]>
git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Sat, 21 Dec 2024 06:46:54 +0000 (06:46 +0000)]
Automatic changelog update
Leon Friedrich [Sat, 21 Dec 2024 06:45:48 +0000 (17:45 +1100)]
Toolshed refactor (#33598)
* Content changes for engine toolshed PR
* add contains command
* more permissive commands
metalgearsloth [Sat, 21 Dec 2024 05:08:39 +0000 (16:08 +1100)]
Update submodule to 237.4.0 (#33976)
metalgearsloth [Sat, 21 Dec 2024 04:54:11 +0000 (15:54 +1100)]
Implement some field-level deltas (#28242)
* Update GasTileOverlayState
* Update DecalGridState
* Update NavMapState
* poke
* poke2
* poke3
* Implement field deltas for guns
* Content done
* Update
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
PJBot [Sat, 21 Dec 2024 03:29:53 +0000 (03:29 +0000)]
Automatic changelog update
JustinWinningham [Sat, 21 Dec 2024 03:28:46 +0000 (19:28 -0800)]
Wood walls from barricades (#33902)
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods
* Fixed construction instructions for wooden wall
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods
* Fixed construction instructions for wooden wall
* fixed linter error
* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml
Reasonable suggestion
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml
spelling error
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* removed ability to build wall from 'junk' wood barrier'
* fixed ability to pry overlay barricades and not allow them to extend to full wood walls
* renamed incorrectly named entity
* fixed default entity graph so as to not complain for unit tests
* corrected my incorrect assumptions and fixed destroy cost
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Sat, 21 Dec 2024 02:15:15 +0000 (02:15 +0000)]
Automatic changelog update
ScarKy0 [Sat, 21 Dec 2024 02:14:08 +0000 (03:14 +0100)]
Increase syndicate uplink discount amount to 6. (#33950)
* Increase uplink discounts from 3 to 7
* nevermind, 6
PJBot [Fri, 20 Dec 2024 22:35:50 +0000 (22:35 +0000)]
Automatic changelog update
pocl v [Fri, 20 Dec 2024 22:34:44 +0000 (17:34 -0500)]
Diona chirping & Nymph vocals (#32511)
* Adds chirping to adult diona
* Added vocals for diona nymph
* Nymphs now have a speechsound
PJBot [Fri, 20 Dec 2024 22:16:46 +0000 (22:16 +0000)]
Automatic changelog update
lzk [Fri, 20 Dec 2024 22:15:40 +0000 (23:15 +0100)]
Add description of tool qualities to entity (#32436)
* Add description of tool qualities to entity
* LMAO I FORGOT FUCKING FTL FILE
* minor cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Fri, 20 Dec 2024 21:39:33 +0000 (21:39 +0000)]
Automatic changelog update
AverageNotDoingAnythingEnjoyer [Fri, 20 Dec 2024 21:38:27 +0000 (00:38 +0300)]
Nanotrasen, Syndicate factions are now hostile to Dragons and Carps (#32515)
* Weh
Weh
* Now hostiles too!
Added Dragon to hostile factions for Hostiles
* Nah
Better not do this, I think
PJBot [Fri, 20 Dec 2024 21:28:04 +0000 (21:28 +0000)]
Automatic changelog update
beck-thompson [Fri, 20 Dec 2024 21:26:56 +0000 (13:26 -0800)]
Add clearer defib cooldowns! (#31251)
* First commit
* Fix silly test
* Swiched stuff up
* Update Content.Shared/Medical/DefibrillatorComponent.cs
* remove unneeded visuals
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Fri, 20 Dec 2024 20:36:01 +0000 (20:36 +0000)]
Automatic changelog update
CaptainMaru [Fri, 20 Dec 2024 20:34:53 +0000 (01:34 +0500)]
All hostile turret (#33970)
* All hostile turret
* Other factions are now hostile against "all hostile" too
Errant [Fri, 20 Dec 2024 18:51:03 +0000 (19:51 +0100)]
combine licence files for StationEvents audio (#33972)
* merge licence files
* actual commit
* whoops
PJBot [Fri, 20 Dec 2024 16:18:20 +0000 (16:18 +0000)]
Automatic changelog update
VideoKompany [Fri, 20 Dec 2024 16:17:13 +0000 (20:17 +0400)]
Fix communication console menu (#33655)
fix Communication console
PJBot [Fri, 20 Dec 2024 14:37:03 +0000 (14:37 +0000)]
Automatic changelog update
Piras314 [Fri, 20 Dec 2024 14:35:54 +0000 (09:35 -0500)]
Remove Clearly Nuclear on Author's Request (#33971)
Revert "New Nukie Song (#25765)"
This reverts commit
806c0d162fffa41b47596f1a4d8c03e72c2ff7a9.
