]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Vasilis [Thu, 4 Apr 2024 08:39:54 +0000 (10:39 +0200)]
Stop mop buckets from spilling when you push them (#26706)
Pspritechologist [Thu, 4 Apr 2024 08:38:27 +0000 (04:38 -0400)]
Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658)
* Suit sensors now know the 'total health' of an entity
* Missed the constructor :pensive:
Wrexbe (Josh) [Thu, 4 Apr 2024 08:37:50 +0000 (01:37 -0700)]
Make Zombie, Initial Infected fix (#26665)
Make zombie fix
PJBot [Thu, 4 Apr 2024 08:36:50 +0000 (08:36 +0000)]
Automatic changelog update
DinoWattz [Thu, 4 Apr 2024 08:35:44 +0000 (05:35 -0300)]
Fix random clothing slots being able to hide character's nose and hair (#26708)
Fix bug and formatting
PJBot [Thu, 4 Apr 2024 07:21:11 +0000 (07:21 +0000)]
Automatic changelog update
Aexxie [Thu, 4 Apr 2024 07:20:06 +0000 (02:20 -0500)]
OOC Patron Color Toggle (#26653)
* Adds the option for you to toggle your OOC Patron color visibility to yourself and others.
* Makes the button magically disappear if you arent a patron
PJBot [Thu, 4 Apr 2024 06:29:39 +0000 (06:29 +0000)]
Automatic changelog update
brainfood1183 [Thu, 4 Apr 2024 06:29:09 +0000 (07:29 +0100)]
Mail Unit Fix (whitelist) (#26688)
Fix Mail Unit
lzk [Thu, 4 Apr 2024 06:28:33 +0000 (08:28 +0200)]
Fix turned off thrusters consume power (#26690)
Tayrtahn [Thu, 4 Apr 2024 06:28:09 +0000 (02:28 -0400)]
Make the station start with random broken wiring (#26695)
Random wire cutting on round start
PJBot [Thu, 4 Apr 2024 06:26:54 +0000 (06:26 +0000)]
Automatic changelog update
deltanedas [Thu, 4 Apr 2024 06:26:54 +0000 (06:26 +0000)]
fix health analyzer crash (#26700)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Tayrtahn [Thu, 4 Apr 2024 06:26:21 +0000 (02:26 -0400)]
Clean up YAML issues in animals.yml (#26696)
* Cleaned up YAML issues in animals.yml
* Cleaned up TimedSpawnerComponent
beck-thompson [Thu, 4 Apr 2024 06:25:47 +0000 (23:25 -0700)]
Things that can't go in disposals now don't "Miss" (#26716)
* Moved is canInsert check to before miss check
* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Brandon Hu [Thu, 4 Apr 2024 05:31:54 +0000 (05:31 +0000)]
Unidentified corpses respect gender pronouns (#26715)
fix: LGBT erasure /j
PJBot [Thu, 4 Apr 2024 05:29:37 +0000 (05:29 +0000)]
Automatic changelog update
Terraspark4941 [Thu, 4 Apr 2024 05:28:30 +0000 (10:28 +0500)]
New lobby art: TerminalStation (#26505)
woop woop
ThatOneGoblin25 [Thu, 4 Apr 2024 05:23:37 +0000 (16:23 +1100)]
fixed white_box.png (#26714)
* Delete Resources/Textures/Decals/bricktile.rsi/white_box.png
* Readded fixed version
one pixel change
lzk [Thu, 4 Apr 2024 00:58:17 +0000 (02:58 +0200)]
Little disk printer sprite tweaks (#26711)
* Little disk printer sprite tweaks
* ill change this aswell
PJBot [Wed, 3 Apr 2024 13:42:29 +0000 (13:42 +0000)]
Automatic changelog update
deltanedas [Wed, 3 Apr 2024 13:41:23 +0000 (13:41 +0000)]
disable foam scooping (#26686)
Co-authored-by: deltanedas <@deltanedas:kde.org>
lunarcomets [Wed, 3 Apr 2024 13:19:43 +0000 (06:19 -0700)]
fix double interaction popup (#26684)
change popentity to popupclient
PJBot [Wed, 3 Apr 2024 05:33:04 +0000 (05:33 +0000)]
Automatic changelog update
Plykiya [Wed, 3 Apr 2024 05:31:57 +0000 (22:31 -0700)]
Fix for items dropped being rotated to world north (#26662)
* Fix rotation of dropped items
* combined world position rotation function for dumpable
* scuffed implementation?
