]>
git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Thu, 12 Sep 2024 10:37:48 +0000 (10:37 +0000)]
Automatic changelog update
lzk [Thu, 12 Sep 2024 10:36:41 +0000 (12:36 +0200)]
don't apply traits for borg and ai (#31990)
* doesn't apply traits for borg or ai
* add some comment and summaries
* weh
weh
* well ok
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Tayrtahn [Thu, 12 Sep 2024 10:31:56 +0000 (06:31 -0400)]
Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
* First clumsy implementation of guidebook protodata
* Support for Properties, format strings
* Better null
* Rename file
* Documentation and some cleanup
* Handle errors better
* Added note about client-side components
* A couple of examples
* DataFields
* Use attributes like a sane person
* Outdated doc
* string.Empty
* No IComponent?
* No casting
* Use EntityManager.ComponentFactory
* Use FrozenDictionary
* Cache tagged component fields
* Iterate components and check if they're tagged
blueDev2 [Thu, 12 Sep 2024 10:29:11 +0000 (06:29 -0400)]
Add ReagentWhitelist to Injector component and system (#28262)
* Add reagent whitelist to Injector component and system
* Apply suggested Changes
* Remove LINQ function for performance
* Update Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
metalgearsloth [Thu, 12 Sep 2024 08:15:56 +0000 (18:15 +1000)]
Update submodule to 234.1.0 (#32098)
metalgearsloth [Thu, 12 Sep 2024 04:08:54 +0000 (14:08 +1000)]
Reapply "FTL + AI fixes (#31952)" (#31968) (#32094)
* Reapply "FTL + AI fixes (#31952)" (#31968)
This reverts commit
c46a4ab876ff0baa1e0636569751b120c27f710c .
* Update
metalgearsloth [Thu, 12 Sep 2024 04:08:44 +0000 (14:08 +1000)]
Update submodule to 234.0.0 (#32095)
metalgearsloth [Thu, 12 Sep 2024 04:04:48 +0000 (14:04 +1000)]
Fix latejoins (#32093)
For realsies :)
metalgearsloth [Thu, 12 Sep 2024 03:29:11 +0000 (13:29 +1000)]
Make context menu uses spritetree (#31792)
Rather than doing goofy hacks we just use what sprites are near the mouse.
deltanedas [Thu, 12 Sep 2024 03:20:57 +0000 (03:20 +0000)]
clean up security lathe recipes (#31523)
* clean up security lathe recipes
* add result
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Co-authored-by: deltanedas <@deltanedas:kde.org>
deltanedas [Thu, 12 Sep 2024 03:13:48 +0000 (03:13 +0000)]
clean up robotics lathe recipes (#31522)
* clean up robotics lathe recipes
* add result
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Plykiya [Thu, 12 Sep 2024 02:07:38 +0000 (19:07 -0700)]
fixes a ton of contraband issues (#32078)
* fixes a ton of contraband issues
* pen
* give the armor suit storage
* pulse carbines go brrr
PJBot [Thu, 12 Sep 2024 00:53:25 +0000 (00:53 +0000)]
Automatic changelog update
lzk [Thu, 12 Sep 2024 00:52:19 +0000 (02:52 +0200)]
Change forensic pad to use label isntead of name changing (#31842)
change name change to label
Myra [Wed, 11 Sep 2024 22:15:06 +0000 (00:15 +0200)]
Make the pr link more visible in the changelog bot (#32047)
PJBot [Wed, 11 Sep 2024 16:25:21 +0000 (16:25 +0000)]
Automatic changelog update
deltanedas [Wed, 11 Sep 2024 16:24:16 +0000 (16:24 +0000)]
add material composition to some salv treasure (#31970)
* add material composition to some salv treasure
* fake
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Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Wed, 11 Sep 2024 16:07:00 +0000 (16:07 +0000)]
