]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Errant [Wed, 29 Jan 2025 10:25:50 +0000 (11:25 +0100)]
Nukie briefing fix (#34737)
payloadpayloadpayloadpayloadpayloadpayload
slarticodefast [Wed, 29 Jan 2025 10:12:36 +0000 (11:12 +0100)]
Fix vulture spawning additional salvage debris (#34593)
fix vulture spawning additional salvage debris
PJBot [Wed, 29 Jan 2025 10:12:14 +0000 (10:12 +0000)]
Automatic changelog update
themias [Wed, 29 Jan 2025 10:11:08 +0000 (05:11 -0500)]
Fix thrust animation rotation (#34713)
* Fix thrust animation rotation
* directly update sprite instead
PJBot [Wed, 29 Jan 2025 09:05:54 +0000 (09:05 +0000)]
Automatic changelog update
Southbridge [Wed, 29 Jan 2025 09:04:45 +0000 (04:04 -0500)]
Nuke Timer MinimumTime (#34734)
* Implemented the thing
* Made requested changes
PJBot [Wed, 29 Jan 2025 08:42:53 +0000 (08:42 +0000)]
Automatic changelog update
Emisse [Wed, 29 Jan 2025 08:41:45 +0000 (01:41 -0700)]
drozd visual update (#34574)
* drozd visual update
* fix wielded sprotes
* update sprotes
TytosB [Wed, 29 Jan 2025 06:26:56 +0000 (00:26 -0600)]
Buff savlage vault-medium-1's loot (#34732)
* aaa
* little tweaks
* changed to grid and added to protos
* ccc
* we dont talk about it
* ddd
* aaa
---------
Co-authored-by: TytosB <dunalintytos@yahoo.com>
TytosB [Wed, 29 Jan 2025 05:14:39 +0000 (23:14 -0600)]
New salvage ruin: the ruined prison ship (#34651)
* aaa
* little tweaks
* changed to grid and added to protos
* ccc
* we dont talk about it
* ddd
---------
Co-authored-by: TytosB <dunalintytos@yahoo.com>
compilatron [Wed, 29 Jan 2025 02:21:02 +0000 (13:21 +1100)]
Removes radioactive suppermatter from Plasma Station (#34726)
Removes radioactive suppermatter
Literally 1984 can't have shit on SS14 e.t.c. e.t.c.
Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Orange-Winds [Tue, 28 Jan 2025 20:48:56 +0000 (12:48 -0800)]
Oasis: add some emergency O2/N2 lockers (#34715)
Added O2, N2, and Fire lockers to Oasis station as per discussions in the issue thread
Co-authored-by: Orange-Winds <sebastian.pelka@hotmail.com>
Alfred Baumann [Tue, 28 Jan 2025 20:44:57 +0000 (21:44 +0100)]
Add disposal units to marathon chapelroid (#34709)
add disposal units to marathon chapelroid
PJBot [Tue, 28 Jan 2025 18:56:16 +0000 (18:56 +0000)]
Automatic changelog update
K-Dynamic [Tue, 28 Jan 2025 18:55:08 +0000 (06:55 +1200)]
Stun baton precise attack thrust animation (#34693)
use weaponarcthrust instead of wide swing on single attack
PJBot [Tue, 28 Jan 2025 17:32:19 +0000 (17:32 +0000)]
Automatic changelog update
ArtisticRoomba [Tue, 28 Jan 2025 17:31:10 +0000 (09:31 -0800)]
Buff frezon to acceptable values, pending a frezon rework (#34049)
buff frezon
ArtisticRoomba [Tue, 28 Jan 2025 09:44:56 +0000 (01:44 -0800)]
Fix airsensors not having a nitrogen threshold (#34689)
Emisse [Tue, 28 Jan 2025 05:00:57 +0000 (22:00 -0700)]
bagel update (#34690)
* bagel update
* fixe
* move tesla gen
Emisse [Tue, 28 Jan 2025 03:30:14 +0000 (20:30 -0700)]
loop update (#34688)
loop loot gone
TytosB [Tue, 28 Jan 2025 02:48:06 +0000 (20:48 -0600)]
reworking the chunked telecomms salv ruin (#34529)
* aaa
* bbb
* ccc
* ddd
* switched to grid
* pain