* less scuffed?
* even less scuffed... I guess
* capital D
---------
Co-authored-by: Plykiya <plykiya@protonmail.com>
PJBot [Wed, 3 Apr 2024 03:17:03 +0000 (03:17 +0000)]
Automatic changelog update
Nemanja [Wed, 3 Apr 2024 03:15:57 +0000 (23:15 -0400)]
Increase time inbetween anomaly pulses (#26677)
nerf anomaly pulse delays
Tayrtahn [Wed, 3 Apr 2024 03:13:59 +0000 (23:13 -0400)]
Validate wire layout prototypes and remove invalid WiresComponents (#26682)
Validate wire layout prototypes; delete invalid wirescomponents.
PJBot [Wed, 3 Apr 2024 02:13:53 +0000 (02:13 +0000)]
Automatic changelog update
lzk [Wed, 3 Apr 2024 02:12:47 +0000 (04:12 +0200)]
Make typing indicator shaded (#26678)
PJBot [Tue, 2 Apr 2024 05:19:43 +0000 (05:19 +0000)]
Automatic changelog update
PJBot [Tue, 2 Apr 2024 05:18:33 +0000 (05:18 +0000)]
Automatic changelog update
Simon [Tue, 2 Apr 2024 05:18:31 +0000 (07:18 +0200)]
Make cyborgs hands explosion proof. (#26515)
* Make the advanced treatment modules beakers explosion-proof.
* undo changes
* Epic rename fail
* Explosion recursion data field
* Logic for data field
osjarw [Tue, 2 Apr 2024 05:17:26 +0000 (08:17 +0300)]
Fixed air injector visuals (#26654)
PJBot [Tue, 2 Apr 2024 00:51:49 +0000 (00:51 +0000)]
Automatic changelog update
osjarw [Tue, 2 Apr 2024 00:50:43 +0000 (03:50 +0300)]
Resprite ambuzol plus pills (#26651)
PJBot [Mon, 1 Apr 2024 21:01:16 +0000 (21:01 +0000)]
Automatic changelog update
Ed [Mon, 1 Apr 2024 21:00:10 +0000 (00:00 +0300)]
Infinity books (#25840)
* setup text data
* roundstart reshuffling keywords with gibberish words
* saved data categorized
* add book with hints
* start redrawing books
* +4 book design
* +books +random visual upgrade
* finish first file
* finish lore file
* finish with books.rsi now authorbooks.rsi...
* aurora! and some fix
* nuke author books
* speelbuke update
* finish respriting work
* fix scientist guide visual
* setup datasets
* setup stupid funny random story
* restore author books, upgrade hint generation
* add variety to story generator
* add learning system
* minor textgen edit
* file restruct, hint count variation
* more restruct
* more renaming
add basis learning system logic. Spears locked for special book for test.
* nuke all systems, for splitting PR gods
* typo fix
* update migration with deleted books
* add random story books to maint
* Update construction-system.ftl
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* typo fix
* interchangeably
* final
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* "."
* Update Content.Server/Paper/PaperRandomStorySystem.cs
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
* Ubazer fix
* inadequate
* localized
* Update meta.json
* fuck merge conflicts
* fix jani book
---------
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 20:50:07 +0000 (20:50 +0000)]
Automatic changelog update
Sk1tch [Mon, 1 Apr 2024 20:48:02 +0000 (13:48 -0700)]
Added chat window transparency slider to options (#24990)
* Adds a new slider to the misc tab in options that lets the player set chat window transparency
* Tweaked variable names
* Fixed order to match UI
* Renamed set chat window transparency function
* Changed and refactored to opacity instead of transparency
* Remove unnecessary int to float conversions
Slider used to be 0-100 while the CCVar was 0.0-1.0f. This is confusing and was only used for rounding to 2 decimal points.
