]> git.smokeofanarchy.ru Git - space-station-14.git/log
space-station-14.git
13 months agoRework the Flare Gun & add a Security Shell Gun. (#32829)
BramvanZijp [Wed, 6 Nov 2024 14:27:10 +0000 (15:27 +0100)]
Rework the Flare Gun & add a Security Shell Gun. (#32829)

* Rework flaregun and add security shell gun

* Make flare gun twice as likely to appear in emergency lockers

* Security shell gun can now fire lethal shells like the flare gun used to be able to.

* Rebalance the sec shell gun material cost to primarily be steel instead of plastic

* Define the ShellShotgunLight tag in tags.yml

* Leave the no lethal shells for normal flareguns to a different PR.

* Move a comment to re-run checks.

* Bye bye lethal shells from plastic guns.

* Fix weird whitespace issue.

* Make the sec shell gun inherit the normal flare gun.

* Remove the rack verb and update the sec shell gun description

* Remove the ability to fire lethals from flare guns, pending blowing up the gun

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
13 months agomake admeme mouse eternally hungry and thirsty by increasing decay rate (#33153)
Plykiya [Wed, 6 Nov 2024 14:19:02 +0000 (06:19 -0800)]
make admeme mouse eternally hungry and thirsty by increasing decay rate (#33153)

* make admeme mouse eternally hungry and thirsty by increasing decay rate

* no starving slowdown, fix unnecessary declarations

* REVERTUS DELETUS

13 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 13:21:12 +0000 (13:21 +0000)]
Automatic changelog update

13 months agoremove wanted list cartridge from captain PDA (#33084)
slarticodefast [Wed, 6 Nov 2024 13:20:05 +0000 (14:20 +0100)]
remove wanted list cartridge from captain PDA (#33084)

remove wanted list from captain PDA

13 months agoAutomatic changelog update
PJBot [Wed, 6 Nov 2024 03:30:07 +0000 (03:30 +0000)]
Automatic changelog update

13 months agoFix AI in Intelicard can see through walls (#33177)
Baptr0b0t [Wed, 6 Nov 2024 03:28:58 +0000 (04:28 +0100)]
Fix AI in Intelicard can see through walls (#33177)

setdrawfov added

13 months agofix artifact debug assert (#33171)
slarticodefast [Tue, 5 Nov 2024 22:12:35 +0000 (23:12 +0100)]
fix artifact debug assert (#33171)

* fix artifact debug assert

* do the same for EffectBigIron

* 1 tab less

13 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 18:19:35 +0000 (18:19 +0000)]
Automatic changelog update

13 months agoDon't show Reinforcement codewords on round end (#33181)
Errant [Tue, 5 Nov 2024 18:18:28 +0000 (19:18 +0100)]
Don't show Reinforcement codewords on round end (#33181)

Don't show unused codeword sets

13 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 16:59:31 +0000 (16:59 +0000)]
Automatic changelog update

13 months agoHunger and thirst huds fix (#32832)
Kirus59 [Tue, 5 Nov 2024 16:58:23 +0000 (19:58 +0300)]
Hunger and thirst huds fix (#32832)

* Hunger and thirst huds fix

* delete poor caching

13 months agoAutomatic changelog update
PJBot [Tue, 5 Nov 2024 00:13:37 +0000 (00:13 +0000)]
Automatic changelog update

13 months agoFix DisplayVotes doing nothing for a vote (#33170)
DrSmugleaf [Tue, 5 Nov 2024 00:12:29 +0000 (16:12 -0800)]
Fix DisplayVotes doing nothing for a vote (#33170)

13 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 11:24:18 +0000 (11:24 +0000)]
Automatic changelog update

13 months agoAdd Silicon Law cues to Every method a Silicon can have their laws change (#32887)
Zachary Higgs [Mon, 4 Nov 2024 11:23:12 +0000 (07:23 -0400)]
Add Silicon Law cues to Every method a Silicon can have their laws change  (#32887)

