]>
git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Wed, 26 Mar 2025 15:31:21 +0000 (15:31 +0000)]
Automatic changelog update
slarticodefast [Wed, 26 Mar 2025 15:30:14 +0000 (16:30 +0100)]
Show paradox clones in deadchat (#35940)
show clones in deadchat
PJBot [Wed, 26 Mar 2025 15:21:22 +0000 (15:21 +0000)]
Automatic changelog update
Velcroboy [Wed, 26 Mar 2025 15:20:15 +0000 (10:20 -0500)]
Add smuggler stashes (#19460)
* Add smuggler stashes
* Prevent anchor/collision test fail
* Enabled = false
* Oops, missed one
* NYAH!1984
* Split/Rebalance loot pools and fix test fail
* Errg, still with the canCollide thing
* Removed notes, additional balance tweaking, removed some blank lines
* Replace generator IDs
* Adjust briefcase fill
* Node moved
* Use noSpawn
* Goldschlonger
* Adjusts fills for grid-inv
* Replace removed items
* Replace removed items part 2
* Add empty satchel to clothesmate contraband inventory
* Merge master and switch spawning to roundstart event
* Cleaned up and converted to entity spawn tables + Added funny clown satchel
* Adds comp to prevent stacking bags
* Inital cleanup
* More changes
* ff
* Some fixes but yaml needs to be organized and a few bugs remain
* Final fixes
* Cleanup
* good
* One more
* minor tweaks
* Rename
* Combine dupe fields
* address review
* review
* make linter happy
* names, contraband status
* uplink
* small bugfix
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Tayrtahn [Wed, 26 Mar 2025 14:17:28 +0000 (10:17 -0400)]
Cleanup TabletopSystem.Map (#36097)
* Add SharedMapSystem dependency
* IMapManager.MapExists -> SharedMapSystem.MapExists
* IMapManager.CreateMap & IMapManager.GetMapEntityId -> SharedMapSystem.CreateMap
* IMapManager.DeleteMap -> SharedMapSystem.DeleteMap
* Remove IMapManager dependency
Milon [Wed, 26 Mar 2025 11:45:29 +0000 (12:45 +0100)]
add predicted popups with PVS filtering (#36092)
add
Errant [Wed, 26 Mar 2025 05:42:17 +0000 (06:42 +0100)]
adminnotes command cleanup (#36086)
localize adminnotes command, autocomplete
Tayrtahn [Wed, 26 Mar 2025 02:17:46 +0000 (22:17 -0400)]
Cleanup WarpCommand (#36088)
* EntityCoordinates.GetGridUid -> SharedTransformSystem.GetGrid
* EntityCoordinates.GetMapId -> SharedTransformSystem.GetMapId
* Hey look, there's been a bug here this whole time
* TransformComponent.Coordinates.set -> SharedTransformSystem.SetCoordinates
* Now actually working!
* Formatting why not
* Remove unneeded GetComponent
BWTCK [Tue, 25 Mar 2025 23:06:04 +0000 (17:06 -0600)]
Add code comment to antifreeze reagent (#36065)
* Recolored the metamorphic glass antifreeze sprite to reflect the actual color of the chemical
* Added recolor credit in meta.json
* The antifreeze shall be blue!
