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10 months agoFland Fix (#34670)
SlimSlam [Mon, 27 Jan 2025 06:29:45 +0000 (01:29 -0500)]
Fland Fix (#34670)

Update fland.yml

10 months agoAutomatic changelog update
PJBot [Sun, 26 Jan 2025 23:40:34 +0000 (23:40 +0000)]
Automatic changelog update

10 months agoAdded Unused HoS's Flask to HoS locker (#34658)
Coolsurf6 [Sun, 26 Jan 2025 23:39:27 +0000 (09:39 +1000)]
Added Unused HoS's Flask to HoS locker (#34658)

added hos flask to locker spawn

10 months agoAutomatic changelog update
PJBot [Sun, 26 Jan 2025 14:02:42 +0000 (14:02 +0000)]
Automatic changelog update

10 months agoNew solar sprites, new solar panel upgrades, and some solar panel fixes. (#29224)
CaasGit [Sun, 26 Jan 2025 14:01:34 +0000 (06:01 -0800)]
New solar sprites, new solar panel upgrades, and some solar panel fixes. (#29224)

* New solar sprites, new solar panel upgrades, and some solar panel fixes.

This adds and changes a few things for solar panels!

* New sprites for all solar panels and all related states.
* Move from xform.WorldRotation to _xformSystem.SetWorldRotation within
  the solar code.
* Few random fixes that Rider suggested as warnings.
* Solar Tracker Electronics was using what looks like to be the airlock
  controller electronics, so that's now updated to something a bit more
  realistic. It also uses the engineering circuit sprite instead of the
  generic
* New Solar Panels! Adds Plasma and Uranium Glass solar panels. These
  can be constructed by adding the respective glass to the panel. Plasma
  is a slight increase of power and health, and uranium is double the
  power and health of glass. Thus giving engineers something to update
  if they want to use solar panels and possibly giving small outposts
  a way to make a bit more power without a large and complex power
  setup.

* Add in solar sprites that were not in the meta file.

* Updated sprites based on feedback.

* Fix the rotation of the solar panel sprites.

10 months agoUpdate Credits (#34644)
github-actions[bot] [Sun, 26 Jan 2025 02:11:00 +0000 (03:11 +0100)]
Update Credits (#34644)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
10 months agodisplay the current version in the changelog window (#34556)
Milon [Sat, 25 Jan 2025 11:21:52 +0000 (12:21 +0100)]
display the current version in the changelog window (#34556)

* just works first try

* introduce more magic numbers into the codebase

* idiot doesnt know the difference between AND/OR

10 months agodelete radstorm locale (#34630)
lzk [Sat, 25 Jan 2025 09:57:53 +0000 (10:57 +0100)]
delete radstorm locale (#34630)

10 months agoElkridge Depot fixes and changes (#34539)
Deerstop [Fri, 24 Jan 2025 20:24:46 +0000 (07:24 +1100)]
Elkridge Depot fixes and changes (#34539)

* fixed grav gen room, gave atmos room to branch off, replaced AME controller crate with AME controller

* added rust to maints, expanded atmos, expanded bar, expanded cap bedroom, fixed some tiles under doors, removed some gamer loot

* removed interrogator lamp and some more gamer loot

* fixed some more tiles under doors, replaced intercomall with intercomcommand in bridge and vault

* added clothing drobes to arrivals, added bin to HoP, more stuff i forgot

* i forgot to move the file from /bin to /resources...

10 months agoAutomatic changelog update
PJBot [Fri, 24 Jan 2025 06:59:40 +0000 (06:59 +0000)]
Automatic changelog update

10 months agoReplace starter borg brain with Positronic (#34614)
Errant [Fri, 24 Jan 2025 06:58:34 +0000 (07:58 +0100)]
Replace starter borg brain with Positronic (#34614)

THE FLESH IS WEAK

10 months agoAutomatic changelog update
PJBot [Fri, 24 Jan 2025 04:31:54 +0000 (04:31 +0000)]
Automatic changelog update

10 months agoMoved Cyborg Recharging Circuit Board from Lathe to Circuit Imprinter (#34612)
Velken [Fri, 24 Jan 2025 04:30:47 +0000 (01:30 -0300)]
Moved Cyborg Recharging Circuit Board from Lathe to Circuit Imprinter (#34612)

Moved Cyborg Recharging Cirbuit Board from Lathe to Circuit Imprinter

10 months agoAutomatic changelog update
PJBot [Fri, 24 Jan 2025 03:57:41 +0000 (03:57 +0000)]
Automatic changelog update

10 months agoRenaming sexy mime and clown mask (#34258)
JustinWinningham [Fri, 24 Jan 2025 03:56:33 +0000 (19:56 -0800)]
Renaming sexy mime and clown mask (#34258)

* Renamed sexy clown and mime mask and removed lusty xenomorph poster.

