]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Kot [Wed, 7 Feb 2024 23:41:11 +0000 (03:41 +0400)]
Fix scram implant's teleportation out of containers (#24827)
* Fix scram teleportation out of containers
* re-run ci
* Use AttachToGridOrMap method
Tayrtahn [Wed, 7 Feb 2024 23:37:24 +0000 (18:37 -0500)]
Improved output distribution of RoundToLevels (#25026)
* Improved output distribution of RoundToLevels
* Updated tests
* Oops
Kevin Zheng [Wed, 7 Feb 2024 23:33:53 +0000 (15:33 -0800)]
Disable voting for Sandbox mode (#25027)
Sandbox mode should not be votable, because players can vote for it, and
then entity spam to quickly lag a server or run it out of memory.
PJBot [Wed, 7 Feb 2024 08:50:13 +0000 (08:50 +0000)]
Automatic changelog update
Mangohydra [Wed, 7 Feb 2024 08:49:06 +0000 (03:49 -0500)]
Add New Fland Shuttle (#25016)
* Add New Fland Shuttle
* Update cargo_fland.yml
Emisse [Wed, 7 Feb 2024 06:41:46 +0000 (23:41 -0700)]
box update (#25012)
Emisse [Wed, 7 Feb 2024 00:38:32 +0000 (17:38 -0700)]
meta update (#24952)
PJBot [Tue, 6 Feb 2024 19:39:44 +0000 (19:39 +0000)]
Automatic changelog update
sneb [Tue, 6 Feb 2024 19:38:38 +0000 (14:38 -0500)]
Fixed glass cargo opened sprite (#25003)
Kevin Zheng [Tue, 6 Feb 2024 16:32:39 +0000 (08:32 -0800)]
Make radiation collector a power supplier (#24978)
PJBot [Tue, 6 Feb 2024 16:26:13 +0000 (16:26 +0000)]
Automatic changelog update
ada-please [Tue, 6 Feb 2024 16:25:07 +0000 (08:25 -0800)]
Added Monitor Computer Boards to Observation Kit (#24979)
* Added Monitor Computer Boards to Observation Kit
* Removed crew monitor board from bundle as requested by mainters
PJBot [Tue, 6 Feb 2024 13:21:16 +0000 (13:21 +0000)]
Automatic changelog update
Rainfey [Tue, 6 Feb 2024 13:20:09 +0000 (13:20 +0000)]
Make Health Analysers UI continuously update (#22449)
PJBot [Mon, 5 Feb 2024 23:47:44 +0000 (23:47 +0000)]
Automatic changelog update
FungiFellow [Mon, 5 Feb 2024 23:46:38 +0000 (18:46 -0500)]
Borg Module QoL and Gas Analyzer Module Removal (#24702)
* Borg Module QoL Focused on Engi Modules
* Update borg_modules.yml
* Update borg_modules.yml
* Removed Gas Analyzer Module Recipe
* Update borg_modules.yml
* Removes Gas Analyzer Module from research
* Update borg_modules.yml
* Update lathe.yml
* Update handheld_crew_monitor.yml
* Update borg_modules.yml
* Exchanged Service Module Dropper with BorgDropper
* Made a Lingering Plasteel Stack
* Made Lingering Reinforced Glass Stack
* Added Reinforced Glass and Plasteel into Construction Module
* Change Borg Crew Monitor Charge use
* Update handheld_crew_monitor.yml
* Removed Borg Crew Monitor
* Removed Crew Monitor From Diagnosis Module
* ID change
* Update handheld_crew_monitor.yml
* Delete Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
* Update borg_modules.yml
* Update metal.yml
* Update glass.yml
SlamBamActionman [Mon, 5 Feb 2024 23:38:46 +0000 (00:38 +0100)]
Minor addition to Cybersun pen description (#24704)
Minor change to cybersun pen description
Kot [Mon, 5 Feb 2024 23:31:21 +0000 (03:31 +0400)]
Allow opening doors mid-deny animation, if you have the access (#24969)
Allow opening doors mid-deny animation, if you have access ofc
PJBot [Mon, 5 Feb 2024 23:31:12 +0000 (23:31 +0000)]
Automatic changelog update
Emisse [Mon, 5 Feb 2024 23:30:06 +0000 (16:30 -0700)]