Automatic changelog update
deltanedas [Wed, 11 Sep 2024 16:06:51 +0000 (16:06 +0000)]
dont log missing ArtifactComponent for artifexium (#32073)
Co-authored-by: deltanedas <@deltanedas:kde.org>
themias [Wed, 11 Sep 2024 16:05:54 +0000 (12:05 -0400)]
Fix cauterization spam from space damage (#32080)
PJBot [Wed, 11 Sep 2024 15:30:30 +0000 (15:30 +0000)]
Automatic changelog update
Plykiya [Wed, 11 Sep 2024 15:29:22 +0000 (08:29 -0700)]
Banners are no longer indestructible (#32077)
* Banners are no longer indestructible
* uninflate
PJBot [Wed, 11 Sep 2024 14:46:06 +0000 (14:46 +0000)]
Automatic changelog update
Plykiya [Wed, 11 Sep 2024 14:45:52 +0000 (07:45 -0700)]
Reduce vertical margin on vending machine UI (#32074)
Smaller vending machine UI
Plykiya [Wed, 11 Sep 2024 14:45:00 +0000 (07:45 -0700)]
Fixes swords not being able to be used to make bats (#32075)
Give BaseSword slicing quality
PJBot [Wed, 11 Sep 2024 14:07:14 +0000 (14:07 +0000)]
Automatic changelog update
PECK [Wed, 11 Sep 2024 14:06:08 +0000 (10:06 -0400)]
Ore Processors can now produce Reinforced Glass (#32069)
fix reinforced glass in ore processors
Ed [Wed, 11 Sep 2024 13:59:39 +0000 (16:59 +0300)]
TechAnomaly fixes (#32067)
Update TechAnomalySystem.cs
PJBot [Wed, 11 Sep 2024 13:53:34 +0000 (13:53 +0000)]
Automatic changelog update
Nemanja [Wed, 11 Sep 2024 13:52:27 +0000 (09:52 -0400)]
Hivelord mob (#31322)
* Hivelord
* make it longah
PJBot [Wed, 11 Sep 2024 12:54:57 +0000 (12:54 +0000)]
Automatic changelog update
K-Dynamic [Wed, 11 Sep 2024 12:53:50 +0000 (00:53 +1200)]
Reduced atmos canister sell price (#31965)
* reduce sell cost
* rounding buying prices
* Revert "rounding buying prices"
This reverts commit
68cf26e935f8d1387bb8d740802ac73998981637 .
PJBot [Wed, 11 Sep 2024 11:25:32 +0000 (11:25 +0000)]
Automatic changelog update
SlamBamActionman [Wed, 11 Sep 2024 11:24:24 +0000 (13:24 +0200)]
Fix Station AI being affected by Bureaucratic Event (#32021)
* init commit
* I forgot components exist
* delta told me to make it a list
Pieter-Jan Briers [Wed, 11 Sep 2024 04:54:51 +0000 (06:54 +0200)]
Add "X.A.N.A." as an AI name (#31976)
Add "X.A.N.A." as an AI
Anyways I don't think we're gonna get sued for trademark infringement of an old dead French TV show yeah?
metalgearsloth [Wed, 11 Sep 2024 04:23:24 +0000 (14:23 +1000)]
Reapply "Fix spawnpref" (#32018) (#32058)
This reverts commit
119dd610fa30edd3927cd51acbc68601f7d0b8e0 .
Plykiya [Wed, 11 Sep 2024 04:05:25 +0000 (21:05 -0700)]
Remove ERP from RD Figurine voiceline (#32057)
removed ERP
PJBot [Wed, 11 Sep 2024 03:34:47 +0000 (03:34 +0000)]
Automatic changelog update
Nemanja [Wed, 11 Sep 2024 03:33:41 +0000 (23:33 -0400)]
Mining Asteroid Treasure Vaults (#31638)
add interior rooms to the vgroid
PJBot [Wed, 11 Sep 2024 02:13:14 +0000 (02:13 +0000)]
Automatic changelog update
Verm [Wed, 11 Sep 2024 02:12:08 +0000 (21:12 -0500)]
Fixes Borgs and Syndicats getting hurt by glass shards and other things + honkbot slipping 2 (#31011)
* Lets do this again
* I noticed this way to late
PJBot [Tue, 10 Sep 2024 23:28:04 +0000 (23:28 +0000)]
Automatic changelog update
LankLTE [Tue, 10 Sep 2024 23:26:58 +0000 (16:26 -0700)]
Revert Unknown Shuttle Antagonists (#32052)
* Delete antagonist shuttles.
* Remove neutral shuttles.
