]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Crotalus [Mon, 8 Apr 2024 13:46:42 +0000 (15:46 +0200)]
Fix lathe materials list bug (#26826)
Fix lathe material list bug
deepdarkdepths [Mon, 8 Apr 2024 10:14:23 +0000 (06:14 -0400)]
Fixes elite operative figurine description (#26814)
desc
PJBot [Mon, 8 Apr 2024 03:18:35 +0000 (03:18 +0000)]
Automatic changelog update
chromiumboy [Mon, 8 Apr 2024 03:17:28 +0000 (22:17 -0500)]
Bug fixes for RCD (#26792)
Various fixes
PJBot [Mon, 8 Apr 2024 03:17:18 +0000 (03:17 +0000)]
Automatic changelog update
Crotalus [Mon, 8 Apr 2024 03:16:11 +0000 (05:16 +0200)]
Show missing materials in lathes tooltip (#26795)
* Lathes: Show missing materials amount in tooltip
* Use AppendLine and remove the last newline at the end
BriBrooo [Mon, 8 Apr 2024 03:08:33 +0000 (05:08 +0200)]
fixed cigarette sprites (#26801)
Nemanja [Mon, 8 Apr 2024 03:07:23 +0000 (23:07 -0400)]
prevent placing dead bodies in cryostorage (#26810)
deepdarkdepths [Mon, 8 Apr 2024 03:02:46 +0000 (23:02 -0400)]
Sanitizes "tbf" into "to be fair" (#26811)
add
Ubaser [Sun, 7 Apr 2024 05:54:25 +0000 (15:54 +1000)]
Update Core (#26791)
* add
* invalid
github-actions[bot] [Sun, 7 Apr 2024 01:23:39 +0000 (21:23 -0400)]
Update Credits (#26787)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sun, 7 Apr 2024 00:00:03 +0000 (00:00 +0000)]
Automatic changelog update
Verm [Sat, 6 Apr 2024 23:58:57 +0000 (18:58 -0500)]
Fix Water cooler visuals (#26784)
Fix watercooler visuals
PJBot [Sat, 6 Apr 2024 22:28:22 +0000 (22:28 +0000)]
Automatic changelog update
osjarw [Sat, 6 Apr 2024 22:27:16 +0000 (01:27 +0300)]
temporarily remove broken anom behavior (#26775)
Removed `Moving` anom behavior
PJBot [Sat, 6 Apr 2024 20:17:54 +0000 (20:17 +0000)]
Automatic changelog update
PursuitInAshes [Sat, 6 Apr 2024 20:16:47 +0000 (14:16 -0600)]
Add sake bottle (#26776)
PJBot [Sat, 6 Apr 2024 04:50:20 +0000 (04:50 +0000)]
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Plykiya [Sat, 6 Apr 2024 04:49:14 +0000 (21:49 -0700)]
Change speed threshold for barefeet walking on glass shards and D4 (#26763)
Allow walking over glass shards and D4
Co-authored-by: Plykiya <plykiya@protonmail.com>
PJBot [Sat, 6 Apr 2024 04:42:29 +0000 (04:42 +0000)]
Automatic changelog update
BITTERLYNX [Sat, 6 Apr 2024 04:41:23 +0000 (21:41 -0700)]
Fire sprite change for mice (#26758)
* Add new fire sprite for mice that fits them better
* Add the sprite change to rats as well
* Moffroach and hamsters now also have more fitting fire sprites
* made the meta.json easier to read
PJBot [Sat, 6 Apr 2024 01:56:37 +0000 (01:56 +0000)]
Automatic changelog update
osjarw [Sat, 6 Apr 2024 01:55:31 +0000 (04:55 +0300)]
made thin firelocks constructable/deconstructable (#26745)
metalgearsloth [Fri, 5 Apr 2024 22:49:44 +0000 (09:49 +1100)]
Alerts crash fix (#26602)
- If the client tries to call ShowAlert while applying gamestates (e.g. initialising an entity) then this will cause problems. I need to double-check the initial PR before I'd be comfortable with this being merged.
PJBot [Fri, 5 Apr 2024 21:07:17 +0000 (21:07 +0000)]
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Alzore [Fri, 5 Apr 2024 21:06:12 +0000 (16:06 -0500)]
Dionae now bleed sap, and this can be used to make syrup. (#25748)
* SapAndSyrup
* centrifug
* morewatervapor
* whyisitnotpushing
* nymphs
* lessrealmorefun
PJBot [Fri, 5 Apr 2024 20:36:38 +0000 (20:36 +0000)]
Automatic changelog update
Golinth [Fri, 5 Apr 2024 20:35:32 +0000 (15:35 -0500)]
Let Mindshields be effected by statusIcon shading (#26754)
Phone Webedit Ops
Original PR author forgot about mindshields for making status icons shaded.