Special pens embed again (#24849)
* embeddable pen
* exploding pen
* lol
PJBot [Mon, 5 Feb 2024 23:24:49 +0000 (23:24 +0000)]
Automatic changelog update
themias [Mon, 5 Feb 2024 23:23:43 +0000 (18:23 -0500)]
Restore Outlaw Glasses full identity blocking coverage (#24971)
deltanedas [Mon, 5 Feb 2024 23:23:14 +0000 (23:23 +0000)]
readd station records locale (#24976)
how
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Mon, 5 Feb 2024 23:03:06 +0000 (23:03 +0000)]
Automatic changelog update
deltanedas [Mon, 5 Feb 2024 23:01:59 +0000 (23:01 +0000)]
fix criminal records cl real (#24973)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Tayrtahn [Mon, 5 Feb 2024 22:58:36 +0000 (17:58 -0500)]
Adjust drink reagent colors (#24968)
PJBot [Mon, 5 Feb 2024 18:48:58 +0000 (18:48 +0000)]
Automatic changelog update
Varen [Mon, 5 Feb 2024 18:47:52 +0000 (19:47 +0100)]
Rebalances electrocution damage to a log scale (#24829)
Kot [Mon, 5 Feb 2024 13:51:45 +0000 (17:51 +0400)]
Update log probe UI for better looking (#24966)
deltanedas [Mon, 5 Feb 2024 12:55:39 +0000 (12:55 +0000)]
move criminal records console component to shared (#24957)
* move criminal records console component to shared
* todone
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Mon, 5 Feb 2024 12:25:58 +0000 (12:25 +0000)]
Automatic changelog update
EdenTheLiznerd [Mon, 5 Feb 2024 12:24:51 +0000 (05:24 -0700)]
Sectech Advert Change (#24965)
The Duality of Skull Cracking!!!
Fixes a IC standpoint of what the sectech should be threatening to beat, go crack syndicate skulls not non-existent communist skulls silly
keronshb [Mon, 5 Feb 2024 04:56:59 +0000 (23:56 -0500)]
Actually fix store action upgrades (#24960)
actual fix this time
keronshb [Mon, 5 Feb 2024 03:02:46 +0000 (22:02 -0500)]
Store Action Upgrade Fix (#24959)
deltanedas [Mon, 5 Feb 2024 02:39:58 +0000 (02:39 +0000)]
criminal records cl (#24953)
AJCM-git [Mon, 5 Feb 2024 00:12:07 +0000 (20:12 -0400)]
Fixes bug with criminal records (#24954)
deltanedas [Sun, 4 Feb 2024 23:29:35 +0000 (23:29 +0000)]
criminal records revival (#22510)
PJBot [Sun, 4 Feb 2024 23:02:55 +0000 (23:02 +0000)]
Automatic changelog update
Scribbles0 [Sun, 4 Feb 2024 23:01:49 +0000 (15:01 -0800)]
Auto Attack for Holoparasites (#24944)
autoAttack field
Hmeister-real [Sun, 4 Feb 2024 22:34:32 +0000 (22:34 +0000)]
Fix guidebook (#24947)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
PJBot [Sun, 4 Feb 2024 20:49:12 +0000 (20:49 +0000)]
Automatic changelog update
deltanedas [Sun, 4 Feb 2024 20:48:06 +0000 (20:48 +0000)]
grille is flimsy (#24881)
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Sun, 4 Feb 2024 20:14:53 +0000 (20:14 +0000)]
Automatic changelog update
Tayrtahn [Sun, 4 Feb 2024 20:13:47 +0000 (15:13 -0500)]
Add open/closed/fill states and sprites (#24600)
This adds visual differences to the sprites of many of the game's drinks when they are opened, as well as visual fill levels for most see-through drink containers. Condiment packets are visibly torn open in the corner when opened. Glue, lube, and condiment bottles are visibly opened too. I also noticed that the soda bottles were all completely opaque, so I fixed that while I was at it. Oh, and I updated the wine bottle sprite to say 14 instead of 13, 'cause yeah.