metalgearsloth [Fri, 20 Dec 2024 11:51:17 +0000 (22:51 +1100)]
Add MovementSound (#31313)
Mainly useful for medicalborg so you can get a looping sound and not footsteps playing over and over.
Didn't actually update medborg because footsteps need updating.
Not needed for AI.
IProduceWidgets [Fri, 20 Dec 2024 11:36:23 +0000 (06:36 -0500)]
add man-o-war shuttle (#32105)
manowar
chromiumboy [Fri, 20 Dec 2024 10:51:00 +0000 (04:51 -0600)]
Minor fixes for the holopad (#33969)
Initial commit
github-actions[bot] [Thu, 19 Dec 2024 21:51:28 +0000 (22:51 +0100)]
Update Credits (#33865)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
August Sun [Thu, 19 Dec 2024 20:02:35 +0000 (14:02 -0600)]
Fixes/removes borg spawnpoint from Oasis Engineering, added one to Robotics (#33960)
removed borg spawnpoint from engineering, added one to robotics
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
ArtisticRoomba [Thu, 19 Dec 2024 19:55:41 +0000 (11:55 -0800)]
Update Fland for holopads (#33962)
* update fland for holopads
* fix duplicate holopad name
TytosB [Thu, 19 Dec 2024 19:26:14 +0000 (13:26 -0600)]
Loopstation hotfix (#33958)
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
PJBot [Thu, 19 Dec 2024 17:22:37 +0000 (17:22 +0000)]
Automatic changelog update
Plykiya [Thu, 19 Dec 2024 17:21:27 +0000 (09:21 -0800)]
Fix: Update armor crate description (#33414)
Update armor crate
chromiumboy [Thu, 19 Dec 2024 17:20:20 +0000 (11:20 -0600)]
Tweaks for the holopad (#33928)
* Initial commit
* AIs get a warning when trying to answer long distance calls
* Better handling of ending telephone calls
* Fixed issue with duplicated holopad window when an AI answers a summons
* Changed how ranges are handled, added the bluespace holopad
* Bug fixes
* More bug fixes
* More bug fixes
* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
LevitatingTree [Thu, 19 Dec 2024 16:44:48 +0000 (20:44 +0400)]
Remove plushie_lizard_mirrored.png (#33855)
* Remove plushie_lizard_mirrored.png
* Remove from meta.json
* Replace mirrored state from yml
---------
Co-authored-by: LevitatingTree <None>
PJBot [Thu, 19 Dec 2024 11:32:19 +0000 (11:32 +0000)]
Automatic changelog update
Centronias [Thu, 19 Dec 2024 11:31:13 +0000 (03:31 -0800)]
Logic Gate Compatibility with Non-Logic Signals bugfix (#33792)
:)
SpaceLizard [Thu, 19 Dec 2024 10:15:48 +0000 (05:15 -0500)]
Food Container Size Increase (#33842)
* Stuff
* hehe
* moar.
PJBot [Thu, 19 Dec 2024 09:39:31 +0000 (09:39 +0000)]
Automatic changelog update
TytosB [Thu, 19 Dec 2024 09:38:22 +0000 (03:38 -0600)]
New mid pop station: Loop (#33697)
* many changes
* contentingregrationtests
* serialized invalid removed
* blank
* "Changes and fixes as suggested"
* blank
* blank
* added desk bells
* engi rework rework rework
* added gate to content integration
* tweaks
* aaa
* bbb
* added holopads
* ccc
* Update default.yml
---------
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
ArtisticRoomba [Thu, 19 Dec 2024 05:13:01 +0000 (21:13 -0800)]
Omega Power Rebalance (#33956)
* fix packed power
* Revert "fix packed power"
This reverts commit
4f44d0673e0a597bea39c594f5b7ace3069433ea.