* Silicon Law Sound cue refactor

- Added CueEntityMind to Silicon Law system to more uniformally
send sounds to minds

- Switch all previous MindPlaySound to instead call to the new method

* Change SiliconLawEui to cue the mind

* CR: TryGetComponent and Change the Documentation

- Remove GetComponentOrNull for  _entityManager.TryGetComponent

- Change SiliconLawProviderComponent.LawUploadSound to be more general
rather than just referencing lawboards

* Update Content.Server/Silicons/Laws/SiliconLawEui.cs

* Update Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs

* Silicon-law-cue-refactor - CR:

- Roll the cuing into NotifyLawsChanged via an optional variable for the
cue

- Modify "SetLaws" to take in an optional soundProvider for the cue

- modify Emagged, Ion, Eui and SetLaws to instead send the sound cue via
NotifyLawsChanged

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 03:34:57 +0000 (03:34 +0000)]
Automatic changelog update

13 months agoFix: Web Clothing Butcher Issues (#33121)
Preston Smith [Mon, 4 Nov 2024 03:33:51 +0000 (21:33 -0600)]
Fix: Web Clothing Butcher Issues (#33121)

* Make boot web cost equal to one cloth

* Make boots and coat butcher into web

* Remove unneeded default

13 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 03:25:28 +0000 (03:25 +0000)]
Automatic changelog update

13 months agomake emergency lights (de)constructable (#32945)
Boolean-Buckeye [Mon, 4 Nov 2024 03:24:22 +0000 (21:24 -0600)]
make emergency lights (de)constructable (#32945)

* add an emergency light node to the LightFixture construction graph
* add a recipe entry to the construction menu for emergency light
* make emergency light entity at the emergency light node on the graph
* Make emergency light destroy to 1 steel and 1 glass shard to match
  the construction recipe

Co-authored-by: BooleanBuckeye <booleanbuckeye@gmail.com>
13 months agoMade the SpeciesChange mutation no longer transfer with Sterile Swabs. (#33126)
Tr1bute [Mon, 4 Nov 2024 03:09:07 +0000 (04:09 +0100)]
Made the SpeciesChange mutation no longer transfer with Sterile Swabs. (#33126)

Made the SpeciesChange mutation no longer persist.

There was an issue where swabbing a mutated plant species: I.e Blood Tomato to a regular Tomato sapling would transfer the species mutation. It would not actually get the effect, which is probably why it went under the radar. This change makes it so that the SpeciesChange mutation cannot be transferred via swabbing.

13 months agofix: Remove duplicate light blue towel from misc loadout (#33145)
Michael Krebs [Mon, 4 Nov 2024 03:06:52 +0000 (22:06 -0500)]
fix: Remove duplicate light blue towel from misc loadout (#33145)

remove duplicate towel from misc loadout

13 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 00:57:47 +0000 (00:57 +0000)]
Automatic changelog update

13 months agoAdded Popup for the Ligneous plant mutation when using hands. (#33136)
Tr1bute [Mon, 4 Nov 2024 00:56:41 +0000 (01:56 +0100)]
Added Popup for the Ligneous plant mutation when using hands. (#33136)

* Added Popup for the Ligneous plant mutation when using hands.

There was some confusion for players with the Ligneous mutation which makes the plant harvestable only with sharp tools. Adding a popup with the message "The plant is too tough." to give them a hint to use something other than just their hands.

I decided to only put the message when attempting to harvest using hands, as the intent is clear that the player just wanted to harvest, but wasn't able to. Using any other tools like a crowbar or a screwdriver will not trigger the popup.

