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22 months agoRemove handheld crew monitor (#24761)
metalgearsloth [Wed, 31 Jan 2024 11:23:49 +0000 (22:23 +1100)]
Remove handheld crew monitor (#24761)

* Remove handheld crew monitor

- It's supposed to be a CMO computer.
- It's getting powercrept and added everywhere.

* These too

* And this

22 months agoAdd Secret Extended and Secret Greenshift (#24615)
Pancake [Wed, 31 Jan 2024 11:20:54 +0000 (03:20 -0800)]
Add Secret Extended and Secret Greenshift (#24615)

* Update game_presets.yml

Added Secret Extended and Secret Greenshift.

* Update game_presets.yml

22 months agoRemoving the embedding function of pens. (#24760)
marboww [Wed, 31 Jan 2024 07:46:14 +0000 (14:46 +0700)]
Removing the embedding function of pens. (#24760)

Removing the embedding function

22 months agometa update (#24764)
Emisse [Wed, 31 Jan 2024 06:00:28 +0000 (23:00 -0700)]
meta update (#24764)

22 months agoAutomatic changelog update
PJBot [Wed, 31 Jan 2024 05:53:41 +0000 (05:53 +0000)]
Automatic changelog update

22 months agoRoundstart variation game rules (#24397)
Kara [Wed, 31 Jan 2024 05:52:35 +0000 (22:52 -0700)]
Roundstart variation game rules (#24397)

* Raise `StationPostInitEvent` broadcast

* Basic variation pass handling

* standardize names + rule entities

* why does it work like that?

* add to defaults

* light break variation pass

* ent spawn entry

* move some stationevent utility functions to gamerule + add one for finding random tile on specified station

* forgot how statistics works

* powered light variation pass is good now

* station tile count function

* public method to ensure all solutions (for procedural use before mapinit)

* move gamerulesystem utility funcs to partial

* ensure all solutions before spilling in puddlesystem. for use when spilling before mapinit

* trash & puddle variation passes!

* oh yeah

* ehh lets live a little

* std

* utility for game rule check based on comp

* entprotoid the trash spawner oops

* generalize trash variation

* use added instead of started for secret rule

* random cleanup

* generic replacement variation system

* Wall rusting variation rule

* account for modifying while enumerating

* use localaabb

* fix test

* minor tweaks

* reinforced wall replacer + puddletweaker

22 months agoAutomatic changelog update
PJBot [Wed, 31 Jan 2024 05:01:46 +0000 (05:01 +0000)]
Automatic changelog update

22 months agoReduce throwing recoil further (#24759)
Kara [Wed, 31 Jan 2024 05:00:40 +0000 (22:00 -0700)]
Reduce throwing recoil further (#24759)

22 months agoAutomatic changelog update
PJBot [Wed, 31 Jan 2024 03:50:24 +0000 (03:50 +0000)]
Automatic changelog update

22 months agoAllow IdentityBlocker partial coverage (#24741)
themias [Wed, 31 Jan 2024 03:49:19 +0000 (22:49 -0500)]
Allow IdentityBlocker partial coverage (#24741)

* Allow IdentityBlocker partial coverage

* rename to TotalCoverage

22 months agomake lathe visuals not required (#24757)
Nemanja [Wed, 31 Jan 2024 02:50:40 +0000 (21:50 -0500)]
make lathe visuals not required (#24757)

22 months agoFix ClimbSystem removing the climbing fixture when it still has contacts (#24756)
DrSmugleaf [Wed, 31 Jan 2024 02:10:57 +0000 (18:10 -0800)]
Fix ClimbSystem removing the climbing fixture when it still has contacts (#24756)

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 23:24:38 +0000 (23:24 +0000)]
Automatic changelog update

22 months agofland update (#24753)
Emisse [Tue, 30 Jan 2024 23:23:38 +0000 (16:23 -0700)]
fland update (#24753)

22 months agoFix weird rotation when strapped to a bed (#24746)
Tayrtahn [Tue, 30 Jan 2024 23:23:30 +0000 (18:23 -0500)]
Fix weird rotation when strapped to a bed (#24746)

* Gotta watch out for those tricky radians

* Change StrapComponent instead

22 months agoNew Lobby Art (#24743)
brainfood1183 [Tue, 30 Jan 2024 23:21:42 +0000 (23:21 +0000)]
New Lobby Art (#24743)

* New Lobby Art

* fix

22 months agofix storage open sounds playing when they shouldn't (#24752)
Nemanja [Tue, 30 Jan 2024 23:20:00 +0000 (18:20 -0500)]
fix storage open sounds playing when they shouldn't (#24752)

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 23:05:32 +0000 (23:05 +0000)]
Automatic changelog update

22 months agoFix stun baton EMP state (#24706)
themias [Tue, 30 Jan 2024 23:04:26 +0000 (18:04 -0500)]
Fix stun baton EMP state (#24706)

* Fix stun baton EMP state

* trydeactivate

22 months agoFix improper prediction on unpryable doors (#24738)
nikthechampiongr [Tue, 30 Jan 2024 18:03:15 +0000 (20:03 +0200)]
Fix improper prediction on unpryable doors (#24738)

Fix improper prediction on unpryable doors.

Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.

22 months agoUpdate Patrons.yml (#24742)
DrSmugleaf [Tue, 30 Jan 2024 17:51:32 +0000 (09:51 -0800)]
Update Patrons.yml (#24742)

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 13:29:23 +0000 (13:29 +0000)]
Automatic changelog update

22 months agoShuttle guns new sounds (#24714)
Ed [Tue, 30 Jan 2024 13:28:16 +0000 (16:28 +0300)]
Shuttle guns new sounds (#24714)

* new sounds

* fix

* fix sound

* some tweak

22 months agoRevert "Comment out discord CL" (#24737)
metalgearsloth [Tue, 30 Jan 2024 12:46:50 +0000 (23:46 +1100)]
Revert "Comment out discord CL" (#24737)

Revert "Comment out discord CL (#24734)"

This reverts commit 117399d91403b6bb17035c2a1624790d90dca529.

22 months agoComment out discord CL (#24734)
metalgearsloth [Tue, 30 Jan 2024 12:35:08 +0000 (23:35 +1100)]
Comment out discord CL (#24734)

Until publish runs work.

22 months agoFix changelog RSS (?) (#24733)
Pieter-Jan Briers [Tue, 30 Jan 2024 12:16:31 +0000 (13:16 +0100)]
Fix changelog RSS (?) (#24733)

22 months agoImplement text splitting for discord CL (#24731)
metalgearsloth [Tue, 30 Jan 2024 11:53:33 +0000 (22:53 +1100)]
Implement text splitting for discord CL (#24731)

* Implement text splitting for discord CL

Should bandaid it enough for now.

* More docs

* Minor fix

* Also this field

* you

22 months agoSplit changelog entries for discord (#23832)
metalgearsloth [Tue, 30 Jan 2024 11:14:00 +0000 (22:14 +1100)]
Split changelog entries for discord (#23832)

* Split changelog entries for discord

Not sure where best to split it, by entry in group or by author.

* Formatting

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 11:13:30 +0000 (11:13 +0000)]
Automatic changelog update

22 months agoOrbital Anomaly Cores (#24716)
Scribbles0 [Tue, 30 Jan 2024 11:12:24 +0000 (03:12 -0800)]
Orbital Anomaly Cores (#24716)

follow tag + norot

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 11:06:26 +0000 (11:06 +0000)]
Automatic changelog update

22 months agoFix centcom cargo gifts (#24701)
themias [Tue, 30 Jan 2024 11:05:20 +0000 (06:05 -0500)]
Fix centcom cargo gifts (#24701)

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:57:43 +0000 (10:57 +0000)]
Automatic changelog update

22 months agoOverrun Outpost Arm (#24656)
CrigCrag [Tue, 30 Jan 2024 10:56:37 +0000 (05:56 -0500)]
Overrun Outpost Arm (#24656)

* add every

* remove 2 crusher spawns

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:56:00 +0000 (10:56 +0000)]
Automatic changelog update

22 months agoderotate gemini (#24728)
Emisse [Tue, 30 Jan 2024 10:54:54 +0000 (03:54 -0700)]
derotate gemini (#24728)

* Delete Resources/Maps/gemini.yml

* Delete Resources/Prototypes/Maps/gemini.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:51:47 +0000 (10:51 +0000)]
Automatic changelog update

22 months agoThrowing item scaling animation + recoil (#24724)
Kara [Tue, 30 Jan 2024 10:50:41 +0000 (03:50 -0700)]
Throwing item scaling animation + recoil (#24724)

22 months agoPacked (#24726)
Emisse [Tue, 30 Jan 2024 10:37:28 +0000 (03:37 -0700)]
Packed (#24726)

* packed update

* smoked a new opp. his meat came off the bone

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:27:08 +0000 (10:27 +0000)]
Automatic changelog update

22 months agoderotate aspid (#24725)
Emisse [Tue, 30 Jan 2024 10:26:02 +0000 (03:26 -0700)]
derotate aspid (#24725)