---------
Co-authored-by: TytosB <duanlaintytos@yahoo.com>
PJBot [Tue, 28 Jan 2025 02:38:52 +0000 (02:38 +0000)]
Automatic changelog update
Zachary Higgs [Tue, 28 Jan 2025 02:37:46 +0000 (22:37 -0400)]
Fake mindshield componentry and Implanter (#34079)
* Fake Mindshield (With some bad sprites)
- Add FakeMindshield System and Component
- Add FakeMindsheildImplantSystem and Component
- modify ShowMindShieldIconsSystem to check for FakeMindshields
- add all supporting yaml for the Implants, action and uplink
- add loc file stuff
- add unfinished sprites
* Cleanup, add to thief toolbox, remove metagame
- Move Implant sameness check to AFTER the implant DoAfter
to prevent instant identification of Deception Implants
- cleanup the systems and components
- add the fake mindshield to the Thief toolbox
* part 1 of fixing the folder problem
* Make the fakemindshield sprite folder lowercase
* CR - Move ImplantCheck into shared, cleanup
- Moved ImplantCheck and eventsubscription into Shared
- Remove Client/Server extensions of FakeMindshieldImplantSystem and
FakeMindShieldSystem and make shared Sealed
- make OnToggleMindshield Private, use the event!
* CR - Cleanup extra lines, fix some Prototype
- cleaned up extra liens in ImplanterSystem and
SharedFakeMindshieldSystem from when i was developing
- Uplink catalog no longer lists the implant in 2 spots,
only implants now, also uses the On state action icon
- added a comment about why it's reraising the action event
rather than directly interacting with the FakeMindshield Component
* Fake Mindshield CR:
- Added a comment about IsEnabled
- moved OnFakeMindShieldToggle to Entity<> from Uid, Comp
- fixed some formatting in uplink_catalog
* CR - Add a bit more comment
Southbridge [Tue, 28 Jan 2025 00:54:48 +0000 (19:54 -0500)]
Amber Station Stuff (#34686)
* Removed salv upper docking airlock, gave south west solars some uranium glass.
* Routed HV wire through maints more, gave disposal blast doors a lever, added beacons and signs to escape pods
PJBot [Mon, 27 Jan 2025 23:21:52 +0000 (23:21 +0000)]
Automatic changelog update
SlamBamActionman [Mon, 27 Jan 2025 23:20:45 +0000 (00:20 +0100)]
Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
metalgearsloth [Mon, 27 Jan 2025 23:09:52 +0000 (10:09 +1100)]
Storage sidebar fix (#34680)
Alfred Baumann [Mon, 27 Jan 2025 23:03:40 +0000 (00:03 +0100)]
Add more escape pods on Packed (#34628)
* add escape pods north and south of station
* move south escape pod a bit to the east
NakataRin [Mon, 27 Jan 2025 23:02:45 +0000 (03:02 +0400)]
Omega: fix cryo pipe (#34663)
fixed the freezer pipe in cryo room
PJBot [Mon, 27 Jan 2025 19:43:34 +0000 (19:43 +0000)]
Automatic changelog update
ArtisticRoomba [Mon, 27 Jan 2025 19:42:27 +0000 (11:42 -0800)]
Engineering guidebook megaupdate v2 (#33062)
Significantly updates the Engineering guidebook (more explicitly the Atmos section) to have a lot more relevant and useful information.
Right now engineering has been getting update after update with no real change to the relevant guidebook entry. This has lead to a lot of out of date information and bad practices being prevalent in the guidebook, something that pains me to read.
