]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Tayrtahn [Sun, 23 Jun 2024 17:31:34 +0000 (13:31 -0400)]
Fix unlabeled jugs in ChemVend (#29178)
* Spawn dummy entities on client for vending machine UI
* Asked sloth, and we kinda need this pr
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Co-authored-by: Vasilis <vasilis@pikachu.systems>
mhamster [Sun, 23 Jun 2024 15:34:32 +0000 (22:34 +0700)]
ContainmentFieldComponent's garbage destruction can now be disabled (#29376)
* Garbage Vaporizer 3000
+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash
* Update ContainmentFieldComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Pieter-Jan Briers [Sun, 23 Jun 2024 15:33:54 +0000 (17:33 +0200)]
Ban template system (#29365)
To help out admins, so they can easily fill out datacenter bans and stuff. Supports ban exemption flags and everything.
This is for use with SS14.Admin so it's just DB models here.
Nemanja [Sun, 23 Jun 2024 15:02:16 +0000 (11:02 -0400)]
ironrock ores (#29381)
PJBot [Sun, 23 Jun 2024 14:53:38 +0000 (14:53 +0000)]
Automatic changelog update
eoineoineoin [Sun, 23 Jun 2024 14:52:30 +0000 (15:52 +0100)]
Add "Structure" tag to switches, buttons, and levers (#29378)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Errant [Sun, 23 Jun 2024 12:41:34 +0000 (14:41 +0200)]
Survival box loadout group cleanup (#29379)
cleanup
Brandon Hu [Sun, 23 Jun 2024 08:04:31 +0000 (08:04 +0000)]
fix(atlas): Replace mindshield crate with implanter crate (#29184)
Brandon Hu [Sun, 23 Jun 2024 08:04:09 +0000 (08:04 +0000)]
fix: Adds a missing defribilator to nukie planet (#28362)
* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
Brandon Hu [Sun, 23 Jun 2024 08:03:00 +0000 (08:03 +0000)]
tweak(medical): Reduce chemist slots (#28711)
* tweak(medical): Reduce chemist slots
* tweak(medical): roundstart chemists slot set to 2 on some maps
* tweak(fland): Chemist slots to 3
fland is target to 80-100 players
Brandon Hu [Sun, 23 Jun 2024 08:02:21 +0000 (08:02 +0000)]
fix(oasis): Replace mindshield crate with implanter crate (#29181)
Brandon Hu [Sun, 23 Jun 2024 08:02:08 +0000 (08:02 +0000)]
fix(cluster): Replace mindshield crate with implanter crate (#29182)
Brandon Hu [Sun, 23 Jun 2024 08:01:54 +0000 (08:01 +0000)]
fix(origin): Replace mindshield crate with implanter crate (#29183)
Brandon Hu [Sun, 23 Jun 2024 08:01:11 +0000 (08:01 +0000)]
tweak(marathon): Fix some stuff (#29256)
* tweak(marathon): Add cargo request computer to bridge
* fix everything else
Brandon Hu [Sun, 23 Jun 2024 08:00:42 +0000 (08:00 +0000)]
tweak(meta): Swap around some of the computers in bridge (#29263)
* tweak(meta): Swap around some of the computers in bridge
* tweak(meta): unpause map
Brandon Hu [Sun, 23 Jun 2024 08:00:13 +0000 (08:00 +0000)]
tweak(fland): Add radiation shutters to front of PA (#29265)
Brandon Hu [Sun, 23 Jun 2024 07:59:57 +0000 (07:59 +0000)]
tweak(emergency_box): Swap out Salvage Material crate with Engineering crate (#29269)
Brandon Hu [Sun, 23 Jun 2024 07:59:37 +0000 (07:59 +0000)]
tweat(emergency_delta): Add screens around the evacuation shuttle (#29267)
Brandon Hu [Sun, 23 Jun 2024 07:59:07 +0000 (07:59 +0000)]
tweak(saltern): Place a red phone in bridge meeting room, add another artifact spawn (#29359)
* tweak(saltern): Place a red phone in bridge meeting room
* add artifact spawn
Brandon Hu [Sun, 23 Jun 2024 07:57:20 +0000 (07:57 +0000)]
fix(omega): Connect the disposal unit in medbay to the disposal "network" (#29305)
