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21 months agofix cryopod volume (#27148)
slarticodefast [Sat, 20 Apr 2024 03:44:39 +0000 (05:44 +0200)]
fix cryopod volume (#27148)

21 months agomake filled inventory slots blank (#27150)
Nemanja [Sat, 20 Apr 2024 03:17:29 +0000 (23:17 -0400)]
make filled inventory slots blank (#27150)

* blank filled slots

* Update InventoryTemplatePrototype.cs

21 months agoOptimise immovable rod mapinit (#27149)
metalgearsloth [Sat, 20 Apr 2024 03:07:25 +0000 (13:07 +1000)]
Optimise immovable rod mapinit (#27149)

Redundant getworldpos.

21 months agoAdds non randomized rod velocity (#27123)
keronshb [Sat, 20 Apr 2024 02:18:25 +0000 (22:18 -0400)]
Adds non randomized rod velocity (#27123)

* adds non randomized rod velocity

* Adds despawn suffix to despawn rod

21 months agoAutomatic changelog update
PJBot [Sat, 20 Apr 2024 02:11:25 +0000 (02:11 +0000)]
Automatic changelog update

21 months agoTry fix emergency shuttle not spawning (#27144)
Leon Friedrich [Sat, 20 Apr 2024 02:10:19 +0000 (14:10 +1200)]
Try fix emergency shuttle not spawning (#27144)

21 months agoAutomatic changelog update
PJBot [Sat, 20 Apr 2024 02:07:54 +0000 (02:07 +0000)]
Automatic changelog update

21 months agochili/chilly peppers sprite alignment fix & minor refactorization (#25971)
Gyrandola [Sat, 20 Apr 2024 02:06:48 +0000 (04:06 +0200)]
chili/chilly peppers sprite alignment fix & minor refactorization (#25971)

* png alignment and minor refactorization

* Update migration.yml

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
21 months agoMore storage tweaks (#25970)
metalgearsloth [Sat, 20 Apr 2024 01:51:16 +0000 (11:51 +1000)]
More storage tweaks (#25970)

- Fix some prediction stuff.
- Fix some jank.
- UseDelay.
- Cap.

21 months agoAutomatic changelog update
PJBot [Sat, 20 Apr 2024 01:16:03 +0000 (01:16 +0000)]
Automatic changelog update

21 months agoWallmount substations can once again be created (#27138)
osjarw [Sat, 20 Apr 2024 01:14:57 +0000 (04:14 +0300)]
Wallmount substations can once again be created (#27138)

* Wallmount substation once again obtainable

* Fill mapped wallmount substations with components

21 months agoAutomatic changelog update
PJBot [Sat, 20 Apr 2024 01:08:16 +0000 (01:08 +0000)]
Automatic changelog update

21 months agoDisable Communication Console Announcement Button for Too Long Messages. (#27145)
dffdff2423 [Sat, 20 Apr 2024 01:07:10 +0000 (20:07 -0500)]
Disable Communication Console Announcement Button for Too Long Messages. (#27145)

Disable comms console announce for long messages

Disable the "announce" button on the communications console for messages
above the cap. I did not touch broadcasting because I could not identify
an easy way to check the maximum length for it.

21 months agoNo More Bartender Incendiaries on Meta (#27142)
Aexxie [Sat, 20 Apr 2024 01:06:21 +0000 (20:06 -0500)]
No More Bartender Incendiaries on Meta (#27142)

deleted bartender's incend

21 months agoAdd new jukebox song. (#27074)
pigeonpeas [Fri, 19 Apr 2024 23:41:32 +0000 (19:41 -0400)]
Add new jukebox song. (#27074)

add song to jukebox

for funsies!

21 months agoAutomatic changelog update
PJBot [Fri, 19 Apr 2024 23:23:42 +0000 (23:23 +0000)]
Automatic changelog update

21 months agoReduced Pneumatic Cannon inventory space by 75%, removed cannon blacklist (#26878)
superjj18 [Fri, 19 Apr 2024 23:22:36 +0000 (19:22 -0400)]
Reduced Pneumatic Cannon inventory space by 75%, removed cannon blacklist (#26878)

Reduced Pneumatic Cannon inventory space by 75%, removed cannon whitelist.