* Update Resources/Locale/en-US/botany/components/plant-holder-component.ftl

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Mon, 4 Nov 2024 00:50:49 +0000 (00:50 +0000)]
Automatic changelog update

13 months agoCollapsible ghost roles menu (#32717)
MilenVolf [Mon, 4 Nov 2024 00:49:42 +0000 (03:49 +0300)]
Collapsible ghost roles menu (#32717)

* Make ghost roles collapsible

* Save `BodyVisible` state of each `Collapsible` box

* Make ghost role collapsible only when group has more than 1 role

* Make it a little prettier

* Make only ghost role buttons collapsible

* Apply requested changes

* Typo

* Small cleanup

* Store in list, instead of iterating

* Make unique ids more unique

* Move it out of the cycle

* Make _collapsibleBoxes into dictionary and use key instead of Collapsible boxes names

Added TODO. So after the problem will be fixed in `GhostRolesEui`, it should be mirrored and fixed here too.

* Put TODO in GhostRolesEui. I guess Issue must be made for this

* Use HashSet instead of Dictionary as suggested. Invert the HashSet, so being present means it uncollapsed

I decided to invert HashSet to _uncollapsedStates, because players surely will have more collapsed buttons than opened, so we optimise memory usage a little bit.

* Remove extra space from ghost roles window

* Add buttons stretching. Size 3:1

13 months agoAutomatic changelog update
PJBot [Sun, 3 Nov 2024 11:26:38 +0000 (11:26 +0000)]
Automatic changelog update

13 months agoBugfix: Wielding now uses identity system. (#33134)
Plykiya [Sun, 3 Nov 2024 11:25:30 +0000 (03:25 -0800)]
Bugfix: Wielding now uses identity system. (#33134)

Make wielding system use identity

13 months agoUpdate Credits (#33125)
github-actions[bot] [Sun, 3 Nov 2024 01:21:44 +0000 (02:21 +0100)]
Update Credits (#33125)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
13 months agoFix broken computer white shadows (#33103)
Flareguy [Sat, 2 Nov 2024 23:16:18 +0000 (18:16 -0500)]
Fix broken computer white shadows (#33103)

fix broken computer white shadows

13 months agoDelete conveyor_old.rsi (#33102)
Flareguy [Sat, 2 Nov 2024 22:23:40 +0000 (17:23 -0500)]
Delete conveyor_old.rsi (#33102)

13 months agoCombat and survival knife storage/inhand sprites (#33111)
RiceMar1244 [Sat, 2 Nov 2024 19:55:15 +0000 (15:55 -0400)]
Combat and survival knife storage/inhand sprites (#33111)

* Adds storage sprites for combat knife and survival knife. Replaces inhand sprites.

* Fixes meta.json copyright

13 months agochange ShowHealthBars and ShowHealthIcons to use protoId (#32355)
Milon [Sat, 2 Nov 2024 16:59:38 +0000 (17:59 +0100)]
change ShowHealthBars and ShowHealthIcons to use protoId (#32355)

use protoId

13 months agoCardboard Box Capacity 4 -> 5 (#32743)
Scribbles0 [Sat, 2 Nov 2024 16:21:35 +0000 (09:21 -0700)]
Cardboard Box Capacity 4 -> 5 (#32743)

* capacity upgrade

* comment update

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 15:13:31 +0000 (15:13 +0000)]
Automatic changelog update

13 months agoAdds headphones to loadouts (#33067)
joshepvodka [Sat, 2 Nov 2024 15:12:25 +0000 (12:12 -0300)]
Adds headphones to loadouts (#33067)

added headphones to trinkets

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 15:05:28 +0000 (15:05 +0000)]
Automatic changelog update

13 months agoIntercoms and Radios both pick up proximate speech (#32737)
Centronias [Sat, 2 Nov 2024 15:04:22 +0000 (08:04 -0700)]
Intercoms and Radios both pick up proximate speech (#32737)

* Deduping of recent messages should consider the channel it's being sent to

* rerun actions

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:25:14 +0000 (13:25 +0000)]
Automatic changelog update

13 months agoclean up tools lathe recipes (#31521)
deltanedas [Sat, 2 Nov 2024 13:24:08 +0000 (13:24 +0000)]
clean up tools lathe recipes (#31521)

* clean up tools lathe recipes

* add medical and cooking tools

* add result

* add result to others

* review

* engine

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:22:16 +0000 (13:22 +0000)]
Automatic changelog update