fix(omega): Connect the disposal unit in medbay to the disposal pipe system
Brandon Hu [Sun, 23 Jun 2024 07:57:04 +0000 (07:57 +0000)]
fix(packed): Fill the medical lockers in medbay (#29319)
Nemanja [Sun, 23 Jun 2024 04:38:41 +0000 (00:38 -0400)]
swap siren (#29369)
Tayrtahn [Sun, 23 Jun 2024 02:17:28 +0000 (22:17 -0400)]
Apply RoleLoadout MinLimit fix to EnsureValid too (#29358)
Apply MinLimit fix to EnsureValid too
metalgearsloth [Sun, 23 Jun 2024 02:16:08 +0000 (12:16 +1000)]
Revert "Weapon Reflection Movement Mechanic (#27219)" (#29326)
* Revert "Weapon Reflection Movement Mechanic (#27219)"
This reverts commit
b90373356e7f4f0eee693732964eac9c9eaa1f02 .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
PJBot [Sun, 23 Jun 2024 01:47:38 +0000 (01:47 +0000)]
Automatic changelog update
WarMechanic [Sun, 23 Jun 2024 01:46:31 +0000 (11:46 +1000)]
TEG can power itself when turned on (#29072)
github-actions[bot] [Sun, 23 Jun 2024 00:29:52 +0000 (02:29 +0200)]
Update Credits (#29363)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sun, 23 Jun 2024 00:29:26 +0000 (00:29 +0000)]
Automatic changelog update
Cojoke [Sun, 23 Jun 2024 00:28:20 +0000 (19:28 -0500)]
Add the ability to put hats on medibots (#28584)
PJBot [Sat, 22 Jun 2024 23:47:25 +0000 (23:47 +0000)]
Automatic changelog update
Floofi [Sat, 22 Jun 2024 23:46:19 +0000 (19:46 -0400)]
add lemon juice and fix bad sprite allocation (#27465)
Pieter-Jan Briers [Sat, 22 Jun 2024 21:00:09 +0000 (23:00 +0200)]
Remove robotics and supermatter lobby images (#29355)
They don't look good, we have way better ones now.
Vasilis [Sat, 22 Jun 2024 19:47:59 +0000 (22:47 +0300)]
Don't add untriage lable if it has been labeled at issue creation (#29356)
PJBot [Sat, 22 Jun 2024 17:50:56 +0000 (17:50 +0000)]
Automatic changelog update
nikthechampiongr [Sat, 22 Jun 2024 17:49:50 +0000 (17:49 +0000)]
Firelocks are no longer pryable by hand if they are powered (#29221)
PJBot [Sat, 22 Jun 2024 15:48:08 +0000 (15:48 +0000)]
Automatic changelog update
lzk [Sat, 22 Jun 2024 15:47:02 +0000 (17:47 +0200)]
Prying reinforced tile now will give you back metal rod (#29084)
* Reinforced tile can we welded back into metal rod
* more changes
* weh
* fix
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sat, 22 Jun 2024 15:45:24 +0000 (15:45 +0000)]
Automatic changelog update
K-Dynamic [Sat, 22 Jun 2024 15:44:18 +0000 (03:44 +1200)]
Thief toolbox minor rebalance & description clean-up (#27771)
* thief clean-up
* anatomy set description change
* description changes
PJBot [Sat, 22 Jun 2024 15:23:12 +0000 (15:23 +0000)]
Automatic changelog update
Partmedia [Sat, 22 Jun 2024 15:22:17 +0000 (07:22 -0800)]
Add air alarm hysteresis (#29223)
Add firelock hysteresis
Partmedia [Sat, 22 Jun 2024 15:22:06 +0000 (07:22 -0800)]
Adjust some gas thresholds (#29331)
PJBot [Sat, 22 Jun 2024 15:14:04 +0000 (15:14 +0000)]
Automatic changelog update
deltanedas [Sat, 22 Jun 2024 15:12:58 +0000 (15:12 +0000)]
add access reader log wire (#29094)
* add LoggingDisabled to AccessReader
* add LogWireAction
* -m give everything besides high-security door a log wire
* make LogAccess public and support string arg
* add log when pulsing
* m
* l
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Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Sat, 22 Jun 2024 15:10:48 +0000 (15:10 +0000)]
Automatic changelog update
marbow [Sat, 22 Jun 2024 15:09:41 +0000 (22:09 +0700)]
Sound Station 14 like a nukie song (#29345)
Nukie song!!
