]>
git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Sun, 4 May 2025 05:48:20 +0000 (05:48 +0000)]
Automatic changelog update
Nemanja [Sun, 4 May 2025 05:47:11 +0000 (01:47 -0400)]
Don't despawn off-grid salv mob corpses (#37169)
PJBot [Sun, 4 May 2025 02:40:25 +0000 (02:40 +0000)]
Automatic changelog update
Nemanja [Sun, 4 May 2025 02:39:19 +0000 (22:39 -0400)]
Revert "add material composition to some salv treasure" (#37149)
* Revert "add material composition to some salv treasure (#31970)"
This reverts commit
125258ea4803c882b5f59895e2d9ac2e8b1dfd5a .
* Remove ring materials as well
PJBot [Sun, 4 May 2025 00:39:54 +0000 (00:39 +0000)]
Automatic changelog update
Nemanja [Sun, 4 May 2025 00:38:47 +0000 (20:38 -0400)]
Salvage Threat: Gibtonite (#37160)
github-actions[bot] [Sun, 4 May 2025 00:37:39 +0000 (20:37 -0400)]
Update Credits (#37163)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Spessmann [Sat, 3 May 2025 23:44:53 +0000 (16:44 -0700)]
Add more ruins (#37161)
PJBot [Sat, 3 May 2025 21:20:15 +0000 (21:20 +0000)]
Automatic changelog update
Spanky [Sat, 3 May 2025 21:19:07 +0000 (17:19 -0400)]
Omega Update (Genpop) (#37157)
PJBot [Sat, 3 May 2025 19:29:54 +0000 (19:29 +0000)]
Automatic changelog update
Minemoder5000 [Sat, 3 May 2025 19:28:47 +0000 (13:28 -0600)]
Replace uplink thieving gloves with chameleon thieving gloves (#36369)
* replace thieving gloves with chameleon thieving gloves
* increase TC cost by one
* add a TODO comment
PJBot [Sat, 3 May 2025 19:20:39 +0000 (19:20 +0000)]
Automatic changelog update
youtissoum [Sat, 3 May 2025 19:19:32 +0000 (21:19 +0200)]
Fix skeletons spawning in folded body bags (#37151)
* Fix skeleton spawning
* Add comments
* Fix the comments
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Nemanja [Sat, 3 May 2025 18:28:59 +0000 (14:28 -0400)]
Revert "Resprited the Chief Engineer's mantle/manica" (#37060)
Revert "Resprited the Chief Engineer's mantle/manica (#36697)"
This reverts commit
d0c2a6443623b429d447b5096826958b12864cfe .
chromiumboy [Sat, 3 May 2025 17:19:08 +0000 (12:19 -0500)]
Sentry turrets - Part 5: Reuseable UI components (#35149)
* Initial commit
* Updated how monotone buttons are styled
* Removed unnecessary textures
* Updated attributions
* Addressing reviewer comments
* Adjusted monotone checkbox styling
Ghagliiarghii [Sat, 3 May 2025 16:06:35 +0000 (12:06 -0400)]
ClothingOuterEVASuitSyndicate (#36738)
* ClothingOuterEVASuitSyndicate
* Update migration.yml
* Resolve merge conflict in migration.yml
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
J [Sat, 3 May 2025 16:05:29 +0000 (17:05 +0100)]
Explosions warnings cleanup (#36167)
* Explosions warnings cleanup
* Revert unnecessary change
* Cleaner Entity instantiation
* Remove conflicting changes with #36098
metalgearsloth [Sat, 3 May 2025 15:17:30 +0000 (01:17 +1000)]
Fix throwing prediction (#37086)
* Fix throwing prediction
- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).
* primary constructor
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Sat, 3 May 2025 15:09:03 +0000 (15:09 +0000)]
Automatic changelog update
Radezolid [Sat, 3 May 2025 15:07:57 +0000 (12:07 -0300)]
Fix some maintenance doors not using wires configuration + cleanup + minor changes (#36735)
* Kill useless maints doors + general fixes
* Migrate the common maints airlock
* Fix parenting
* Service Theatre
* migrate out the other removed airlock
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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
kosticia [Sat, 3 May 2025 14:29:52 +0000 (17:29 +0300)]
make node scanner don't show interface if scanned entity not a artefact (#37146)
* a
* a
* Revert "a"
This reverts commit
2b9ba4ea67a9395d30b7ab37c8065f627f1a961a .