13 months agoAllow for the ai's laws to be changed from its core and eye (#32461)
nikthechampiongr [Sat, 2 Nov 2024 13:21:10 +0000 (15:21 +0200)]
Allow for the ai's laws to be changed from its core and eye (#32461)

* Allow for the ai's laws to be changed from its core and eye

* Address reviews

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 13:20:40 +0000 (13:20 +0000)]
Automatic changelog update

13 months agoAdds a new AME sound effect! (#33097)
AftrLite [Sat, 2 Nov 2024 13:19:33 +0000 (02:19 +1300)]
Adds a new AME sound effect! (#33097)

* Changes the AME sound effect to not be the default MetalThud.

* Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing!

* Attribution and licensing, as requsted by deathride58

* Fixes the high-pitched squeak audible to some people!

* Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 10:08:58 +0000 (10:08 +0000)]
Automatic changelog update

13 months agoService workers antagonist fix. (#31359)
Ubaser [Sat, 2 Nov 2024 10:07:51 +0000 (21:07 +1100)]
Service workers antagonist fix. (#31359)

* add

* Revert "add"

This reverts commit 25da34b0fead5812fe5800c9bf5dd7b10ef48d7d.

* antagonism allowed:tm:

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:54:25 +0000 (09:54 +0000)]
Automatic changelog update

13 months agoHasten handcraft gauze recipe & decrease techfab gauze cost (#32744)
K-Dynamic [Sat, 2 Nov 2024 09:53:18 +0000 (21:53 +1200)]
Hasten handcraft gauze recipe & decrease techfab gauze cost (#32744)

* med lathe gauze price reduction

* gauze craft doafter time

* 3 second doafter craft

13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:52:51 +0000 (09:52 +0000)]
Automatic changelog update

13 months agoPills are explosion resistant (partially reverts #15851) (#32458)
K-Dynamic [Sat, 2 Nov 2024 09:51:44 +0000 (21:51 +1200)]
Pills are explosion resistant (partially reverts #15851) (#32458)

* idk how to revert a pr so I just deleted some lines

* pill destructible with explosion resistance

* comment for explosion resist

* "and" to "but"

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 09:30:23 +0000 (09:30 +0000)]
Automatic changelog update

13 months agoAdd on-call functionality for adminning (#30443)
metalgearsloth [Sat, 2 Nov 2024 09:29:16 +0000 (20:29 +1100)]
Add on-call functionality for adminning (#30443)

* Add on-call functionality for adminning

The first time an ahelp gets SOS it gets relayed to the specified channel with the specified ping. Every time after that it doesn't until it gets a non-SOS response received.

* Remove redundant name

Pretty sure this already gets chucked on the name of the msg itself I think it just didn't show in screenshot because they were subsequent.

* Update Content.Server/Administration/Systems/BwoinkSystem.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Sat, 2 Nov 2024 01:34:34 +0000 (01:34 +0000)]
Automatic changelog update

13 months agoAdd cvars to votekick to customize requirements for the initiator. (#32490)
Vasilis [Sat, 2 Nov 2024 01:34:23 +0000 (02:34 +0100)]
Add cvars to votekick to customize requirements for the initiator. (#32490)

13 months agoFix `ItemSlotSystem` popup Logic (#28856)
Brandon Li [Sat, 2 Nov 2024 01:33:26 +0000 (21:33 -0400)]
Fix `ItemSlotSystem` popup Logic (#28856)

* move popup call out of `CanInsert` into `OnInteractUsing`

* im stupid and `reason` is completely unnecessary

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* return early when `itemSlots.Slots.Count == 0`

* tweak logic for triggering popups

* change popup logic again

* Consolidate whitelist check

* Get any popup message not just last failed slot

* Apply suggestions from code review

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* yoink

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
---------

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
13 months agoGive Nukies a Hand Labeler (#33053)
Preston Smith [Sat, 2 Nov 2024 00:44:15 +0000 (19:44 -0500)]
Give Nukies a Hand Labeler (#33053)

* Add hand-labeler to nukie planet

* Rearrange nukie chem table

13 months agoMinor antagonist guidebook changes (#32824)
UBlueberry [Sat, 2 Nov 2024 00:42:20 +0000 (20:42 -0400)]
Minor antagonist guidebook changes (#32824)

* took a two month nap. accidentally pushed too many buttons. let's try this again. added thieves to antagonists.xml

* even after that nap, i don't feel well-rested at all.

