]>
git.smokeofanarchy.ru Git - space-station-14.git/log
metalgearsloth [Sat, 27 Apr 2024 05:08:50 +0000 (15:08 +1000)]
Remove redundant HasUi (#27381)
Doesn't fix anything but still.
metalgearsloth [Sat, 27 Apr 2024 02:35:18 +0000 (12:35 +1000)]
Update submodule to 220.1.0 (#27380)
PJBot [Fri, 26 Apr 2024 22:59:31 +0000 (22:59 +0000)]
Automatic changelog update
Pgriha [Fri, 26 Apr 2024 22:58:25 +0000 (01:58 +0300)]
More characters slots! (#27361)
Add more character slots
PJBot [Fri, 26 Apr 2024 18:52:32 +0000 (18:52 +0000)]
Automatic changelog update
nao fujiwara [Fri, 26 Apr 2024 18:51:26 +0000 (14:51 -0400)]
spooky dress and hairstyle (#27333)
* first draft loooong hair
* *added the old dress item *added old dress to the theatrical performances create
* updated spooky long hair name
* fixed an oopsie made when updating item names
PJBot [Fri, 26 Apr 2024 13:07:49 +0000 (13:07 +0000)]
Automatic changelog update
Mr. 27 [Fri, 26 Apr 2024 13:06:43 +0000 (09:06 -0400)]
monkey reinforcement teleporters can now select between kobold or monkey with a verb (#25982)
* inital
* Update animals.yml
* Update animals.yml
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* selecting different role will change the description and name
* fix name
* gargh
* the review
Hello
* e
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
PJBot [Fri, 26 Apr 2024 13:03:14 +0000 (13:03 +0000)]
Automatic changelog update
DrSmugleaf [Fri, 26 Apr 2024 13:02:08 +0000 (06:02 -0700)]
Fix the game giving up forever when not being able to start a preset (#27359)
metalgearsloth [Fri, 26 Apr 2024 12:58:24 +0000 (22:58 +1000)]
Fix RD suffix (#27358)
metalgearsloth [Fri, 26 Apr 2024 12:45:38 +0000 (22:45 +1000)]
Fix PAI BUI (#27357)
lzk [Fri, 26 Apr 2024 12:45:30 +0000 (14:45 +0200)]
Add morgue access door (#26852)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Fri, 26 Apr 2024 12:41:02 +0000 (12:41 +0000)]
Automatic changelog update
wafehling [Fri, 26 Apr 2024 12:39:56 +0000 (05:39 -0700)]
Added hotkey and controller to re-open end of round scoreboard (#25884)
* Added keybind for scoreboard, starting work
* Fixed the window appearing
* Added loc text
* Updated namespace for ScoreboardUIController.cs
* Switched to UISystemDependency
"- UIControllers can use [Dependency] as normal for IoC services and other controllers, but must use [UISystemDependency] for entity systems, which may be null as controllers exist before entity systems do." Jezithyr — 10/12/2022 1:20 PM
* Reverted back to functional state
* Replace with UISystemDependency
* Move RoundEndSummaryWindow to ScoreboardUIController
* Convert to EntitySystem
* Clean up command bind
* Move to RoundEnd directory
* Remove Nukeops rule when no nukies
* Cleanup
* Change to toggle hotkey
* Cleanup
* Revert "Remove Nukeops rule when no nukies"
This reverts commit
5d4bbca09f45110b24a674d59b505be87b602b67 .
* Cleanup
* Make the Toggle hotkey work in lobby
* Fix error
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Redfire1331 [Fri, 26 Apr 2024 12:39:32 +0000 (08:39 -0400)]
Added Chopsticks (#27298)
* added chopstick sprites
* Create chopsticks.yml
* added chopstick yml
* hopfully it acts like a forke
* added chopsticks to dinnerware vendor
* uncapitalized the name
* Update Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* made the chopsticks icon a reasonable size
* added chopsticks to chang vendor
* made paired chopsticks you can break apart
* added them to vendors
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
metalgearsloth [Fri, 26 Apr 2024 12:37:09 +0000 (22:37 +1000)]
Fix magic mirror prediction (#27356)
PJBot [Fri, 26 Apr 2024 12:32:56 +0000 (12:32 +0000)]
Automatic changelog update
WarMechanic [Fri, 26 Apr 2024 12:31:50 +0000 (22:31 +1000)]
fix wieldable guns not being able to cycle inhand (#27307)
* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions
* Give LMGs UnwieldOverride
* logically inverted UnwieldOverride to UnwieldOnUse
* fixed typo
PJBot [Fri, 26 Apr 2024 12:18:31 +0000 (12:18 +0000)]
Automatic changelog update
DrSmugleaf [Fri, 26 Apr 2024 12:17:25 +0000 (05:17 -0700)]
Fix mobs not being able to pry doors by just left clicking on them (#27349)
metalgearsloth [Fri, 26 Apr 2024 10:36:57 +0000 (20:36 +1000)]
Fix network configurator memory leaking (#27346)
* Fix network configurator memory leaking
Doesn't dispose this window.