* fic the entire thing again
ArtisticRoomba [Thu, 19 Dec 2024 03:48:14 +0000 (19:48 -0800)]
Packed Power Rebalance + Gas Sensors Adjustments (#33955)
* fix packed power
* fix that
* fix that as well
* even more fixes
* fix power, again
ArtisticRoomba [Thu, 19 Dec 2024 01:05:06 +0000 (17:05 -0800)]
Meta Power Rebalance + Gas Pipe Sensors, Holopads (#33949)
power fixes, sensors, dim lights
Southbridge [Thu, 19 Dec 2024 00:52:46 +0000 (19:52 -0500)]
Amber Statio - Localized Holopads and Balance Updates (#33948)
* Added loc versions of holopads to Amber, and made some adjustments given Acorn's feedback
* fixed the name of the gameroom
* Fixed it in the map file
Spanky [Thu, 19 Dec 2024 00:52:35 +0000 (19:52 -0500)]
Omega Update (Localized Holopads) (#33946)
* Omega Update (Localized Holopads)
Replaced all holopads with localized versions and a couple tiny misc
* Remove engi protolathe
* Forgot to rename engi fax whoops
PJBot [Thu, 19 Dec 2024 00:47:43 +0000 (00:47 +0000)]
Automatic changelog update
ArtisticRoomba [Thu, 19 Dec 2024 00:46:36 +0000 (16:46 -0800)]
Show battery level for selected devices in Power Monitoring Console (#33854)
* Use class instead of out variables
* Show battery level in power monitoring console
* Better color contrast for battery level + localized string
* Add visualization to battery percentage
* Reverts random ChatSystem.cs whitespace change
* Address review
* Show BatteryLevel stats in child view when selecting devices
---------
Co-authored-by: Crotalus <crotalus@users.noreply.github.com>
Winkarst [Thu, 19 Dec 2024 00:18:04 +0000 (03:18 +0300)]
Comment LogTypes (#33497)
* Comment LogTypes
* Uncomment unused types
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
PJBot [Thu, 19 Dec 2024 00:13:07 +0000 (00:13 +0000)]
Automatic changelog update
Hannah Giovanna Dawson [Thu, 19 Dec 2024 00:11:59 +0000 (00:11 +0000)]
[Christmas] Y'all want a Smite Cranberry? (#33922)
* Add a festive lemon-lime soda variant: cranberry!
* Gave lemon-lime a brand name
* Make the CrateFoodSoftdrinksLarge slightly larger to accomodate the extra drinks.
* Extend the Christmas anomaly with extra jolliness
* Minor spelling mistake. Jollyness will not be denied.
* Removed redundant delay from meta file
Spanky [Wed, 18 Dec 2024 23:29:21 +0000 (18:29 -0500)]
Reach/Cargo Update (Holopads & Atmos) (#33943)
* Reach/Cargo Update
Adds holopads and new atmos tech to Reach, and replaces cargo shuttle/ATS holopads with localized versions.
* Fix Invalid
invalidinvalidinvalidinvalidinvalidinvalid
ScarKy0 [Wed, 18 Dec 2024 23:10:53 +0000 (00:10 +0100)]
Localized holopads + atmos network for Oasis (#33941)
Oasis stuff
Spanky [Wed, 18 Dec 2024 22:42:01 +0000 (17:42 -0500)]
Packed Update (Holopads & Engi Stuff) (#33940)
Packed Holopad & Engi Update
Added holopads, atmos network monitor and sensors, advanced SMES, and revamped TEG setup.
ScarKy0 [Wed, 18 Dec 2024 21:45:12 +0000 (22:45 +0100)]
Localized holopads for Bagel (#33934)
* Stuff
* Requested changes
ArtisticRoomba [Wed, 18 Dec 2024 21:28:46 +0000 (13:28 -0800)]
Marathon Power Rebalance + Gas Pipe Sensors, Holopads (#33938)
* fix marathon power
* add holopads
* add requested changes
ScarKy0 [Wed, 18 Dec 2024 20:54:09 +0000 (21:54 +0100)]
Localized holopads for Cog (#33937)
* coggers
* Requested changes
PJBot [Wed, 18 Dec 2024 16:33:03 +0000 (16:33 +0000)]
Automatic changelog update
ArtisticRoomba [Wed, 18 Dec 2024 16:31:55 +0000 (08:31 -0800)]
New Drazil plushie (inverse lizard plushie) (#33776)
* Hew
* properly attribute hew.ogg
* add to maints locker plushie pool with low chance, clear up grammar
* shhhh nobody saw that linter failure
* adds localization support for Weh and Hew emotes
* fix capitalization error present since circa 2/25/2024
* resolve conflicts, fix sprite, add reversed inhands
* clear up cursed formatting
Ed [Wed, 18 Dec 2024 16:15:34 +0000 (19:15 +0300)]
Sprite Movement working with AI movement (#33494)
* FINALLY
* Update animals.yml
PJBot [Wed, 18 Dec 2024 15:14:46 +0000 (15:14 +0000)]
Automatic changelog update
RedBookcase [Wed, 18 Dec 2024 15:13:40 +0000 (07:13 -0800)]
Mercenary gear contraband tweaks. (#33647)
* Mercenary gear contraband tweaks.