As a result of the way fill levels take on the color of the contained liquid, many of the drinks have changed slightly in appearance. This can be adjusted in the future by modifying the colors of the reagents, but seems outside the scope of this already large PR. This also means that if you refill the bottles with a different liquid, they'll take on the new color appropriately.
Kot [Sun, 4 Feb 2024 20:10:30 +0000 (00:10 +0400)]
Fix quantum dispose (#24772)
* Fix quantum disposable issue
* remove force
* Iterate over all the disposal holder children instead of contained ones
Velcroboy [Sun, 4 Feb 2024 06:24:58 +0000 (00:24 -0600)]
Adds navmap beacon for escape pods (#24938)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
github-actions[bot] [Sun, 4 Feb 2024 02:48:28 +0000 (13:48 +1100)]
Update Credits (#24935)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sun, 4 Feb 2024 02:24:22 +0000 (02:24 +0000)]
Automatic changelog update
metalgearsloth [Sun, 4 Feb 2024 02:23:16 +0000 (13:23 +1100)]
Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.
EntityStorage is still pretty skrunkly but this fixes the main issue I think.
PJBot [Sun, 4 Feb 2024 00:53:50 +0000 (00:53 +0000)]
Automatic changelog update
themias [Sun, 4 Feb 2024 00:52:44 +0000 (19:52 -0500)]
Add face bandanas (#24597)
* add face bandanas
* oops
* make face bandanas butcherable, also one bite
* oops
* Add mouth IdentityBlocker to bandanas
* refactor to use foldablecomponent
* remove some leftover bits
* remove HamsterWearable until face sprite updated
* oops
* review changes
* remove a few unneeded bits
PJBot [Sun, 4 Feb 2024 00:51:30 +0000 (00:51 +0000)]
Automatic changelog update
themias [Sun, 4 Feb 2024 00:50:23 +0000 (19:50 -0500)]
EMP disables suit sensors (#24869)
* EMP disables suit sensors
* update to supersede and not disable
* Revert "update to supersede and not disable"
This reverts commit
337028c31af1c0fa2b1838bcf5d6759bfd7ed97c .
* separate logic out into just emp events
keronshb [Sun, 4 Feb 2024 00:48:51 +0000 (19:48 -0500)]
Adds a refund button & action upgrades for stores (#24518)
* adds refunds to stores
* Adds method to check for starting map
* comments, datafields, some requested changes
* turns event into ref event
* Adds datafields
* Switches to entity terminating event
* Changes store entity to be nullable and checks if store is terminating to remove reference.
* Tryadd instead of containskey
* Adds a refund disable method, disables refund on bought ent container changes if not an action
* Removes datafield specification
* Readds missing using statement
* Removes unused using statements
* What the heck is listing data
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Jezithyr [Sat, 3 Feb 2024 18:32:30 +0000 (10:32 -0800)]
Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"
This reverts commit
0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c .