* Round the value to two decimal points
* Remove rounding for now
* Rename
* Unhardcode chat color by moving to stylesheet
* Fix indent
* Make opacity slider only change opacity
---------
Co-authored-by: Your Name <you@example.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
eoineoineoin [Mon, 1 Apr 2024 08:36:07 +0000 (09:36 +0100)]
Fix clipping/overlap in lathe machine UIs (#26646)
* Add scrollbars to lathe material list when necessary
* Fix bug where shrinking window would cause elements to overlap
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
PJBot [Mon, 1 Apr 2024 08:30:19 +0000 (08:30 +0000)]
Automatic changelog update
Ed [Mon, 1 Apr 2024 08:29:13 +0000 (11:29 +0300)]
Anomalies behaviours (#24683)
* Added new anomaly particle
* Add basic anomaly behaviour
* +2 parametres
* add functional to new particle
* add components to behaviours
* big content
* add shuffle, moved thing to server
* clean up
* fixes
* random pick redo
* bonjour behavioUr
* fix AJCM
* fix
* add some new behaviours
* power modifier behaviour
* rmeove timer
* new event for update ui fix
* refactor!
* fixes
* enum
* Fix mapinit
* Minor touches
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 07:21:43 +0000 (07:21 +0000)]
Automatic changelog update
f0x-n3rd [Mon, 1 Apr 2024 07:20:37 +0000 (15:20 +0800)]
Changes in chemicals page in guidebook (#25831)
* Added pages to chemical categories
The chemical categories have their own page now. Added the "Chemical Tabs" in /ServerInfo/Guidebook. Moved the Chemicals code from shiftsandjobs.yml to its own .yml file which is "chemicals.yml".
* Update guides.ftl
* Update chemicals.yml
Changed the guide entry's ID for the medical tab from Medicine to Medicinal.
Hope this works...
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Biological.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Foods.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Elements.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Narcotics.xml
Co-authored-by: exincore <me@exin.xyz>
* Update Resources/ServerInfo/Guidebook/Chemical Tabs/Toxins.xml
Co-authored-by: exincore <me@exin.xyz>
* Fixed a few errors and stuff!
A few typos have been fixed thanks to exincore. Added dedicated .xml files to be used for the dedicated category pages (Medicinal and Botanical pages). Made it so it doesn't use any duplicated IDs anymore.
If there's more problems, please do tell so I can fix it!
* Update settings.json
* Fix?
---------
Co-authored-by: exincore <me@exin.xyz>
IProduceWidgets [Mon, 1 Apr 2024 06:48:49 +0000 (02:48 -0400)]
Add ERT Chaplain (#25956)
* ERT Chaplain
* Make BibleUser
* It was not intended
* reword my poor words
* 1984 a comment that I decided was unnecessary.
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 06:42:20 +0000 (06:42 +0000)]
Automatic changelog update
Firewatch [Mon, 1 Apr 2024 06:41:14 +0000 (02:41 -0400)]
Bartender "Essentials" (#25367)
* drinks round 1
saving my progress before my hard drive explodes
* test 2
please work
* name fixes
whoops
* Update drinks.yml
* various fixes
am dumb
* add sol dry to vends
more fixes and changes, yippee!
* more fixes & ingame testing
shrimple tests
* last fixes :trollface:
should be ready for pr now
* Update soda.yml
sate thirst
Wrexbe (Josh) [Mon, 1 Apr 2024 06:36:31 +0000 (23:36 -0700)]
Refactored AdvertiseComponent (#26598)
* Made it better
* ok
* alright
---------
Co-authored-by: wrexbe <wrexbe@protonmail.com>
nikthechampiongr [Mon, 1 Apr 2024 06:31:36 +0000 (06:31 +0000)]
Replace the teleportation logic on the SCRAM implant! (#26429)
* Replace the teleportation logic on the SCRAM implant!
Now instead of just trying to pick a random tile in range 20 times, the
scram teleportation logic now:
- Gets a list of grids in range
- Until a suitable tile is picked it picks a random grid
- From that grid it picks a random tile.
- If the tile is suitable, then it is set as the target and the user
will be teleported there.
- Grids and tiles are randomly picked as outlined above until a valid
tile is found, or all valid grids and tiles are exhausted.
- Should no suitable tile be found then they get teleported to the same
position they are at. Effectively not teleporting them.
* Actually make the defaults sane which I forgor in the last commit
* Extract tile section to its own function. Bias selection for current grid. Use proper coords for box.