This can be done with other antag icons as well, I remember people mentioning revs being able to see each other in the dark was lame.
PJBot [Fri, 5 Apr 2024 17:30:27 +0000 (17:30 +0000)]
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superjj18 [Fri, 5 Apr 2024 17:29:21 +0000 (13:29 -0400)]
-fixed Broadcast button never enabling (#26750)
PJBot [Fri, 5 Apr 2024 15:43:18 +0000 (15:43 +0000)]
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deltanedas [Fri, 5 Apr 2024 15:42:12 +0000 (15:42 +0000)]
make fulton recipe faster and require cloth (#26747)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Verm [Fri, 5 Apr 2024 15:41:35 +0000 (10:41 -0500)]
Make baseball bat crafting require a slicing tool (#26742)
Make baseball bat crafting harder
TsjipTsjip [Fri, 5 Apr 2024 07:42:06 +0000 (09:42 +0200)]
CCVars.cs: Minor inconsistency fixes. (#26744)
Update CCVars.cs
* Fixes one file format inconsistency.
* Adds missing </summary> closing tag.
PJBot [Fri, 5 Apr 2024 07:20:48 +0000 (07:20 +0000)]
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Dae [Fri, 5 Apr 2024 07:19:41 +0000 (03:19 -0400)]
Damage popup type can now be changed with a left click if allowed via component boolean. (#26734)
* Update DamagePopupSystem.cs
* Update DamagePopupSystem.cs
* Add ability to allow or deny type change via component bool
osjarw [Fri, 5 Apr 2024 06:01:04 +0000 (09:01 +0300)]
fix mopbucket water level (#26740)
PJBot [Fri, 5 Apr 2024 03:16:07 +0000 (03:16 +0000)]
Automatic changelog update
Dae [Fri, 5 Apr 2024 03:15:01 +0000 (23:15 -0400)]
Make practice projectiles consistent in damage (#26731)
* Make practice weapon damage consistent to 1
* Add book reference to description
Mephisto72 [Fri, 5 Apr 2024 02:48:24 +0000 (04:48 +0200)]
Rework Identifier Overrides to prevent showing Law Priority (#26680)
Does-The-Fix
Co-authored-by: Mephisto72 <Mephisto.Respectator@proton.me>
PJBot [Thu, 4 Apr 2024 23:06:07 +0000 (23:06 +0000)]
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PrPleGoo [Thu, 4 Apr 2024 23:05:01 +0000 (01:05 +0200)]
Task/fix nightvision huds (#26726)
* StatusIcon: add field to set if icon should be rendered with shading
* set/unset shader based on icon field
* set new field to true for hud icons
* re-shade health bars
potato1234_x [Thu, 4 Apr 2024 22:54:46 +0000 (08:54 +1000)]
Make the nutribrick one bite smaller (#26719)
Update snacks.yml
PJBot [Thu, 4 Apr 2024 19:31:18 +0000 (19:31 +0000)]
Automatic changelog update
Dae [Thu, 4 Apr 2024 19:30:12 +0000 (15:30 -0400)]
Make ducks more viable as an alternative to chickens. (#26729)
Quick tweak to make ducks on par with chickens at cargo
GeneralGaws [Thu, 4 Apr 2024 13:49:01 +0000 (16:49 +0300)]
Robotists technology icon fix (#26723)
fix
Co-authored-by: GeneralGaws <limonmessi@mail.ru>
PJBot [Thu, 4 Apr 2024 08:41:00 +0000 (08:41 +0000)]
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Vasilis [Thu, 4 Apr 2024 08:39:54 +0000 (10:39 +0200)]
Stop mop buckets from spilling when you push them (#26706)
Pspritechologist [Thu, 4 Apr 2024 08:38:27 +0000 (04:38 -0400)]
Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658)
* Suit sensors now know the 'total health' of an entity
* Missed the constructor :pensive:
Wrexbe (Josh) [Thu, 4 Apr 2024 08:37:50 +0000 (01:37 -0700)]
Make Zombie, Initial Infected fix (#26665)
Make zombie fix
PJBot [Thu, 4 Apr 2024 08:36:50 +0000 (08:36 +0000)]
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DinoWattz [Thu, 4 Apr 2024 08:35:44 +0000 (05:35 -0300)]
Fix random clothing slots being able to hide character's nose and hair (#26708)
Fix bug and formatting
PJBot [Thu, 4 Apr 2024 07:21:11 +0000 (07:21 +0000)]
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Aexxie [Thu, 4 Apr 2024 07:20:06 +0000 (02:20 -0500)]
OOC Patron Color Toggle (#26653)
* Adds the option for you to toggle your OOC Patron color visibility to yourself and others.
