]>
git.smokeofanarchy.ru Git - space-station-14.git/log
SlamBamActionman [Sat, 13 Jan 2024 20:55:03 +0000 (21:55 +0100)]
Remove AmmoTechFabCircuitboard from Thief objectives (#24037)
Aexxie [Sat, 13 Jan 2024 20:46:03 +0000 (14:46 -0600)]
Updates aspid (#24014)
PJBot [Sat, 13 Jan 2024 20:21:17 +0000 (20:21 +0000)]
Automatic changelog update
Vasilis [Sat, 13 Jan 2024 20:20:11 +0000 (21:20 +0100)]
Remove spacepens (#23970)
Ilya246 [Sat, 13 Jan 2024 20:12:14 +0000 (00:12 +0400)]
Fix oxyburn energy not accounting for heatscale (#24023)
lzk [Sat, 13 Jan 2024 17:20:56 +0000 (18:20 +0100)]
fix plushie rouny sprite (#24031)
PJBot [Sat, 13 Jan 2024 16:25:46 +0000 (16:25 +0000)]
Automatic changelog update
Arendian [Sat, 13 Jan 2024 16:24:40 +0000 (17:24 +0100)]
Fix emergency flare not igniting through verb menu. (#24027)
Emergency flare ignites when activated through verb menu
PJBot [Sat, 13 Jan 2024 15:05:51 +0000 (15:05 +0000)]
Automatic changelog update
Errant [Sat, 13 Jan 2024 15:04:45 +0000 (16:04 +0100)]
Station Map window edges (#24024)
{Koks} [Sat, 13 Jan 2024 10:43:40 +0000 (16:43 +0600)]
Fixed shuttle movements on some systems (#24008)
* Vector2.Dot copied from system library
* Slightly clearer workaround
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
PJBot [Sat, 13 Jan 2024 07:31:17 +0000 (07:31 +0000)]
Automatic changelog update
lzk [Sat, 13 Jan 2024 07:30:37 +0000 (08:30 +0100)]
make gas tanks not quick equipable (#23971)
Crotalus [Sat, 13 Jan 2024 07:30:11 +0000 (08:30 +0100)]
Add nuclear bomb warp point (#23973)
GreyMario [Sat, 13 Jan 2024 07:29:19 +0000 (23:29 -0800)]
Pneumatic cannon accuracy buff (#23996)
make thrown item launchers stronger than hands more accurate
PJBot [Sat, 13 Jan 2024 07:17:53 +0000 (07:17 +0000)]
Automatic changelog update
Nemanja [Sat, 13 Jan 2024 07:16:47 +0000 (02:16 -0500)]
Fix chem sources in guidebook (#23987)
* Fix chem sources in guidebook
* shabooya
PJBot [Sat, 13 Jan 2024 06:28:48 +0000 (06:28 +0000)]
Automatic changelog update
Nemanja [Sat, 13 Jan 2024 06:27:42 +0000 (01:27 -0500)]
Ore crab drops nerf (#24012)
ore-crab-drops-nerf
PJBot [Sat, 13 Jan 2024 05:52:34 +0000 (05:52 +0000)]
Automatic changelog update
Ubaser [Sat, 13 Jan 2024 05:51:28 +0000 (16:51 +1100)]
Substation resprite (#23977)
* add
* add
PJBot [Sat, 13 Jan 2024 04:56:53 +0000 (04:56 +0000)]
Automatic changelog update
degradka [Sat, 13 Jan 2024 04:55:47 +0000 (07:55 +0300)]
Fix electrical crates drop plastic instead of metal (#23992)
PJBot [Sat, 13 Jan 2024 04:54:06 +0000 (04:54 +0000)]
Automatic changelog update
Nemanja [Sat, 13 Jan 2024 04:52:53 +0000 (23:52 -0500)]
fix coal ejection (#23993)
Pieter-Jan Briers [Sat, 13 Jan 2024 04:52:42 +0000 (05:52 +0100)]
Fix solution editor UI (#24004)
Fixes #23645
The problem is that the solution editor UI is an EUI, so the UI updates before the game states are applied.
A correct fix would be to move it to a BUI in some way, but that's a little involved as we don't really have pre-existing code that uses BUIs in a manner good for this. I decided against this because I realized we'd want to have more tools similar to this and tbh I kinda figured integrating it with VV would be a better fix instead, so...