PJBot [Mon, 27 Jan 2025 18:49:55 +0000 (18:49 +0000)]
Automatic changelog update
August Sun [Mon, 27 Jan 2025 18:48:44 +0000 (11:48 -0700)]
Added the ability for pAIs and station maps to be stored in engineering belts (#33048)
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
eoineoineoin [Mon, 27 Jan 2025 17:37:35 +0000 (17:37 +0000)]
Make crew monitor update blips at consistent rates (#32555)
Milon [Mon, 27 Jan 2025 17:10:26 +0000 (18:10 +0100)]
update .editorconfig (#34677)
Ed [Mon, 27 Jan 2025 14:27:58 +0000 (17:27 +0300)]
Revert "Fix match box" (#34681)
Revert "Fix match box (#34632)"
This reverts commit
88456a4a8c95af3574f2e873dcfe73e32840da44 .
PJBot [Mon, 27 Jan 2025 12:45:23 +0000 (12:45 +0000)]
Automatic changelog update
metalgearsloth [Mon, 27 Jan 2025 12:44:16 +0000 (23:44 +1100)]
Add puddle drawdepth (#32369)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
metalgearsloth [Mon, 27 Jan 2025 10:53:30 +0000 (21:53 +1100)]
Update submodule to 241.0.0 (#34678)
PJBot [Mon, 27 Jan 2025 10:35:27 +0000 (10:35 +0000)]
Automatic changelog update
Coolsurf6 [Mon, 27 Jan 2025 10:34:20 +0000 (20:34 +1000)]
Added Pain Numbness Trait (#34538)
* added pain-numbness component and system
* added numb as a trait that pulls the pain numbness component
* removed new event as mob threshold event as already being fired
* checked for MobThresholdsComponent first before running VerifyThresholds
* refacted force say to using LocalizedDatasetPrototype and added numb messages
* added severity check alert
* added comment for BeforeForceSayEvent
* removed space formatting
* changed Cancelled to CancelUpdate, fixed spacing and added two more damage-force-say-numb
* changed prefix damage-force-say-numb to 5 (whoops)
PJBot [Mon, 27 Jan 2025 10:30:57 +0000 (10:30 +0000)]
Automatic changelog update
metalgearsloth [Mon, 27 Jan 2025 10:29:51 +0000 (21:29 +1100)]
Storage UI V2 (#33045)
kosticia [Mon, 27 Jan 2025 09:08:59 +0000 (12:08 +0300)]
Hi-viz vest now actually hi-viz (#34087)
* 27-12-2024-light-hi-viz
* 28-12-2024-meta-fix
PJBot [Mon, 27 Jan 2025 08:31:38 +0000 (08:31 +0000)]
Automatic changelog update
Helm4142 [Mon, 27 Jan 2025 08:30:31 +0000 (14:30 +0600)]
Fix match box (#34632)
FixMatchBox
Now you can't put anything but matches in a box of matches.
Co-authored-by: Helm4142 <Helm4142@users.noreply.github.com>
Southbridge [Mon, 27 Jan 2025 07:48:16 +0000 (02:48 -0500)]
fixrotations - Modified Targetted Entities (#34638)
PJBot [Mon, 27 Jan 2025 07:41:29 +0000 (07:41 +0000)]
Automatic changelog update
ArtisticRoomba [Mon, 27 Jan 2025 07:40:22 +0000 (23:40 -0800)]
Adds better description to pneumatic valve and build menu description (#32655)
* adds description to pneumatic valve and build menu description
* Change one atmosphere to kPa
ArtisticRoomba [Mon, 27 Jan 2025 07:10:22 +0000 (23:10 -0800)]
add a chem dispenser to the nukie planet (#34674)
* add a chem dispenser to the nukie planet
* begone test fail
PJBot [Mon, 27 Jan 2025 07:08:51 +0000 (07:08 +0000)]
Automatic changelog update
compilatron [Mon, 27 Jan 2025 07:07:44 +0000 (18:07 +1100)]
Plasma station patch 1 (#34602)
* Plasma Station initial commit
* Map fixes 1
Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge
* Add cargo and emergency shuttle
* Updated maps
* Add plasma to map testing list
* Map fixes 2
Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items
* Fixes a 6 pack destroying the universe
Ok maybe cracking a cold one with the boys wasn't a great idea.
