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2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 11:06:26 +0000 (11:06 +0000)]
Automatic changelog update

2 years agoFix centcom cargo gifts (#24701)
themias [Tue, 30 Jan 2024 11:05:20 +0000 (06:05 -0500)]
Fix centcom cargo gifts (#24701)

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:57:43 +0000 (10:57 +0000)]
Automatic changelog update

2 years agoOverrun Outpost Arm (#24656)
CrigCrag [Tue, 30 Jan 2024 10:56:37 +0000 (05:56 -0500)]
Overrun Outpost Arm (#24656)

* add every

* remove 2 crusher spawns

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:56:00 +0000 (10:56 +0000)]
Automatic changelog update

2 years agoderotate gemini (#24728)
Emisse [Tue, 30 Jan 2024 10:54:54 +0000 (03:54 -0700)]
derotate gemini (#24728)

* Delete Resources/Maps/gemini.yml

* Delete Resources/Prototypes/Maps/gemini.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:51:47 +0000 (10:51 +0000)]
Automatic changelog update

2 years agoThrowing item scaling animation + recoil (#24724)
Kara [Tue, 30 Jan 2024 10:50:41 +0000 (03:50 -0700)]
Throwing item scaling animation + recoil (#24724)

2 years agoPacked (#24726)
Emisse [Tue, 30 Jan 2024 10:37:28 +0000 (03:37 -0700)]
Packed (#24726)

* packed update

* smoked a new opp. his meat came off the bone

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 10:27:08 +0000 (10:27 +0000)]
Automatic changelog update

2 years agoderotate aspid (#24725)
Emisse [Tue, 30 Jan 2024 10:26:02 +0000 (03:26 -0700)]
derotate aspid (#24725)

* Delete Resources/Maps/aspid.yml

* Delete Resources/Prototypes/Maps/aspid.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 08:12:49 +0000 (08:12 +0000)]
Automatic changelog update

2 years agoJugs are destructible (#24719)
liltenhead [Tue, 30 Jan 2024 08:11:43 +0000 (00:11 -0800)]
Jugs are destructible (#24719)

* destructible jug

* destruction

* Update Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 01:34:41 +0000 (01:34 +0000)]
Automatic changelog update

2 years agoStop shift from cancelling follow as ghost (#24715)
Tayrtahn [Tue, 30 Jan 2024 01:33:34 +0000 (20:33 -0500)]
Stop shift from cancelling follow as ghost (#24715)

Fixed pressing shift cancelling ghost follow

2 years agoAutomatic changelog update
PJBot [Tue, 30 Jan 2024 00:22:32 +0000 (00:22 +0000)]
Automatic changelog update

2 years agoAdd water droplet hat for arachnids (#23822)
SlamBamActionman [Tue, 30 Jan 2024 00:21:25 +0000 (01:21 +0100)]
Add water droplet hat for arachnids (#23822)

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2 years agoDrink tastes touchup (#24700)
Hanz [Mon, 29 Jan 2024 23:21:28 +0000 (18:21 -0500)]
Drink tastes touchup (#24700)

* Actual tastebuds

yup

* Grape Soda, can't forget them too

Grape Soda, my beloved

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 23:21:01 +0000 (23:21 +0000)]
Automatic changelog update

2 years agoAdd fill level visuals for water bottle in-hand sprites (#24708)
Tayrtahn [Mon, 29 Jan 2024 23:19:55 +0000 (18:19 -0500)]
Add fill level visuals for water bottle in-hand sprites (#24708)

Fill level visuals for water bottle inhands

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 23:05:58 +0000 (23:05 +0000)]
Automatic changelog update

2 years agoFix welder status always being "not lit" (#24705)
Tayrtahn [Mon, 29 Jan 2024 23:04:52 +0000 (18:04 -0500)]
Fix welder status always being "not lit" (#24705)

* Fix not finding ItemToggleComponent

* Simplified

2 years agoAdd sticky footstep sound to space glue (#24710)
themias [Mon, 29 Jan 2024 22:35:27 +0000 (17:35 -0500)]
Add sticky footstep sound to space glue (#24710)

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 14:57:35 +0000 (14:57 +0000)]
Automatic changelog update

2 years agoAdds signal control to portable generators (#24157)
SpeltIncorrectyl [Mon, 29 Jan 2024 14:56:29 +0000 (14:56 +0000)]
Adds signal control to portable generators (#24157)

* added signal control to portable generators

* added documentation

* Discard changes to Content.Server/Radio/EntitySystems/HeadsetSystem.cs

* added DeviceNetworkComponent and WirelessNetworkConnectionComponent to generator prototype

