:40 +0000 (05:04 +0000)]
Automatic changelog update
lzk [Fri, 29 Mar 2024 05:03:34 +0000 (06:03 +0100)]
Send what seleted for secret to admin chat (#26500)
* Send what seleted for secret to admin chat
* add line
* Add localization support
PJBot [Fri, 29 Mar 2024 02:31:29 +0000 (02:31 +0000)]
Automatic changelog update
Jake Huxell [Fri, 29 Mar 2024 02:30:23 +0000 (22:30 -0400)]
[BugFix] Persist Job Restrictions When New User Late Joins (#26498)
* make sure to keep late join button disabled if requirements not met
* more succinct representation of condition
Valent [Fri, 29 Mar 2024 01:07:38 +0000 (06:07 +0500)]
Foldable ushanka (#26519)
* UpdateUshankaPrototype
* UpdateUshankaPrototype
Mr. 27 [Fri, 29 Mar 2024 01:06:23 +0000 (21:06 -0400)]
more melee weapon sound fixes (#26520)
g
PJBot [Thu, 28 Mar 2024 20:45:52 +0000 (20:45 +0000)]
Automatic changelog update
Nemanja [Thu, 28 Mar 2024 20:44:44 +0000 (16:44 -0400)]
Go back to constant electrocution damage based on voltage (#26455)
Makes electrocution damage based on the voltage of the wire and bring down the damage to a sane level. It's no longer primarily based on the power being received.
LV Cable -> 10 damage
MV Cable -> 20 damage
HV Cable -> 30 damage
Having a primarily power-based damage system causes there to be massive fluctuations in damage based on things outside of a regular player's control, like the station power output. This removes a lot of player agency and turns grilles into a risky gamble where they can either do no damage or instantly fry the player due to simply being hooked up to the engine.
While this may be a more accurate simulation in some regards, the reality of the gameplay is that it's often just frustrating, resulting in constant death traps as players brushing against electrified grilles and punching wires take absurd amounts of damage. By making them flat rates, it's possible to actually balance the damage output.
nikthechampiongr [Thu, 28 Mar 2024 19:19:53 +0000 (19:19 +0000)]
Fix Incorrect stealth messages appearing on readmin. (#26511)
Fix major skill issue/Incorrect stealth messages appearing on readmin.
Tayrtahn [Thu, 28 Mar 2024 16:56:49 +0000 (12:56 -0400)]
Fix arcade goodbye message implementation (#26514)
lapatison [Thu, 28 Mar 2024 15:13:14 +0000 (18:13 +0300)]
Sentien artifact ghost role locale (#26509)
localize
metalgearsloth [Thu, 28 Mar 2024 11:12:36 +0000 (22:12 +1100)]
Fix master (#26501)
* Fix master
* this
* messages
* Fix missing verb name parrot
* Fix messagePack for blockgame and spacevillain
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Tayrtahn [Thu, 28 Mar 2024 06:46:26 +0000 (02:46 -0400)]
Separate "thank you" messages from general ads (#25867)
* Separated "thank you" messages from general ads
* Moved MessagePackPrototype to shared, cleaned up AdvertiseComponent, and actually killed AdvertisementsPackPrototype.
+More suggests changes.
* Rename PackPrototypeID to Pack in both components.
PJBot [Thu, 28 Mar 2024 06:37:49 +0000 (06:37 +0000)]
Automatic changelog update
deltanedas [Thu, 28 Mar 2024 06:36:43 +0000 (06:36 +0000)]
voicemask can select speech verb (#25768)
* add Name field to SpeechVerbPrototype
* extra locale for voice mask ui
* SpeechVerb ui and handling
* raaaaaaaaa
* reeeeeeeeal
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* fix sort
* did you hear john syndicate died of ligma
* Update Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Thu, 28 Mar 2024 06:34:02 +0000 (06:34 +0000)]
Automatic changelog update
Nemanja [Thu, 28 Mar 2024 06:32:56 +0000 (02:32 -0400)]
dynamic alert sprites (#25452)
* dynamic alert sprite
* fix fat cooldowns
deltanedas [Thu, 28 Mar 2024 06:31:47 +0000 (06:31 +0000)]
biggest gridinv update OF ALL TIME (#25834)
* add SaveItemLocation keybind
* make item direction public to avoid having to change between Angle for no reason
* add item location saving
* show
* Added a better save keybind, made it draw saved positions, and trying to save in a position it has already been saved in removes that position.