* Address reviews as much as possible
* Address reviews
deltanedas [Mon, 1 Apr 2024 06:27:39 +0000 (06:27 +0000)]
scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible
* fully move OpenableSystem to shared now that SolutionTransfer is
* fix imports for everything
* doc for solution transfer system
* trolling
* add scoopable system
* make ash and foam scoopable
* untroll
* untroll real
* make clickable it work
* troll
* the scooping room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 06:07:20 +0000 (06:07 +0000)]
Automatic changelog update
c4llv07e [Mon, 1 Apr 2024 06:06:13 +0000 (09:06 +0300)]
Add door electronics access configuration menu (#17778)
* Add door electronics configuration menu
* Use file-scoped namespaces
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Open door electronics configuration menu only with network configurator
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Make the access list in the id card computer a separate control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix merge conflict
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove DoorElectronics tag
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Integrate doors with #17927
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move door electornics ui stuff to the right place
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Some review fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* More fixes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* review fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move all accesses from airlock prototypes to door electronics
Signed-off-by: c4llv07e <kseandi@gmail.com>
* rework door electronics config access list
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove Linq from the door electronics user interface
* [WIP] Add EntityWhitelist to the activatable ui component
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Better interaction system
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Refactor
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix some door electronics not working without AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Move AccessReaderComponent update code to the AccessReaderSystem
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecesary newlines in the door access prototypes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused variables in access level control
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unnecessary method from the door electronics configuration menu
Signed-off-by: c4llv07e <kseandi@gmail.com>
* [WIP] change access type from string to ProtoId<AccessLevelPrototype>
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove unused methods
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Newline fix
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Restored to a functional state
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Fix access configurator not working with door electronics AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Replace all string access fields with ProtoId
Signed-off-by: c4llv07e <kseandi@gmail.com>
* move access level control initialization into Populate method
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Review
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 04:51:06 +0000 (04:51 +0000)]
Automatic changelog update
SlamBamActionman [Mon, 1 Apr 2024 04:50:00 +0000 (06:50 +0200)]
Coordinates Disks & Shuttle FTL Travel (#23240)
* Adds the CentComm Disk and configures it to work with direct-use shuttles
* Added functionality for drone shuttles (i.e. cargo shuttle)
* Adds support for pods, and a disk console object for disks to be inserted into. Also sprites.
* Added the disk to HoP's locker
* Removed leftover logs & comments
* Fix for integration test
* Apply suggestions from code review (formatting & proper DataField)
Co-authored-by: 0x6273 <0x40@keemail.me>
* Fix integration test & changes based on code review
* Includes Disk Cases to contain Coordinate Disks, which are now CDs instead of Floppy Disks
* Check pods & non-evac shuttles for CentCom travel, even in FTL
* Import
* Remove CentCom travel restrictions & pod disk consoles
* Major changes that changes the coordinates disk system to work with salvage expeditions
* Missed CC diskcase removal
* Fix build
* Review suggestions and changes
* Major additional changes after merge
* Minor tag miss
* Integration test fix
* review
---------
Co-authored-by: 0x6273 <0x40@keemail.me>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Mon, 1 Apr 2024 04:36:27 +0000 (04:36 +0000)]
Automatic changelog update
Keer-Sar [Mon, 1 Apr 2024 04:35:21 +0000 (00:35 -0400)]
Add Cyborg Emote Sounds (#26594)
* Hal 9000's first emote
* Add Chime emote & Change variation to 0.05
* Modify Buzz emote
* Add Buzz-two emote
* modified Horn
* add ping emote
* add slowclap emote
* Convert slowclap.ogg to mono, reflect change in attribution.yml
* fix capitalization for all chatMessages && change all catagory to category
* remove all traces of slowclap.ogg
* forgor one file smh
* collating copywrite
* spelling mistakes will be the death of me
* more spelling mistakes
* change yml string to list
PJBot [Mon, 1 Apr 2024 04:22:17 +0000 (04:22 +0000)]
Automatic changelog update
SoulFN [Mon, 1 Apr 2024 04:21:11 +0000 (12:21 +0800)]
Change assault borg modules texture (#26502)
* Update borg_modules.yml
* Fix borg_modules.yml?