* made GeneratorSignalControlComponent nicer

* implemented auto-revving

* added back necessary dependency

* can't send do-after event manually

* repeat now works with auto revving

* fixed

* removed vv

* stopping generating when it is revving now makes it stop revving

* Update Content.Shared/Power/Generator/ActiveGeneratorRevvingComponent.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>
* used resolve instead of TryComp

---------

Co-authored-by: Julian Giebel <juliangiebel@live.de>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 09:52:37 +0000 (09:52 +0000)]
Automatic changelog update

2 years agoMake various sounds quieter (#24690)
Kara [Mon, 29 Jan 2024 09:51:31 +0000 (02:51 -0700)]
Make various sounds quieter (#24690)

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 07:56:57 +0000 (07:56 +0000)]
Automatic changelog update

2 years agoReduce synaptizine damage (#24676)
EdenTheLiznerd [Mon, 29 Jan 2024 07:55:52 +0000 (00:55 -0700)]
Reduce synaptizine damage (#24676)

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 07:51:23 +0000 (07:51 +0000)]
Automatic changelog update

2 years agoImprove rotting examine text (#24689)
Kara [Mon, 29 Jan 2024 07:50:17 +0000 (00:50 -0700)]
Improve rotting examine text (#24689)

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 06:46:33 +0000 (06:46 +0000)]
Automatic changelog update

2 years agoDetectives gain independency (#23114)
Ubaser [Mon, 29 Jan 2024 06:45:26 +0000 (17:45 +1100)]
Detectives gain independency (#23114)

* add

* fix

* civilian-ise

* update headset name

* aspid det door

* add

2 years agoImplement basic emoji support (#24039)
Julian Giebel [Mon, 29 Jan 2024 04:32:13 +0000 (05:32 +0100)]
Implement basic emoji support (#24039)

* Implement basic font support

Add NotoEmoji font
Add emoji font to default font stacks

* Remove unneded change

* L

* Remove emoji font from default font stacks

2 years agoclient loglevel command shouldn't require host (#23490)
lizelive [Mon, 29 Jan 2024 04:30:46 +0000 (20:30 -0800)]
client loglevel command shouldn't require host (#23490)

client side log level shouldn't require host

2 years agoStore ninja objectives in conditions 2 (#20894)
Vyacheslav Kovalevsky [Mon, 29 Jan 2024 04:06:32 +0000 (07:06 +0300)]
Store ninja objectives in conditions 2 (#20894)

* move spider charge target from role

* shorter field names

* remove ninja role comment

* remove unused systems in SpaceNinjaSystem

* GenericAntagObjectivesAddedEvent

* check if warp point is on same map

* remove unnecessary import

* add missing loc when spider charge has no target

* a

* remove spider charge target requirement comp

* inline SpiderChargeTitle

* allow planting charge without objective

* remove map check

* fix role check when planting

* obj.Target

* Fix merge

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoMake procgen use weighted variants (#24669)
Nemanja [Mon, 29 Jan 2024 02:41:59 +0000 (21:41 -0500)]
Make procgen use weighted variants (#24669)

2 years agoAdd inhand fill visuals (#24495)
themias [Mon, 29 Jan 2024 01:38:06 +0000 (20:38 -0500)]
Add inhand fill visuals (#24495)

* Add inhand fill visuals

* oops

* remove unused import

2 years agoPut entity resetting behind command flag (#24436)
metalgearsloth [Mon, 29 Jan 2024 01:34:24 +0000 (12:34 +1100)]
Put entity resetting behind command flag (#24436)

Stop bandaiding problems

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 01:33:59 +0000 (01:33 +0000)]
Automatic changelog update

2 years agoHealth analyzers and cryopods also show temperature in Kelvin (#24643)
Krunklehorn [Mon, 29 Jan 2024 01:32:54 +0000 (20:32 -0500)]
Health analyzers and cryopods also show temperature in Kelvin (#24643)

Health analyzers and cryopods also show temperature in kelvin

2 years agoAutomatic changelog update
PJBot [Mon, 29 Jan 2024 01:32:01 +0000 (01:32 +0000)]
Automatic changelog update

2 years agoFire anom rework (#24666)
Ed [Mon, 29 Jan 2024 01:30:54 +0000 (04:30 +0300)]
Fire anom rework (#24666)

* content

* d

* fix artifact

2 years agoAnti-anomaly fixes (#24634)
metalgearsloth [Mon, 29 Jan 2024 00:51:29 +0000 (11:51 +1100)]
Anti-anomaly fixes (#24634)

- Remove unnecessary mapcoordinates get.
- Remove mapping markers as everything should be ingame entities and this is functioning as an area.