* please don't kill me for using webedit

* capitalization, typo

* Apply suggestions from code review (more period moving)

Thanks Evan, very cool

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* guess you could say im not pro-proper noun

* typo

* Update Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml

* ok

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 06:23:45 +0000 (06:23 +0000)]
Automatic changelog update

13 months agoRemove CargoPallet component from the cargo pallet (#33022)
Minemoder5000 [Fri, 1 Nov 2024 06:22:38 +0000 (00:22 -0600)]
Remove CargoPallet component from the cargo pallet (#33022)

* Change cargo shuttle pallets to catwalks.

* Remove CargoPallet component from the cargo pallet.

* Undo cargo shuttle changes.

13 months agoAdd CanLoad for biomes (#33050)
metalgearsloth [Fri, 1 Nov 2024 03:18:06 +0000 (14:18 +1100)]
Add CanLoad for biomes (#33050)

CPUJob to come later.

13 months agoadd IsMemberOfAny to faction system (#32975)
deltanedas [Fri, 1 Nov 2024 02:34:27 +0000 (02:34 +0000)]
add IsMemberOfAny to faction system (#32975)

* add IsMemberOfAny to faction system

* pro

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 02:33:34 +0000 (02:33 +0000)]
Automatic changelog update

13 months agoBorgs can no longer see mindshield + AI can no longer toggle off seeing job icons...
ScarKy0 [Fri, 1 Nov 2024 02:32:28 +0000 (03:32 +0100)]
Borgs can no longer see mindshield + AI can no longer toggle off seeing job icons (#33069)

* :(

* Removed the sprite + updated RSI

13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 02:07:53 +0000 (02:07 +0000)]
Automatic changelog update

13 months agoMuffins (#29318)
RumiTiger [Fri, 1 Nov 2024 02:06:46 +0000 (05:06 +0300)]
Muffins (#29318)

* Update meta.json

* Add files via upload

* Update misc.yml

* Update meal_recipes.yml

* Update meta.json

* Add files via upload

* Update plate.yml

* Update food_baked_single.yml

* Update dinnerware.yml

* Update cooking.yml

* Update misc.yml

* Add files via upload

* Delete Resources/Textures/Objects/Consumable/Food/Baked/misc.rsi/muffin-cherry.png

* Add files via upload

* Update meta.json

* Update misc.yml

* Update meal_recipes.yml

* Update meta.json

* Fix meta.json

* Fix meta.json again

* Update misc.yml

* Update misc.yml

* Update misc.yml

* Update misc.yml

* Update meta.json

* Update meta.json

* Update misc.yml

* Update meal_recipes.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update dinnerware.yml

* Delete cherry

* Add files via upload

* Delete banana

* Add banana

* Delete chocolate

* Add chocolate

* lathe recipe fix

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 02:05:15 +0000 (02:05 +0000)]
Automatic changelog update

13 months agoFixes bolt lights of previously unpowered bolted doors (#33063)
PopGamer46 [Fri, 1 Nov 2024 02:04:08 +0000 (03:04 +0100)]
Fixes bolt lights of previously unpowered bolted doors (#33063)

fix

13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 01:54:01 +0000 (01:54 +0000)]
Automatic changelog update

13 months agoAllow votekicks to be initiated in the lobby (#32528)
SlamBamActionman [Fri, 1 Nov 2024 01:52:55 +0000 (02:52 +0100)]
Allow votekicks to be initiated in the lobby (#32528)