* Uh
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Mon, 1 Apr 2024 03:41:57 +0000 (14:41 +1100)]
Add ValueList import (#26640)
PJBot [Mon, 1 Apr 2024 03:40:40 +0000 (03:40 +0000)]
Automatic changelog update
Tayrtahn [Mon, 1 Apr 2024 03:39:34 +0000 (23:39 -0400)]
Combine solution injection systems; Fix embeddable injectors (#26268)
* Combine injection systems
* Update Content.Server/Chemistry/EntitySystems/SolutionInjectOnEventSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Mon, 1 Apr 2024 03:25:06 +0000 (03:25 +0000)]
Automatic changelog update
Flareguy [Mon, 1 Apr 2024 03:23:59 +0000 (22:23 -0500)]
Gives all wheeled objects low friction (#26601)
* gives all wheeled objects friction
* adjustments to sum stuff
Zealith-Gamer [Mon, 1 Apr 2024 02:28:14 +0000 (19:28 -0700)]
Gave Blast door access permissions (#26606)
Added access reader to all blast doors. Added pre configured blast doors for engineering and science.
no [Mon, 1 Apr 2024 02:25:36 +0000 (04:25 +0200)]
Replace drill_hit.ogg and drill_use.ogg with better sounds (#26622)
* Replace drill_hit.ogg and drill_use.ogg with better sounds
* Fix attribution source for drill_hit.ogg
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
PJBot [Mon, 1 Apr 2024 02:14:59 +0000 (02:14 +0000)]
Automatic changelog update
hamurlik [Mon, 1 Apr 2024 02:14:28 +0000 (05:14 +0300)]
Fix dirt decals in reach not being cleanable (#26636)
made all dirt decals cleanable
Co-authored-by: hamurlik <renoDeath@protonmail.com>
nikthechampiongr [Mon, 1 Apr 2024 02:13:51 +0000 (02:13 +0000)]
Fix radio jammer not blocking suit sensors. (#26632)
As it turns out, they are not in fact on their own netid. They are
actually just on wireless. The way I had tested my previous pr led to
this mistake being made. I originally had the radio jammer block
wireless as well, but decided to take out under the flase assumption
that it suit sensors were actually on their own netid and did not
require the ability to block all wireless packets at the last moment.
Zealith-Gamer [Mon, 1 Apr 2024 02:12:46 +0000 (19:12 -0700)]
blacklisted throwing knifes from pneumatic cannon (#26628)
UBlueberry [Mon, 1 Apr 2024 01:58:27 +0000 (21:58 -0400)]
made the hover text less vague (sorry) (#26630)
PJBot [Mon, 1 Apr 2024 00:08:36 +0000 (00:08 +0000)]
Automatic changelog update
RiceMar1244 [Mon, 1 Apr 2024 00:07:30 +0000 (20:07 -0400)]
Adds two milk cartons to the BoozeOMat (#26635)
eoineoineoin [Mon, 1 Apr 2024 00:07:13 +0000 (01:07 +0100)]
Fix some text overflow bugs in HUD (#26615)
* Don't clip text in item status
* Fix overflow in examine tooltip
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
PJBot [Sun, 31 Mar 2024 20:53:55 +0000 (20:53 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 20:52:49 +0000 (22:52 +0200)]
Add briefcase to curadrobe and lawdrobe, and some briefcases cleanup (#26527)
* Add briefcase to curadrobe and some briefcases cleanup
* also add to lawdrobe
Wrexbe (Josh) [Sun, 31 Mar 2024 20:49:51 +0000 (13:49 -0700)]
Auto DeAdmin sooner (#26551)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Leon Friedrich [Sun, 31 Mar 2024 20:45:40 +0000 (09:45 +1300)]
Fix GastTileOverlay sending redundant data (#26623)
Fix GastTileOverlay not updating properly
PJBot [Sun, 31 Mar 2024 20:45:08 +0000 (20:45 +0000)]
Automatic changelog update
eoineoineoin [Sun, 31 Mar 2024 20:44:24 +0000 (21:44 +0100)]
Fix orientation of roller skate sprites (#26627)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
avery [Sun, 31 Mar 2024 20:44:02 +0000 (13:44 -0700)]
cancelable brig timers (#26557)
brig timers now cancelable. also some screensystem yakshave
PJBot [Sun, 31 Mar 2024 11:49:42 +0000 (11:49 +0000)]
Automatic changelog update
Ubaser [Sun, 31 Mar 2024 11:48:36 +0000 (22:48 +1100)]
Add AP damage to throwing knives (#26380)
* add
* ap
* no more stam dmg
PJBot [Sun, 31 Mar 2024 08:53:58 +0000 (08:53 +0000)]
Automatic changelog update
lzk [Sun, 31 Mar 2024 08:52:52 +0000 (10:52 +0200)]
Combine flower crown and wreath (#26605)
* Combine flower crown and wreath
* huh
* huuh :trollface:
Wrexbe (Josh) [Sun, 31 Mar 2024 08:51:02 +0000 (01:51 -0700)]
Make the buttons on the map ui not squished (#26604)
Make the map ui work
Co-authored-by: wrexbe <wrexbe@protonmail.com>
nikthechampiongr [Sun, 31 Mar 2024 08:49:46 +0000 (08:49 +0000)]
Fix grave digging sound indefinitely playing if dug by aghost. (#26420)
Admins bypass doafters. As such, the code that runs on doafter
completion is ran before the sound is actually created. This then leads
to the sound never being stopped, and as such it would infinitely play.