* Map fixes 3
* Quick research assistant fix
* Map fixes 4
* Map fixes 5
* webedit go brrrt
* Map fixes 6
* Map fixes 7
* Map fixes 8
* Fixes non-existent object
It's amazing this game runs at all
* Map fixes 9
* update pools
* Map fixes 10
* forgot to clear my multitool
I love mapping I love mapping I love mapping I love mapping I love mapping
* Tweaked player counts
* Update population caps
Removed population cap of 60 players to make plasma into a highpop map - it's that easy!
* Map fixes 11
* Map fixes 12
* Map fixes 13
* Map fixes 14
Now it's personal
* Map fixes 15
---------
Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Dinner [Mon, 27 Jan 2025 06:58:40 +0000 (01:58 -0500)]
Fix mv cable crate typo (#34673)
fix mv cable crate typo
Southbridge [Mon, 27 Jan 2025 06:30:36 +0000 (01:30 -0500)]
Box Station Changes (#34655)
* Various changes
* Implemented a bunch of changes Emisse wanted, finished up all my atmos changes I wanted to make as well
* Added reporter to prototype, and fixed dirt
* Resolved outstanding issues
* Fixed a floating camera
* Added cameras to TEG, and some minor changes
Southbridge [Mon, 27 Jan 2025 06:30:25 +0000 (01:30 -0500)]
Amber Station Changes (#34656)
* various changes
* Increased player limit
* slight modification
* Followed proper yaml formatting, increased lawyers
ArtisticRoomba [Mon, 27 Jan 2025 06:30:12 +0000 (22:30 -0800)]
Reroute Meta station power, engineering cosmetic changes, minor fixes (#34669)
* reroute meta power plus cosmetic fixes
* fix a lot of other things
* make changes from conflict
SlimSlam [Mon, 27 Jan 2025 06:29:45 +0000 (01:29 -0500)]
Fland Fix (#34670)
Update fland.yml
PJBot [Sun, 26 Jan 2025 23:40:34 +0000 (23:40 +0000)]
Automatic changelog update
Coolsurf6 [Sun, 26 Jan 2025 23:39:27 +0000 (09:39 +1000)]
Added Unused HoS's Flask to HoS locker (#34658)
added hos flask to locker spawn
PJBot [Sun, 26 Jan 2025 14:02:42 +0000 (14:02 +0000)]
Automatic changelog update
CaasGit [Sun, 26 Jan 2025 14:01:34 +0000 (06:01 -0800)]
New solar sprites, new solar panel upgrades, and some solar panel fixes. (#29224)
* New solar sprites, new solar panel upgrades, and some solar panel fixes.
This adds and changes a few things for solar panels!
* New sprites for all solar panels and all related states.
* Move from xform.WorldRotation to _xformSystem.SetWorldRotation within
the solar code.
* Few random fixes that Rider suggested as warnings.
* Solar Tracker Electronics was using what looks like to be the airlock
controller electronics, so that's now updated to something a bit more
realistic. It also uses the engineering circuit sprite instead of the
generic
* New Solar Panels! Adds Plasma and Uranium Glass solar panels. These
can be constructed by adding the respective glass to the panel. Plasma
is a slight increase of power and health, and uranium is double the
power and health of glass. Thus giving engineers something to update
if they want to use solar panels and possibly giving small outposts
a way to make a bit more power without a large and complex power
setup.
* Add in solar sprites that were not in the meta file.
* Updated sprites based on feedback.
* Fix the rotation of the solar panel sprites.
github-actions[bot] [Sun, 26 Jan 2025 02:11:00 +0000 (03:11 +0100)]
Update Credits (#34644)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Milon [Sat, 25 Jan 2025 11:21:52 +0000 (12:21 +0100)]
display the current version in the changelog window (#34556)
* just works first try
* introduce more magic numbers into the codebase
* idiot doesnt know the difference between AND/OR
lzk [Sat, 25 Jan 2025 09:57:53 +0000 (10:57 +0100)]
delete radstorm locale (#34630)
Deerstop [Fri, 24 Jan 2025 20:24:46 +0000 (07:24 +1100)]
Elkridge Depot fixes and changes (#34539)
* fixed grav gen room, gave atmos room to branch off, replaced AME controller crate with AME controller
* added rust to maints, expanded atmos, expanded bar, expanded cap bedroom, fixed some tiles under doors, removed some gamer loot
* removed interrogator lamp and some more gamer loot
* fixed some more tiles under doors, replaced intercomall with intercomcommand in bridge and vault
* added clothing drobes to arrivals, added bin to HoP, more stuff i forgot
* i forgot to move the file from /bin to /resources...