Initial commit

13 months agoLower in-round votekick requirements (#32953)
SlamBamActionman [Fri, 1 Nov 2024 01:47:59 +0000 (02:47 +0100)]
Lower in-round votekick requirements (#32953)

Initial commit

13 months agoAutomatic changelog update
PJBot [Fri, 1 Nov 2024 01:44:18 +0000 (01:44 +0000)]
Automatic changelog update

13 months agoFixed trash not being spawned when throwing pies (#33013)
Khoa Nguyen [Fri, 1 Nov 2024 01:43:11 +0000 (21:43 -0400)]
Fixed trash not being spawned when throwing pies (#33013)

* Fixed trash not being spawned when throwing pies

* Completely removed trash component flag check prior to the spawn loop

13 months agoExaminableDamage now puts its message at the bottom and in color (#32820)
Moomoobeef [Fri, 1 Nov 2024 00:21:05 +0000 (17:21 -0700)]
ExaminableDamage now puts its message at the bottom and in color (#32820)

* the examineableDamage component now puts its messages at the bottom, and in color

* god help us if something is priority -100 :godo:

13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 21:32:04 +0000 (21:32 +0000)]
Automatic changelog update

13 months agoFixes tailthump breaking positional audio by making it mono (#33092)
deathride58 [Thu, 31 Oct 2024 21:30:58 +0000 (17:30 -0400)]
Fixes tailthump breaking positional audio by making it mono (#33092)

13 months agoRevert #28358 (#33090)
Vasilis [Thu, 31 Oct 2024 18:51:44 +0000 (19:51 +0100)]
Revert #28358 (#33090)

13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 18:47:26 +0000 (18:47 +0000)]
Automatic changelog update

13 months ago[#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079)
SlamBamActionman [Thu, 31 Oct 2024 18:46:19 +0000 (19:46 +0100)]
[#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079)

* Make shark plush janitor-bucketable

* fix bucketed grey shark texture

* Make sprites less shiny and adapt copyright notice

* Made shark way way less shiny

* Allow carp plush and rehydratables in mop bucket.

* Remove old mop bucket shark sprites

* Fix post-merge bugs

* Fix errors

* Move ReactiveContainer stuff to shared

That should mean it is now predicted.

* Custom eject verb for the mop bucket

* Fixes OnSolutionChange, removes pop-up as there already is one.

* .ftl is not necessary as the custom pop-up was removed

* Review fixes

* Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs

* Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs

---------

Co-authored-by: Psychpsyo <psychpsyo@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
13 months agoFixed spelling mistake in water blaster description. (#33087)
SpaceLizard [Thu, 31 Oct 2024 18:07:29 +0000 (14:07 -0400)]
Fixed spelling mistake in water blaster description. (#33087)

Fixed minor spelling mistake

13 months agoPotencially fix approved labeler (#33083)
Vasilis [Thu, 31 Oct 2024 15:05:42 +0000 (16:05 +0100)]
Potencially fix approved labeler (#33083)

13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 14:54:44 +0000 (14:54 +0000)]
Automatic changelog update

13 months agoMore pda space (#32601)
BramvanZijp [Thu, 31 Oct 2024 14:53:38 +0000 (15:53 +0100)]
More pda space (#32601)

* Rebalance the max programs that a PDA can hold

* Give Caps PDA more programs too.

* Make the max programs a static 8

* I forgor sec and med

* CaseCase

* Empty commit to re-run checks

* The final change, I hope.

13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 14:13:33 +0000 (14:13 +0000)]
Automatic changelog update

13 months ago[#28722 fix] Add notification for dependent wearables being dropped (#33078)
SlamBamActionman [Thu, 31 Oct 2024 14:12:26 +0000 (15:12 +0100)]
[#28722 fix] Add notification for dependent wearables being dropped (#33078)

* add notification for dependent wearables being dropped

* fix dropped item popup redundancy
- did a check to see if any item was dropped, instead of making a notification for each item being dropped.