PJBot [Sat, 3 Feb 2024 18:14:36 +0000 (18:14 +0000)]
Automatic changelog update
deltanedas [Sat, 3 Feb 2024 18:13:30 +0000 (18:13 +0000)]
nuke biochem research discipline (#24871)
* make chem machine boards roundstart
* nuke biochem
* kill
* pro
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Sat, 3 Feb 2024 17:35:03 +0000 (17:35 +0000)]
Automatic changelog update
Nemanja [Sat, 3 Feb 2024 17:33:57 +0000 (12:33 -0500)]
chat color change (#24922)
PJBot [Sat, 3 Feb 2024 16:44:56 +0000 (16:44 +0000)]
Automatic changelog update
nikthechampiongr [Sat, 3 Feb 2024 16:43:50 +0000 (18:43 +0200)]
Fix end of round messages looping forever (#24920)
* Fix End of Round messages looping forever and ever and ever
* Use the correct setting for round restart sounds
deltanedas [Sat, 3 Feb 2024 08:12:56 +0000 (08:12 +0000)]
Add carp pocket (#24888)
* texture
* add the item
* add it to present and salv loot
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
PJBot [Sat, 3 Feb 2024 08:12:07 +0000 (08:12 +0000)]
Automatic changelog update
shamp [Sat, 3 Feb 2024 08:11:01 +0000 (11:11 +0300)]
Fixed incorrect path to the uranium spear image in the construction menu (#24895)
Update weapons.yml
Fixed incorrect path to the uranium spear image in the construction menu
Arendian [Sat, 3 Feb 2024 08:10:50 +0000 (09:10 +0100)]
Fix sliding bug (#24846)
* Fix slip bug
* debug assert
* count
* DebugAssert
PJBot [Sat, 3 Feb 2024 08:10:25 +0000 (08:10 +0000)]
Automatic changelog update
Krunklehorn [Sat, 3 Feb 2024 08:09:20 +0000 (03:09 -0500)]
Travelling pointing arrows, brains can no longer point (#24864)
* Decoupled from gravity, constant animation time, manual networking, cubic interpolation
* Reduced overshoot
* Implemented PointAttemptEvent, reacts with mobstate & sleeping
* Brains can no longer point, PBs must be inside a chassis
* Removed chassis check, made callback more obvious
PJBot [Sat, 3 Feb 2024 08:07:50 +0000 (08:07 +0000)]
Automatic changelog update
Krunklehorn [Sat, 3 Feb 2024 08:06:44 +0000 (03:06 -0500)]
Fixed unable to select None for character spawn priority (#24897)
Allows None to be selected
PJBot [Sat, 3 Feb 2024 04:24:40 +0000 (04:24 +0000)]
Automatic changelog update
Nemanja [Sat, 3 Feb 2024 04:24:33 +0000 (23:24 -0500)]
Decouple panels and wires (#24840)
decouple panels and wires
lzk [Sat, 3 Feb 2024 04:23:34 +0000 (05:23 +0100)]
Remove soapy water (#24301)
* localize shuttle timer eta etd
* remove soapy water for real
PJBot [Sat, 3 Feb 2024 03:37:15 +0000 (03:37 +0000)]
Automatic changelog update
metalgearsloth [Sat, 3 Feb 2024 03:36:09 +0000 (14:36 +1100)]
Pulling rework (#20906)
* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
Tayrtahn [Sat, 3 Feb 2024 03:17:05 +0000 (22:17 -0500)]
Update FollowerSystem's fix to use new helper property (#24889)
Updated FollowerSystem's fix to use new helper property
PJBot [Sat, 3 Feb 2024 02:30:46 +0000 (02:30 +0000)]
Automatic changelog update
Jajsha [Sat, 3 Feb 2024 02:29:40 +0000 (21:29 -0500)]
Various borg law fixes (#24870)
* Various fixes
* Fix bad ordering with scrambled law orders
Tayrtahn [Sat, 3 Feb 2024 02:14:20 +0000 (21:14 -0500)]
Fix pressing shift while held triggering escape (#24878)
* We meet again, my old friend.
* Helper property
PJBot [Sat, 3 Feb 2024 02:13:43 +0000 (02:13 +0000)]
Automatic changelog update
Adrian16199 [Sat, 3 Feb 2024 02:12:37 +0000 (03:12 +0100)]
Make scarfs craftable (#24735)
* Make scarfs craftable
Also sorted the lathe a bit because I like it when it looks nice.
* reverts sorting
Hannah Giovanna Dawson [Sat, 3 Feb 2024 02:11:53 +0000 (02:11 +0000)]
Actually fix round restart audio this time (#24754)
In which I'm a goober and don't clean up after
myself and accientally don't fix the issue I tried
to fix in my last round restart PR.