This is a bad workaround to manually synchronize the UI updates against game timing. It's not pretty but it works.
keronshb [Sat, 13 Jan 2024 04:52:02 +0000 (23:52 -0500)]
Moves ShootProjectile to shared (#24007)
lzk [Sat, 13 Jan 2024 00:40:12 +0000 (01:40 +0100)]
Fix autodrobe inventory (#24006)
Update theater.yml
Nemanja [Sat, 13 Jan 2024 00:05:52 +0000 (19:05 -0500)]
Matter bin & manipulator resprite (#23990)
Pieter-Jan Briers [Fri, 12 Jan 2024 23:22:10 +0000 (00:22 +0100)]
Fix exception with gas overlay rendering (#24001)
I had to rewrite this code for #23745 and forgot to test it. Damnit.
themias [Fri, 12 Jan 2024 22:27:33 +0000 (17:27 -0500)]
Fix mass-media console (#23994)
Pieter-Jan Briers [Fri, 12 Jan 2024 22:22:01 +0000 (23:22 +0100)]
Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.
* Move to Central Package Management.
Allows us to store NuGet package versions all in one place. Yay!
* Update NuGet packages and fix code for changes.
Notable:
Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.
* Remove dotnet-eng NuGet package source.
I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.
* Remove Robust.Physics project.
Never used.
* Remove erroneous NVorbis reference.
Should be VorbisPizza and otherwise wasn't used.
* Sandbox fixes
* Remove unused unit test package references.
Castle.Core and NUnit.ConsoleRunner.
* Update NUnit to 4.0.1
This requires replacing all the old assertion methods because they removed them π₯²
* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.
* Add Robust.Analyzers.Test
* Update submodule
* commit to re-run CI
Hannah Giovanna Dawson [Fri, 12 Jan 2024 20:52:13 +0000 (20:52 +0000)]
Add "Skelly Versus The Rev" as lobby art (#23974)
Add Skelly Versus The Rev as lobby art
takemysoult [Fri, 12 Jan 2024 20:45:08 +0000 (23:45 +0300)]
Tranquilizer balance (#23979)
nikthechampiongr [Fri, 12 Jan 2024 20:35:31 +0000 (22:35 +0200)]
Fix double sound for shutters (#23975)
Fix double sound
Crotalus [Fri, 12 Jan 2024 20:34:11 +0000 (21:34 +0100)]
Added search bar to warp points (#23978)
themias [Fri, 12 Jan 2024 20:33:47 +0000 (15:33 -0500)]
Limit hydraulic clamps to one DoAfter at a time (#23982)
Limit Ripleys to one DoAfter at a time
deathride58 [Fri, 12 Jan 2024 08:42:41 +0000 (03:42 -0500)]
Fixes construction graphs proccing while being microwaved (#23835)
* Fixes construction graphs proccing while being microwaved
* git those indents in line
* We knew we were missing something!
GreyMario [Fri, 12 Jan 2024 08:42:15 +0000 (00:42 -0800)]
Pie tins returned from all pies in all situations, add lathe recipes for pie tin and some other basic kitchenwares (#23217)
* move pietin trash to FoodPieBase so all pies return their pie tin when eaten
* spawn trash from a SliceableFood if the Food has a trash
* add a limited selection of additional tablewares to the autolathe
* kitchenware material adjustments
* fix crash when slice pie in hand/inventory
* use system helpers + slices now go in parent container
Fahasor [Fri, 12 Jan 2024 08:05:28 +0000 (11:05 +0300)]
Whistle for security (second try) (#23945)
* Move Exclamation entity
* Add Whistle Component and Whistle System
* Add BaseWhistle prototype
* Add sound to BaseWhistle
* Add SecurityWhistle prototype
* Add Sprite and Icon to SecurityWhistle
* Add whistleExclamation prototype
* Fix SecurityWhistle prototype
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* Add whistles to sec vendingMachine
* Revert "Add sound to BaseWhistle"
This reverts commit
0c2eeab1286fb778ed7a845e59c642f667582a4a .
* Add sounds for BaseWhistle
* Make atributions compact
* Remove unnecessary spaces
* Make WhistleSystem class sealed
* Remove possibility to exclamate one person from WhistleComponent
* Remove delay from WhistleSystem
Increase delay
* Remove unnecessary HashSet
* Try replace Resolve
* Refactor sound emmiting
* Rework spawn of exclamation
* Move WhistleComponent from Server to Shared
* Edit WhistleComponent because of moving
* Move WhistleSystem from Server to Client
* Edit WhistleSystem because of moving
* Add new event
* Add server part of WhistleSystem
* Modify system for prediction
* Add documentation to WhistleComponent
* Revert "Modify system for prediction"
This reverts commit
89abb290571ff47deb5491b0f720f6bde079110b .