21 months agoAutomatic changelog update
PJBot [Fri, 19 Apr 2024 23:21:36 +0000 (23:21 +0000)]
Automatic changelog update

21 months agoadd fuel costs back to finishing welding (#27030)
Nemanja [Fri, 19 Apr 2024 23:20:30 +0000 (19:20 -0400)]
add fuel costs back to finishing welding (#27030)

* add fuel costs back to welding

* ack

* meh

* eek!

21 months agoUpdate EmergencyShuttleSystem.cs
ElectroJr [Fri, 19 Apr 2024 23:00:55 +0000 (19:00 -0400)]
Update EmergencyShuttleSystem.cs

21 months agoFix emergency shuttle initialization
ElectroJr [Fri, 19 Apr 2024 22:57:12 +0000 (18:57 -0400)]
Fix emergency shuttle initialization

21 months agoMake YAML Linter validate server/client-only components (#26809)
Tayrtahn [Fri, 19 Apr 2024 17:28:33 +0000 (13:28 -0400)]
Make YAML Linter validate server/client-only components (#26809)

* YAML Linter now validates invalid fields in server-only and client-only components

* Update to change in engine PR

* Use reflection manager to get the lists of client/server assemblies.

Also made it use a hashset on type instead of the previous code.

* I'm dumb my bad.

* Fix 2 errors that snuck through, showing why we need this.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
21 months agoAutomatic changelog update
PJBot [Fri, 19 Apr 2024 05:51:16 +0000 (05:51 +0000)]
Automatic changelog update

21 months agowebedit ops (#27131)
deltanedas [Fri, 19 Apr 2024 05:50:34 +0000 (05:50 +0000)]
webedit ops (#27131)

21 months agoStunprod rework (#25922)
shamp [Fri, 19 Apr 2024 05:50:10 +0000 (08:50 +0300)]
Stunprod rework (#25922)

stunprod

21 months agoAutomatic changelog update
PJBot [Fri, 19 Apr 2024 05:40:54 +0000 (05:40 +0000)]
Automatic changelog update

21 months agoadd dirty calls to mask system (#27128)
deltanedas [Fri, 19 Apr 2024 05:40:23 +0000 (05:40 +0000)]
add dirty calls to mask system (#27128)

* add dirty calls to mask system

* among

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoFix lizard snouts disappearing when wearing masks (#25716)
SlamBamActionman [Fri, 19 Apr 2024 05:39:47 +0000 (07:39 +0200)]
Fix lizard snouts disappearing when wearing masks (#25716)

* fixes it

* Snout fix

* Partway commit

* Partway commit

* Update masks and helmets to use the new system

21 months ago"make thief" admin action: fix missing icon (#27119)
no [Fri, 19 Apr 2024 05:27:36 +0000 (07:27 +0200)]
"make thief" admin action: fix missing icon (#27119)

21 months agoFix Mindshield positioning (#27120)
Golinth [Fri, 19 Apr 2024 05:27:18 +0000 (00:27 -0500)]
Fix Mindshield positioning (#27120)

fixed-ops

Im sure there is a more elegant way of fixing this, but this way requires no code changes. So I guess it works.

21 months agoMake station components use StationPostInitEvent (#27126)
Leon Friedrich [Fri, 19 Apr 2024 05:26:56 +0000 (17:26 +1200)]
Make station components use StationPostInitEvent (#27126)

21 months agoHide some map related logs from clients (#27127)
Leon Friedrich [Fri, 19 Apr 2024 05:26:21 +0000 (17:26 +1200)]
Hide some map related logs from clients (#27127)

* Hide some map related logs from clients

* #if !DEBUG

* Fix typo

21 months agoFix storage fill giving no reason for failing (#27122)
DrSmugleaf [Fri, 19 Apr 2024 03:24:13 +0000 (20:24 -0700)]
Fix storage fill giving no reason for failing (#27122)

21 months agoFix fixgridatmos command (#27113)
Leon Friedrich [Fri, 19 Apr 2024 02:39:38 +0000 (14:39 +1200)]
Fix fixgridatmos command (#27113)

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 23:44:07 +0000 (23:44 +0000)]
Automatic changelog update

21 months agoMade glass more opaque (#26948)
Iztok Bajcar [Thu, 18 Apr 2024 23:43:01 +0000 (01:43 +0200)]
Made glass more opaque (#26948)

* Made glass more opaque

* Made glass a bit less opaque

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 23:42:17 +0000 (23:42 +0000)]
Automatic changelog update

21 months agoRaise difficulty class of RD hardsuit objective (#27103)
Whisper [Thu, 18 Apr 2024 23:41:11 +0000 (19:41 -0400)]
Raise difficulty class of RD hardsuit objective (#27103)