* removing odd file changes. not sure why these were edited at all.

* gaaaahhh

* removed some of the old templates

* Renaming sexy mime and clown instances.

* removed unwanted gitignore edit

* Renaming sexy clown and sexy mime mask and
Removing lusty exomorph poster.

* Remove lusty xenomorph poster.

* reverted changes to maps files, actually. Other contrib is learning, appologies for excessive commits

* requested changes

* lusty migration removal

* dirty hanging whitespace

* correct date format comment

---------

Co-authored-by: NathanielJ14 <nathanielalbert1202@gmail.com>
10 months agoreplace all instances of "department-{id}" with department.name (#34607)
Ignaz "Ian" Kraft [Fri, 24 Jan 2025 03:46:32 +0000 (04:46 +0100)]
replace all instances of "department-{id}" with department.name (#34607)

replace all instances of "department-{id}" with department.name"

10 months agoSmall fixes for Meta station (#34613)
Nox [Thu, 23 Jan 2025 23:26:48 +0000 (15:26 -0800)]
Small fixes for Meta station (#34613)

* Fixed a few minor things, removed salvage's shuttle parts (sorry), added more equipment to armory.

* Added back salvage shuttle equipment, now in a crate

* Fix

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 21:40:06 +0000 (21:40 +0000)]
Automatic changelog update

10 months agoMake radioactive material radioactive (#34436)
War Pigeon [Thu, 23 Jan 2025 21:39:00 +0000 (15:39 -0600)]
Make radioactive material radioactive (#34436)

* Make radioactive material radioactive

* Increase the slopes of item uranium

No free power for engineering

* Glowing uranium

* Revert "Increase the slopes of item uranium"

This reverts commit 2acbda26

* Nerf Wall Rocks

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 21:12:38 +0000 (21:12 +0000)]
Automatic changelog update

10 months agoC4 Helmet (#34076)
Ed [Thu, 23 Jan 2025 21:11:31 +0000 (00:11 +0300)]
C4 Helmet (#34076)

* worn bomb

* Update meta.json

* Update meta.json

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 14:02:51 +0000 (14:02 +0000)]
Automatic changelog update

10 months agoadded missing allowed department to the restricted severity (#34558)
Ignaz "Ian" Kraft [Thu, 23 Jan 2025 14:01:45 +0000 (15:01 +0100)]
added missing allowed department to the restricted severity (#34558)

* added missing allow job to the base restricted severity

* no need to make a list

* no more linq in ContrabandTest

* less nesting in ContrabandTest

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 13:02:29 +0000 (13:02 +0000)]
Automatic changelog update

10 months agoReturn Drozd full-auto and semi-auto firing modes (#34604)
K-Dynamic [Thu, 23 Jan 2025 13:01:18 +0000 (01:01 +1200)]
Return Drozd full-auto and semi-auto firing modes (#34604)

return drozd full auto and firerate, arrange available modes in alphabetical order

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 12:18:05 +0000 (12:18 +0000)]
Automatic changelog update

10 months agoFeature/make radial menu great again (#32653)
Fildrance [Thu, 23 Jan 2025 12:16:58 +0000 (15:16 +0300)]
Feature/make radial menu great again (#32653)

* it works! kinda

* so it works now

* minor cleanup

* central button now is useful too

* more cleanup

* minor cleanup

* more cleanup

* refactor: migrated code from toolbox (as it was rejected as too specific)

* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame

* refactor: major reworks!

* renamed DrawBagleSector to DrawAnnulusSector

* Remove strange indexing

* Regularize math

* refactor: re-orienting segment elements to be Y-mirrored

* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button

* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.

* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters

* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly

* fix: enabled any functional keys pressed when pushing radial menu buttons

* fix: radial menu sector now scales with UIScale

* fix: accept only one event when clicking on radial menu ContextualButton

* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 10:09:47 +0000 (10:09 +0000)]
Automatic changelog update

10 months agopluralize the job name in the contra description (#34559)
Ignaz "Ian" Kraft [Thu, 23 Jan 2025 10:08:40 +0000 (11:08 +0100)]
pluralize the job name in the contra description (#34559)

* pluralize the job name in the contra description

* pluralization specific to contraband descriptions

10 months agoBox Station - Update (#34605)
Southbridge [Thu, 23 Jan 2025 09:12:22 +0000 (04:12 -0500)]
Box Station - Update (#34605)

* Various changes

* Implemented a bunch of changes Emisse wanted, finished up all my atmos changes I wanted to make as well

* Added reporter to prototype, and fixed dirt

* Resolved outstanding issues

* Fixed a floating camera

10 months agoAutomatic changelog update
PJBot [Thu, 23 Jan 2025 06:03:56 +0000 (06:03 +0000)]
Automatic changelog update

10 months agolecter visual update (#34589)
Emisse [Thu, 23 Jan 2025 06:02:49 +0000 (23:02 -0700)]
lecter visual update (#34589)

10 months agoAutomatic changelog update
PJBot [Wed, 22 Jan 2025 23:55:12 +0000 (23:55 +0000)]
Automatic changelog update

10 months agoGive the chef access to cloth boxes (#34403)
pathetic meowmeow [Wed, 22 Jan 2025 23:54:03 +0000 (18:54 -0500)]
Give the chef access to cloth boxes (#34403)

* Give the chef access to fiber bags

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoUpdate wizden config to disallow multiple connections to multiple wizden servers...
Myra [Wed, 22 Jan 2025 23:39:13 +0000 (00:39 +0100)]
Update wizden config to disallow multiple connections to multiple wizden servers (#34584)

10 months agoremove tropico from devmap (#34585)
Errant [Wed, 22 Jan 2025 19:20:08 +0000 (20:20 +0100)]
remove tropico from devmap (#34585)

10 months agobagel update (#34572)
Emisse [Wed, 22 Jan 2025 05:48:41 +0000 (22:48 -0700)]
bagel update (#34572)

* bagel update

* Decal fault tolerance

* Also fix writes

* fix mv cable, decal issues, yar

* fix a floor tile and some other shit

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
10 months agoMerge stable into master (#34564)
slarticodefast [Tue, 21 Jan 2025 23:53:05 +0000 (00:53 +0100)]
Merge stable into master (#34564)

10 months agoAutomatic changelog update
PJBot [Tue, 21 Jan 2025 23:24:53 +0000 (23:24 +0000)]
Automatic changelog update

10 months agoAdd system to kick people if they connect to multiple servers at once. (#34563)
Pieter-Jan Briers [Tue, 21 Jan 2025 23:23:47 +0000 (00:23 +0100)]
Add system to kick people if they connect to multiple servers at once. (#34563)

10 months agoHOTFIX Admin playerlist character update fix (#34560)
Errant [Tue, 21 Jan 2025 22:48:07 +0000 (23:48 +0100)]
HOTFIX Admin playerlist character update fix (#34560)

fix IdentityChangedEvent subscription

10 months agoAutomatic changelog update
PJBot [Tue, 21 Jan 2025 16:09:27 +0000 (16:09 +0000)]
Automatic changelog update

10 months agoBlueprint double emergency tank (#34232)
Nim [Tue, 21 Jan 2025 16:08:21 +0000 (18:08 +0200)]
Blueprint double emergency tank (#34232)

* blueprint

* NitrogenTank

* description

10 months agoMerge salamander whitelist hotfix #34532 into master (#34551)
slarticodefast [Tue, 21 Jan 2025 10:48:57 +0000 (11:48 +0100)]
Merge salamander whitelist hotfix #34532 into master (#34551)

10 months agoAutomatic changelog update
PJBot [Tue, 21 Jan 2025 10:40:22 +0000 (10:40 +0000)]
Automatic changelog update

10 months agoElectrified doors/windoors now spark, new tips to deal with doors without access...
K-Dynamic [Tue, 21 Jan 2025 10:39:15 +0000 (22:39 +1200)]
Electrified doors/windoors now spark, new tips to deal with doors without access or when electrified (#34502)

* new tips to open doors (throwing PDA/ID, dragging body)