This commit gets around the issue by manually stopping the sound should
the doafter fail to start. If we could be sure that the doafter would
never fail, then we could just move the call to StartDigging above
starting the doafter but this is currently not possible.
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Sun, 31 Mar 2024 06:35:23 +0000 (06:35 +0000)]
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Nemanja [Sun, 31 Mar 2024 06:34:17 +0000 (02:34 -0400)]
disallow unanchoring or opening panels on locked emitters/APEs (#26600)
* disallow unanchoring or opening panels on locked emitters/APEs
* no locking open panels
* oops
* needback feedback
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* sanity
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
metalgearsloth [Sun, 31 Mar 2024 06:03:52 +0000 (17:03 +1100)]
Update submodule to 217.2.1 (#26599)
Plykiya [Sun, 31 Mar 2024 05:37:33 +0000 (22:37 -0700)]
Injector UI shows TransferAmount change, Spilling liquid changes Injector mode (#26596)
* Injector UI shows TransferAmount change, spill changes mode
* Update Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs
* Update Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs
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Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
PJBot [Sun, 31 Mar 2024 05:34:29 +0000 (05:34 +0000)]
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lzk [Sun, 31 Mar 2024 05:33:23 +0000 (07:33 +0200)]
Remake hairflowers (#25475)
* Add more lily usage (orange hairflower and flowercrown)
* comit 2
* ee
* more fixes
* w
* im stupid
* bring poppy in authodrobe
* weh
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Velcroboy [Sun, 31 Mar 2024 05:30:48 +0000 (00:30 -0500)]
Remove physics comp from VendingMachineWallmount (#25632)
* Remove physics comp from VendingMachineWallmount
* Fixtures removal
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Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Bixkitts [Sun, 31 Mar 2024 05:21:01 +0000 (07:21 +0200)]
MeleeHitSoundSystem (#25005)
* Began work to unscrew melee noises
* finished
* cleanup
* cleanup
* Update Content.Server/Weapons/Melee/MeleeWeaponSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* _Style
* Fix merge
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Plykiya [Sun, 31 Mar 2024 05:20:48 +0000 (22:20 -0700)]
Fix: Prevent single-use hyposprays from getting the toggle draw verb (#26595)
Prevent single-use hyposprays from getting the toggle draw verb
Co-authored-by: Plykiya <plykiya@protonmail.com>
metalgearsloth [Sun, 31 Mar 2024 05:12:52 +0000 (16:12 +1100)]
Revert Paint (#26593)
* Revert "Fix build (#26258)"
This reverts commit
6de5fbfafbde700d711a566f6a43f05f7a99e455 .
* Revert "Spray Paint (Review Ready) (#23003)"
This reverts commit
e4d5e7f1aebfc37b1bc3453fdb39578f3897b6a1 .
# Conflicts:
# Resources/Prototypes/Entities/Structures/Holographic/projections.yml
PJBot [Sun, 31 Mar 2024 05:00:42 +0000 (05:00 +0000)]
Automatic changelog update
drteaspoon420 [Sun, 31 Mar 2024 04:59:36 +0000 (07:59 +0300)]
Fix 'Hypopen shouldn't display solution examine text' (#26453)
* stealthy hypo
* ExaminableSolution hand check when in covert implement.
ExaminableSolution now has 'hidden' datafield to enable chemical inspection only in hand.
* cleaning code
* more cleaning
* Hidden datafield renamed to HeldOnly
* review
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
PJBot [Sun, 31 Mar 2024 04:41:28 +0000 (04:41 +0000)]
Automatic changelog update