* Fixed Mercenary Combat Gloves to have basic Combat Gloves as a parent again.
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
---------
Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Wed, 18 Dec 2024 15:06:22 +0000 (15:06 +0000)]
Automatic changelog update
SlamBamActionman [Wed, 18 Dec 2024 15:05:15 +0000 (16:05 +0100)]
Replace Cellular Slime mob damage with Caustic (#33104)
Cellular gone
PJBot [Wed, 18 Dec 2024 14:28:05 +0000 (14:28 +0000)]
Automatic changelog update
MilenVolf [Wed, 18 Dec 2024 14:26:58 +0000 (17:26 +0300)]
Fix hugging buckled mobs instead of unbuckling (#33635)
* Check buckle.BuckledTo value before hugging interaction
* Make InteractHandEvent to be used by BuckleSystem before InteractionPopupSystem instead of after
PJBot [Wed, 18 Dec 2024 13:16:13 +0000 (13:16 +0000)]
Automatic changelog update
slarticodefast [Wed, 18 Dec 2024 13:15:04 +0000 (14:15 +0100)]
Only disable panicbunker for admins with AdminFlags.Admin (#33879)
* Only disable panicbunker for admins with AdminFlags.Admin
* nicer curly braces
Centronias [Wed, 18 Dec 2024 13:06:02 +0000 (05:06 -0800)]
Reduce network burden of the hunger system (#32986)
* reduce network burden of the hunger system
* explicit start + last updated
* remove auto reformat changes to otherwise untouched code
add clamp helper
* imagine making breaking changes, documenting them, and then not thinking to check the yaml
* comments
* Remove unused net manager in hunger system
Remove lastAuthoritativeHungerValue from prototypes
ScarKy0 [Wed, 18 Dec 2024 11:38:00 +0000 (12:38 +0100)]
Holopad prototypes for mapping (#33931)
* Init
* fix
* Atmosn't
* ID fixes
* locale
PJBot [Wed, 18 Dec 2024 11:27:28 +0000 (11:27 +0000)]
Automatic changelog update
lzk [Wed, 18 Dec 2024 11:26:19 +0000 (12:26 +0100)]
Make safes craftable (#32694)
* Made the Armory Gun Safe craftable with 10 steel, 10 plasteel, and 5 LV cables.
* Changed gun safe price to 335, to match the cost of its material components. Changed gun safe to start with no accesses when constructed.
* adress the review
* yeah
* wrah
* test fail is not real
---------
Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com>
ArtisticRoomba [Wed, 18 Dec 2024 11:09:50 +0000 (03:09 -0800)]
Fland Power Rebalance + Gas Pipe Sensors (#33933)
fix fland power
ArtisticRoomba [Wed, 18 Dec 2024 09:52:21 +0000 (01:52 -0800)]
Cog Power Rebalance + Holopads, Gas Pipe Sensors (#33930)
* fix cog power
* double fix cog power
* trial 3
* fourth go
* i stopped counting
Spanky [Wed, 18 Dec 2024 08:37:56 +0000 (03:37 -0500)]
Cargo Shuttle/ATS Update (#33927)
Update Cargo Shuttle/ATS
Adds holopads to the cargo shuttle and ATS. Also replaces the blast door buttons on the cargo shuttle with locked variants.