2 years agoRevert "Make flare gun explode, damage and stun the player when used … (#24679)
metalgearsloth [Mon, 29 Jan 2024 00:20:34 +0000 (11:20 +1100)]
Revert "Make flare gun explode, damage and stun the player when used … (#24679)

* Revert "Make flare gun explode, damage and stun the player when used with the wrong ammo (#22349)"

This reverts commit e301378114b245fa6927372f83c19868cb90b13c.

# Conflicts:
# Content.Shared/Weapons/Ranged/Components/GunComponent.cs
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml

* Fix revert conflicts

* Update Content.Shared/Weapons/Ranged/Components/GunComponent.cs

2 years agoBatteryWeaponFireModes refactor (#24502)
metalgearsloth [Mon, 29 Jan 2024 00:09:56 +0000 (11:09 +1100)]
BatteryWeaponFireModes refactor (#24502)

* BatteryWeaponFireModes refactor

Made the code a bit better but still needs integrating into attachments.

* murder

* Fix serialization

* weh

* weh

2 years agoAdd events for GunComponent values, muzzle flashes and cartridge spread (#24077)
DrSmugleaf [Sun, 28 Jan 2024 23:32:42 +0000 (15:32 -0800)]
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)

* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed

2 years agoLocalize preset labels on chem dispenser (#24617)
Errant [Sun, 28 Jan 2024 22:31:16 +0000 (23:31 +0100)]
Localize preset labels on chem dispenser (#24617)

2 years agoRemove salvage flesh ghost roles (#24651)
Alzore [Sun, 28 Jan 2024 15:13:48 +0000 (09:13 -0600)]
Remove salvage flesh ghost roles (#24651)

nomoresentientmeat

2 years agoFix eris hud hand slot sprites (#24662)
lzk [Sun, 28 Jan 2024 15:13:29 +0000 (16:13 +0100)]
Fix eris hud hand slot sprites (#24662)

* Fix eris style hand slot sprites

* rename meta to meta.json

2 years agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:51:01 +0000 (10:51 +0000)]
Automatic changelog update

2 years agoLower speech noise volume & refactor system (#24579)
Kara [Sun, 28 Jan 2024 10:49:55 +0000 (03:49 -0700)]
Lower speech noise volume & refactor system (#24579)

* Lower speech noise sounds & refactor system christ fuck

* MORE

2 years agoAdd support clothing equip/unequip doafters (#24389)
Nemanja [Sun, 28 Jan 2024 10:48:42 +0000 (05:48 -0500)]
Add support clothing equip/unequip doafters (#24389)

* add clothing equip/unequip doafters

* boowomp

2 years agoGive anomaly borg module a signaller (#24466)
deltanedas [Sun, 28 Jan 2024 10:47:58 +0000 (10:47 +0000)]
Give anomaly borg module a signaller (#24466)

Co-authored-by: deltanedas <@deltanedas:kde.org>
2 years agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:47:37 +0000 (10:47 +0000)]
Automatic changelog update

2 years agoFix mispell of Atomic Amnesia MMX author (#24657)
Doctor-Cpu [Sun, 28 Jan 2024 10:46:32 +0000 (10:46 +0000)]
Fix mispell of Atomic Amnesia MMX author (#24657)

Co-authored-by: Gwen <>
2 years agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 10:42:42 +0000 (10:42 +0000)]
Automatic changelog update

2 years agoAdded new All at once game preset (#23171)
shamp [Sun, 28 Jan 2024 10:41:36 +0000 (13:41 +0300)]
Added new All at once game preset (#23171)

* Update game_presets.yml

* Create preset-allatonce.ftl

* Update game_presets.yml

* Update game_presets.yml

the game rule has been removed:
- pirates

* Update game_presets.yml

Pascal case/Camel case fix

* Update preset-allatonce.ftl

Camel case fix

2 years agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 03:24:22 +0000 (03:24 +0000)]
Automatic changelog update

2 years agoFixed syndicate bombs being unpurchasable (#24469)
emmafornash [Sun, 28 Jan 2024 03:23:39 +0000 (22:23 -0500)]
Fixed syndicate bombs being unpurchasable (#24469)

* fixed syndicite bombs being unpurchasable

* removed previous attempt

* added restock condition to listing's equal method

* reverted id change

2 years agoAdd cowboy hats and boots (#24299)
themias [Sun, 28 Jan 2024 03:23:16 +0000 (22:23 -0500)]
Add cowboy hats and boots (#24299)