* electrified door sprite for players

* tooltip to reset AI electrified doors

* windoor electrified sprite

* highsec electrified visual

* increase tip dataset to 138

* corrected square bracket convention in this commit

* removed door corpse tip from prior commit

10 months ago[HOTFIX] Fix MRP whitelist auto denying people with any medium severity notes in...
ArtisticRoomba [Tue, 21 Jan 2025 10:24:50 +0000 (02:24 -0800)]
[HOTFIX] Fix MRP whitelist auto denying people with any medium severity notes in 14 days (#34532)

* fix mrp whitelist auto denying people with warning

* make headmin requested changes

* godo

10 months agoAutomatic changelog update
PJBot [Tue, 21 Jan 2025 09:52:34 +0000 (09:52 +0000)]
Automatic changelog update

10 months agoJob contraband rework (#33385)
John [Tue, 21 Jan 2025 09:51:27 +0000 (04:51 -0500)]
Job contraband rework (#33385)

* contraband system rework to allow restriction by job, not just department

* Fixing detective trenchcoat inheritance

* removing unnecessary using declarations

* trying to fix testing error by re-adding diagnostics using declaration

* removing unecessary dependency, making allowedJobs nullable

* Adding all of slarti's requested changes except for the hacky job icon method fix

* removing accidental whitespace

* choosing to use the non-localized version because we're comparing the string against the AllowedJobs field, and the contraband classes that fill that field are written in english

* removing unneeded using dec, fixing nesting logic problem

* didn't remove the old nesting, doing that now

* using localized job title and localizing the allowed jobs string, removing usages of JobTitle field. Also networked the _jobTitle field instead.

* rewrite some stuff

* fixes

* fix energy pen

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Tue, 21 Jan 2025 04:57:55 +0000 (04:57 +0000)]
Automatic changelog update

10 months agoPlasma station population tweak (#34549)
compilatron [Tue, 21 Jan 2025 04:56:47 +0000 (15:56 +1100)]
Plasma station population tweak (#34549)

* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

* Update population caps

Removed population cap of 60 players to make plasma into a highpop map - it's that easy!

---------

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
10 months agoMerge stable into master (#34547)
slarticodefast [Mon, 20 Jan 2025 23:12:49 +0000 (00:12 +0100)]
Merge stable into master (#34547)

10 months ago[HOTFIX] Admin Menu player jobs (#34545)
Errant [Mon, 20 Jan 2025 22:30:00 +0000 (23:30 +0100)]
[HOTFIX] Admin Menu player jobs (#34545)

update job info on spawn

10 months agoCherry-pick to stable: Fix `emergency_elkridge` being saved as a map (#34496) (#34526)
Errant [Mon, 20 Jan 2025 20:35:30 +0000 (21:35 +0100)]
Cherry-pick to stable: Fix `emergency_elkridge` being saved as a map (#34496) (#34526)

11 months agoPlasma Dirt Fix (#34534)
Southbridge [Mon, 20 Jan 2025 10:10:51 +0000 (05:10 -0500)]
Plasma Dirt Fix (#34534)

did the dirt thing

11 months agoAutomatic changelog update
PJBot [Mon, 20 Jan 2025 01:25:46 +0000 (01:25 +0000)]
Automatic changelog update

11 months agoUpdate engine to v240.1.1 (#34527)
Leon Friedrich [Mon, 20 Jan 2025 01:24:40 +0000 (12:24 +1100)]
Update engine to v240.1.1 (#34527)

11 months agoFix `emergency_elkridge` being saved as a map (#34496)
Leon Friedrich [Sun, 19 Jan 2025 23:59:42 +0000 (10:59 +1100)]
Fix `emergency_elkridge` being saved as a map (#34496)

Save `emergency_elkridge` as a grid

(cherry picked from commit ef50219455f19f3139bebfe3ba233658b83cc096)

11 months agoAutomatic changelog update
PJBot [Mon, 20 Jan 2025 00:33:51 +0000 (00:33 +0000)]
Automatic changelog update

11 months agoWelding gas mask toggleable with action (#32691)
K-Dynamic [Mon, 20 Jan 2025 00:32:45 +0000 (12:32 +1200)]
Welding gas mask toggleable with action (#32691)

welding mask removable

11 months agoAutomatic changelog update
PJBot [Mon, 20 Jan 2025 00:22:32 +0000 (00:22 +0000)]
Automatic changelog update

11 months agoFixes some mobs not being able to honk/weh (#33777)
ArtisticRoomba [Mon, 20 Jan 2025 00:21:25 +0000 (16:21 -0800)]
Fixes some mobs not being able to honk/weh (#33777)