* removed weird fill-5 change
Tayrtahn [Tue, 25 Mar 2025 22:30:06 +0000 (18:30 -0400)]
Cleanup BiomeSystem.Commands (#36084)
* _mapManager.GetMapEntityId -> _mapSystem.GetMapOrInvalid
* _mapManager.MapExists -> _mapSystem.MapExists
* Unused using
Tayrtahn [Tue, 25 Mar 2025 22:16:48 +0000 (18:16 -0400)]
Cleanup SpecialRespawnSystem (#36087)
* grid.TileIndicesFor -> _map.TileIndicesFor
* coords.ToMap -> _transform.ToMapCoordinates
* grid.TryGetTileRef -> _map.TryGetTileRef
* grid.GridTileToWorldPos -> _map.GridTileToWorldPos
* grid.WorldToTile -> _map.WorldToTile
* grid.GridTileToLocal -> _map.GridTileToLocal
* Formatting why not
Tayrtahn [Tue, 25 Mar 2025 20:51:11 +0000 (16:51 -0400)]
Cleanup PathfindingSystem (#36083)
* EntityCoordinates.GetMapUid -> SharedTransformSystem.GetMap
* EntityCoordinates.GetGridUid -> SharedTransformSystem.GetGrid
* EntityCoordinates.ToMapPos -> SharedTransformSystem.ToMapCoordinates().Position
* Formatting why not
PJBot [Tue, 25 Mar 2025 20:16:30 +0000 (20:16 +0000)]
Automatic changelog update
Errant [Tue, 25 Mar 2025 20:15:22 +0000 (21:15 +0100)]
Admin Overlay stacking and ghost hiding (#35622)
* ghostbuster mouse and overlay stacks
* variable adjustment
* use map coords for distance check
* vertical stack ordering, and cvars
* skreee
* fix stack merge 'sidedness' issue
* overlays no longer try to stack to overlays at the wrong coordinates
* options slider for stack merge distance
* admin option sliders for ghost fade/hide
* Update AdminOptionsTab.xaml.cs
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu>
TheProNoob678 [Tue, 25 Mar 2025 20:14:34 +0000 (15:14 -0500)]
A Bunch of New Figurine Voicelines (#36039)
* Add a bunch of figurine voicelines and reduces delay
* Added footsoldier figurine voicelines
* Fixed voiceline count.
* Fixed Queen Xeno figurine formatting issues
* Fixed my terrible fucking grammar
PJBot [Tue, 25 Mar 2025 18:42:03 +0000 (18:42 +0000)]
Automatic changelog update
ScarKy0 [Tue, 25 Mar 2025 18:40:54 +0000 (19:40 +0100)]
Fix admin "Spawn here" verb (#36080)
* init
* review
* review
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Pieter-Jan Briers [Tue, 25 Mar 2025 17:53:19 +0000 (18:53 +0100)]
Enable parallel Pow3r solver on Vulture (#36079)
See if it still causes issues.
Pieter-Jan Briers [Tue, 25 Mar 2025 17:47:49 +0000 (18:47 +0100)]
Remove unused PowerConsumer from grilles (#36077)
This caused tons of completely wasted processing in the power system. Incredible.
Pieter-Jan Briers [Tue, 25 Mar 2025 17:02:39 +0000 (18:02 +0100)]
Make pow3r validation logic available on release (#36075)
I want to run this on live servers. It's behind a power_validate command, it still doesn't automatically get ran outside debug otherwise.
PJBot [Tue, 25 Mar 2025 16:05:08 +0000 (16:05 +0000)]
Automatic changelog update
Errant [Tue, 25 Mar 2025 16:03:59 +0000 (17:03 +0100)]
Admin playerlist antag presentation rework (#35538)
* refactor(src): Minor refactor of Draw in "AdminNameOverlay. And new info about playtime player
* fix(src): Add configure classic admin owerlay
* fix
* antag status indication rework
* the cvars are free, you can just take them
* update playerlist on cvar change
* more overlay options
* tweak(src): Use _antagLabelClassic and tweak style
* tweak(src): Add config display overlay for startingJob and playTime
* tweak(src): Vector2 is replaced by var
* tweak(src): return to the end of the list
* add new option checkboxes
* passing ConfigurationManager through constructor, some format changes
* made sorting values more futureproof
* comments
* labels
* no point commenting this out when the overlay stack PR will uncomment it again anyway
* sorting prototype
* localize symbols because why not
* symmetry
* Revert "localize symbols because why not"
This reverts commit
922d4030300285a45777d62fcfd9c74b25fe7a60 .