PJBot [Fri, 24 Jan 2025 06:59:40 +0000 (06:59 +0000)]
Automatic changelog update
Errant [Fri, 24 Jan 2025 06:58:34 +0000 (07:58 +0100)]
Replace starter borg brain with Positronic (#34614)
THE FLESH IS WEAK
PJBot [Fri, 24 Jan 2025 04:31:54 +0000 (04:31 +0000)]
Automatic changelog update
Velken [Fri, 24 Jan 2025 04:30:47 +0000 (01:30 -0300)]
Moved Cyborg Recharging Circuit Board from Lathe to Circuit Imprinter (#34612)
Moved Cyborg Recharging Cirbuit Board from Lathe to Circuit Imprinter
PJBot [Fri, 24 Jan 2025 03:57:41 +0000 (03:57 +0000)]
Automatic changelog update
JustinWinningham [Fri, 24 Jan 2025 03:56:33 +0000 (19:56 -0800)]
Renaming sexy mime and clown mask (#34258)
* Renamed sexy clown and mime mask and removed lusty xenomorph poster.
* removing odd file changes. not sure why these were edited at all.
* gaaaahhh
* removed some of the old templates
* Renaming sexy mime and clown instances.
* removed unwanted gitignore edit
* Renaming sexy clown and sexy mime mask and
Removing lusty exomorph poster.
* Remove lusty xenomorph poster.
* reverted changes to maps files, actually. Other contrib is learning, appologies for excessive commits
* requested changes
* lusty migration removal
* dirty hanging whitespace
* correct date format comment
---------
Co-authored-by: NathanielJ14 <nathanielalbert1202@gmail.com>
Ignaz "Ian" Kraft [Fri, 24 Jan 2025 03:46:32 +0000 (04:46 +0100)]
replace all instances of "department-{id}" with department.name (#34607)
replace all instances of "department-{id}" with department.name"
Nox [Thu, 23 Jan 2025 23:26:48 +0000 (15:26 -0800)]
Small fixes for Meta station (#34613)
* Fixed a few minor things, removed salvage's shuttle parts (sorry), added more equipment to armory.
* Added back salvage shuttle equipment, now in a crate
* Fix
PJBot [Thu, 23 Jan 2025 21:40:06 +0000 (21:40 +0000)]
Automatic changelog update
War Pigeon [Thu, 23 Jan 2025 21:39:00 +0000 (15:39 -0600)]
Make radioactive material radioactive (#34436)
* Make radioactive material radioactive
* Increase the slopes of item uranium
No free power for engineering
* Glowing uranium
* Revert "Increase the slopes of item uranium"
This reverts commit
2acbda26
* Nerf Wall Rocks
PJBot [Thu, 23 Jan 2025 21:12:38 +0000 (21:12 +0000)]
Automatic changelog update
Ed [Thu, 23 Jan 2025 21:11:31 +0000 (00:11 +0300)]
C4 Helmet (#34076)
* worn bomb
* Update meta.json
* Update meta.json
PJBot [Thu, 23 Jan 2025 14:02:51 +0000 (14:02 +0000)]
Automatic changelog update
Ignaz "Ian" Kraft [Thu, 23 Jan 2025 14:01:45 +0000 (15:01 +0100)]
added missing allowed department to the restricted severity (#34558)
* added missing allow job to the base restricted severity
* no need to make a list
* no more linq in ContrabandTest
* less nesting in ContrabandTest
PJBot [Thu, 23 Jan 2025 13:02:29 +0000 (13:02 +0000)]
Automatic changelog update
K-Dynamic [Thu, 23 Jan 2025 13:01:18 +0000 (01:01 +1200)]
Return Drozd full-auto and semi-auto firing modes (#34604)
return drozd full auto and firerate, arrange available modes in alphabetical order
PJBot [Thu, 23 Jan 2025 12:18:05 +0000 (12:18 +0000)]
Automatic changelog update
Fildrance [Thu, 23 Jan 2025 12:16:58 +0000 (15:16 +0300)]
Feature/make radial menu great again (#32653)
* it works! kinda
* so it works now
* minor cleanup
* central button now is useful too
* more cleanup
* minor cleanup
* more cleanup
* refactor: migrated code from toolbox (as it was rejected as too specific)
* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame
* refactor: major reworks!