* fixes some mobs not being able to honk/weh

* addresss review

11 months agoUpdate engine to v240.1.0 (#34524)
Leon Friedrich [Mon, 20 Jan 2025 00:07:19 +0000 (11:07 +1100)]
Update engine to v240.1.0 (#34524)

11 months agoFix `emergency_elkridge` being saved as a map (#34496)
Leon Friedrich [Sun, 19 Jan 2025 23:59:42 +0000 (10:59 +1100)]
Fix `emergency_elkridge` being saved as a map (#34496)

Save `emergency_elkridge` as a grid

11 months agoAutomatic changelog update
PJBot [Sun, 19 Jan 2025 19:50:07 +0000 (19:50 +0000)]
Automatic changelog update

11 months agoMake storage implant drop items on gibbing (#33493)
Winkarst [Sun, 19 Jan 2025 19:48:58 +0000 (22:48 +0300)]
Make storage implant drop items on gibbing (#33493)

* Make storage implant drop items on gib/removal

* Better way

* Fix error

* Forgotten trash

* Cleanup

* Unused var

* Update Content.Server/Implants/ImplantedSystem.cs

Co-authored-by: 0x6273 <0x40@keemail.me>
---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
Co-authored-by: 0x6273 <0x40@keemail.me>
11 months agoUpdate Credits (#34507)
github-actions[bot] [Sun, 19 Jan 2025 14:54:27 +0000 (15:54 +0100)]
Update Credits (#34507)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
11 months agoFixed minor spelling mistake in Noir Trenchcoat description. (#34519)
Tezzaide [Sun, 19 Jan 2025 13:34:46 +0000 (13:34 +0000)]
Fixed minor spelling mistake in Noir Trenchcoat description. (#34519)

Update coats.yml

11 months agoAdd Airlocks with Bar and Kitchen access (#33821)
Alfred Baumann [Sun, 19 Jan 2025 05:42:01 +0000 (06:42 +0100)]
Add Airlocks with Bar and Kitchen access (#33821)

* Add kitchen access to Bar-Cafeteria airlocks on Cog

* Fix merge conflict

* Remove mapping changes

* Add Glass and Maints versions

11 months agoCog power setup fix (#34188)
TytosB [Sun, 19 Jan 2025 05:39:02 +0000 (23:39 -0600)]
Cog power setup fix (#34188)

* many changes

* contentingregrationtests

* serialized invalid removed

* blank

* "Changes and fixes as suggested"

* blank

* blank

* added desk bells

* engi rework rework rework

* added gate to content integration

* tweaks

* aaa

* bbb

* added holopads

* ccc

* Update default.yml

* hotfix

* aaa

* bbb

* many many tweaks and fixes

* aaa

* decals and maints

* aaa

* bbb

* ccc

* cog power setup was bad

* made it artsy

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
11 months agoAutomatic changelog update
PJBot [Sun, 19 Jan 2025 05:33:40 +0000 (05:33 +0000)]
Automatic changelog update

11 months agoCentComm Map Updates (#34475)
War Pigeon [Sun, 19 Jan 2025 05:32:33 +0000 (23:32 -0600)]
CentComm Map Updates (#34475)

* Bandage fix denied animations playing on devices without them

* CentComm blast door prototype

* CentComm button

* CentComm window shutters

* CC Updates

* Save as grid

* Remove an extra detective figurine

I like them better in the interrogation room

* Remove paramed locker, let pumps shut off

* Fix wrong HOP locker prototype

11 months agoAutomatic changelog update
PJBot [Sun, 19 Jan 2025 01:48:01 +0000 (01:48 +0000)]
Automatic changelog update

11 months agoNew dry fire sound (#34447)
K-Dynamic [Sun, 19 Jan 2025 01:46:54 +0000 (13:46 +1200)]
New dry fire sound (#34447)

* new empty.ogg

* source to tg commit

11 months agoAutomatic changelog update
PJBot [Sat, 18 Jan 2025 22:57:48 +0000 (22:57 +0000)]
Automatic changelog update

11 months agoRarer Highcaps (#34469)
Nox [Sat, 18 Jan 2025 22:56:42 +0000 (14:56 -0800)]
Rarer Highcaps (#34469)

* Removed highcap from seclite

* Changed cyborg starting battery to highcap, reduced seclite wattage to make it last as long as it used to.