PJBot [Sat, 3 May 2025 12:11:51 +0000 (12:11 +0000)]
Automatic changelog update
Errant [Sat, 3 May 2025 12:10:43 +0000 (14:10 +0200)]
randomize names for mindshielded eventhumanoids (#37143)
ArtisticRoomba [Sat, 3 May 2025 07:11:31 +0000 (00:11 -0700)]
fix atmos grid markers (#37142)
* fix atmos grid markers
* 1984 CL
3nderall [Sat, 3 May 2025 04:27:20 +0000 (04:27 +0000)]
Renders reagent grinders over lights (#31218)
* Adds a new layer to DrawDepth.cs for use with objects similar to the reagent grinder and properly summarises its uses
* applies new layer in DrawDepth.cs to reagent_grinder.yml
* Fix merge conflict
* oops
PJBot [Sat, 3 May 2025 04:19:17 +0000 (04:19 +0000)]
Automatic changelog update
Unkn0wn_Gh0st [Sat, 3 May 2025 04:18:08 +0000 (23:18 -0500)]
New Weapon: Knuckle Dusters (#33470)
* New Weapon: Knuckle Dusters
* Tag YAML Error Fix
* Crafting Graph Node Error
(Thank you slarticodefast)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Crafting Node Error Part 2 Electric Boogaloo
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Contraban & QM Dusters Nerf
* Stun Knuckledusters (Unfinished)
* Typo
* Fix test fails
* The dastardly maintainer balance webedit
* Fix contraband parenting
* Fix construction failure
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
slarticodefast [Sat, 3 May 2025 01:26:12 +0000 (03:26 +0200)]
fix clone appearance (#37130)
PJBot [Fri, 2 May 2025 22:57:54 +0000 (22:57 +0000)]
Automatic changelog update
ScarKy0 [Fri, 2 May 2025 22:56:47 +0000 (00:56 +0200)]
Traumoxadone (#37126)
* init
* salicylic acid
Prole [Fri, 2 May 2025 20:07:20 +0000 (13:07 -0700)]
noRot on 2-way lever (#37125)
PJBot [Fri, 2 May 2025 18:32:56 +0000 (18:32 +0000)]
Automatic changelog update
Vladislav Suchkov [Fri, 2 May 2025 18:31:49 +0000 (04:31 +1000)]
Clarify that PA crate order includes boards (#37109)
init
Princess Cheeseballs [Fri, 2 May 2025 18:31:10 +0000 (11:31 -0700)]
Movement Rewrite Hotfix (#37122)
* One line bugfix
* also divide friction by 5
* Undo that
PJBot [Fri, 2 May 2025 17:13:30 +0000 (17:13 +0000)]
Automatic changelog update
Errant [Fri, 2 May 2025 17:12:23 +0000 (19:12 +0200)]
Fix for vox dropping all bodyparts when gibbed (#37111)
vox parts cleanup
PJBot [Fri, 2 May 2025 16:15:23 +0000 (16:15 +0000)]
Automatic changelog update
themias [Fri, 2 May 2025 16:14:16 +0000 (12:14 -0400)]
Fix station beacon not updating (#37121)
PJBot [Fri, 2 May 2025 15:46:53 +0000 (15:46 +0000)]
Automatic changelog update
Southbridge [Fri, 2 May 2025 15:45:46 +0000 (11:45 -0400)]
New Salvage Ruin - Atmos Interchange (#37115)
PJBot [Fri, 2 May 2025 10:08:19 +0000 (10:08 +0000)]
Automatic changelog update
metalgearsloth [Fri, 2 May 2025 10:07:12 +0000 (20:07 +1000)]
Fix AI movement (#37114)
Don't relay blocking anymore.
Nemanja [Fri, 2 May 2025 08:37:14 +0000 (04:37 -0400)]
Add condition support to entity tables (#36819)
PJBot [Fri, 2 May 2025 08:23:36 +0000 (08:23 +0000)]
Automatic changelog update
metalgearsloth [Fri, 2 May 2025 08:22:29 +0000 (18:22 +1000)]
Predicted internals (#33800)
* Predicted gas pumps
I wanted to try out atmos and first thing I found.
* a
* Atmos device prediction
- Canisters
- Tanks
- Internals
AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.
* Remove details range
* Gas tank prediction
* Even more sweeping changes
* Alerts
* rehg
* Popup fix
* Fix merge conflicts
* Fix
* Review
PJBot [Fri, 2 May 2025 08:19:16 +0000 (08:19 +0000)]
Automatic changelog update
Princess Cheeseballs [Fri, 2 May 2025 08:18:08 +0000 (01:18 -0700)]
Mob Movement Major Refactor (#36847)
* Conveyor optimisations
- Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it.