* w
* code style
* Make taken spots appear blue
* style
* !
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: notquitehadouken <tripwiregamer@gmail.com>
Co-authored-by: I.K <45953835+notquitehadouken@users.noreply.github.com>
PJBot [Thu, 28 Mar 2024 06:29:51 +0000 (06:29 +0000)]
Automatic changelog update
Tayrtahn [Thu, 28 Mar 2024 06:28:45 +0000 (02:28 -0400)]
Arcade machine improvements (#24200)
* Give 'em something to talk about
* Wire panel visuals
* Wire graphics tweak
* More ads and thanks
* More ads for a noisy arcade
* New screen for space villain machines
* Implement EmitSoundIntervalComponent and a bunch of arcade noises
* Require power for sounds
* Allow earlier startup intervals
* Orange glow
* Audio attributions
* Include the PR link
* Replace EmitSoundInterval with expanded SpamEmitSound
* Remove pacman-themed arcade sounds
* Documentation good.
* Updated methods to use Entity<T>
* Refactored SpamEmitSound to get rid of accumulator and chance.
* Fixed prewarm logic
* Moved stuff to Shared
* Fix outdated YAML
* Better prediction, auto pause handling
* Make enable/disable reset the timer instead of trying to save it.
PJBot [Thu, 28 Mar 2024 05:54:24 +0000 (05:54 +0000)]
Automatic changelog update
Nemanja [Thu, 28 Mar 2024 05:53:18 +0000 (01:53 -0400)]
Use nav beacon locations for announcements (#26437)
* use nav beacon locations for announcements
* :thumbs_up:
PJBot [Thu, 28 Mar 2024 05:43:02 +0000 (05:43 +0000)]
Automatic changelog update
Simon [Thu, 28 Mar 2024 05:41:56 +0000 (06:41 +0100)]
Add DoorBumpOpener to space dragon (#26490)
Add DoorBumpOpener to space dragon.yml
superjj18 [Thu, 28 Mar 2024 05:41:20 +0000 (01:41 -0400)]
Remove broadcast cooldown (#26492)
* Removed inconsistent broadcast cooldown whenever the "Announce" button is pressed on the communications terminal.
* Revert "Removed inconsistent broadcast cooldown whenever the "Announce" button is pressed on the communications terminal."
This reverts commit
c730d6499b6908f6ae7c52e21d5338fa3b7eb80e .
* Reapply "Removed inconsistent broadcast cooldown whenever the "Announce" button is pressed on the communications terminal."
This reverts commit
3c2d66af865a11ca55eb0e98db58a955c0d70c00 .
* -Removed cooldown entirely
PJBot [Thu, 28 Mar 2024 04:07:06 +0000 (04:07 +0000)]
Automatic changelog update
blueDev2 [Thu, 28 Mar 2024 04:06:00 +0000 (00:06 -0400)]
Allow cargo bounties to be sold off-station (#26469)
* Ported over code for delta-v to fix bounties
* Added requested changes
* Removed the station arg from "IsBountyComplete". It is unneeded and all calls just use a null value for it anyways
Leon Friedrich [Thu, 28 Mar 2024 04:05:04 +0000 (17:05 +1300)]
Misc ItemToggleSystem changes (#26489)
* Minor ItemToggleSystem tweaks
* Update visuals on startup
* Remove SetIgnited
* Misc toggle fixes
* Update ItemToggleHotComponent.cs
Leon Friedrich [Thu, 28 Mar 2024 02:22:19 +0000 (15:22 +1300)]
Remove atmos method events (#26402)
* Remove HasAtmosphereMethodEvent
* Remove GetTileMixturesMethodEvent
* Remove GetTileMixtureMethodEvent
* Remove GetAdjacentTilesMethodEvent
* Add TileMixtureEnumerator
* Remove GetAdjacentTileMixturesMethodEvent
* Remove IsTileSpaceMethodEvent
* Remove HotspotExposeMethodEvent
* Remove pipe net method events
* Remove device method events
* Use Entity<T>
* Misc fixes
* A
* Theres probably a few more of these
* Fix other resolve errors
PJBot [Thu, 28 Mar 2024 01:45:01 +0000 (01:45 +0000)]
Automatic changelog update