Raise difficulty class of RD hardsuit

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 23:39:31 +0000 (23:39 +0000)]
Automatic changelog update

21 months agoadd roboticist gear to science loadout (#27045)
Mr. 27 [Thu, 18 Apr 2024 23:38:17 +0000 (19:38 -0400)]
add roboticist gear to science loadout (#27045)

* inital

* yes

* g

* death

* DEATH

21 months agoChanges to frills axolotl (#27104)
lzk [Thu, 18 Apr 2024 23:02:21 +0000 (01:02 +0200)]
Changes to frills axolotl (#27104)

21 months agosaltern update (#27071)
deltanedas [Thu, 18 Apr 2024 22:05:38 +0000 (22:05 +0000)]
saltern update (#27071)

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoatlas update (#27070)
deltanedas [Thu, 18 Apr 2024 22:05:29 +0000 (22:05 +0000)]
atlas update (#27070)

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoFix duplicate science backpack for reserach assistant (#27096)
Mr. 27 [Thu, 18 Apr 2024 21:44:55 +0000 (17:44 -0400)]
Fix duplicate science backpack for reserach assistant (#27096)

Update research_assistant.yml

21 months agofix RD hardsuit description (#27094) (#27095)
Whisper [Thu, 18 Apr 2024 18:47:35 +0000 (14:47 -0400)]
fix RD hardsuit description (#27094) (#27095)

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 18:06:51 +0000 (18:06 +0000)]
Automatic changelog update

21 months agoNerfs the Experimental Research Hardsuit's size (#27094)
Flareguy [Thu, 18 Apr 2024 18:05:45 +0000 (13:05 -0500)]
Nerfs the Experimental Research Hardsuit's size (#27094)

* nerfs rds hardsuit to be the size all other hardsuits are

* 4x4 > 5x5

21 months agoRevert #26994 and #27077 (#27090)
Vasilis [Thu, 18 Apr 2024 15:06:56 +0000 (17:06 +0200)]
Revert #26994 and #27077 (#27090)

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 11:29:00 +0000 (11:29 +0000)]
Automatic changelog update

21 months agoComponent of planet initialization on the map (#26510)
Ed [Thu, 18 Apr 2024 11:27:54 +0000 (14:27 +0300)]
Component of planet initialization on the map (#26510)

* no cl no fun

* DevPlanet

* fix europa?

* Update Content.Server/Station/Components/StationBiomeComponent.cs

* Update Content.Server/Station/Components/StationBiomeComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 11:23:02 +0000 (11:23 +0000)]
Automatic changelog update

21 months agoKiller tomatoes (#26053)
Ed [Thu, 18 Apr 2024 11:21:56 +0000 (14:21 +0300)]
Killer tomatoes (#26053)

* make tomatoes

* many friends! many mommies

* finish

* renaming system

* fix

* Update miscellaneous.yml

* Update Content.Server/NPC/Systems/NPCImpritingBehaviourSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
* N

* deleete exception?

* merge conflict fix

* fix?

* fuck you

* sloth fixes

* fixess?

* fix

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 10:53:39 +0000 (10:53 +0000)]
Automatic changelog update

21 months agoChemists now start with chemical analysis goggles (#27047)
Mr. 27 [Thu, 18 Apr 2024 10:52:33 +0000 (06:52 -0400)]
Chemists now start with chemical analysis goggles (#27047)

Update chemist.yml

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 10:51:14 +0000 (10:51 +0000)]
Automatic changelog update

21 months agoAdds plasma windoors for Armory, Sec, Command, and Atmos (#26149)
Velcroboy [Thu, 18 Apr 2024 10:51:13 +0000 (05:51 -0500)]
Adds plasma windoors for Armory, Sec, Command, and Atmos (#26149)

* Adds plasma windoors for Armory, Sec, Command

* Adds atmos too

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
21 months agoEmergency Lights now changes color depending on alert level and whether or not the...
superjj18 [Thu, 18 Apr 2024 10:50:08 +0000 (06:50 -0400)]
Emergency Lights now changes color depending on alert level and whether or not the light is powered. (#26932)

* Emergency Lights now change color depending on alert level and whether or not they are powered.

* Made a condition for null alert level, added summary doc.