* Add cowboy hats and boots

* oops

* audio fix and attribution

2 years agoUpdate Credits (#24645)
github-actions[bot] [Sun, 28 Jan 2024 02:21:16 +0000 (18:21 -0800)]
Update Credits (#24645)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2 years agoSteal cleanup (#24428)
metalgearsloth [Sun, 28 Jan 2024 01:10:39 +0000 (12:10 +1100)]
Steal cleanup (#24428)

- Fix datafield spelling
- Fix some code oddities

2 years agoAutomatic changelog update
PJBot [Sun, 28 Jan 2024 00:29:08 +0000 (00:29 +0000)]
Automatic changelog update

2 years agoSecurity barriers take 5 seconds to (un)lock (#24637)
Pieter-Jan Briers [Sun, 28 Jan 2024 00:28:02 +0000 (01:28 +0100)]
Security barriers take 5 seconds to (un)lock (#24637)

People are using these as unhackable and hard-to-tailgate airlocks into sec. They should not be trivial for security officers to move through.

Made LockComponent have configurable lock times to implement this.

2 years agoMake some damage sources not cancel do afters (#24635)
Pieter-Jan Briers [Sat, 27 Jan 2024 23:51:54 +0000 (00:51 +0100)]
Make some damage sources not cancel do afters (#24635)

- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 23:15:14 +0000 (23:15 +0000)]
Automatic changelog update

2 years agoIon Storm Weight Increase (#24633)
FungiFellow [Sat, 27 Jan 2024 23:14:09 +0000 (18:14 -0500)]
Ion Storm Weight Increase (#24633)

2 years agoAlign sprite rear view (#24584)
Rondalph Diggs [Sat, 27 Jan 2024 18:03:02 +0000 (18:03 +0000)]
Align sprite rear view (#24584)

Fixes space-wizards/space-station-14#24574

Moved back view sprite one pixel to the right.

2 years agoBartender limited reagents fixup (#24598)
Hanz [Sat, 27 Jan 2024 17:49:26 +0000 (12:49 -0500)]
Bartender limited reagents fixup (#24598)

Fixed up bartending after the limited reagents update

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 17:48:40 +0000 (17:48 +0000)]
Automatic changelog update

2 years agoPka shuttle projectiles now actually break rocks in one hit (#24627)
Boaz1111 [Sat, 27 Jan 2024 17:47:35 +0000 (18:47 +0100)]
Pka shuttle projectiles now actually break rocks in one hit  (#24627)

bitch

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 17:44:51 +0000 (17:44 +0000)]
Automatic changelog update

2 years agoPowered light sprite glows with color of their pointlight (#24612)
Kara [Sat, 27 Jan 2024 17:43:45 +0000 (10:43 -0700)]
Powered light sprite glows with color of their pointlight (#24612)

2 years agoAdmin Observers get a hat slot and a pda (#20183)
Vasilis [Sat, 27 Jan 2024 14:44:46 +0000 (15:44 +0100)]
Admin Observers get a hat slot and a pda (#20183)

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 13:52:31 +0000 (13:52 +0000)]
Automatic changelog update

2 years agoHallway textscreens (#24189)
avery [Sat, 27 Jan 2024 13:51:24 +0000 (05:51 -0800)]
Hallway textscreens (#24189)

* hallway screen refactor pending comms console support

* comms console broadcasts

* screen and timer localization

2 years agoGravity anomaly rework (#24452)
Ed [Sat, 27 Jan 2024 12:15:05 +0000 (15:15 +0300)]
Gravity anomaly rework (#24452)

* balance

* gorilla gauntlet fix

* magboots update

* some more buff

* randomwalk speed scales with severity

* nerf

* content

* Revert "content"

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 12:13:58 +0000 (12:13 +0000)]
Automatic changelog update

2 years agoRepairable vending machines (#24603)
Tayrtahn [Sat, 27 Jan 2024 12:12:53 +0000 (07:12 -0500)]
Repairable vending machines (#24603)

* Add Repairable to vending machines

* Removed fuelcost (outdated)

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 12:09:56 +0000 (12:09 +0000)]
Automatic changelog update

2 years agoDefault navmap to show departments (#24613)
Kara [Sat, 27 Jan 2024 12:08:50 +0000 (05:08 -0700)]
Default navmap to show departments (#24613)

2 years agoKeep reagent dispenser inventory ordered (#24304)
Guillaume E [Sat, 27 Jan 2024 12:06:39 +0000 (13:06 +0100)]
Keep reagent dispenser inventory ordered (#24304)

* Keep reagent dispenser inventory ordered

This way, reagents wont be "moving around" in the UI when juggling
jugs.