PJBot [Tue, 10 Sep 2024 23:26:28 +0000 (23:26 +0000)]
Automatic changelog update
ArtisticRoomba [Tue, 10 Sep 2024 23:25:22 +0000 (16:25 -0700)]
Adds salvage magnet board to the circuit imprinter (#31996)
* Adds salvage magnet board to lathe as default recipe, changes board sprite to supply sprite
* Adds the salvage magnet board to the QM's locker, science cannot be trusted and never should be
* my body is a machine that turns commits pushed to the wrong branch into machinations on git
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Flareguy [Tue, 10 Sep 2024 23:20:49 +0000 (18:20 -0500)]
Fixes some common iconsmoothing oddities (#32051)
fixes smoothing stuff
PJBot [Tue, 10 Sep 2024 23:08:13 +0000 (23:08 +0000)]
Automatic changelog update
DisposableCrewmember42 [Tue, 10 Sep 2024 23:07:07 +0000 (23:07 +0000)]
fix: Check revenant ability costs correctly (#32050)
* fix: Check revenant ability costs correctly
* refactor: Idiomatically get negative value
PJBot [Tue, 10 Sep 2024 22:20:23 +0000 (22:20 +0000)]
Automatic changelog update
Boaz1111 [Tue, 10 Sep 2024 22:19:17 +0000 (00:19 +0200)]
makes advanced atmospherics require the basic atmospherics tech (#32048)
hmm freemzer
PJBot [Tue, 10 Sep 2024 22:06:19 +0000 (22:06 +0000)]
Automatic changelog update
TurboTracker [Tue, 10 Sep 2024 22:05:12 +0000 (23:05 +0100)]
Removal of Maxcaps via cvar (#31437)
* Comment out gastank explosion trigger
* CVAR creation
* Blank line between method + toml update
* I fucking hate VistualStudio
* change bool logic into float
* cat dancing.gif
* Adjust some minor nits
* Update Content.Server/Atmos/EntitySystems/GasTankSystem.cs
Co-authored-by: Partmedia <kevinz5000@gmail.com>
* Un-hardcode unused initial cached CVar value
* Update Resources/ConfigPresets/WizardsDen/wizardsDen.toml
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Emisse [Tue, 10 Sep 2024 20:10:20 +0000 (14:10 -0600)]
meta update (#32045)
PJBot [Tue, 10 Sep 2024 19:09:44 +0000 (19:09 +0000)]
Automatic changelog update
themias [Tue, 10 Sep 2024 19:08:37 +0000 (15:08 -0400)]
Fix justice helm crafting (#32042)
ScarKy0 [Tue, 10 Sep 2024 19:08:22 +0000 (21:08 +0200)]
Arrivals timer fix (#32037)
yippee
Ed [Tue, 10 Sep 2024 13:08:04 +0000 (16:08 +0300)]
FoodSequence fix (#32034)
Update FoodSequenceSystem.cs
PJBot [Tue, 10 Sep 2024 10:28:50 +0000 (10:28 +0000)]
Automatic changelog update
ScarKy0 [Tue, 10 Sep 2024 10:27:42 +0000 (12:27 +0200)]
Renamed circuit boards to law boards (#31914)
init
PJBot [Tue, 10 Sep 2024 06:41:07 +0000 (06:41 +0000)]
Automatic changelog update
IProduceWidgets [Tue, 10 Sep 2024 06:40:00 +0000 (02:40 -0400)]
Impliment visitor ID, reorganize shuttle event and ghost role yml, standardize many visitor roles, add more unknown shuttles. (#28098)
* Add Protagonists
* Give visitors the right PDA at least, we need that RP value.
* tidy up
* spell check my beloved
* Everything about jobs have the same id names ahhhh!
* s
* rarity scarity.
* Update Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* cargo event now no has cargo access doors.
* break everything.
* still WIP, please excuse.
* finish all role loadouts
* extra roles, fix up grids, special pdas.
* Ghost role descriptions and mime powers
* rest of the fucking owl
* I tripped.
* I also fell.
* Fix the broken entity storage?
* hide mess under rug
* Stuff the rest of the mess into a closet.
* I forgor a spinny majig.
* a small lighting tweak.
* 1984 shuttles to new pr.
* 1984 shuttles to new pr 2 electric boogaloo
* poke the tests
* Revert "1984 shuttles to new pr 2 electric boogaloo"
This reverts commit
b2ea7053b73cb17b59f8a80b23978a04a6a45a56 .
* cowboy boot cleanup
* tableify
* antagimmunities
* Should be functional.