* Refactored uid and emergencylightcomponent into Entity<EmergencyLightComponent>

21 months agoPorts a fuckton of vox clothing from Paradise and /vg/station (#27021)
Flareguy [Thu, 18 Apr 2024 06:43:42 +0000 (01:43 -0500)]
Ports a fuckton of vox clothing from Paradise and /vg/station (#27021)

* adds a bunch of vox clothing sprites

* bird up

* bee mask

* fix test fails. i hope. this better be the only damn one

* fix "eqipped"

* A.

* outerclohting

* ???

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
21 months agoFixing the cryogenic section of the guidebook (#26803)
Detintinto [Thu, 18 Apr 2024 06:33:33 +0000 (08:33 +0200)]
Fixing the cryogenic section of the guidebook (#26803)

Its fixed, but the cryopod is being partially covered by text and the caption is not aligned to the captions next to it. No clue how to fix this, but good enough for me.

21 months agoFlash buff (#25730)
Nemanja [Thu, 18 Apr 2024 06:30:01 +0000 (02:30 -0400)]
Flash buff (#25730)

* flash buff

* oops!

* bool

* 3 -> 1.5 seconds

* okay fix

* sluth

21 months agoChatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113)
Hannah Giovanna Dawson [Thu, 18 Apr 2024 04:59:10 +0000 (05:59 +0100)]
Chatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113)

* Chatfactor: Chat Repository, Admin Commands, Chat Created Events

This addition-only PR covers a repository that stores chat messages.
This PR defines what chat messages can be stored, what can be done
with those stored messages, and what events occur when the repository
does things.

This PR also includes to admin commands that show how the repository
will be used for administration purposes at first. Because all chat
messages will be uniquely identified per round (and, as rounds are
uniquely identified, are essentially a GUID) we can delete, amend
or nuke messages.

Note there's no "amend" command right now. The original chatfactor PR
didn't include one, and I'm avoiding further feature bloat with these
chatfactor PRs...

* Remove an event that shouldn't be in this PR

* Resolve PR comments.

* Resolve peak goober moment

* Also make sure we tell the user why if their delete command fails

* Supply a reason if the nukeuserids command is malformed

* Tidy messages

* Some more docstring tidyup

* Imagine tests handling IOC correctly chat

* Imagine tests handling IOC correctly chat

* Resolve PR comments

* Fix goobering with needing to use ToolshedCommand

* In which we bikeshed toolshed

* loud metal pipe sound effect

* One must imagine funny boulder pushing man happy

* Move commands to new folder

* Mald, seethe, cope.

* I hate toolshed I hate toolshed I hate toolshed

* Fix command ftls

* Bit of tidy-up and a YAGNI removal of a get we don't need yet

* Whelp lmao

* UserIDs are in a weird fucky state I didn't anticipate, so I've removed the remove-by-userID command for the time being.

* Rename ChatRepository to ChatRepositorySystem.

* Resolve PR review comments

---------

Co-authored-by: Your Name <you@example.com>
21 months agoFix merg conflict (#27080)
metalgearsloth [Thu, 18 Apr 2024 04:36:40 +0000 (14:36 +1000)]
Fix merg conflict (#27080)

bo

21 months agoContent changes for MapManager/System refactor (#26994)
Leon Friedrich [Thu, 18 Apr 2024 04:30:06 +0000 (16:30 +1200)]
Content changes for MapManager/System refactor (#26994)

* Content changes for MapManager/System refactor

* Poke Tests

* Why is this failing?

* Will this make the analyzer happy?

21 months agoUpdate submodule to 219.0.0 (#27077)
metalgearsloth [Thu, 18 Apr 2024 04:20:41 +0000 (14:20 +1000)]
Update submodule to 219.0.0 (#27077)

21 months agoCleanup in HumanoidCharacterAppearance (#26974)
Errant [Thu, 18 Apr 2024 03:27:11 +0000 (05:27 +0200)]
Cleanup in HumanoidCharacterAppearance (#26974)

* namespace

* Tidy up the code for selecting random humanoid color

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 03:25:21 +0000 (03:25 +0000)]
Automatic changelog update

21 months agoAdd recipe of beverage jug (#25681)
ArZarLordOfMango [Thu, 18 Apr 2024 03:24:15 +0000 (05:24 +0200)]
Add recipe of beverage jug (#25681)

* Add craft of beverage jug

* Change steel to plastic

* Fix price

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 03:21:50 +0000 (03:21 +0000)]
Automatic changelog update

21 months agoRefactor status icons take 2, cyborgs don't see criminal status (#26207)
Krunklehorn [Thu, 18 Apr 2024 03:20:44 +0000 (23:20 -0400)]
Refactor status icons take 2, cyborgs don't see criminal status (#26207)

* Initial commit.