- Sleeping for entities getting conveyed into walls.
* Blocker version
* Finish
* Final
* Fix conveyor power mispredict
* Bagel save
* Revert "Bagel save"
This reverts commit
1b93fda81fb852d89b89b0beae0b80f8a61165f2 .
* Conveyor resave
* Init Commit
* windows yelling at me to update commit
* working commit, need prediciton and more dehardcoding
* Project 0 warnings
* Working Commit (Near Final)
* ryder got confused commit
* I love Merge Conflicts :)
* Working commit, no prediction
* Forgot the yaml changes
* Comments and typos
* Apparently while the reduced launch mult of lube was initialized it was never used so I revered back to default
* Fixed an incorrect divisor
* bit of cleanup
* Prediciton fixed, and puddles now affect all entities
* FORGOT TO RENAME A VERY IMPORTANT VARIABLE OOPS
* Really big I forgor moment
* Even bigger I forgor moment
* four more merge conflicts to fix four more oopsies
* fixed actual divide by zero moment and also im very dumb
* Even bigger I forgor moment
* four more merge conflicts to fix four more oopsies
* fixed actual divide by zero moment and also im very dumb
* Fix all test fails
* code cleanup
* Webedit whitespace
* Code cleaup
* whitespace webedit
* whitespace webedit
* whitespace webedit
* whitespace removal
* Comments and cleanup
* Re-Added 20 warnings as per Ork's request
* Cleanups
* Spacing fix
* bugfixes and cleanup
* Small bugfix
* Fix prediction
* Mob movement rewrite
* Bandaid
* Working version
* Tentatively working
* Friction to fix cornering
* More fixes
* Refactor mob movement
Trying to cleanup relay ordering / tryupdaterelative being cooked, purge ToParent, and fix all the eye rotation shenanigans.
* Building
* Re-implement jetpacks
* Reorganise weightless movement
* More work
* Fix camera
* reh
* Revert bagel
* Revert this
* Revert held move buttons
* Puddles work but are unpredicted and unoptimized
* Fixes
* Puddle code...
* Actually dirty the slipComp for real
* Sliding component done plus an extra suggestion from ArtisticRoomba
* Atomized Commit
* Added Friction field to Reagent Prototype per design discussion
* Cleaned up Working Commit
* a
* Delete stinkers
* Fix this code smell
* Reviewed
* Funky re-save
* Our conveyance
* Better conveyor sleeping
* Remove this
* Revert "Better conveyor sleeping"
This reverts commit
f5281f64bbae95b7b9feb56295c5cf931f9fb2e1 .
* Revert that
Way too janky
* Also this
* a
* Working Commit - Still a lot to do
* Acceleration refactor
* Minor jetpack cleanup
* frictionnomovement no longer nullable
* Shared Mover Feels 99% done
* OffGrid/Weightless/Throwing Friction saved
* Fix merge conflicts
* Fix a debug assert
* Final Commit for today
* Some fixes
* Actually use those CCVars Properly
* Need to fix throwing
* Second to last Commit for real
* Jetpack bug fixed
* Jetpack bug fixed
* Test fail patch
* Small patch
* Skates Component cleanup + Bring Accel back to 5 (oops)
* Fix test fail oops
* yaml cleanup make dragons not fat
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
beck-thompson [Fri, 2 May 2025 04:09:23 +0000 (21:09 -0700)]
Species are now picked at random in the developer environment! (#37057)
* Various changes to random species in dev
* This should be split
Nemanja [Fri, 2 May 2025 02:12:02 +0000 (22:12 -0400)]
fix logic gate draw depth (#37053)
fix logic gate layering
PJBot [Fri, 2 May 2025 01:58:01 +0000 (01:58 +0000)]
Automatic changelog update
YoungThug [Fri, 2 May 2025 01:56:54 +0000 (18:56 -0700)]
Wizard Helmet in the Magic Vend (#37084)
Whats the limit for stuff you can put in a commit message lol
PJBot [Fri, 2 May 2025 01:08:24 +0000 (01:08 +0000)]
Automatic changelog update
Perry Fraser [Fri, 2 May 2025 01:07:15 +0000 (21:07 -0400)]
Pointing arrow smite no longer lasts forever (#37102)
fix: pointing arrow smite no longer lasts forever
kosticia [Fri, 2 May 2025 01:04:41 +0000 (04:04 +0300)]
fix asteroid tiles (#37103)
aw
Tayrtahn [Fri, 2 May 2025 00:21:59 +0000 (20:21 -0400)]
Fix vending machine manager wire error (#37100)
Skip updating amounts for removed entries
PJBot [Thu, 1 May 2025 23:02:24 +0000 (23:02 +0000)]
Automatic changelog update
nikitosych [Thu, 1 May 2025 23:01:17 +0000 (00:01 +0100)]