* Fix the other part
Plykiya [Fri, 26 Apr 2024 10:29:56 +0000 (03:29 -0700)]
Fixes blank syndicate uplink UI (#27344)
Co-authored-by: Plykiya <plykiya@protonmail.com>
metalgearsloth [Fri, 26 Apr 2024 08:22:23 +0000 (18:22 +1000)]
Update submodule to 220.0.0 (#27338)
PJBot [Fri, 26 Apr 2024 08:17:30 +0000 (08:17 +0000)]
Automatic changelog update
metalgearsloth [Fri, 26 Apr 2024 08:16:24 +0000 (18:16 +1000)]
Content update for UI prediction (#27214)
* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
PJBot [Fri, 26 Apr 2024 08:02:27 +0000 (08:02 +0000)]
Automatic changelog update
Boaz1111 [Fri, 26 Apr 2024 08:01:21 +0000 (10:01 +0200)]
Cluster med refactor + un-abandoning of surgery room (#27293)
* done
* cryo tweaks
* fixes error
IProduceWidgets [Fri, 26 Apr 2024 08:01:07 +0000 (04:01 -0400)]
Oasis small tweaks (#27335)
do the easy reviews
DrSmugleaf [Fri, 26 Apr 2024 08:00:16 +0000 (01:00 -0700)]
Move job info changing methods for id cards to shared (#27337)
* Move job info changing methods for id cards to shared
* Revert "Move job info changing methods for id cards to shared"
This reverts commit
95cbc46b2d1934fa7bf5c72d7d3de9f9168992a1 .
* Reapply changes
metalgearsloth [Fri, 26 Apr 2024 07:58:06 +0000 (17:58 +1000)]
Fix UseDelay issues (#27336)
* Fix UseDelay issues
- Fix it not predicting properly by deep-copying the classes (realistically they should be structs).
- Fix the `z` path not applying UseDelay similarly to the `e` path.
* click
PJBot [Fri, 26 Apr 2024 07:49:21 +0000 (07:49 +0000)]
Automatic changelog update
FungiFellow [Fri, 26 Apr 2024 07:48:15 +0000 (02:48 -0500)]
Quiver Crafting Recipe (#27198)
* Update quiver.yml
* Create quiver.yml
* Update clothing.yml
* Update pneumatic_cannon.yml
* Update pneumatic_cannon.yml
* Update pneumatic_cannon.yml
* Update pneumatic_cannon.yml
PJBot [Fri, 26 Apr 2024 07:48:07 +0000 (07:48 +0000)]
Automatic changelog update
IlyaElDunaev [Fri, 26 Apr 2024 07:47:01 +0000 (10:47 +0300)]
Treatment of blood loss in the Rat King (#26887)
Bloodloss-RatKing
PJBot [Fri, 26 Apr 2024 07:45:46 +0000 (07:45 +0000)]
Automatic changelog update
FungiFellow [Fri, 26 Apr 2024 07:44:40 +0000 (02:44 -0500)]
Whitelisted Sec Webbing (#27303)
* Whitelisted Sec / Merc Webbing
* Update belts.yml
* Misplaced Components fixed
* Trying to fix mapped fills
* Update belts.yml
* Update belts.yml
* Removed an Empty line
* Update belts.yml
PJBot [Fri, 26 Apr 2024 07:35:26 +0000 (07:35 +0000)]
Automatic changelog update
SkaldetSkaeg [Fri, 26 Apr 2024 07:34:20 +0000 (14:34 +0700)]
No echo from handheld radio (#27046)
I found the echo from my own radio very annoying.
Leon Friedrich [Fri, 26 Apr 2024 07:30:03 +0000 (19:30 +1200)]
Fix client-side replay error (#27332)
Nemanja [Fri, 26 Apr 2024 04:22:49 +0000 (00:22 -0400)]
Migrate out rubber bullets/mags (#27329)
PJBot [Fri, 26 Apr 2024 02:26:58 +0000 (02:26 +0000)]
Automatic changelog update
Tayrtahn [Fri, 26 Apr 2024 02:25:52 +0000 (22:25 -0400)]
Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234)
* Upgraded UseDelay to support multiple delays per entity
* Implement secondary delay for bibles.