* Revert "Add server part of WhistleSystem"
This reverts commit
ca52ca081f30fb164f401c1818d08531f02af284 .
* Revert "Add new event"
This reverts commit
5ca9694757c94c03ca72d5b2f56f5f23503a3263 .
* Move system from client to shared
* Modify whistle system because of moving
* Separate checks and action
* Organize file folders according to conventions
* Make component Networked
* Change trigger component for WhistleSystem
* Put indents betwen methods
* Rework WhistleExclamation prototype
* Change variable name
* Add serializer to WhistleComponent
* Rename one variable
* add predict possibility to Shared
* add Client part of prediction
* Add Server part of prediction
* Increase whistle distance
* Prevent spawn for invisible entities
* WhistleComponent now use file-scoped namespace
* Delete unnecessary part from MakeLoudWhistle
* Add Resolve check
* Delete Server and Client part for prediction
* Make system prediction properly
* Change prediction behaviour
* Fix unexpected error occured
* Avoid using obsolete methods
* Add comments
* Update DataField to make it shorter
* Update size for new size system
* Prevent ping for invisible entities for real now
* Avoid triggering unnecessary debug asserts
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
metalgearsloth [Fri, 12 Jan 2024 08:04:55 +0000 (19:04 +1100)]
NewsSystem fixes (#23969)
KittenColony [Fri, 12 Jan 2024 08:03:30 +0000 (21:03 +1300)]
Fixed Lizard swipe (#23953)
* made unarmed lizard / spider melees representative
* Revert Arachnids
Tayrtahn [Fri, 12 Jan 2024 08:03:02 +0000 (03:03 -0500)]
Cuttable speaker wire for vending machines (#23873)
Implement SpeechWireAction
Aexxie [Fri, 12 Jan 2024 08:00:43 +0000 (02:00 -0600)]
Adds the "advanced" color palette (#23960)
Aexxie [Fri, 12 Jan 2024 08:00:22 +0000 (02:00 -0600)]
Greyscale decal tweaks + additions (#23961)
* "whitescales" every marking
* adds greyscale wooden trims
* Texturizes steel tile overlays
* Texturizes the rest
* Adds yaml for the greyscale trims (whoops)
icekot8 [Fri, 12 Jan 2024 07:59:21 +0000 (10:59 +0300)]
new chemical-Necrosol (#23850)
* rollback
* dumb fix
Jackal298 [Fri, 12 Jan 2024 07:58:34 +0000 (10:58 +0300)]
Minor change to vending machine inventory (#23967)
Emisse [Fri, 12 Jan 2024 07:58:08 +0000 (00:58 -0700)]
death squad armor tweaks (#23965)
* death squad resprite
* fix boote
Justin Pfeifler [Fri, 12 Jan 2024 07:42:49 +0000 (01:42 -0600)]
Update Blood Red Phone Sprite (#23964)
* Add new phone sprite
* Update copyright attribution
Justin Pfeifler [Fri, 12 Jan 2024 07:42:43 +0000 (01:42 -0600)]
Fix Floodlight Collision (#23966)
Update floodlight mask and layer
Emisse [Fri, 12 Jan 2024 05:16:53 +0000 (22:16 -0700)]
sus attributions (#23962)
Flareguy [Fri, 12 Jan 2024 04:53:58 +0000 (22:53 -0600)]
Ports some /tg/ + /vg/ space ambience (#23910)
* ports some tg + vg space ambience, removes all but 1 of the old space ambience music
* add back starlight and drifting
metalgearsloth [Fri, 12 Jan 2024 02:05:00 +0000 (13:05 +1100)]
Update submodule to 204.1.0 (#23959)
Alzore [Fri, 12 Jan 2024 01:41:44 +0000 (19:41 -0600)]
Tesla Artifact Effect (#23958)
EffectTesla
Pieter-Jan Briers [Fri, 12 Jan 2024 00:14:13 +0000 (01:14 +0100)]
Use item status extension method (#23884)
Just removes some lines of code.