Overhauled stamina slowdown behavior (#36336)
PJBot [Thu, 1 May 2025 22:08:54 +0000 (22:08 +0000)]
Automatic changelog update
slarticodefast [Thu, 1 May 2025 22:07:47 +0000 (00:07 +0200)]
Add noir glasses (#36923)
hardboiled
Tiniest Shark [Thu, 1 May 2025 22:07:11 +0000 (18:07 -0400)]
Updates the Pirate Captain Hardsuit Helmet light sprites. (#37027)
PJBot [Thu, 1 May 2025 22:04:54 +0000 (22:04 +0000)]
Automatic changelog update
K-Dynamic [Thu, 1 May 2025 22:03:47 +0000 (10:03 +1200)]
Atmos air (6500 kPa) marker (#37061)
* air GM atmosphere
* atmos fix air miner
eoineoineoin [Thu, 1 May 2025 21:57:43 +0000 (22:57 +0100)]
Select current target in mailing unit UI, prevent UI jumping (#37098)
themias [Thu, 1 May 2025 21:56:47 +0000 (17:56 -0400)]
Fix food slicing showing utensil popup (#37105)
Fix knife slicing showing utensil popup
PJBot [Thu, 1 May 2025 18:17:59 +0000 (18:17 +0000)]
Automatic changelog update
MissKay1994 [Thu, 1 May 2025 18:16:51 +0000 (14:16 -0400)]
Vox now can eat trash other other inedible things (#35681)
* EAT TRASH EXHALE AMMONIA
Update to files
* Forgot to port this file
* 1D4 Guidance
* Summary (required)
Suggested changes and fixes
* Cries in conflicts
* Why do we exist? To suffer?
* 1 citation for being stupid
* THE ANTIDOTE, THE ANTIDOTE FOR THE POISON
* I was inverted sir
* vox organs cleanup
* vox reagents
* guidebook
* weh
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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Ertanic [Thu, 1 May 2025 14:21:16 +0000 (17:21 +0300)]
Localizable craftmenu (#32339)
* Now the name of the target craft items is taken directly from the prototypes
* Deleting unnecessary fields
* Deleting unnecessary fields
* Added suffix field
* Added override via localization keys
* My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView
* Fix suffix
* Fix construction ghosts... maybe
* Remove suffix from UI
* Suffixes have been removed from prototypes
* Added a description for the secret door
* Fix search..?
* The Icon field of ConstructionPrototype has been removed
* StackPrototypes used in the construction menu have been localized
* TagConstructionGraphStep used in the construction menu have been localized
* The search bar has been localized
* Fix localization and prototypes
* Recipes are now only loaded when the crafting window is opened.
* Fix crooked merge grid of the crafting menu.
* Localization update
* Fix cyborg graph
* Revert "Recipes are now only loaded when the crafting window is opened."
This reverts commit
97749483542c2d6272bda16edf49612c69a0761a .
* Fix loc
* fix merge
* Fix upstream
* Some of the logic has been moved to Shared
* fix
* Small adjustments
* Very small change
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
lzk [Thu, 1 May 2025 11:49:24 +0000 (13:49 +0200)]
cleanup revolvers.yml (#37095)
lzk [Thu, 1 May 2025 11:26:59 +0000 (13:26 +0200)]
cleanup snipers.yml (#37094)
PJBot [Thu, 1 May 2025 05:36:20 +0000 (05:36 +0000)]
Automatic changelog update
imatsoup [Thu, 1 May 2025 05:35:13 +0000 (05:35 +0000)]
Fixes battery weapons changing firemode on wield (#37085)
Credit to Happyrobot33 for the implementation
Co-authored-by: Matthew Herber <32679887+happyrobot33@users.noreply.github.com>
Nemanja [Thu, 1 May 2025 05:32:37 +0000 (01:32 -0400)]
Fix listcontainer constantly disposing children (#37089)
PJBot [Thu, 1 May 2025 05:22:04 +0000 (05:22 +0000)]
Automatic changelog update
Samuka-C [Thu, 1 May 2025 05:20:56 +0000 (02:20 -0300)]
Make universal access config better (#37079)
* add a universal ID card to the universal access config
* make the admin access config have infinite range
* now checks for the BypassInteractionRange Tag instead
* Add suggested fix to the AccessOverrider system
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* remove other stuff I added
* another suggested change to avoid weird behaviour where you can use it from a distance
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Thu, 1 May 2025 00:12:44 +0000 (00:12 +0000)]
Automatic changelog update
metalgearsloth [Thu, 1 May 2025 00:11:35 +0000 (10:11 +1000)]
Fix action ent prediction (#37076)
Buttons don't get created in the predicted methods only on state handler.