* Delete Resources/Maps/aspid.yml

* Delete Resources/Prototypes/Maps/aspid.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 08:12:49 +0000 (08:12 +0000)]
Automatic changelog update

22 months agoJugs are destructible (#24719)
liltenhead [Tue, 30 Jan 2024 08:11:43 +0000 (00:11 -0800)]
Jugs are destructible (#24719)

* destructible jug

* destruction

* Update Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 01:34:41 +0000 (01:34 +0000)]
Automatic changelog update

22 months agoStop shift from cancelling follow as ghost (#24715)
Tayrtahn [Tue, 30 Jan 2024 01:33:34 +0000 (20:33 -0500)]
Stop shift from cancelling follow as ghost (#24715)

Fixed pressing shift cancelling ghost follow

22 months agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 00:22:32 +0000 (00:22 +0000)]
Automatic changelog update

22 months agoAdd water droplet hat for arachnids (#23822)
SlamBamActionman [Tue, 30 Jan 2024 00:21:25 +0000 (01:21 +0100)]
Add water droplet hat for arachnids (#23822)

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
22 months agoDrink tastes touchup (#24700)
Hanz [Mon, 29 Jan 2024 23:21:28 +0000 (18:21 -0500)]
Drink tastes touchup (#24700)

* Actual tastebuds

yup

* Grape Soda, can't forget them too

Grape Soda, my beloved

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 23:21:01 +0000 (23:21 +0000)]
Automatic changelog update

22 months agoAdd fill level visuals for water bottle in-hand sprites (#24708)
Tayrtahn [Mon, 29 Jan 2024 23:19:55 +0000 (18:19 -0500)]
Add fill level visuals for water bottle in-hand sprites (#24708)

Fill level visuals for water bottle inhands

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 23:05:58 +0000 (23:05 +0000)]
Automatic changelog update

22 months agoFix welder status always being "not lit" (#24705)
Tayrtahn [Mon, 29 Jan 2024 23:04:52 +0000 (18:04 -0500)]
Fix welder status always being "not lit" (#24705)

* Fix not finding ItemToggleComponent

* Simplified

22 months agoAdd sticky footstep sound to space glue (#24710)
themias [Mon, 29 Jan 2024 22:35:27 +0000 (17:35 -0500)]
Add sticky footstep sound to space glue (#24710)

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 14:57:35 +0000 (14:57 +0000)]
Automatic changelog update

22 months agoAdds signal control to portable generators (#24157)
SpeltIncorrectyl [Mon, 29 Jan 2024 14:56:29 +0000 (14:56 +0000)]
Adds signal control to portable generators (#24157)

* added signal control to portable generators

* added documentation

* Discard changes to Content.Server/Radio/EntitySystems/HeadsetSystem.cs

* added DeviceNetworkComponent and WirelessNetworkConnectionComponent to generator prototype

* made GeneratorSignalControlComponent nicer

* implemented auto-revving

* added back necessary dependency

* can't send do-after event manually

* repeat now works with auto revving

* fixed

* removed vv

* stopping generating when it is revving now makes it stop revving

* Update Content.Shared/Power/Generator/ActiveGeneratorRevvingComponent.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>
* used resolve instead of TryComp

---------

Co-authored-by: Julian Giebel <juliangiebel@live.de>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 09:52:37 +0000 (09:52 +0000)]
Automatic changelog update

22 months agoMake various sounds quieter (#24690)
Kara [Mon, 29 Jan 2024 09:51:31 +0000 (02:51 -0700)]
Make various sounds quieter (#24690)

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 07:56:57 +0000 (07:56 +0000)]
Automatic changelog update

22 months agoReduce synaptizine damage (#24676)
EdenTheLiznerd [Mon, 29 Jan 2024 07:55:52 +0000 (00:55 -0700)]
Reduce synaptizine damage (#24676)

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 07:51:23 +0000 (07:51 +0000)]
Automatic changelog update

22 months agoImprove rotting examine text (#24689)
Kara [Mon, 29 Jan 2024 07:50:17 +0000 (00:50 -0700)]
Improve rotting examine text (#24689)

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 06:46:33 +0000 (06:46 +0000)]
Automatic changelog update

22 months agoDetectives gain independency (#23114)
Ubaser [Mon, 29 Jan 2024 06:45:26 +0000 (17:45 +1100)]
Detectives gain independency (#23114)

* add

* fix

* civilian-ise

* update headset name

* aspid det door

* add

22 months agoImplement basic emoji support (#24039)
Julian Giebel [Mon, 29 Jan 2024 04:32:13 +0000 (05:32 +0100)]
Implement basic emoji support (#24039)