* vox safing
* un1984 clowns I guess
* oops forgor one
* misplaced file
* misplaced file v2
* weird test fail but okay
* Shuttles rarer
* Shuttle testing, fans, and power sanity. Also return of the syndie evac.
* le balance
* no write over fancy paper
* rerun tests
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Spessmann [Tue, 10 Sep 2024 00:47:49 +0000 (17:47 -0700)]
Cog update (#32022)
update
PJBot [Tue, 10 Sep 2024 00:00:37 +0000 (00:00 +0000)]
Automatic changelog update
DieselMohawk [Mon, 9 Sep 2024 23:59:31 +0000 (18:59 -0500)]
Adds Trooper Uniform to Loadouts (#32019)
PJBot [Mon, 9 Sep 2024 22:13:31 +0000 (22:13 +0000)]
Automatic changelog update
chillyconmor [Mon, 9 Sep 2024 22:12:25 +0000 (16:12 -0600)]
New Space Ninja intro song (#31055)
replaced ninja intro song with new one
Emisse [Mon, 9 Sep 2024 21:58:20 +0000 (15:58 -0600)]
Revert "Fix spawnpref" (#32018)
PJBot [Mon, 9 Sep 2024 21:48:59 +0000 (21:48 +0000)]
Automatic changelog update
Thinbug0 [Mon, 9 Sep 2024 21:47:53 +0000 (18:47 -0300)]
Silly teal gloves for realsies this time :3 (#31865)
* gosh please workies now i beg you qvq
* Revert "gosh please workies now i beg you qvq"
This reverts commit
96d03d07036eafa676972652a617f2774fa8811b .
* please workies qvq qvq
* Update Resources/Prototypes/Entities/Clothing/Hands/colored.yml
Co-authored-by: 0x6273 <0x40@keemail.me>
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
PJBot [Mon, 9 Sep 2024 19:58:43 +0000 (19:58 +0000)]
Automatic changelog update
lzk [Mon, 9 Sep 2024 19:57:37 +0000 (21:57 +0200)]
Special latejoin message for captain (#31991)
* Special latejoin message for captain
* fix gender in locale
* remove this for now
* shame
* not really shame
* change
* do that
PJBot [Mon, 9 Sep 2024 19:40:22 +0000 (19:40 +0000)]
Automatic changelog update
metalgearsloth [Mon, 9 Sep 2024 19:39:15 +0000 (05:39 +1000)]
Fix spawnpref (#31892)
themias [Mon, 9 Sep 2024 19:38:49 +0000 (15:38 -0400)]
Save unpublished news articles (#31491)
* Add draft saving to news consoles
* fix after bui changes
* comments + rename vars
* no
PJBot [Mon, 9 Sep 2024 19:37:31 +0000 (19:37 +0000)]
Automatic changelog update
Winkarst [Mon, 9 Sep 2024 19:36:25 +0000 (22:36 +0300)]
Fix some contraband issues (#31606)
* Fix some contraband issues
* Flaming fire axe to Syndie contraband
* Add Central Command department and contraband group
* Restricted encryption keys
* ERT gas mask
* Thieving beacon
* Bladed flatcaps
* Advanced circular saw and thief toolbox
* Acolyte armor
* Magazines and cartridges
* SMG magazines
* Grenades
* Mercenary clothing and combat gloves
* ERT, Deathsquad and Central Command Official items
* Update
* Who the fuck putted ERT into fun?!