* Makes the button magically disappear if you arent a patron
PJBot [Thu, 4 Apr 2024 06:29:39 +0000 (06:29 +0000)]
Automatic changelog update
brainfood1183 [Thu, 4 Apr 2024 06:29:09 +0000 (07:29 +0100)]
Mail Unit Fix (whitelist) (#26688)
Fix Mail Unit
lzk [Thu, 4 Apr 2024 06:28:33 +0000 (08:28 +0200)]
Fix turned off thrusters consume power (#26690)
Tayrtahn [Thu, 4 Apr 2024 06:28:09 +0000 (02:28 -0400)]
Make the station start with random broken wiring (#26695)
Random wire cutting on round start
PJBot [Thu, 4 Apr 2024 06:26:54 +0000 (06:26 +0000)]
Automatic changelog update
deltanedas [Thu, 4 Apr 2024 06:26:54 +0000 (06:26 +0000)]
fix health analyzer crash (#26700)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Tayrtahn [Thu, 4 Apr 2024 06:26:21 +0000 (02:26 -0400)]
Clean up YAML issues in animals.yml (#26696)
* Cleaned up YAML issues in animals.yml
* Cleaned up TimedSpawnerComponent
beck-thompson [Thu, 4 Apr 2024 06:25:47 +0000 (23:25 -0700)]
Things that can't go in disposals now don't "Miss" (#26716)
* Moved is canInsert check to before miss check
* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Brandon Hu [Thu, 4 Apr 2024 05:31:54 +0000 (05:31 +0000)]
Unidentified corpses respect gender pronouns (#26715)
fix: LGBT erasure /j
PJBot [Thu, 4 Apr 2024 05:29:37 +0000 (05:29 +0000)]
Automatic changelog update
Terraspark4941 [Thu, 4 Apr 2024 05:28:30 +0000 (10:28 +0500)]
New lobby art: TerminalStation (#26505)
woop woop
ThatOneGoblin25 [Thu, 4 Apr 2024 05:23:37 +0000 (16:23 +1100)]
fixed white_box.png (#26714)
* Delete Resources/Textures/Decals/bricktile.rsi/white_box.png
* Readded fixed version
one pixel change
lzk [Thu, 4 Apr 2024 00:58:17 +0000 (02:58 +0200)]
Little disk printer sprite tweaks (#26711)
* Little disk printer sprite tweaks
* ill change this aswell
PJBot [Wed, 3 Apr 2024 13:42:29 +0000 (13:42 +0000)]
Automatic changelog update
deltanedas [Wed, 3 Apr 2024 13:41:23 +0000 (13:41 +0000)]
disable foam scooping (#26686)
Co-authored-by: deltanedas <@deltanedas:kde.org>
lunarcomets [Wed, 3 Apr 2024 13:19:43 +0000 (06:19 -0700)]
fix double interaction popup (#26684)
change popentity to popupclient
PJBot [Wed, 3 Apr 2024 05:33:04 +0000 (05:33 +0000)]
Automatic changelog update
Plykiya [Wed, 3 Apr 2024 05:31:57 +0000 (22:31 -0700)]
Fix for items dropped being rotated to world north (#26662)
* Fix rotation of dropped items
* combined world position rotation function for dumpable
* scuffed implementation?
* less scuffed?
* even less scuffed... I guess
* capital D
---------
Co-authored-by: Plykiya <plykiya@protonmail.com>
PJBot [Wed, 3 Apr 2024 03:17:03 +0000 (03:17 +0000)]
Automatic changelog update
Nemanja [Wed, 3 Apr 2024 03:15:57 +0000 (23:15 -0400)]
Increase time inbetween anomaly pulses (#26677)
nerf anomaly pulse delays
Tayrtahn [Wed, 3 Apr 2024 03:13:59 +0000 (23:13 -0400)]
Validate wire layout prototypes and remove invalid WiresComponents (#26682)
Validate wire layout prototypes; delete invalid wirescomponents.