Alekshhh [Thu, 11 Jan 2024 23:28:13 +0000 (01:28 +0200)]
New Lobbyscreen Art (#23943)
sos
themias [Thu, 11 Jan 2024 23:25:27 +0000 (18:25 -0500)]
Headphones can be turned on (#23882)
Toggle headphones
deltanedas [Thu, 11 Jan 2024 23:24:39 +0000 (23:24 +0000)]
atlas update (#23938)
Co-authored-by: deltanedas <@deltanedas:kde.org>
icekot8 [Thu, 11 Jan 2024 23:22:42 +0000 (02:22 +0300)]
medsec hud is no longer a filler (#23934)
* medsec hud
* medsec hud
* fix
Jackal298 [Thu, 11 Jan 2024 23:19:58 +0000 (02:19 +0300)]
(Add) black cap and some contraband (#23933)
* Add black cap and some contraband
* Bot fix
* bot fix 2
* Price increases
Aexxie [Thu, 11 Jan 2024 23:18:59 +0000 (17:18 -0600)]
Gemini maint power (#23932)
Connects an LV to the maints west of science, powering them.
Kukutis96513 [Thu, 11 Jan 2024 23:18:28 +0000 (01:18 +0200)]
Bulk plushie lizard crate (#23927)
* make the bulk crate order
* added space lizard plushies to bulk crate
deltanedas [Thu, 11 Jan 2024 23:17:23 +0000 (23:17 +0000)]
dedicated burn and shock meds (#23941)
* pyrazine and insuzine
* add recipes
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Aexxie [Thu, 11 Jan 2024 23:16:46 +0000 (17:16 -0600)]
Adds winterdrobe to cluster (#23928)
Arendian [Thu, 11 Jan 2024 23:15:13 +0000 (00:15 +0100)]
Small clamp for fland cargo (#23947)
Nemanja [Thu, 11 Jan 2024 23:12:32 +0000 (18:12 -0500)]
Stop the inevitability of death from misgendering you (#23949)
Fix rotting messages and make them use pronouns
Jackal298 [Thu, 11 Jan 2024 22:47:51 +0000 (01:47 +0300)]
Respite and minor changes to mercenary items (#23783)
* Respite and minor changes to mercenary items
This is try number three, everything should be fine this time
* Fix meta
* Fix bot
* Fix bot 2
* Fix meta 2
* Fix meta 3
themias [Thu, 11 Jan 2024 21:58:25 +0000 (16:58 -0500)]
Fix clumsy defib debug assert (#23930)
* Fix clumsy defib debug assert
* don't need to specify null
Trevor Day [Thu, 11 Jan 2024 21:56:06 +0000 (13:56 -0800)]
Bluespace Anomaly Admin Logs (#23942)
Add bluespace anomaly teleportation logs.
Flareguy [Thu, 11 Jan 2024 18:34:37 +0000 (12:34 -0600)]
Fix light tube broken state (#23939)
fix light tube broken state
metalgearsloth [Thu, 11 Jan 2024 15:53:00 +0000 (02:53 +1100)]
Split cargo shuttle to its own component (#23926)
* Split cargo shuttle to its own component
If mappers want 1 morbillion of them this is easier to manage.
* balls
mr-bo-jangles [Thu, 11 Jan 2024 13:22:56 +0000 (13:22 +0000)]
Optimise the puddle system to reach an equilibrium quickly. (#23776)
* Optimise the puddle system to reach an equilibrium quickly.
* Remove use of Linq
Try to be more efficient with Tuples
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Nemanja [Thu, 11 Jan 2024 13:14:20 +0000 (08:14 -0500)]
Add doors to the station map (#23639)
* Add doors to the navmap
* tweaksies
* gah
* draw primitive
* draw primitive? at least take me out to dinner first!
* Update Content.Client/Pinpointer/UI/NavMapControl.cs
* casualties
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Thu, 11 Jan 2024 12:56:07 +0000 (23:56 +1100)]
Only hide ruins labels (#23925)
Ubaser [Thu, 11 Jan 2024 10:55:24 +0000 (21:55 +1100)]
Fix tips (#23920)
Emisse [Thu, 11 Jan 2024 10:54:57 +0000 (03:54 -0700)]
revert core cargo shuttle for now (#23921)
* Delete Resources/Maps/Shuttles/cargo_core.yml
* Update core.yml
* Update base.yml
* Update nanotrasen.yml
Emisse [Thu, 11 Jan 2024 09:09:33 +0000 (02:09 -0700)]
crusher rebalanceing (#23916)
* Update mining.yml
* Update mining.yml
* glaive LS is actually fine
* crusher faster than glaive
* Update mining.yml
* Update mining.yml
IProduceWidgets [Thu, 11 Jan 2024 08:01:41 +0000 (03:01 -0500)]
Uranium & AP magazine and projectile sprites (#23914)
Add missing uranium and AP magazine and box sprite layers. Add uranium and AP projectile sprites. Fix whitelist issue that made .45 pistol mags not go in secbelt.