ArtisticRoomba [Wed, 18 Dec 2024 08:17:48 +0000 (00:17 -0800)]
Box Power Rebalance + Holopads, Gas Pipe Sensors (#33929)
* fix power
* Rebalance power, add holopads, add pipenet sensors
* recolor that one pipe I missed + remove invalids
* resave map, if this fails tests one more time, no more cake
Spanky [Wed, 18 Dec 2024 05:55:09 +0000 (00:55 -0500)]
Omega Update (Holopads & Engi Stuff) (#33926)
Omega Update
Add holopads, atmospheric network monitors & sensors, and advanced SMES's.
ArtisticRoomba [Wed, 18 Dec 2024 04:45:50 +0000 (20:45 -0800)]
Bagel Power Rebalance + Gas Pipe Sensors (#33925)
* Balances bagel power
* Adds gas pipe sensors
* remove invalids :)
Southbridge [Wed, 18 Dec 2024 04:44:29 +0000 (23:44 -0500)]
Amber Station - Added Holopads, Atmos Monitoring, and Advanced SMESes (#33923)
* Added holopads and atmos network monitoring.
* Added the advanced SMESes to the station and evac shuttle
* Removed an accidentally mapped vox air alarm
* Fixed invalids in the escape shuttle
PJBot [Wed, 18 Dec 2024 00:13:41 +0000 (00:13 +0000)]
Automatic changelog update
slarticodefast [Wed, 18 Dec 2024 00:12:35 +0000 (01:12 +0100)]
Fix admins not being able to health scan slimes (#33884)
Tiniest Shark [Wed, 18 Dec 2024 00:03:45 +0000 (19:03 -0500)]
Ground Light Post Crafting Description Fix (#33920)
Updates ground light post's crafting description
PJBot [Wed, 18 Dec 2024 00:00:00 +0000 (00:00 +0000)]
Automatic changelog update
ArtisticRoomba [Tue, 17 Dec 2024 23:58:53 +0000 (15:58 -0800)]
Adds Advanced SMES, an SMES with higher capacity for mapping (#33757)
* Adds Advanced SMES machine and board to autolathe roundstart
* Make Advanced SMES T2 Advanced Powercells research, reduce cost, remove from random spawner, add sprites by augustsun
* fix attribution formatting
* Update smes.yml to address review
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* add new sprites and change naming scheme, testing something
* address review, tested it a bit more, works ingame
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
PJBot [Tue, 17 Dec 2024 23:57:11 +0000 (23:57 +0000)]
Automatic changelog update
Golinth [Tue, 17 Dec 2024 23:56:02 +0000 (17:56 -0600)]
Fix AME power generation (#32825)
* Change AME power generation
* Fix negative power, change formula slightly
slarticodefast [Tue, 17 Dec 2024 23:40:49 +0000 (00:40 +0100)]
Update PR size labeler line counts (#33915)
new numbers
ScarKy0 [Tue, 17 Dec 2024 23:17:37 +0000 (00:17 +0100)]
Holopads + Atmos Network Console for Bagel (#33921)
Holopads!
Ed [Tue, 17 Dec 2024 21:37:19 +0000 (00:37 +0300)]
Gate map: Holopads added (#33918)
Update gate.yml
Myra [Tue, 17 Dec 2024 20:19:31 +0000 (20:19 +0000)]
Master merge: Fix horrible lag in Zombies mode (#33818) (#33917)
psykana [Tue, 17 Dec 2024 20:16:05 +0000 (22:16 +0200)]
Fix horrible lag in Zombies mode (#33818)
Saphire [Tue, 17 Dec 2024 19:59:46 +0000 (01:59 +0600)]
Merge main and stable back together
Myra [Tue, 17 Dec 2024 19:40:57 +0000 (19:40 +0000)]
Test can now run on stable prs (#33914)
Make tests also run on stable and staging
PJBot [Tue, 17 Dec 2024 19:19:23 +0000 (19:19 +0000)]
Automatic changelog update
chromiumboy [Tue, 17 Dec 2024 19:18:15 +0000 (13:18 -0600)]
Holopads (#32711)
* Initial resources commit
* Initial code commit
* Added additional resources
* Continuing to build holopad and telephone systems
* Added hologram shader
* Added hologram system and entity
* Holo calls now have a hologram of the user appear on them
* Initial implementation of holopads transmitting nearby chatter
* Added support for linking across multiple telephones/holopads/entities
* Fixed a bunch of bugs
* Tried simplifying holopad entity dependence, added support for mid-call user switching
* Replaced PVS expansion with manually networked sprite states
* Adjusted volume of ring tone
* Added machine board
* Minor features and tweaks
* Resolving merge conflict
* Recommit audio attributions
* Telephone chat adjustments
* Added support for AI interactions with holopads