PJBot [Wed, 3 Apr 2024 02:13:53 +0000 (02:13 +0000)]
Automatic changelog update
lzk [Wed, 3 Apr 2024 02:12:47 +0000 (04:12 +0200)]
Make typing indicator shaded (#26678)
PJBot [Tue, 2 Apr 2024 05:19:43 +0000 (05:19 +0000)]
Automatic changelog update
PJBot [Tue, 2 Apr 2024 05:18:33 +0000 (05:18 +0000)]
Automatic changelog update
Simon [Tue, 2 Apr 2024 05:18:31 +0000 (07:18 +0200)]
Make cyborgs hands explosion proof. (#26515)
* Make the advanced treatment modules beakers explosion-proof.
* undo changes
* Epic rename fail
* Explosion recursion data field
* Logic for data field
osjarw [Tue, 2 Apr 2024 05:17:26 +0000 (08:17 +0300)]
Fixed air injector visuals (#26654)
PJBot [Tue, 2 Apr 2024 00:51:49 +0000 (00:51 +0000)]
Automatic changelog update
osjarw [Tue, 2 Apr 2024 00:50:43 +0000 (03:50 +0300)]
Resprite ambuzol plus pills (#26651)
PJBot [Mon, 1 Apr 2024 21:01:16 +0000 (21:01 +0000)]
Automatic changelog update
Ed [Mon, 1 Apr 2024 21:00:10 +0000 (00:00 +0300)]
Infinity books (#25840)
* setup text data
* roundstart reshuffling keywords with gibberish words
* saved data categorized
* add book with hints
* start redrawing books
* +4 book design
* +books +random visual upgrade
* finish first file
* finish lore file
* finish with books.rsi now authorbooks.rsi...
* aurora! and some fix
* nuke author books
* speelbuke update
* finish respriting work
* fix scientist guide visual
* setup datasets
* setup stupid funny random story
* restore author books, upgrade hint generation
* add variety to story generator
* add learning system
* minor textgen edit
* file restruct, hint count variation
* more restruct
* more renaming
add basis learning system logic. Spears locked for special book for test.
* nuke all systems, for splitting PR gods
* typo fix
* update migration with deleted books
* add random story books to maint
* Update construction-system.ftl
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* typo fix
* interchangeably
* final
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* "."
* Update Content.Server/Paper/PaperRandomStorySystem.cs
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* Ubazer fix
* inadequate
* localized
* Update meta.json
* fuck merge conflicts
* fix jani book
---------
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 20:50:07 +0000 (20:50 +0000)]
Automatic changelog update
Sk1tch [Mon, 1 Apr 2024 20:48:02 +0000 (13:48 -0700)]
Added chat window transparency slider to options (#24990)
* Adds a new slider to the misc tab in options that lets the player set chat window transparency
* Tweaked variable names
* Fixed order to match UI
* Renamed set chat window transparency function
* Changed and refactored to opacity instead of transparency
* Remove unnecessary int to float conversions
Slider used to be 0-100 while the CCVar was 0.0-1.0f. This is confusing and was only used for rounding to 2 decimal points.
* Round the value to two decimal points
* Remove rounding for now
* Rename
* Unhardcode chat color by moving to stylesheet
* Fix indent
* Make opacity slider only change opacity
---------
Co-authored-by: Your Name <you@example.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
eoineoineoin [Mon, 1 Apr 2024 08:36:07 +0000 (09:36 +0100)]
Fix clipping/overlap in lathe machine UIs (#26646)
* Add scrollbars to lathe material list when necessary
* Fix bug where shrinking window would cause elements to overlap
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
PJBot [Mon, 1 Apr 2024 08:30:19 +0000 (08:30 +0000)]
Automatic changelog update
Ed [Mon, 1 Apr 2024 08:29:13 +0000 (11:29 +0300)]
Anomalies behaviours (#24683)
* Added new anomaly particle
* Add basic anomaly behaviour
* +2 parametres
* add functional to new particle
* add components to behaviours
* big content
* add shuffle, moved thing to server
* clean up
* fixes
* random pick redo
* bonjour behavioUr
* fix AJCM
* fix
* add some new behaviours
* power modifier behaviour
* rmeove timer
* new event for update ui fix
* refactor!
* fixes
* enum
* Fix mapinit
* Minor touches
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 07:21:43 +0000 (07:21 +0000)]
Automatic changelog update
f0x-n3rd [Mon, 1 Apr 2024 07:20:37 +0000 (15:20 +0800)]
Changes in chemicals page in guidebook (#25831)
* Added pages to chemical categories
The chemical categories have their own page now. Added the "Chemical Tabs" in /ServerInfo/Guidebook. Moved the Chemicals code from shiftsandjobs.yml to its own .yml file which is "chemicals.yml".