* change popup to client-only variant

* fix redundant messages, add plural locale string

* fix conventions, fix locale input to be more intuitive

---------

Co-authored-by: Justin <justinbrick1@gmail.com>
13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 13:27:53 +0000 (13:27 +0000)]
Automatic changelog update

13 months agoAdd a spare bible to PietyVend (#32363)
Jarmer123 [Thu, 31 Oct 2024 13:26:45 +0000 (14:26 +0100)]
Add a spare bible to PietyVend (#32363)

Update chapel.yml

13 months agoNew workflow to apply the pr approved label (#28358)
AJCM-git [Thu, 31 Oct 2024 11:22:13 +0000 (07:22 -0400)]
New workflow to apply the pr approved label (#28358)

* New workflow to apply the pr approved label

* Maybe fix permissions

13 months agoAutomatic changelog update
PJBot [Thu, 31 Oct 2024 10:57:15 +0000 (10:57 +0000)]
Automatic changelog update

13 months agoPill Bottles can only store pills now (#33074)
Boaz1111 [Thu, 31 Oct 2024 10:56:07 +0000 (11:56 +0100)]
Pill Bottles can only store pills now (#33074)

* no longer absurd

* Update Resources/Prototypes/Entities/Objects/Specific/chemistry.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
13 months agoAutomatic changelog update
PJBot [Wed, 30 Oct 2024 09:16:36 +0000 (09:16 +0000)]
Automatic changelog update

13 months agoNukie med bundle now costs 24 tc and contains a unique defibrillator (#32720)
Alzore [Wed, 30 Oct 2024 09:15:30 +0000 (04:15 -0500)]
Nukie med bundle now costs 24 tc and contains a unique defibrillator (#32720)

* a-few-injectors

* comment

* defib-ops-when

13 months agoAutomatic changelog update
PJBot [Wed, 30 Oct 2024 07:42:56 +0000 (07:42 +0000)]
Automatic changelog update

13 months agoAdd 3 bottle boxes to nanomed plus (#33018)
Alzore [Wed, 30 Oct 2024 07:41:51 +0000 (02:41 -0500)]
Add 3 bottle boxes to nanomed plus (#33018)

three bottle boxes in nanomed plus

13 months agoAutomatic changelog update
PJBot [Wed, 30 Oct 2024 07:41:40 +0000 (07:41 +0000)]
Automatic changelog update

13 months agoMake the security belt contain more useful items by default (#32291)
Alzore [Wed, 30 Oct 2024 07:40:33 +0000 (02:40 -0500)]
Make the security belt contain more useful items by default (#32291)

* replace tear gas and flashbang with holobarrier and sec radio

* holobarrier-belt-fix

13 months agoAutomatic changelog update
PJBot [Wed, 30 Oct 2024 07:39:27 +0000 (07:39 +0000)]
Automatic changelog update

13 months agoGive proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher...
Alzore [Wed, 30 Oct 2024 07:38:19 +0000 (02:38 -0500)]
Give proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher and glaive icons. (#32212)

* inhands

* better inhands

* indent

13 months agoVarious Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer...
Flareguy [Wed, 30 Oct 2024 03:12:49 +0000 (22:12 -0500)]
Various Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer (#32786)

* various resprites (encryption keys + signal screens + station map)

* brig timer update

* fixes n shit

13 months agofix chameleon projector bot whitelist (#33055)
Milon [Wed, 30 Oct 2024 01:03:06 +0000 (02:03 +0100)]
fix chameleon projector bot whitelist (#33055)

fix

13 months agoFix: Make Plushie Damage Unexaminable (#33061)
Preston Smith [Wed, 30 Oct 2024 00:52:43 +0000 (19:52 -0500)]
Fix: Make Plushie Damage Unexaminable (#33061)

Set hidden to true

13 months agoAutomatic changelog update
PJBot [Tue, 29 Oct 2024 05:09:03 +0000 (05:09 +0000)]
Automatic changelog update