Emisse [Thu, 11 Jan 2024 08:00:43 +0000 (01:00 -0700)]
reach update (#23915)
* reach update
* ape board
* Update reach.yml
* chimp + recharger
* chef vend
Nemanja [Thu, 11 Jan 2024 06:06:01 +0000 (01:06 -0500)]
machine parts + power cell resprite (#23913)
* machine parts + power cell resprite
* logic fix
Emisse [Thu, 11 Jan 2024 03:59:27 +0000 (20:59 -0700)]
remove 1 chemist from gemini (#23909)
Update gemini.yml
Emisse [Thu, 11 Jan 2024 00:14:11 +0000 (17:14 -0700)]
bagel update (#23905)
metalgearsloth [Thu, 11 Jan 2024 00:08:42 +0000 (11:08 +1100)]
Throttle MagicMirror do_afters (#23867)
Doesn't fix the gross network spam but that's for later.
Emisse [Thu, 11 Jan 2024 00:07:48 +0000 (17:07 -0700)]
marathon update (#23904)
Emisse [Thu, 11 Jan 2024 00:07:41 +0000 (17:07 -0700)]
remove ame parts from cargo (#23903)
Flareguy [Thu, 11 Jan 2024 00:07:14 +0000 (18:07 -0600)]
Makes lights use the "old" light fixture sprites (#23898)
returns the ss13 light fixture sprites
Pieter-Jan Briers [Thu, 11 Jan 2024 00:03:25 +0000 (01:03 +0100)]
Fix admin log key order. (#23052)
The keys for admin logs were set as (log_id, round_id). This made no sense because logs are usually accessed per round.
Emisse [Wed, 10 Jan 2024 23:05:59 +0000 (16:05 -0700)]
make intercoms draw above table (#23897)
Update intercom.yml
nikthechampiongr [Wed, 10 Jan 2024 23:02:37 +0000 (01:02 +0200)]
Fix tranquiliser shells not working (#23886)
* Fix tranquiliser darts not working
Fixes a bug introduced by
9f47079d02a872f0aaff84f4556b83d3c6f835ef which
was made to stop the fly-by fixture from triggering the system. This was
done by checking whether the fixture was hard. Apparently the
projectile's fixture is never hard as well. The change just makes it so
that check only succeeds when the fixture is a fly-by fixture.
* Remove something that I think is redundant
* Remove random using directive that somehow appeared.
* Address Review
* Adress Review 2
* Put the appropriate fixture ids
lzk [Wed, 10 Jan 2024 22:42:32 +0000 (23:42 +0100)]
aspid update (#23872)
aspid
- connected missed external airlocks
- replaced water tank on hight-capacity water tank at jani room
lzk [Wed, 10 Jan 2024 22:42:15 +0000 (23:42 +0100)]
bagel update (#23870)
bagel
- connected missed external airlocks
- removed vendor mapped names
- skub
luckyshotpictures [Wed, 10 Jan 2024 22:41:43 +0000 (23:41 +0100)]
Gemini Hotfix (#23869)
hotfix hotfix hotfix
lzk [Wed, 10 Jan 2024 22:41:29 +0000 (23:41 +0100)]
box update (#23871)
box
- removed mapped vendor names
- connected missed external airlocks
Arendian [Wed, 10 Jan 2024 22:01:38 +0000 (23:01 +0100)]
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
* Fix borg becoming emag immune if emag attempted with panel closed.
* new event
* removed code added in accessreader
* fix emag 1984
nikthechampiongr [Wed, 10 Jan 2024 21:39:56 +0000 (23:39 +0200)]
Aghosts and other powerful beings no longer burn their hands on lights. (#23879)
Make aghosts and other things that can't take burn damage not burn their
hand when changing lightbolbs
Arendian [Wed, 10 Jan 2024 21:38:24 +0000 (22:38 +0100)]
Fix roller skates debug assert (#23876)
Networkedcomponent
sneb [Wed, 10 Jan 2024 21:12:46 +0000 (16:12 -0500)]
Fixed opened cargo airlock sprite (#23889)
fix cargo door open sprite
themias [Wed, 10 Jan 2024 15:58:01 +0000 (10:58 -0500)]
Fix flippo sprite layer (#23877)
metalgearsloth [Wed, 10 Jan 2024 12:44:09 +0000 (23:44 +1100)]
Fix ruins being added to station grid (#23865)
metalgearsloth [Wed, 10 Jan 2024 12:28:42 +0000 (23:28 +1100)]
Fix tiledef reloads AKA void planet (#23864)