* Update guides.ftl
* Update chemicals.yml
Changed the guide entry's ID for the medical tab from Medicine to Medicinal.
Hope this works...
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Biological.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Foods.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Elements.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Narcotics.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Toxins.xml
Co-authored-by: exincore <me@exin.xyz>
* Fixed a few errors and stuff!
A few typos have been fixed thanks to exincore. Added dedicated .xml files to be used for the dedicated category pages (Medicinal and Botanical pages). Made it so it doesn't use any duplicated IDs anymore.
If there's more problems, please do tell so I can fix it!
* Update settings.json
* Fix?
---------
Co-authored-by: exincore <me@exin.xyz>
IProduceWidgets [Mon, 1 Apr 2024 06:48:49 +0000 (02:48 -0400)]
Add ERT Chaplain (#25956)
* ERT Chaplain
* Make BibleUser
* It was not intended
* reword my poor words
* 1984 a comment that I decided was unnecessary.
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 06:42:20 +0000 (06:42 +0000)]
Automatic changelog update
Firewatch [Mon, 1 Apr 2024 06:41:14 +0000 (02:41 -0400)]
Bartender "Essentials" (#25367)
* drinks round 1
saving my progress before my hard drive explodes
* test 2
please work
* name fixes
whoops
* Update drinks.yml
* various fixes
am dumb
* add sol dry to vends
more fixes and changes, yippee!
* more fixes & ingame testing
shrimple tests
* last fixes :trollface:
should be ready for pr now
* Update soda.yml
sate thirst
Wrexbe (Josh) [Mon, 1 Apr 2024 06:36:31 +0000 (23:36 -0700)]
Refactored AdvertiseComponent (#26598)
* Made it better
* ok
* alright
---------
Co-authored-by: wrexbe <wrexbe@protonmail.com>
nikthechampiongr [Mon, 1 Apr 2024 06:31:36 +0000 (06:31 +0000)]
Replace the teleportation logic on the SCRAM implant! (#26429)
* Replace the teleportation logic on the SCRAM implant!
Now instead of just trying to pick a random tile in range 20 times, the
scram teleportation logic now:
- Gets a list of grids in range
- Until a suitable tile is picked it picks a random grid
- From that grid it picks a random tile.
- If the tile is suitable, then it is set as the target and the user
will be teleported there.
- Grids and tiles are randomly picked as outlined above until a valid
tile is found, or all valid grids and tiles are exhausted.
- Should no suitable tile be found then they get teleported to the same
position they are at. Effectively not teleporting them.
* Actually make the defaults sane which I forgor in the last commit
* Extract tile section to its own function. Bias selection for current grid. Use proper coords for box.
* Address reviews as much as possible
* Address reviews
deltanedas [Mon, 1 Apr 2024 06:27:39 +0000 (06:27 +0000)]
scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible
* fully move OpenableSystem to shared now that SolutionTransfer is
* fix imports for everything
* doc for solution transfer system
* trolling
* add scoopable system
* make ash and foam scoopable
* untroll
* untroll real
* make clickable it work
* troll
* the scooping room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 06:07:20 +0000 (06:07 +0000)]
Automatic changelog update
c4llv07e [Mon, 1 Apr 2024 06:06:13 +0000 (09:06 +0300)]
Add door electronics access configuration menu (#17778)
* Add door electronics configuration menu
* Use file-scoped namespaces
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Open door electronics configuration menu only with network configurator
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Make the access list in the id card computer a separate control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix merge conflict
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove DoorElectronics tag
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Integrate doors with #17927
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move door electornics ui stuff to the right place
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Some review fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* More fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* review fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move all accesses from airlock prototypes to door electronics
Signed-off-by: c4llv07e <kseandi@gmail.com>
* rework door electronics config access list
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove Linq from the door electronics user interface
* [WIP] Add EntityWhitelist to the activatable ui component
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Better interaction system
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Refactor
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix some door electronics not working without AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move AccessReaderComponent update code to the AccessReaderSystem
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecesary newlines in the door access prototypes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused variables in access level control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecessary method from the door electronics configuration menu
Signed-off-by: c4llv07e <kseandi@gmail.com>
* [WIP] change access type from string to ProtoId<AccessLevelPrototype>
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused methods
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Newline fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Restored to a functional state
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix access configurator not working with door electronics AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Replace all string access fields with ProtoId
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move access level control initialization into Populate method
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Review
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>