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 03:05:19 +0000 (03:05 +0000)]
Automatic changelog update

21 months agoNukie Medivisor REAL (#26218)
Golinth [Thu, 18 Apr 2024 03:04:14 +0000 (22:04 -0500)]
Nukie Medivisor REAL (#26218)

* Nukie Medihud REAL

adds a new HUD that the nukie agent starts with, does the same shit as the other visor, but with health bars. Also tinted slightly blue to differentiate it. (also medhuds are blue)

* the blue-ening

makes the icons bluer 'cause someone asked.

21 months agoRebalance: From Insuzine recipe removed Benzene (#26829)
Token [Thu, 18 Apr 2024 03:03:39 +0000 (08:03 +0500)]
Rebalance: From Insuzine recipe removed Benzene (#26829)

* From Insuzine recipe removed Benzene

* Remove ash from Insuzine recipe

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 03:02:18 +0000 (03:02 +0000)]
Automatic changelog update

21 months agoFix loadouts UI not refreshing on char change (#27075)
metalgearsloth [Thu, 18 Apr 2024 03:01:12 +0000 (13:01 +1000)]
Fix loadouts UI not refreshing on char change (#27075)

I love lobby code. Refreshing the entire jobs UI doesn't seem to cause issues. At least jobpriorityselector was my fault when I was far fucking stupider writing this shit.

21 months agoAdd Hardhats to Station Engineer Loadouts (#27044)
Pancake [Thu, 18 Apr 2024 03:00:55 +0000 (20:00 -0700)]
Add Hardhats to Station Engineer Loadouts (#27044)

* Add hardhats to loadout.

* Update Resources/Prototypes/Loadouts/Jobs/Engineering/station_engineer.yml

* Update Resources/Prototypes/Loadouts/loadout_groups.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 01:51:04 +0000 (01:51 +0000)]
Automatic changelog update

21 months agoAdd ability to shake fizzy drinks so they spray in peoples' faces (#25574)
Tayrtahn [Thu, 18 Apr 2024 01:49:58 +0000 (21:49 -0400)]
Add ability to shake fizzy drinks so they spray in peoples' faces (#25574)

* Implemented Shakeable

* Prevent shaking open Openables

* Prevent shaking empty drinks. Moved part of DrinkSystem to Shared.

* DrinkSystem can have a little more prediction, as a treat

* Cleanup

* Overhauled PressurizedDrink

* Make soda cans/bottles and champagne shakeable. The drink shaker too, for fun.

* We do a little refactoring.
PressurizedDrink is now PressurizedSolution, and fizziness now only works on solutions containing a reagent marked as fizzy.

* Documentation, cleanup, and tweaks.

* Changed fizziness calculation to use a cubic-out easing curve.

* Removed broken YAML that has avoid the linter's wrath for far too long

* Changed reagent fizzy bool to fizziness float.
Solution fizzability now scales with reagent proportion.

* Rename file to match changed class name

* DoAfter improvements. Cancel if the user moves away; block if no hands.

* Match these filenames too

* And this one

* guh

* Updated to use Shared puddle methods

* Various fixes and improvements.

* Made AttemptShakeEvent a struct

* AttemptAddFizzinessEvent too

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 01:23:15 +0000 (01:23 +0000)]
Automatic changelog update

21 months agoadd greysec loadout (#27023)
Mr. 27 [Thu, 18 Apr 2024 01:22:09 +0000 (21:22 -0400)]
add greysec loadout (#27023)

* inital

* George orwell

21 months agoReduces the captain's sabre reflect chance to 10% (#26969)
deepdarkdepths [Thu, 18 Apr 2024 01:21:04 +0000 (21:21 -0400)]
Reduces the captain's sabre reflect chance to 10% (#26969)

add

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 01:17:54 +0000 (01:17 +0000)]
Automatic changelog update

21 months agofix soap popup (#27054)
MisterMecky [Thu, 18 Apr 2024 01:17:18 +0000 (09:17 +0800)]
fix soap popup (#27054)

fix soap

21 months agoPartially reverts the remote signaller resprite (#27073)
Flareguy [Thu, 18 Apr 2024 01:16:48 +0000 (20:16 -0500)]
Partially reverts the remote signaller resprite (#27073)

de-sprites the remote signaller

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 01:07:39 +0000 (01:07 +0000)]
Automatic changelog update