* layout and formatting stuff
* fix errant space
---------
Co-authored-by: Schrödinger <132720404+Schrodinger71@users.noreply.github.com>
āda [Tue, 25 Mar 2025 01:21:59 +0000 (20:21 -0500)]
Fix Wizard/Librarian PDA flashlight visual (#36064)
the other light
Tayrtahn [Tue, 25 Mar 2025 00:16:13 +0000 (20:16 -0400)]
Fix error when disconnecting the client while a projectile is embedded (#36048)
* Add test for disconnecting the client while a projectile is embedded
* Add check for non-terminating grid or map
* Add test that an embeddable detaches when the target is deleted.
* Remove Explicit tag from TestDisconnectWhileEmbedded
āda [Tue, 25 Mar 2025 00:11:04 +0000 (19:11 -0500)]
Fix misplaced pixel on Wizard/Librarian PDA (#36060)
* nudge that pixel
* new base
* whoops, leftovers
PJBot [Mon, 24 Mar 2025 23:56:24 +0000 (23:56 +0000)]
Automatic changelog update
slarticodefast [Mon, 24 Mar 2025 23:55:16 +0000 (00:55 +0100)]
Fix thermal regulation this time for real (#36062)
Partmedia [Mon, 24 Mar 2025 19:47:48 +0000 (10:47 -0900)]
Fix comment (#36054)
Tayrtahn [Mon, 24 Mar 2025 18:59:13 +0000 (14:59 -0400)]
Allow NukeOps test to function with multiple RuleGrids (#36049)
Tayrtahn [Mon, 24 Mar 2025 18:19:29 +0000 (14:19 -0400)]
Fix SpeakOnTrigger not working for messages starting with '.' (#36053)
PJBot [Mon, 24 Mar 2025 16:37:57 +0000 (16:37 +0000)]
Automatic changelog update
Emisse [Mon, 24 Mar 2025 16:36:44 +0000 (10:36 -0600)]
Relic improvements (#35507)
metalgearsloth [Mon, 24 Mar 2025 15:35:22 +0000 (02:35 +1100)]
Fix TrayScannerUser (#35959)
* Fix TrayScannerUser
* Ignore
* Update Content.Shared/SubFloor/TrayScannerUserComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Vortebo [Mon, 24 Mar 2025 01:05:55 +0000 (20:05 -0500)]
lol im dum
Tayrtahn [Sun, 23 Mar 2025 23:46:34 +0000 (19:46 -0400)]
Fix changelog entries with brackets crashing the client (#36033)
Vortebo [Sun, 23 Mar 2025 23:19:14 +0000 (18:19 -0500)]
more touchups
Vortebo [Sun, 23 Mar 2025 22:53:04 +0000 (17:53 -0500)]
small touchups
Vortebo [Sun, 23 Mar 2025 21:56:30 +0000 (16:56 -0500)]
pickup truck and beds
Killerqu00 [Sun, 23 Mar 2025 20:37:58 +0000 (21:37 +0100)]
Fix admin changelog hard-crash (#36029)
fix changelog
ScarKy0 [Sun, 23 Mar 2025 18:46:58 +0000 (19:46 +0100)]
Package loot tables part 2: Engineering (#36026)
* MAIL!!!!
* changes
Vortebo [Sun, 23 Mar 2025 18:10:11 +0000 (13:10 -0500)]
aaaa the atmosphere the atmosphere
Myra [Sun, 23 Mar 2025 16:42:00 +0000 (17:42 +0100)]
Increase IPIntel bad rating score & Enable warnings (#36021)
Admin requested change
ScarKy0 [Sun, 23 Mar 2025 13:53:02 +0000 (14:53 +0100)]
Package loot tables part 1: Medical (#35895)
* :3
* oops
* moved file, comments
Myra [Sun, 23 Mar 2025 12:54:56 +0000 (13:54 +0100)]
Upgrade GitHub actions in Workfows to `node20` (#33668)
ScarKy0 [Sun, 23 Mar 2025 12:24:55 +0000 (13:24 +0100)]
Chemistry bottle cleanup (#35911)
* init
* clean
* god save me
* fuck relic
* i HATE HATE HATE relic
* make it stop
* please make it stop
* CEASE
* PLEASE
* Revert "PLEASE"
This reverts commit
47d34f3c1e657adf869d84a5349f9c18fc33bfea .