Also some improvements to make it work nicely.
* Documentation is good
* Reserve the previous change; now Storage uses the special ID and Bible uses the default.
* .0
* Added VV support to UseDelayInfo
* Serialize better
* No register, just setlength
PJBot [Fri, 26 Apr 2024 00:27:03 +0000 (00:27 +0000)]
Automatic changelog update
Nemanja [Fri, 26 Apr 2024 00:25:57 +0000 (20:25 -0400)]
fix antag bugs (#27319)
* fix antag bugs
* Update NukeopsRuleComponent.cs
PJBot [Thu, 25 Apr 2024 23:19:46 +0000 (23:19 +0000)]
Automatic changelog update
cool dolphin [Thu, 25 Apr 2024 23:18:39 +0000 (01:18 +0200)]
Glasses in loadouts (#27286)
* loadouts now have aaall the glasses
* cheap sunglasses dont exist at all
* empty commit to rerun tests, there's no way i fucked something up
ShadowCommander [Thu, 25 Apr 2024 16:26:21 +0000 (09:26 -0700)]
Add command to toggle ghost visibility on the client (#27314)
* Add command to toggle ghost visibility on the client
* Fix description
* Fix index of arg parsing
* Allow setting GhostVisibility directly
SoulFN [Thu, 25 Apr 2024 11:02:25 +0000 (19:02 +0800)]
Buff revenant structural damage (#27309)
* 15 > 50
* update
50 >> 60
PJBot [Thu, 25 Apr 2024 02:20:23 +0000 (02:20 +0000)]
Automatic changelog update
beck-thompson [Thu, 25 Apr 2024 02:19:16 +0000 (19:19 -0700)]
Radio jammer update! (#25912)
* Added selectable power level to radio jammer
* Cleaned up OnGetVerb
* Settings are now stored in the .yml file. Simplified stuff a lot!
* Minor fixes!
* Small little baby fix :)
* Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location.
* Minor code cleanup
* Changed byte -> int
* Update sprite
* Fixed licence
* Added power LED that changes if the jammer is on low power.
* Removed tabs
* Changed github link to the commit
* Changed all the RemComp to RemComDeferred
* Moved NetworkedComponent to shared
* Changed radio jammer textures back with minor edits
* Added a space because it was annoying me
* Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :)
* Removed useless comment
* Cleaned up code that updates the range of tracking devices.
* Fixed client namespace and removed newline
* Cleaned up ChangeLEDState and ChangeChargeLevel.
* Added comments
* Read only
* Fixed another comment
* Locked in
* Made server inherit shared
* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs
* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs
* review fixes
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Leon Friedrich [Thu, 25 Apr 2024 01:54:25 +0000 (13:54 +1200)]
Fix DoAfter attempt event null error (#27280)
* Fix DoAfter attempt event null error
* A
Nemanja [Thu, 25 Apr 2024 01:31:45 +0000 (21:31 -0400)]
Mega Antag Refactor (#25786)
* Mega Antag Refactor
* last minute delta save
* more workshopping
* more shit
* ok tested this for once
* okkkkk sure
* generic delays for starting rules
* well darn
* nukies partially
* ouagh
* ballin' faded and smonkin wed
* obliterated the diff
* Spread my arms and soak up congratulations
* I've got plenty of love, but nothing to show for it
* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity
* ok this junk
* OOK!
* fubar
* most of sloth's review
* oh boy
* eek
* hell yea!
* ASDFJASDJFvsakcvjkzjnhhhyh
Nemanja [Thu, 25 Apr 2024 01:26:55 +0000 (21:26 -0400)]
fix analysis console bias button for real (#27299)
fix bias button for real
metalgearsloth [Thu, 25 Apr 2024 01:19:17 +0000 (11:19 +1000)]
Fix .ftl keys (#27289)
Required for https://github.com/space-wizards/RobustToolbox/pull/4885 to not kill content
PJBot [Wed, 24 Apr 2024 21:28:40 +0000 (21:28 +0000)]
Automatic changelog update
pigeonpeas [Wed, 24 Apr 2024 21:27:34 +0000 (17:27 -0400)]
Add a trash bag to the advanced cleaning borg module. (#27226)
add the trash bag
puts the trash bag in the advanced cleaning module
deltanedas [Wed, 24 Apr 2024 19:40:54 +0000 (19:40 +0000)]
saltern bar stool (#27263)
saltern stool
Co-authored-by: deltanedas <@deltanedas:kde.org>
metalgearsloth [Wed, 24 Apr 2024 14:35:56 +0000 (00:35 +1000)]
Update submodule to 219.2.0 (#27294)
Leon Friedrich [Wed, 24 Apr 2024 14:27:13 +0000 (02:27 +1200)]
Content changes & tests for engine prototype validation PR (#27188)
* Content changes & tests for engine prototype validation PR
* A
Pieter-Jan Briers [Wed, 24 Apr 2024 14:01:31 +0000 (16:01 +0200)]
Various item status fixes/tweaks (#27267)
* Always display item status panel fully
Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.