* Building the holopad UI
* Holopad UI finished
* Further UI tweaks
* Station AI can hear local chatter when being projected from a holopad
* Minor bug fixes
* Added wire panels to holopads
* Basic broadcasting
* Start of emergency broadcasting code
* Fixing issues with broadcasting
* More work on emergency broadcasting
* Updated holopad visuals
* Added cooldown text to emergency broadcast and control lock out screen
* Code clean up
* Fixed issue with timing
* Broadcasting now requires command access
* Fixed some bugs
* Added multiple holopad prototypes with different ranges
* The AI no longer requires power to interact with holopads
* Fixed some additional issues
* Addressing more issues
* Added emote support for holograms
* Changed the broadcast lockout durations to their proper values
* Added AI vision wire to holopads
* Bug fixes
* AI vision and interaction wires can be added to the same wire panel
* Fixed error
* More bug fixes
* Fixed test fail
* Embellished the emergency call lock out window
* Holopads play borg sounds when speaking
* Borg and AI names are listed as the caller ID on the holopad
* Borg chassis can now be seen on holopad holograms
* Holopad returns to a machine frame when badly damaged
* Clarified some text
* Fix merge conflict
* Fixed merge conflict
* Fixing merge conflict
* Fixing merge conflict
* Fixing merge conflict
* Offset menu on open
* AI can alt click on holopads to activate the projector
* Bug fixes for intellicard interactions
* Fixed speech issue with intellicards
* The UI automatically opens for the AI when it alt-clicks on the holopad
* Simplified shader math
* Telephones will auto hang up 60 seconds after the last person on a call stops speaking
* Added better support for AI requests when multiple AI cores are on the station
* The call controls pop up for the AI when they accept a summons from a holopad
* Compatibility mode fix for the hologram shader
* Further shader fixes for compatibility mode
* File clean up
* More cleaning up
* Removed access requirements from quantum holopads so they can used by nukies
* The title of the holopad window now reflects the name of the device
* Linked telephones will lose their connection if both move out of range of each other
Errant [Tue, 17 Dec 2024 19:08:22 +0000 (20:08 +0100)]
Core - remove vox box (#33911)
remove Core vox box
Errant [Tue, 17 Dec 2024 19:07:27 +0000 (20:07 +0100)]
Oasis - remove vox box (#33912)
remove oasis vox box
slarticodefast [Tue, 17 Dec 2024 13:37:53 +0000 (14:37 +0100)]
HOTFIX: Add [MRP] tag to the hostname for Salamander (#33909)
PJBot [Tue, 17 Dec 2024 13:36:36 +0000 (13:36 +0000)]
Automatic changelog update
Tiniest Shark [Tue, 17 Dec 2024 13:35:23 +0000 (08:35 -0500)]
Anomaly Scanner In-hand Sprites (#33427)
* Adds in-hand sprites to the Anomaly Scanner.
* Revert "Adds in-hand sprites to the Anomaly Scanner."
This reverts commit
257efd032a15d6459043f47106bd537abfe18fad.
im very stupid and need to undo my dumb commit.
* okay actually making sure these are committed this time like a smart boi
* Better version of the sprites based off of /tg station's health analyzer.
* Updated copyright to include link to sprite
* Updated copyright license and commit link
* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update Resources/Textures/Objects/Specific/Research/anomalyscanner.rsi/meta.json
Aeshus adjusted indentation to better match original file.
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
PJBot [Tue, 17 Dec 2024 11:57:55 +0000 (11:57 +0000)]
Automatic changelog update
Patrik Caes-Sayrs [Tue, 17 Dec 2024 11:56:47 +0000 (04:56 -0700)]
Zombies keep their anomalies on zombification (#33867)
* Zombies keep their anomalies on zombification
* Refactor anombies to isolate anomalies and zombies
InnerBodyAnomalies now send an event when the host dies.
Zombies cancels this event if the host is turning into a zombie.
* Anomazombies: deprecate CancellableEntityEventArgs
CancellableEntityEventArgs is deprecated. Use structs
with bool Cancelled instead.