PJBot [Wed, 30 Apr 2025 19:57:35 +0000 (19:57 +0000)]
Automatic changelog update
themias [Wed, 30 Apr 2025 19:56:28 +0000 (15:56 -0400)]
Skeletons leave glove fiber evidence (#37077)
Fix skeleton forensics
PJBot [Wed, 30 Apr 2025 15:52:30 +0000 (15:52 +0000)]
Automatic changelog update
themias [Wed, 30 Apr 2025 15:51:23 +0000 (11:51 -0400)]
Fix turnstile collision with firelocks (#37074)
PJBot [Wed, 30 Apr 2025 14:50:43 +0000 (14:50 +0000)]
Automatic changelog update
LaCumbiaDelCoronavirus [Wed, 30 Apr 2025 14:49:36 +0000 (22:49 +0800)]
add new salv ruin: telesci (#36653)
TytosB [Wed, 30 Apr 2025 14:40:45 +0000 (09:40 -0500)]
new salv ruins (#36947)
metalgearsloth [Wed, 30 Apr 2025 14:20:59 +0000 (00:20 +1000)]
Update submodule to 255.1.0 (#37071)
PJBot [Wed, 30 Apr 2025 14:12:01 +0000 (14:12 +0000)]
Automatic changelog update
slarticodefast [Wed, 30 Apr 2025 14:10:54 +0000 (16:10 +0200)]
Minor ReflectionSystem refactor (#37039)
* ReflectComponentLogicFix
Added bool InRightPlace and updated relevant system
* Using SlotFlags
* edits
* refactor
* add missing relay
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Co-authored-by: BIGZi0348 <svalker0348@gmail.com>
Milon [Wed, 30 Apr 2025 14:07:25 +0000 (16:07 +0200)]
add StationTrackerComponent (#36803)
* maybe I am cooking
* logmissing
* copy paste oops
* add some stuff
* review
* fix
* rerun tests
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
metalgearsloth [Wed, 30 Apr 2025 07:49:36 +0000 (17:49 +1000)]
Fix examine prediction (#36999)
If our current ID is different to the received one we should just discard it even if it's for the same entity.
Note that this doesn't quite fix my prediction issue as client and server are using slightly different timings for the event.
Gentleman-Bird [Wed, 30 Apr 2025 07:13:20 +0000 (03:13 -0400)]
fix so that the meat patty uses the meat patty sprite on custom burgers (#37064)
IProduceWidgets [Wed, 30 Apr 2025 02:55:45 +0000 (22:55 -0400)]
feex oasis portal (#37058)
PJBot [Wed, 30 Apr 2025 00:52:48 +0000 (00:52 +0000)]
Automatic changelog update
Nemanja [Wed, 30 Apr 2025 00:51:41 +0000 (20:51 -0400)]
Fix NPCs stalling when too many exist (#37056)
Fix NPC stalling when too many exist
slarticodefast [Wed, 30 Apr 2025 00:42:06 +0000 (02:42 +0200)]
merge stable into master (#37055)
PJBot [Wed, 30 Apr 2025 00:41:34 +0000 (00:41 +0000)]
Automatic changelog update
K-Dynamic [Wed, 30 Apr 2025 00:40:27 +0000 (12:40 +1200)]
Centcomm carapace, moved armour from vests.yml to armor.yml (#35301)
* centcomm carapace, loadout for CC official, move armoured vests from vests.yml to armor.yml
* revert rename from previous commit; command carapace returned to captain's carapace
* meta.json 4 space
* restored deleted comments for some armours and original description for slim armour
* Add recently added elite web vest
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
PJBot [Wed, 30 Apr 2025 00:35:27 +0000 (00:35 +0000)]
Automatic changelog update
Pieter-Jan Briers [Wed, 30 Apr 2025 00:34:20 +0000 (02:34 +0200)]
Un-copypaste wallmount substation prototype to give them a UI (#37047)
*sigh*
slarticodefast [Wed, 30 Apr 2025 00:19:07 +0000 (02:19 +0200)]
Hotfix: Fix item toggling crashing the client for slimes (#37054)
fix item toggling crashing the server for slimes
PJBot [Tue, 29 Apr 2025 22:56:54 +0000 (22:56 +0000)]
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