* Fix item status middle hand being on the wrong side
I think I switched this around when fixing the left/right being inverted in the UI code.
* Minor status panel UI tweaks
Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.
Clip contents for panel
* Fix clipping on implanters and network configurators.
Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.
* Update visibility of item status panels based on whether you have hands at all.
This avoids UI for borgs looking silly.
Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.
* Use BulletRender for laser guns too.
Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.
This involved generalizing BulletRender a bit so it can be used for not-just-bullets.
* Fix geiger word wrapping if you're really fucked
PJBot [Wed, 24 Apr 2024 13:45:03 +0000 (13:45 +0000)]
Automatic changelog update
FungiFellow [Wed, 24 Apr 2024 13:43:56 +0000 (08:43 -0500)]
Add Truncheon to Secbelt Whitelist (#27281)
* Add Truncheon to Secbelt Whitelist
* Update belts.yml
* Added Truncehon Tag in Tags.yml
* Update security.yml
* Update security.yml
PJBot [Wed, 24 Apr 2024 13:22:36 +0000 (13:22 +0000)]
Automatic changelog update
Alzore [Wed, 24 Apr 2024 13:21:28 +0000 (08:21 -0500)]
Make the cargo telepad T2 civilian (#26270)
therearetwowaystodothis
Tayrtahn [Wed, 24 Apr 2024 13:02:43 +0000 (09:02 -0400)]
Fix climbing and bonking simultaneously (#27268)
* Properly network ClumsyComponent
* Fix being able to climb and bonk at the same time.
Also properly subscribe to AttemptClimbEvent by-ref.
* Update Content.Shared/Interaction/Components/ClumsyComponent.cs
Leon Friedrich [Wed, 24 Apr 2024 05:38:43 +0000 (17:38 +1200)]
Add NukeOps Test (#27207)
* Add NukeOps Test
* Update EvacShuttleTest to also check mapinit
* Update RuleMaxTimeRestartTest
* Fix cvar cleanup
* A
* Revert some changes
* comments
* Add MappingTests
* Finally fix the test
* A
Nemanja [Wed, 24 Apr 2024 05:35:16 +0000 (01:35 -0400)]
fix analysis console not saving bias button state (#27275)
PJBot [Wed, 24 Apr 2024 02:43:41 +0000 (02:43 +0000)]
Automatic changelog update
Plykiya [Wed, 24 Apr 2024 02:42:34 +0000 (19:42 -0700)]
Do-afters belonging to other players are now shaded (#27273)
Make do-afters belonging to other players shaded
Co-authored-by: Plykiya <plykiya@protonmail.com>
Flareguy [Tue, 23 Apr 2024 18:40:26 +0000 (13:40 -0500)]
Revert "Maints Exit Sign" (#27271)
Revert "Maints Exit Sign (#26831)"
This reverts commit
905102064cd1311943093c9feeecca8bbd8bc358 .
PJBot [Tue, 23 Apr 2024 12:08:18 +0000 (12:08 +0000)]
Automatic changelog update
Nemanja [Tue, 23 Apr 2024 12:07:12 +0000 (08:07 -0400)]
fix cargo teleporter (#27255)
* fix cargo teleporter
* don't delete orders
* basado
PJBot [Tue, 23 Apr 2024 11:35:15 +0000 (11:35 +0000)]
Automatic changelog update
pigeonpeas [Tue, 23 Apr 2024 11:34:09 +0000 (07:34 -0400)]
Allow the purchase of emitters from cargo. (#27229)
add emitter crates back to cargo + changes the contents of an emittercrate from emitter to emitterflatpack
:+1:
PJBot [Tue, 23 Apr 2024 11:32:54 +0000 (11:32 +0000)]
Automatic changelog update
brainfood1183 [Tue, 23 Apr 2024 11:31:48 +0000 (12:31 +0100)]
Maints Exit Sign (#26831)
* Maints Exit Sign
* change description
* id, sprites changed from maints to exit
prototype now has an unshaded layer so it can be seen in the dark.