* Revert "CEASE"
This reverts commit
147ab6697807b98e24b0e1ee05571a1995f3c41c .
* Revert "please make it stop"
This reverts commit
f2a4f63e5f5b017f2b4ad3511e8c77700abed58b .
* Revert "make it stop"
This reverts commit
b10c6344bd9e9e3f1989b29fc46a8de7829e382e .
* Revert "i HATE HATE HATE relic"
This reverts commit
a05d60c0055fa003f7746be7aec2ebf4acd6e136 .
* Revert "fuck relic"
This reverts commit
e44f3368bc8aa5938095dc5a60e9390fbaf8aba3 .
Tayrtahn [Sun, 23 Mar 2025 10:07:01 +0000 (06:07 -0400)]
Fix migrations not being applied to PostMapInitTest (#35933)
* Fix migrations not being applied to PostMapInitTest
* formatting
* Raise the event outside the loop so it only happens once
Emisse [Sun, 23 Mar 2025 08:26:14 +0000 (02:26 -0600)]
Fix bagel engineering power (#36018)
ArtisticRoomba [Sun, 23 Mar 2025 08:04:49 +0000 (01:04 -0700)]
fix bagel power
github-actions[bot] [Sun, 23 Mar 2025 00:42:14 +0000 (01:42 +0100)]
Update Credits (#36015)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sun, 23 Mar 2025 00:22:38 +0000 (00:22 +0000)]
Automatic changelog update
RedBookcase [Sun, 23 Mar 2025 00:21:29 +0000 (17:21 -0700)]
Fixed some unintended salvage changes. (#36013)
* Fixed some unintended salvage changes.
* Update Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------
Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Vortebo [Sat, 22 Mar 2025 23:31:42 +0000 (18:31 -0500)]
grilles
Vortebo [Sat, 22 Mar 2025 22:48:55 +0000 (17:48 -0500)]
mail teleporter
Vortebo [Sat, 22 Mar 2025 20:08:21 +0000 (15:08 -0500)]
Merge remote-tracking branch 'upstream/master' into relic-improvements
need to merge
Vortebo [Sat, 22 Mar 2025 17:16:57 +0000 (12:16 -0500)]
working, authentic emergency shuttle (no gamekit)
PJBot [Sat, 22 Mar 2025 14:43:27 +0000 (14:43 +0000)]
Automatic changelog update
Boaz1111 [Sat, 22 Mar 2025 14:42:20 +0000 (15:42 +0100)]
unrevivable lets you be cloned again (#36008)
weh
PJBot [Sat, 22 Mar 2025 11:42:23 +0000 (11:42 +0000)]
Automatic changelog update
metalgearsloth [Sat, 22 Mar 2025 11:41:16 +0000 (22:41 +1100)]
Fix alerts mispredict + log spam (#36004)
tstalker alerted me to it and noticed the classic case of shallow copies.
YoungThug [Sat, 22 Mar 2025 07:39:33 +0000 (00:39 -0700)]
Prisoner Jumpsuit Description (#36005)
* PrisonerJumpsuitFix
* Update jumpskirts.yml
SlamBamActionman [Sat, 22 Mar 2025 05:00:21 +0000 (06:00 +0100)]
Remove serverside StandingStateSystem (#35999)
Refactor system
Killerqu00 [Sat, 22 Mar 2025 02:22:01 +0000 (03:22 +0100)]
Hover examine buttons (#35206)
* hover examine verbs (not aligned to the left yet)
* handle click hovers and align them to the left
* revert contrabandsystem changes (this is for another PR)
* add support for markup tags
PJBot [Fri, 21 Mar 2025 23:22:40 +0000 (23:22 +0000)]
Automatic changelog update
SlamBamActionman [Fri, 21 Mar 2025 23:21:32 +0000 (00:21 +0100)]
Add antag notice to admin chat alerts (#35994)
Add antag notice to admin chat pop-ups
Vortebo [Fri, 21 Mar 2025 22:14:38 +0000 (17:14 -0500)]
technically playable
Vortebo [Fri, 21 Mar 2025 13:55:40 +0000 (08:55 -0500)]
the ultimate lifeform, lightswitches
YoungThug [Fri, 21 Mar 2025 12:00:23 +0000 (05:00 -0700)]
Arachnid Jensen Googles Fix. (#35987)
pleasespeedmerge
beck-thompson [Fri, 21 Mar 2025 09:43:35 +0000 (02:43 -0700)]
Predict pipe anchoring and unanchroing (#35977)
* yay prediction
* Added cool popups
* bruh
* this is better!