* Implement basic font support

Add NotoEmoji font
Add emoji font to default font stacks

* Remove unneded change

* L

* Remove emoji font from default font stacks

22 months agoclient loglevel command shouldn't require host (#23490)
lizelive [Mon, 29 Jan 2024 04:30:46 +0000 (20:30 -0800)]
client loglevel command shouldn't require host (#23490)

client side log level shouldn't require host

22 months agoStore ninja objectives in conditions 2 (#20894)
Vyacheslav Kovalevsky [Mon, 29 Jan 2024 04:06:32 +0000 (07:06 +0300)]
Store ninja objectives in conditions 2 (#20894)

* move spider charge target from role

* shorter field names

* remove ninja role comment

* remove unused systems in SpaceNinjaSystem

* GenericAntagObjectivesAddedEvent

* check if warp point is on same map

* remove unnecessary import

* add missing loc when spider charge has no target

* a

* remove spider charge target requirement comp

* inline SpiderChargeTitle

* allow planting charge without objective

* remove map check

* fix role check when planting

* obj.Target

* Fix merge

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
22 months agoMake procgen use weighted variants (#24669)
Nemanja [Mon, 29 Jan 2024 02:41:59 +0000 (21:41 -0500)]
Make procgen use weighted variants (#24669)

22 months agoAdd inhand fill visuals (#24495)
themias [Mon, 29 Jan 2024 01:38:06 +0000 (20:38 -0500)]
Add inhand fill visuals (#24495)

* Add inhand fill visuals

* oops

* remove unused import

22 months agoPut entity resetting behind command flag (#24436)
metalgearsloth [Mon, 29 Jan 2024 01:34:24 +0000 (12:34 +1100)]
Put entity resetting behind command flag (#24436)

Stop bandaiding problems

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 01:33:59 +0000 (01:33 +0000)]
Automatic changelog update

22 months agoHealth analyzers and cryopods also show temperature in Kelvin (#24643)
Krunklehorn [Mon, 29 Jan 2024 01:32:54 +0000 (20:32 -0500)]
Health analyzers and cryopods also show temperature in Kelvin (#24643)

Health analyzers and cryopods also show temperature in kelvin

22 months agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 01:32:01 +0000 (01:32 +0000)]
Automatic changelog update

22 months agoFire anom rework (#24666)
Ed [Mon, 29 Jan 2024 01:30:54 +0000 (04:30 +0300)]
Fire anom rework (#24666)

* content

* d

* fix artifact

22 months agoAnti-anomaly fixes (#24634)
metalgearsloth [Mon, 29 Jan 2024 00:51:29 +0000 (11:51 +1100)]
Anti-anomaly fixes (#24634)

- Remove unnecessary mapcoordinates get.
- Remove mapping markers as everything should be ingame entities and this is functioning as an area.

22 months agoRevert "Make flare gun explode, damage and stun the player when used … (#24679)
metalgearsloth [Mon, 29 Jan 2024 00:20:34 +0000 (11:20 +1100)]
Revert "Make flare gun explode, damage and stun the player when used … (#24679)

* Revert "Make flare gun explode, damage and stun the player when used with the wrong ammo (#22349)"

This reverts commit e301378114b245fa6927372f83c19868cb90b13c.

# Conflicts:
# Content.Shared/Weapons/Ranged/Components/GunComponent.cs
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml

* Fix revert conflicts

* Update Content.Shared/Weapons/Ranged/Components/GunComponent.cs

22 months agoBatteryWeaponFireModes refactor (#24502)
metalgearsloth [Mon, 29 Jan 2024 00:09:56 +0000 (11:09 +1100)]
BatteryWeaponFireModes refactor (#24502)

* BatteryWeaponFireModes refactor

Made the code a bit better but still needs integrating into attachments.

* murder

* Fix serialization

* weh

* weh

22 months agoAdd events for GunComponent values, muzzle flashes and cartridge spread (#24077)
DrSmugleaf [Sun, 28 Jan 2024 23:32:42 +0000 (15:32 -0800)]
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)

* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed

22 months agoLocalize preset labels on chem dispenser (#24617)
Errant [Sun, 28 Jan 2024 22:31:16 +0000 (23:31 +0100)]
Localize preset labels on chem dispenser (#24617)

22 months agoRemove salvage flesh ghost roles (#24651)
Alzore [Sun, 28 Jan 2024 15:13:48 +0000 (09:13 -0600)]
Remove salvage flesh ghost roles (#24651)

nomoresentientmeat

22 months agoFix eris hud hand slot sprites (#24662)
lzk [Sun, 28 Jan 2024 15:13:29 +0000 (16:13 +0100)]
Fix eris hud hand slot sprites (#24662)