Jake Huxell [Thu, 28 Mar 2024 01:43:55 +0000 (21:43 -0400)]
Late Join Menu Properly Retains Position On New Player Joins (#26483)
* When another player late joins it will correctly update the UI locally
* Resolve passengers not displaying the correct message in late join
* Improve final boolean comparison of button disabled state to be a bit neater
Leon Friedrich [Thu, 28 Mar 2024 01:16:13 +0000 (14:16 +1300)]
Add stacktrace to action error logs (#26486)
Add trace to action error logs
0x6273 [Thu, 28 Mar 2024 00:48:37 +0000 (01:48 +0100)]
Body code cleanup (#24946)
* Fix test
* Kill float accumulators
* Use entity proxy methods
* DataField auto name generation where possible
* Kill comp properties
* Clean up server comps
* Make events record structs
* Clean up shared body code
* Clean up server body code
* Rename organ events to be same names as in med refactor
PJBot [Wed, 27 Mar 2024 23:27:32 +0000 (23:27 +0000)]
Automatic changelog update
Verm [Wed, 27 Mar 2024 23:26:26 +0000 (18:26 -0500)]
Artifact node IDs are now only 3 digits long (#26482)
* 2-digit nodes
* 3-digits instead
* Fix exclusive bounds
PJBot [Wed, 27 Mar 2024 21:51:41 +0000 (21:51 +0000)]
Automatic changelog update
Ghagliiarghii [Wed, 27 Mar 2024 21:50:35 +0000 (17:50 -0400)]
Removed Box of Hugs and Donk Pockets from Bounties (#26481)
As far as I know, the Box of Hugs only spawns on the clown and is used in the construction of a honkbot such that if the clown decided earlier to craft a honkbot or if the low price of some 3000 spesos is insufficient this bounty is impossible. Similarly, Donk Pockets are not a renewable resource and it has happened that a station has eaten too many for the bounty to be completed only to get it in rotation and esssentially lose a bounty slot forever. I would like it if each bounty was at least theoretically possible on any station it's likely to occur in, and there are too many where there aren't enough of these obtainable to complete the bounty, which is no fun.
PJBot [Wed, 27 Mar 2024 15:12:21 +0000 (15:12 +0000)]
Automatic changelog update
Nairod [Wed, 27 Mar 2024 15:11:13 +0000 (10:11 -0500)]
Remove Rubber Rounds, Give Security Disablers (#26470)
Remove Rubbers, give sec Disablers
Leon Friedrich [Wed, 27 Mar 2024 04:31:26 +0000 (17:31 +1300)]
Fix GhostRoleComponent performing randomization on ComponentInit (#26466)
* Fix ghostrole ComponentInit
* A
* a
metalgearsloth [Wed, 27 Mar 2024 04:24:27 +0000 (15:24 +1100)]
Revert "Give cap door remote his access" (#26465)
Revert "Give cap door remote his access (#26378)"
This reverts commit
ea818ea1b6d910fb1b86ee06648fc0da5a100a27 .
metalgearsloth [Wed, 27 Mar 2024 03:41:42 +0000 (14:41 +1100)]
Update submodule to 216.0.0 (#26467)
Jake Huxell [Tue, 26 Mar 2024 23:13:58 +0000 (19:13 -0400)]
Objects such as lighters/welders are now able to be dropped in disposal units. (#26463)
Don't always mark after interact event as handled for welder tools. Done with a view towards allowing disposal interaction post tool system handling.
Co-authored-by: MQuatermain <misterquatermain@pm.me>
PJBot [Tue, 26 Mar 2024 19:16:15 +0000 (19:16 +0000)]
Automatic changelog update
nikthechampiongr [Tue, 26 Mar 2024 19:15:08 +0000 (21:15 +0200)]
Minor cleanup of cuffablesystem (#26434)
* Fix cuffs breaking after they stop being pulled
* Do proper interaction check for UncuffAttempt
* Minor cleanup
Take as much out as possible from _net.IsServer() if blocks.
Misc cleanup