PJBot [Fri, 21 Mar 2025 09:41:42 +0000 (09:41 +0000)]
Automatic changelog update
āda [Fri, 21 Mar 2025 09:40:35 +0000 (04:40 -0500)]
Recolor some machine boards (#35715)
* recolor
* Revert for easier review
This reverts commit
20709a6e1f1ac9c99cb030ee56156c8ed4bcc291 .
* spacing
* colors
* Revert "spacing"
This reverts commit
92d2d4fc6ee918d13cc8f1f82ce720b94e25d4a8 .
TeenSarlacc [Fri, 21 Mar 2025 09:39:54 +0000 (05:39 -0400)]
Add a crate with foam force weapons to the cargo catalog (#35824)
* made up a nice lil crate
* changed rifle count to 4, added to cargo console
---------
Co-authored-by: TeenSarlacc <baddiepro123@gmail.com>
PJBot [Fri, 21 Mar 2025 09:38:08 +0000 (09:38 +0000)]
Automatic changelog update
Tiniest Shark [Fri, 21 Mar 2025 09:37:02 +0000 (05:37 -0400)]
Grenade + Throwable Inhands (#35974)
* Added inhands to grenades, bolas, ninja stars, and some bombs.
* whoops bolas were wrong hands
* Couple more quick fixes whoops
ArtisticRoomba [Fri, 21 Mar 2025 09:36:16 +0000 (02:36 -0700)]
Fix thermoregulation (#35981)
* fix thermoregulation
* req
PJBot [Fri, 21 Mar 2025 08:49:13 +0000 (08:49 +0000)]
Automatic changelog update
Moomoobeef [Fri, 21 Mar 2025 08:48:06 +0000 (01:48 -0700)]
Redid Singularity Generator Sprite (#31500)
changed singularity generator sprite
Dakota [Fri, 21 Mar 2025 00:15:39 +0000 (01:15 +0100)]
feat: Ghost Role Button only turns red when new ghost roles are added (#35970)
* feat: Ghost Role Button only turns red when new ghost roles are added
* fix: Make _prevNumberRoles private
PJBot [Fri, 21 Mar 2025 00:14:07 +0000 (00:14 +0000)]
Automatic changelog update
K-Dynamic [Fri, 21 Mar 2025 00:13:00 +0000 (12:13 +1200)]
dragon ai faction fix (#35578)
* dragon ai faction fix
* xeno faction
PJBot [Thu, 20 Mar 2025 23:02:42 +0000 (23:02 +0000)]
Automatic changelog update
SlamBamActionman [Thu, 20 Mar 2025 23:01:35 +0000 (00:01 +0100)]
Add stamina and mob damage playtest modifiers (#35599)
* Add stamina and mob damage playtest modifiers
* Fix typo
* Add FTL
* Review fixes
* Update Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Thu, 20 Mar 2025 22:41:39 +0000 (22:41 +0000)]
Automatic changelog update
slarticodefast [Thu, 20 Mar 2025 22:40:31 +0000 (23:40 +0100)]
Fix thermal regulation (#35971)
PJBot [Thu, 20 Mar 2025 21:47:58 +0000 (21:47 +0000)]
Automatic changelog update
SonicHDC [Thu, 20 Mar 2025 21:46:51 +0000 (09:46 +1200)]
More coat zips! (#35029)
* Update meta.json
* Sprites Exp
* Update meta.json
* More zips for coats
PJBot [Thu, 20 Mar 2025 21:03:04 +0000 (21:03 +0000)]
Automatic changelog update
Tayrtahn [Thu, 20 Mar 2025 21:01:57 +0000 (17:01 -0400)]
Fix erased paper sprites looking written (#35967)
Tayrtahn [Thu, 20 Mar 2025 20:15:30 +0000 (16:15 -0400)]
Validate some SpeciesPrototype fields (#35965)
* Convert SpeciesPrototype strings to ProtoIds
* Simplify protoman indexing calls
Tayrtahn [Thu, 20 Mar 2025 19:58:09 +0000 (15:58 -0400)]