Flareguy [Sat, 22 Jun 2024 13:06:17 +0000 (08:06 -0500)]
Disk """resprite""" (#29277)
* disk ""resprite""
* fix holodisk
MetalSage [Sat, 22 Jun 2024 13:05:33 +0000 (17:05 +0400)]
Admin UI localization (#29340)
admin ui localization
Co-authored-by: MetalSage <metalsage.official@gmail.com>
PJBot [Sat, 22 Jun 2024 10:44:24 +0000 (10:44 +0000)]
Automatic changelog update
Errant [Sat, 22 Jun 2024 10:43:18 +0000 (12:43 +0200)]
Fix for missing survival boxes (#29336)
storagefill order fix
Partmedia [Sat, 22 Jun 2024 06:02:06 +0000 (22:02 -0800)]
Fix comments (#29330)
ArkiveDev [Sat, 22 Jun 2024 05:19:40 +0000 (01:19 -0400)]
Pacifist messages use target's identity name instead of entity name (#29325)
Partmedia [Sat, 22 Jun 2024 04:57:14 +0000 (20:57 -0800)]
Move air sensor components into abstract base prototype (#29261)
PJBot [Sat, 22 Jun 2024 04:16:27 +0000 (04:16 +0000)]
Automatic changelog update
Nemanja [Sat, 22 Jun 2024 04:15:21 +0000 (00:15 -0400)]
AME Deconstruction Changes (#29317)
* AME deconstruction complexity
* review
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Sat, 22 Jun 2024 04:13:11 +0000 (14:13 +1000)]
Update submodule to 226.3.0 (#29323)
Pieter-Jan Briers [Sat, 22 Jun 2024 04:11:14 +0000 (06:11 +0200)]
Rewrite the options menu (#28389)
* Basic attempt at rewriting how the options menu works, move accessibility settings into their own tab.
* Audio tab uses the new options system.
* Rewrite Misc tab
* Clean up heading styling
* Rewrite options tab and other minor cleanup all over the place.
* Documentation comments and minor cleanup.
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Co-authored-by: AJCM <AJCM@tutanota.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Doomsdrayk [Sat, 22 Jun 2024 01:46:51 +0000 (19:46 -0600)]
Fix pistols not displaying ammo count in-hand (#29289)
* Make Drozd and C-20r not unwield on use
* Fix wielding mispredict
* add AmmoCounter to pistols
Ko4ergaPunk [Sat, 22 Jun 2024 01:45:33 +0000 (04:45 +0300)]
Fix noticeboard drawdepth (#29262)
darwdepth added
PJBot [Sat, 22 Jun 2024 01:12:48 +0000 (01:12 +0000)]
Automatic changelog update
Alex Evgrashin [Sat, 22 Jun 2024 01:11:40 +0000 (03:11 +0200)]
Fix SSD indicator for scaled humanoids (#29310)
Fix ssd
Pieter-Jan Briers [Fri, 21 Jun 2024 13:29:10 +0000 (15:29 +0200)]
Add time index to connection log (#29281)
* Add time index to connection log
Queries go nyoom.
* Don't let me code shit at 5 AM
PJBot [Fri, 21 Jun 2024 12:07:14 +0000 (12:07 +0000)]
Automatic changelog update
nikthechampiongr [Fri, 21 Jun 2024 12:06:07 +0000 (12:06 +0000)]
Implement BlacklistedRange exempt flag (#29258)
* Implement a new kind of ip range ban that only applies to new players
* Put determining whether a player record exists to its own function
* Make BlacklistedRange bans get bypassed by any ban exemption
* Stop trying to get another DbGuard while already having one
This does break with convention on the functions in that area but
considering the use of this function it's probably fine?
I could alternatively just move the place it's called from.
Also I was suppossed to wait for tests to finish locally just to be
sure, but nah. I am pushing this now
PJBot [Fri, 21 Jun 2024 10:51:58 +0000 (10:51 +0000)]
Automatic changelog update
Leon Friedrich [Fri, 21 Jun 2024 10:50:52 +0000 (22:50 +1200)]
Fix some buckle interactions (#29293)
PJBot [Fri, 21 Jun 2024 09:43:00 +0000 (09:43 +0000)]
Automatic changelog update
TsjipTsjip [Fri, 21 Jun 2024 09:41:54 +0000 (11:41 +0200)]
Ghostrole rule updates (#29249)
* First batch of ghostrole rule updates
* Second pass
* Re-word free agent
* Apply review comments
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* You heard it here first folks
God rules are weird to write.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* Honkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* Mimebot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* Jonkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* Softer blue
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Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Alex Pavlenko [Fri, 21 Jun 2024 06:43:15 +0000 (09:43 +0300)]
feat: update cyborg parts naming for them to be ordered consistently,… (#29272)
feat: update cyborg parts naming for them to be ordered consistently, closes #29270
PJBot [Fri, 21 Jun 2024 05:43:23 +0000 (05:43 +0000)]
Automatic changelog update
slarticodefast [Fri, 21 Jun 2024 05:42:17 +0000 (07:42 +0200)]
fix initial infected icons and add a briefing to the character menu (#29259)
Tayrtahn [Fri, 21 Jun 2024 03:04:02 +0000 (23:04 -0400)]
Replace BlockSolutionAccessComponent with an attempt event (#26988)
* BlockSolutionAccessComponent now only blocks one specified solution.
* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
PJBot [Fri, 21 Jun 2024 03:03:30 +0000 (03:03 +0000)]
Automatic changelog update
MilenVolf [Fri, 21 Jun 2024 03:02:23 +0000 (06:02 +0300)]
Make stasis bed power toggleable (#29268)
Stasis bed is now power toggleable
Tayrtahn [Fri, 21 Jun 2024 00:17:16 +0000 (20:17 -0400)]
Fix null exceptions in SurveillanceCameraMonitorSystem (#29275)
* Add IsNullOrEmpty checks before indexing KnownSubnets
* actor
Tayrtahn [Fri, 21 Jun 2024 00:16:43 +0000 (20:16 -0400)]
Add logging to SharedStorageSystem prototype indexing failure (#29273)
Tayrtahn [Fri, 21 Jun 2024 00:15:37 +0000 (20:15 -0400)]
Make Loadout MinLimit not count failed attempts (#29264)
Loadout MinLimit doesn't count failed attempts
deltanedas [Thu, 20 Jun 2024 22:25:35 +0000 (22:25 +0000)]
return empty string for invalid identity (#29274)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Pieter-Jan Briers [Thu, 20 Jun 2024 22:13:02 +0000 (00:13 +0200)]
Rate limit ahelps (#29219)
* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
Ghagliiarghii [Thu, 20 Jun 2024 14:24:36 +0000 (10:24 -0400)]
golden plunger (#29043)
* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Thu, 20 Jun 2024 14:20:29 +0000 (14:20 +0000)]
Automatic changelog update
MilenVolf [Thu, 20 Jun 2024 14:19:22 +0000 (17:19 +0300)]
Fix prying speed & log (#29210)
* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
PJBot [Thu, 20 Jun 2024 14:06:47 +0000 (14:06 +0000)]
Automatic changelog update
Pieter-Jan Briers [Thu, 20 Jun 2024 14:05:40 +0000 (16:05 +0200)]
You can now pry multiple tiles at once (#29231)
* You can now pry multiple tiles at once
* More advanced do after duplicate checking.
Instead of just saying "lol tile prying can raise duplicates", we now have a system so tile prying can properly distinguish events on 2 different tiles. This is achieved with a virtual function on DoAfterEvent.
Errant [Thu, 20 Jun 2024 14:05:01 +0000 (16:05 +0200)]
Survival Box Loadouts, Nitrogen Emergency tanks (#29131)
* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit
a650f417f83f5861e0001b25418e4a361927c6c6 .
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
PJBot [Thu, 20 Jun 2024 12:35:52 +0000 (12:35 +0000)]
Automatic changelog update
Redfire1331 [Thu, 20 Jun 2024 12:34:46 +0000 (08:34 -0400)]
made cup ramen eatable with anything with the fork component (#27826)
* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
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Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
PJBot [Thu, 20 Jun 2024 12:23:10 +0000 (12:23 +0000)]
Automatic changelog update
Boaz1111 [Thu, 20 Jun 2024 12:22:04 +0000 (14:22 +0200)]
moves explosive tech to T1 (#29227)
moves explo tech to T1
PJBot [Thu, 20 Jun 2024 11:59:57 +0000 (11:59 +0000)]
Automatic changelog update
lzk [Thu, 20 Jun 2024 11:58:51 +0000 (13:58 +0200)]
Buff cube boxes (#29251)
PJBot [Thu, 20 Jun 2024 11:17:18 +0000 (11:17 +0000)]
Automatic changelog update
neutrino [Thu, 20 Jun 2024 11:16:06 +0000 (04:16 -0700)]
fixed Syndicate smokes pack being half-filled (#28371)
PJBot [Thu, 20 Jun 2024 11:14:04 +0000 (11:14 +0000)]
Automatic changelog update
Mr. 27 [Thu, 20 Jun 2024 11:12:58 +0000 (07:12 -0400)]
Fix ERT becoming sleeper agents and add sleeper agent preferences (#27817)
* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
Mr. 27 [Thu, 20 Jun 2024 10:20:20 +0000 (06:20 -0400)]
Make winter coat hood hide certain markings (#29238)
Update base_clothinghead.yml
IProduceWidgets [Thu, 20 Jun 2024 10:04:07 +0000 (06:04 -0400)]
add a type specifier where one was forgor (#29250)
* add a type specifier where one was forgor
* Fix other way because degub conditions
* okay this feels kinda dumb but it does fix it.
* Update Content.Client/Effects/ColorFlashEffectSystem.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
metalgearsloth [Thu, 20 Jun 2024 08:19:00 +0000 (18:19 +1000)]
Update submodule to 226.2.0 (#29247)
PJBot [Thu, 20 Jun 2024 07:16:46 +0000 (07:16 +0000)]
Automatic changelog update
metalgearsloth [Thu, 20 Jun 2024 07:15:40 +0000 (17:15 +1000)]
Fix entities getting stuck red (#28981)