21 months agoLow-Key Zombie Rebalance (#27060)
Bellwether [Thu, 18 Apr 2024 01:06:33 +0000 (18:06 -0700)]
Low-Key Zombie Rebalance (#27060)

initial soft zombie rebalance - lower infection chance, damage, and chance of outbreak

Co-authored-by: Bellwether <null>
21 months agoMake Holy Water more like Water (#27068)
Ghagliiarghii [Thu, 18 Apr 2024 01:04:56 +0000 (21:04 -0400)]
Make Holy Water more like Water (#27068)

holy water can now be used to satiate thirst, water plants, and extinguish fires.

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 00:33:27 +0000 (00:33 +0000)]
Automatic changelog update

21 months agocargo console radio messages on approving (#27038)
icekot8 [Thu, 18 Apr 2024 00:32:21 +0000 (03:32 +0300)]
cargo console radio messages on approving (#27038)

* 1

* void --> "Unknown"

21 months agoAutomatic changelog update
PJBot [Thu, 18 Apr 2024 00:09:12 +0000 (00:09 +0000)]
Automatic changelog update

21 months agoChances of triggering effects (#27056)
Ed [Thu, 18 Apr 2024 00:08:42 +0000 (03:08 +0300)]
Chances of triggering effects (#27056)

* electrocution

* slippery

* flashibg

* Update SlipperyComponent.cs

* Update SlipperySystem.cs

21 months agoStandardize HoS/Warden winter coats, add unarmored variants for printing (#24865)
Krunklehorn [Thu, 18 Apr 2024 00:08:06 +0000 (20:08 -0400)]
Standardize HoS/Warden winter coats, add unarmored variants for printing (#24865)

* Both winter coats with same armor as their counterparts

* Matching description for HoS's, unarmored variants for balancing the uniform printer

* Forgot some text

* New sprite provided by PursuitinAshes, old sprite moved to unarmored version

* Removed the 'unarmored' specifier, in line with the rest of the winter coats

* Remove unarmored warden, no sprite

* Re-implemented the warden's unarmored coat, with sprites from Dutch-VanDerLinde

* CRLF to LF

* Move armor values to abstract

21 months agoAutomatic changelog update
PJBot [Wed, 17 Apr 2024 22:17:30 +0000 (22:17 +0000)]
Automatic changelog update

21 months agoFix PDA and ID card data not getting set on loadouts (#27062)
ShadowCommander [Wed, 17 Apr 2024 22:16:24 +0000 (15:16 -0700)]
Fix PDA and ID card data not getting set on loadouts (#27062)

21 months agobox update (#27069)
Emisse [Wed, 17 Apr 2024 22:01:24 +0000 (16:01 -0600)]
box update (#27069)

* box update

* argh

21 months agoAutomatic changelog update
PJBot [Wed, 17 Apr 2024 21:49:42 +0000 (21:49 +0000)]
Automatic changelog update

21 months agoprop hunt ss14 (real) (#26691)
deltanedas [Wed, 17 Apr 2024 21:48:35 +0000 (21:48 +0000)]
prop hunt ss14 (real) (#26691)

* texture appropriation

* add code for projector

* add chameleon projector yml

* damage and actions

* prevent small props being killed round removing you (700 damage from a single shot)

* tweak default

* oop

* do appearance properly, need engine update

* fix bugs, blacklist pda

* remove status icons

* amou

* sus

* fix test + make props fast

* amouuuung

* remove funny log

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agoatlas artifact update (#26506)
deltanedas [Wed, 17 Apr 2024 21:36:29 +0000 (21:36 +0000)]
atlas artifact  update (#26506)

atlas update

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agosaltern update (#26507)
deltanedas [Wed, 17 Apr 2024 21:36:18 +0000 (21:36 +0000)]
saltern update (#26507)

* saltern update

* update atmos too

* run fixgridatmos

* fix power outside botany, fix botany air alarm

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
21 months agometa update (#27067)
Emisse [Wed, 17 Apr 2024 21:25:03 +0000 (15:25 -0600)]
meta update (#27067)

21 months agofland update (#27064)
Emisse [Wed, 17 Apr 2024 21:08:41 +0000 (15:08 -0600)]
fland update (#27064)

* fland update

* n2 lockers