Fix wrong assert message in DeviceLinkingTest (#35964)
PJBot [Thu, 20 Mar 2025 19:57:58 +0000 (19:57 +0000)]
Automatic changelog update
SlamBamActionman [Thu, 20 Mar 2025 19:56:51 +0000 (20:56 +0100)]
"New player" admin logging improvements (#35961)
* Initial commit
* Adjust a whoooole bunch of logs
* Also spears
* Track going crit
* Review fix
* Review fixes
Ed [Thu, 20 Mar 2025 17:01:39 +0000 (20:01 +0300)]
vox inhands displacements (#35947)
vox inhands
PJBot [Thu, 20 Mar 2025 16:40:06 +0000 (16:40 +0000)]
Automatic changelog update
Tobias Berger [Thu, 20 Mar 2025 16:38:59 +0000 (17:38 +0100)]
Fix LatheMenu DefaultProductionAmount getting ignored (#35951)
PJBot [Thu, 20 Mar 2025 16:34:54 +0000 (16:34 +0000)]
Automatic changelog update
psykana [Thu, 20 Mar 2025 16:33:47 +0000 (16:33 +0000)]
C4 helmet unequip delay (#35922)
metalgearsloth [Thu, 20 Mar 2025 14:05:55 +0000 (01:05 +1100)]
Update engine to 249.0.0 (#35956)
metalgearsloth [Thu, 20 Mar 2025 13:57:04 +0000 (00:57 +1100)]
Sloth's subfloor vismask adventure (#35347)
* Add a subfloor vismask
Significantly cuts down on sent entity count.
* More optimisations
* Fix command
* Fixes
* namespace cleanup
* Review
* Vismasks
* Content update
* Bandaid
* awewa
* Revert these
* reh
* Update Content.Shared/SubFloor/TrayScannerComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
paige404 [Thu, 20 Mar 2025 13:30:47 +0000 (09:30 -0400)]
Fix broken layer hiding on clothes with multiple equipment slots (#34080)
* Fix broken layer hiding on clothes with multiple equipment slots
* Refactor ToggleVisualLayers, HideLayerClothingComponent, and ClothingComponent to allow more
precise layer hide behavior and more CPU efficient layer toggling.
* Adjust HumanoidAppearaceSystem to track which slots are hiding a given layer (e.g. gas mask and welding mask)
Add documentation
Change gas masks to use the new HideLayerClothingComponent structure as an example of its usage
* Fix the delayed snout bug
* Misc cleanup
* Make `bool permanent` implicit from SlotFlags
any non-permanent visibility toggle with `SlotFlags.None` isn't supported with how its set up. And similarly, the slot flags argument does nothing if permanent = true. So IMO it makes more sense to infer it from a nullable arg.
* Split into separate system
Too much pasta
* Remove (hopefully unnecessary) refresh
* Fisk mask networking
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Keep old behaviour, use clearer names?
I'm just guessing at what this was meant to do
* english
* Separate slot name & flag
* dirty = true
* fix comment
* Improved SetLayerVisibility with dirtying logic suggested by @ElectroJr
* Only set mask toggled if DisableOnFold is true
* FoldableClothingSystem fixes
* fix bandana state
* Better comment
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
claustro305 [Thu, 20 Mar 2025 11:54:59 +0000 (00:54 +1300)]
Fixed Wizard Thrust (#35948)
fixed wizard thruster