The audio is now maintained just like music during
restarts (yippee to ContentAudioSystem::OnRoundRestart)
This needs a refactor but at least the defect is fixed now.
lapatison [Sat, 3 Feb 2024 02:08:43 +0000 (05:08 +0300)]
Space-Up flavor quick-fix (#24863)
Fix spaceup flavor
PJBot [Sat, 3 Feb 2024 02:08:26 +0000 (02:08 +0000)]
Automatic changelog update
IProduceWidgets [Sat, 3 Feb 2024 02:08:01 +0000 (21:08 -0500)]
freezer prevents nuclear annihilation (#24884)
Hmeister-real [Sat, 3 Feb 2024 02:07:21 +0000 (02:07 +0000)]
Update cargo guidebook entry and other minor guidebook changes (#24828)
* Minor cloning change in guidebook
Cloning this should be removed at some point anyway, but im unsure if it can still be found in salv? can anyone confirm?
* Changes and updates to survival, removed fluff
* Create TradeStation.xml
* Forgor
* Change hex
* Rework this cause it was out of date
* Pointless spacing fixed (copy and pasted made it funny,)
* revert (somewhat)
Science cant set up cloning, so i just removed that part
* Remove more space
PJBot [Sat, 3 Feb 2024 01:56:08 +0000 (01:56 +0000)]
Automatic changelog update
Tayrtahn [Sat, 3 Feb 2024 01:55:02 +0000 (20:55 -0500)]
Add Stonk Pockets (#24876)
* Added stonk pockets
* Give me a little credit
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
metalgearsloth [Sat, 3 Feb 2024 01:51:05 +0000 (12:51 +1100)]
Add puller sanity test (#24885)
* Add puller sanity test
* weh
* NRTs
PJBot [Sat, 3 Feb 2024 01:26:17 +0000 (01:26 +0000)]
Automatic changelog update
metalgearsloth [Sat, 3 Feb 2024 01:25:55 +0000 (12:25 +1100)]
Remove puller from simplemob (#22957)
Not every mob needs to be able to pull, no, if you want it implement it manually.
Anzarot121 [Sat, 3 Feb 2024 01:25:11 +0000 (04:25 +0300)]
Fix mob pull issue (#22485)
* fix issue
* fix fix
* add space
* really fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Bixkitts [Sat, 3 Feb 2024 01:00:14 +0000 (02:00 +0100)]
MeleeSoundComponent Working With 0 Damage (#24872)
* made hit sound logic potentially better
* Function already tries all fallbacks, no reason to return bool
* NoDamageSound execution path
Leon Friedrich [Sat, 3 Feb 2024 00:54:48 +0000 (19:54 -0500)]
Fix storage destruction/deletion bug (#24882)
Ubaser [Fri, 2 Feb 2024 18:43:35 +0000 (05:43 +1100)]
Fix drug descriptions (#24622)
PJBot [Fri, 2 Feb 2024 12:40:19 +0000 (12:40 +0000)]
Automatic changelog update
Psychpsyo [Fri, 2 Feb 2024 12:39:12 +0000 (13:39 +0100)]
Screen Shake Intensity Slider in Accessibility Settings (#24749)
* Reduced motion toggle disables screen shake
* Actually, screen shake is its own slider instead
* Cache screen shake intensity cvar
Kevin Zheng [Fri, 2 Feb 2024 08:00:06 +0000 (00:00 -0800)]
Add popup message for activating trigger with hand (#24858)
deltanedas [Fri, 2 Feb 2024 04:53:46 +0000 (04:53 +0000)]
fix spray paint popup spam on invalid door (#24857)
fix popup spam on invalid door
Co-authored-by: deltanedas <@deltanedas:kde.org>
metalgearsloth [Fri, 2 Feb 2024 04:25:58 +0000 (15:25 +1100)]
Make popups nullable (#24802)
This standardises it with audio and whatever. Me when I sprinkle nullchecks everywhere.
Was 50/50 on making new non-nullable methods but figured it would bloat too hard and you can't access strings by .Value anyway.
PJBot [Fri, 2 Feb 2024 04:25:25 +0000 (04:25 +0000)]
Automatic changelog update