* Fix
* Yeah
* I forgot
Velcroboy [Mon, 9 Sep 2024 19:35:47 +0000 (14:35 -0500)]
Completes secure wiring across all airlocks and windoors (#30794)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
PJBot [Mon, 9 Sep 2024 19:35:24 +0000 (19:35 +0000)]
Automatic changelog update
deltanedas [Mon, 9 Sep 2024 19:34:18 +0000 (19:34 +0000)]
clean up electronics lathe recipes (#31524)
* clean up electronics lathe recipes
* result
* make door and firelock cheap
* engin
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Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Mon, 9 Sep 2024 19:32:59 +0000 (19:32 +0000)]
Automatic changelog update
Hreno [Mon, 9 Sep 2024 19:31:53 +0000 (21:31 +0200)]
Display agents' jobs in the Round End Summary window (#31652)
PJBot [Mon, 9 Sep 2024 19:31:32 +0000 (19:31 +0000)]
Automatic changelog update
Kara [Mon, 9 Sep 2024 19:31:27 +0000 (12:31 -0700)]
Properly credit contributors who were truncated by GitHub API (#31739)
* Properly credit contributors who were truncated by GitHub's 500 email limit
* update list oops forgot my origin was so out of date
* another
Cojoke [Mon, 9 Sep 2024 19:30:26 +0000 (14:30 -0500)]
Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565)
* Nuke Now Requires the Disk to be Inserted to Toggle Anchor
* message stating you need the disk to toggle floor bolts
PJBot [Mon, 9 Sep 2024 19:27:16 +0000 (19:27 +0000)]
Automatic changelog update
Alzore [Mon, 9 Sep 2024 19:26:10 +0000 (14:26 -0500)]
Add easy window upgrading, fix some other window issues. (#31978)
* uhhh a lot of window stuff, mainly easy upgrades
* buff plasma/uranium rwindows so you actually want them
* fix uranium number, correct construction descriptions
* fix tinted window price
* frosted windo
PJBot [Mon, 9 Sep 2024 19:25:03 +0000 (19:25 +0000)]
Automatic changelog update
godisdeadLOL [Mon, 9 Sep 2024 19:23:57 +0000 (22:23 +0300)]
Surveillance camera's red light fixes (#31831)
several surv camera related fixes
Co-authored-by: YourUsername <you@example.com>
PJBot [Mon, 9 Sep 2024 19:23:47 +0000 (19:23 +0000)]
Automatic changelog update
qwerltaz [Mon, 9 Sep 2024 19:22:41 +0000 (21:22 +0200)]
fix dragon spawn location and round end summary (#31890)
* spawn dragon rule at station edge
* 2
* stuff
* fix round end summary not showing
* no invalid euid
PJBot [Mon, 9 Sep 2024 19:20:22 +0000 (19:20 +0000)]
Automatic changelog update
DieselMohawk [Mon, 9 Sep 2024 19:19:16 +0000 (14:19 -0500)]
Trooper Uniform and Hat (#31997)
* Adds entities, sprites, and loadout accessibility
* Fixing Uniform file issues
PJBot [Mon, 9 Sep 2024 19:19:06 +0000 (19:19 +0000)]
Automatic changelog update
lzk [Mon, 9 Sep 2024 19:18:00 +0000 (21:18 +0200)]
Allow all bots to be used for chameleon projector (#32006)
Allow all bots to use for chameleon projector
PJBot [Mon, 9 Sep 2024 19:16:38 +0000 (19:16 +0000)]
Automatic changelog update
Boaz1111 [Mon, 9 Sep 2024 19:15:32 +0000 (21:15 +0200)]
pacifists can use grappling guns (#32014)
pacifist can use
qwerltaz [Mon, 9 Sep 2024 19:15:22 +0000 (21:15 +0200)]
make laid power cables more visible v2 (#32008)
* Revert "make cables more visible"
This reverts commit
b2defdfd06652138c4f9be3f6b35f20fe3e8c596 .
* offset cable sprite
* :-)
* one more pixel for mv
PJBot [Mon, 9 Sep 2024 18:11:34 +0000 (18:11 +0000)]
Automatic changelog update
Pieter-Jan Briers [Mon, 9 Sep 2024 18:10:28 +0000 (20:10 +0200)]
Extend shuttle dock time if the shuttle doesn't dock at evac. (#31496)
* Extend shuttle dock time if the shuttle doesn't dock at evac.
If the shuttle can't dock at evac for *some reason*, it will instead try to dock at another port on the station. And if that fails it goes somewhere random on the station.
Because of the chaos and confusion caused by this, many people will frequently not get to the shuttle in time under these circumstances. This sucks for everybody.
To alleviate this, the shuttle launch timer will now be extended if the station doesn't dock at its ideal spot. The default values (controlled via CVar) are 1.667x and 2x respectively for "wrong dock" and "no dock at all" scenarios.
The code around here was a mess, so I fixed that too. "CallEmergencyShuttle" has been renamed to "DockEmergencyShuttle", the overload that did the actual docking has been renamed to DockSingleEmergencyShuttle. Code has been split into separate dock -> announce methods so we can calculate shuttle delay in between the case of multiple stations.
Also made the "shuttle couldn't find a dock" text announce the time until it launches and fix the shuttle timers not triggering for it.
* Minor review
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PJBot [Mon, 9 Sep 2024 11:03:21 +0000 (11:03 +0000)]
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