* renamed DrawBagleSector to DrawAnnulusSector
* Remove strange indexing
* Regularize math
* refactor: re-orienting segment elements to be Y-mirrored
* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button
* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.
* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters
* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly
* fix: enabled any functional keys pressed when pushing radial menu buttons
* fix: radial menu sector now scales with UIScale
* fix: accept only one event when clicking on radial menu ContextualButton
* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
PJBot [Thu, 23 Jan 2025 10:09:47 +0000 (10:09 +0000)]
Automatic changelog update
Ignaz "Ian" Kraft [Thu, 23 Jan 2025 10:08:40 +0000 (11:08 +0100)]
pluralize the job name in the contra description (#34559)
* pluralize the job name in the contra description
* pluralization specific to contraband descriptions
Southbridge [Thu, 23 Jan 2025 09:12:22 +0000 (04:12 -0500)]
Box Station - Update (#34605)
* Various changes
* Implemented a bunch of changes Emisse wanted, finished up all my atmos changes I wanted to make as well
* Added reporter to prototype, and fixed dirt
* Resolved outstanding issues
* Fixed a floating camera
PJBot [Thu, 23 Jan 2025 06:03:56 +0000 (06:03 +0000)]
Automatic changelog update
Emisse [Thu, 23 Jan 2025 06:02:49 +0000 (23:02 -0700)]
lecter visual update (#34589)
PJBot [Wed, 22 Jan 2025 23:55:12 +0000 (23:55 +0000)]
Automatic changelog update
pathetic meowmeow [Wed, 22 Jan 2025 23:54:03 +0000 (18:54 -0500)]
Give the chef access to cloth boxes (#34403)
* Give the chef access to fiber bags
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Myra [Wed, 22 Jan 2025 23:39:13 +0000 (00:39 +0100)]
Update wizden config to disallow multiple connections to multiple wizden servers (#34584)
Errant [Wed, 22 Jan 2025 19:20:08 +0000 (20:20 +0100)]
remove tropico from devmap (#34585)
Emisse [Wed, 22 Jan 2025 05:48:41 +0000 (22:48 -0700)]
bagel update (#34572)
* bagel update
* Decal fault tolerance
* Also fix writes
* fix mv cable, decal issues, yar
* fix a floor tile and some other shit
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
slarticodefast [Tue, 21 Jan 2025 23:53:05 +0000 (00:53 +0100)]
Merge stable into master (#34564)
PJBot [Tue, 21 Jan 2025 23:24:53 +0000 (23:24 +0000)]
Automatic changelog update
Pieter-Jan Briers [Tue, 21 Jan 2025 23:23:47 +0000 (00:23 +0100)]
Add system to kick people if they connect to multiple servers at once. (#34563)
Errant [Tue, 21 Jan 2025 22:48:07 +0000 (23:48 +0100)]
HOTFIX Admin playerlist character update fix (#34560)
fix IdentityChangedEvent subscription
PJBot [Tue, 21 Jan 2025 16:09:27 +0000 (16:09 +0000)]
Automatic changelog update
Nim [Tue, 21 Jan 2025 16:08:21 +0000 (18:08 +0200)]
Blueprint double emergency tank (#34232)
* blueprint
* NitrogenTank
* description
slarticodefast [Tue, 21 Jan 2025 10:48:57 +0000 (11:48 +0100)]
Merge salamander whitelist hotfix #34532 into master (#34551)