* Fix eris style hand slot sprites

* rename meta to meta.json

22 months agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:51:01 +0000 (10:51 +0000)]
Automatic changelog update

22 months agoLower speech noise volume & refactor system (#24579)
Kara [Sun, 28 Jan 2024 10:49:55 +0000 (03:49 -0700)]
Lower speech noise volume & refactor system (#24579)

* Lower speech noise sounds & refactor system christ fuck

* MORE

22 months agoAdd support clothing equip/unequip doafters (#24389)
Nemanja [Sun, 28 Jan 2024 10:48:42 +0000 (05:48 -0500)]
Add support clothing equip/unequip doafters (#24389)

* add clothing equip/unequip doafters

* boowomp

22 months agoGive anomaly borg module a signaller (#24466)
deltanedas [Sun, 28 Jan 2024 10:47:58 +0000 (10:47 +0000)]
Give anomaly borg module a signaller (#24466)

Co-authored-by: deltanedas <@deltanedas:kde.org>
22 months agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:47:37 +0000 (10:47 +0000)]
Automatic changelog update

22 months agoFix mispell of Atomic Amnesia MMX author (#24657)
Doctor-Cpu [Sun, 28 Jan 2024 10:46:32 +0000 (10:46 +0000)]
Fix mispell of Atomic Amnesia MMX author (#24657)

Co-authored-by: Gwen <>
22 months agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:42:42 +0000 (10:42 +0000)]
Automatic changelog update

22 months agoAdded new All at once game preset (#23171)
shamp [Sun, 28 Jan 2024 10:41:36 +0000 (13:41 +0300)]
Added new All at once game preset (#23171)

* Update game_presets.yml

* Create preset-allatonce.ftl

* Update game_presets.yml

* Update game_presets.yml

the game rule has been removed:
- pirates

* Update game_presets.yml

Pascal case/Camel case fix

* Update preset-allatonce.ftl

Camel case fix

22 months agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 03:24:22 +0000 (03:24 +0000)]
Automatic changelog update

22 months agoFixed syndicate bombs being unpurchasable (#24469)
emmafornash [Sun, 28 Jan 2024 03:23:39 +0000 (22:23 -0500)]
Fixed syndicate bombs being unpurchasable (#24469)

* fixed syndicite bombs being unpurchasable

* removed previous attempt

* added restock condition to listing's equal method

* reverted id change

22 months agoAdd cowboy hats and boots (#24299)
themias [Sun, 28 Jan 2024 03:23:16 +0000 (22:23 -0500)]
Add cowboy hats and boots (#24299)

* Add cowboy hats and boots

* oops

* audio fix and attribution

22 months agoUpdate Credits (#24645)
github-actions[bot] [Sun, 28 Jan 2024 02:21:16 +0000 (18:21 -0800)]
Update Credits (#24645)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
22 months agoSteal cleanup (#24428)
metalgearsloth [Sun, 28 Jan 2024 01:10:39 +0000 (12:10 +1100)]
Steal cleanup (#24428)

- Fix datafield spelling
- Fix some code oddities

22 months agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 00:29:08 +0000 (00:29 +0000)]
Automatic changelog update

22 months agoSecurity barriers take 5 seconds to (un)lock (#24637)
Pieter-Jan Briers [Sun, 28 Jan 2024 00:28:02 +0000 (01:28 +0100)]
Security barriers take 5 seconds to (un)lock (#24637)

People are using these as unhackable and hard-to-tailgate airlocks into sec. They should not be trivial for security officers to move through.

Made LockComponent have configurable lock times to implement this.

22 months agoMake some damage sources not cancel do afters (#24635)
Pieter-Jan Briers [Sat, 27 Jan 2024 23:51:54 +0000 (00:51 +0100)]
Make some damage sources not cancel do afters (#24635)

- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner

22 months agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 23:15:14 +0000 (23:15 +0000)]
Automatic changelog update

22 months agoIon Storm Weight Increase (#24633)
FungiFellow [Sat, 27 Jan 2024 23:14:09 +0000 (18:14 -0500)]
Ion Storm Weight Increase (#24633)

22 months agoAlign sprite rear view (#24584)
Rondalph Diggs [Sat, 27 Jan 2024 18:03:02 +0000 (18:03 +0000)]
Align sprite rear view (#24584)

Fixes space-wizards/space-station-14#24574

Moved back view sprite one pixel to the right.

22 months agoBartender limited reagents fixup (#24598)
Hanz [Sat, 27 Jan 2024 17:49:26 +0000 (12:49 -0500)]
Bartender limited reagents fixup (#24598)

Fixed up bartending after the limited reagents update