PJBot [Tue, 23 Apr 2024 11:31:07 +0000 (11:31 +0000)]
Automatic changelog update
Whisper [Tue, 23 Apr 2024 11:30:01 +0000 (07:30 -0400)]
lower max firestacks to 10, refactor flammable (#27159)
* lower max firestacks to 10, refactor flammable
* fix
* uncap fire stack damage, lower fire stack damage
PJBot [Tue, 23 Apr 2024 11:26:04 +0000 (11:26 +0000)]
Automatic changelog update
Ghagliiarghii [Tue, 23 Apr 2024 11:24:58 +0000 (07:24 -0400)]
Increase availibility of combat knives to security (#27224)
* Increase availibility of combat knives to security
* whitelisted combatknife in secbelt for Diona
* Revert SecDrobe change for MGS
PJBot [Tue, 23 Apr 2024 08:58:15 +0000 (08:58 +0000)]
Automatic changelog update
Skye [Tue, 23 Apr 2024 08:57:09 +0000 (04:57 -0400)]
Fix: Suit Sensors Vitals (#27259)
Vitals now functions correctly
PJBot [Tue, 23 Apr 2024 08:49:33 +0000 (08:49 +0000)]
Automatic changelog update
Tyzemol [Tue, 23 Apr 2024 08:48:26 +0000 (13:48 +0500)]
Fix slime storage issue (#27260)
fix_slime_storage
Leon Friedrich [Tue, 23 Apr 2024 04:28:09 +0000 (16:28 +1200)]
Update engine to v219.1.3 (#27257)
PJBot [Mon, 22 Apr 2024 22:47:28 +0000 (22:47 +0000)]
Automatic changelog update
Tayrtahn [Mon, 22 Apr 2024 22:46:22 +0000 (18:46 -0400)]
Prevent ghosts from triggering examine artifact triggers (#27249)
lzk [Mon, 22 Apr 2024 14:00:13 +0000 (16:00 +0200)]
Little analysis console rearrangement (#27244)
PJBot [Mon, 22 Apr 2024 12:19:34 +0000 (12:19 +0000)]
Automatic changelog update
FungiFellow [Mon, 22 Apr 2024 12:18:28 +0000 (07:18 -0500)]
Syndi-Cat Tweaks (#27222)
* Syndicat Price 10 -> 6
* Update animals.yml
* Update animals.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update animals.yml
Kara [Mon, 22 Apr 2024 10:18:36 +0000 (03:18 -0700)]
Minor slime fix (#27237)
PJBot [Mon, 22 Apr 2024 10:04:08 +0000 (10:04 +0000)]
Automatic changelog update
Just-a-Unity-Dev [Mon, 22 Apr 2024 10:03:03 +0000 (10:03 +0000)]
General slime improvements (#23425)
* General slime improvements
* Finish morphing
* oops 2x2 not 3x3
* actually lets ball - 2x3 inventory
* Last two things on the todo list
* .\RobustToolbox\
* JUST COMPILE
* fix tests 2.0
* fix tests 3.0
* Do reviews
* minor change
* guideboob
* more
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
PJBot [Mon, 22 Apr 2024 09:00:00 +0000 (09:00 +0000)]
Automatic changelog update
Terraspark4941 [Mon, 22 Apr 2024 08:58:54 +0000 (13:58 +0500)]
Engineering guidebook update (#26851)
* RTG page update
* old commits from #22272
* Small fixes over most pages
* TEG tweaks
* Fixed a thing in airlock security
* fixed an italics tag
* singularity page now includes tesla
* Added a burn chamber to TEG page
* Prettyprinted TEG page, fixed some more issues with details
* Moved ONE singular comma
* Change Singularity page heading to include tesla
* Singularity page pretty printing + fixes
* TIL its [italic] NOT [italics]
* RTG Prettyprinting
* Access Config Prettyprinting + Netconfig tweak
* Atmospherics prettyprinting
* Construction keybind fix
* Apply suggestions from code review
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
PJBot [Mon, 22 Apr 2024 08:46:44 +0000 (08:46 +0000)]
Automatic changelog update
potato1234_x [Mon, 22 Apr 2024 08:45:38 +0000 (18:45 +1000)]
Psicodine, Mannitol, Lipolicide and Happiness (#27134)
* reagents
* Update Resources/Locale/en-US/reagents/meta/narcotics.ftl
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
PJBot [Mon, 22 Apr 2024 08:45:19 +0000 (08:45 +0000)]
Automatic changelog update
Weax [Mon, 22 Apr 2024 08:44:14 +0000 (18:44 +1000)]
Make CLF3 reaction require heating first. (#27187)
* heat your bombs
* Removing comment