The reagent dispensers will also show what reagents their storage
slots contain if jugs are not labelled.

* Move sorting client-side

* Revert "Keep reagent dispenser inventory ordered"

This reverts commit 3a1fc2e36d593937d4ecc581ae5a617a273a9d1c.

2 years agoBiodome satellite ruin (#24608)
Ubaser [Sat, 27 Jan 2024 07:56:35 +0000 (18:56 +1100)]
Biodome satellite ruin (#24608)

* add

* yea

2 years agoAdd more advertising messages (#24219)
Ubaser [Sat, 27 Jan 2024 06:46:29 +0000 (17:46 +1100)]
Add more advertising messages (#24219)

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 03:54:14 +0000 (03:54 +0000)]
Automatic changelog update

2 years agoAdd the minimumPlayers parameter to the ZombieOutbreak event (#24577)
JustUser [Sat, 27 Jan 2024 03:53:09 +0000 (06:53 +0300)]
Add the minimumPlayers parameter to the ZombieOutbreak event (#24577)

2 years agofix singulo combining debug assert (#24602)
deltanedas [Sat, 27 Jan 2024 03:11:45 +0000 (03:11 +0000)]
fix singulo combining debug assert (#24602)

* fix singulo combining debug assert

* oh that wasnt useless

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 02:58:02 +0000 (02:58 +0000)]
Automatic changelog update

2 years agoMake shotgun slug ammo not useless (#24196)
Alzore [Sat, 27 Jan 2024 02:56:57 +0000 (20:56 -0600)]
Make shotgun slug ammo not useless (#24196)

* 20blunt8pierce

* ShotgunSlugLathe

* Commentbecauseapparentlyitdoesntknowichangedthis

* nevermindthereweretwo

* 28pierce

2 years agoERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601)
Simon [Sat, 27 Jan 2024 02:56:09 +0000 (03:56 +0100)]
ERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601)

II immunity

Make ERT, DeathSquad and Central Command officers immune to being II

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 02:54:49 +0000 (02:54 +0000)]
Automatic changelog update

2 years agoMake PACMANs a little better (#24604)
Pieter-Jan Briers [Sat, 27 Jan 2024 02:53:43 +0000 (03:53 +0100)]
Make PACMANs a little better (#24604)

* PACMAN generators show network load/supply.

This gives more feedback to players that their PACMAN is properly connected and what the network status is (i.e. you don't have enough generators).

* Buff JRPACMAN to 8 kW.

Shifted all power values up by +3 kW.

They're frequently too weak to power even single rooms so they deserve a buff.

* Change unit format helpers number format.

Always displays one digit of precision. This avoids jumping around when a value is changing live.

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 02:53:12 +0000 (02:53 +0000)]
Automatic changelog update

2 years agoRock and Meat anom rework (try 2) (#24449)
Ed [Sat, 27 Jan 2024 02:52:07 +0000 (05:52 +0300)]
Rock and Meat anom rework (try 2) (#24449)

* rework

* bruh

* all fixed

* balance

* bb

* Update TileAnomalySystem.cs

* Update EntityAnomalySystem.cs

* spawn on shutdown variant

* fix entites, fix DataRecord

* fix some review

* god forgive me

* oh fuck wrong brench

* Revert "oh fuck wrong brench"

This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.

2 years agoFix color tags in admin logs (#24606)
Tayrtahn [Sat, 27 Jan 2024 02:31:54 +0000 (21:31 -0500)]
Fix color tags in admin logs (#24606)

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 02:30:46 +0000 (02:30 +0000)]
Automatic changelog update

2 years agoHoloprojectors are cool for officers and Dec (#24582)
Agoichi [Sat, 27 Jan 2024 02:29:40 +0000 (04:29 +0200)]
Holoprojectors are cool for officers and Dec (#24582)

Holoprojectors

- Dec now have holoprojectors
- Sec locker have 0.5 chance to spawn holoprojector

2 years agoAutomatic changelog update
PJBot [Sat, 27 Jan 2024 02:28:20 +0000 (02:28 +0000)]
Automatic changelog update

2 years agoAdd an inhand sprite to the syndicate jaws of life (#24583)
icekot8 [Sat, 27 Jan 2024 02:27:14 +0000 (05:27 +0300)]
Add an inhand sprite to the syndicate jaws of life (#24583)

* commit

* fix fucking pixel