* Gave cyborgs back their medcap

* Rounded seclite wattage down to 0.5

11 months agoAutomatic changelog update
PJBot [Sat, 18 Jan 2025 18:28:54 +0000 (18:28 +0000)]
Automatic changelog update

11 months agoAdd a 10u vial of plasma to the chemical locker (#33871)
Minemoder5000 [Sat, 18 Jan 2025 18:27:46 +0000 (11:27 -0700)]
Add a 10u vial of plasma to the chemical locker (#33871)

Add 10u plasma to the chemistry locker so the chemists stop stealing tables.

11 months agoAutomatic changelog update
PJBot [Sat, 18 Jan 2025 16:59:59 +0000 (16:59 +0000)]
Automatic changelog update

11 months agoChange MaskComponent to accommodate sprites namings (#33451)
Winkarst [Sat, 18 Jan 2025 16:58:51 +0000 (19:58 +0300)]
Change MaskComponent to accommodate sprites namings (#33451)

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
11 months agoStaging -> Master merge (#34489)
Myra [Sat, 18 Jan 2025 15:26:08 +0000 (16:26 +0100)]
Staging -> Master merge (#34489)

11 months agoUpdate engine to v240.0.1 (#34497)
Leon Friedrich [Sat, 18 Jan 2025 03:59:53 +0000 (14:59 +1100)]
Update engine to v240.0.1 (#34497)

11 months agoAutomatic changelog update
PJBot [Sat, 18 Jan 2025 13:42:36 +0000 (13:42 +0000)]
Automatic changelog update

11 months agoAdds bullet collision to wall mounted cameras (#34500)
Spessmann [Sat, 18 Jan 2025 13:41:29 +0000 (05:41 -0800)]
Adds bullet collision to wall mounted cameras (#34500)

11 months agoAutomatic changelog update
PJBot [Sat, 18 Jan 2025 09:03:49 +0000 (09:03 +0000)]
Automatic changelog update

11 months agoSpace lizard plushie can now be worn on your head (#33809)
ArtisticRoomba [Sat, 18 Jan 2025 09:02:40 +0000 (01:02 -0800)]
Space lizard plushie can now be worn on your head (#33809)

* space weh can now be work on top of head

* space weh can now be worn on top of head

* trim out unnecessary comps

11 months agoVarious Locale Typo Fixes (and spaces) (#34483)
Mono [Sat, 18 Jan 2025 07:37:37 +0000 (03:37 -0400)]
Various Locale Typo Fixes (and spaces) (#34483)

Random spelling error and FTL linting (+PowersinkSystem because there was an misspelt locale for that)

11 months agoUpdate engine to v240.0.1 (#34497)
Leon Friedrich [Sat, 18 Jan 2025 03:59:53 +0000 (14:59 +1100)]
Update engine to v240.0.1 (#34497)

11 months agoImprove canister admin logs (#34495)
Partmedia [Sat, 18 Jan 2025 01:37:40 +0000 (17:37 -0800)]
Improve canister admin logs (#34495)

11 months agoOptimize & clean up RadiationSystem (#34459)
Leon Friedrich [Sat, 18 Jan 2025 01:07:20 +0000 (12:07 +1100)]
Optimize & clean up RadiationSystem (#34459)

* Optimize & clean up RadiationSystem

* comments

* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
11 months agoImprove canister admin logs.
PJB3005 [Fri, 17 Jan 2025 23:51:32 +0000 (00:51 +0100)]
Improve canister admin logs.

1. Now clearly says "opened"/"closed" when changing the release valve.
2. Clearly says whether the valve was opened while a canister was inserted or not.
3. When a tank is ejected, logs if the valve is open and the ejection started spilling into the environment.

Fixes #34488

11 months agoMake GasMixture enumerable
PJB3005 [Fri, 17 Jan 2025 23:50:22 +0000 (00:50 +0100)]
Make GasMixture enumerable

I noticed that enumerating gases is frequently done in an annoying way with Enum.GetValues. So I made it better. Now GasMixture is IEnumerable<(Gas gas, float moles)> and it just works.

11 months agoHolopad networking rework (#34112)
chromiumboy [Fri, 17 Jan 2025 20:09:59 +0000 (14:09 -0600)]
Holopad networking rework (#34112)

* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references

11 months agoAutomatic changelog update
PJBot [Fri, 17 Jan 2025 17:27:12 +0000 (17:27 +0000)]
Automatic changelog update

11 months agoUpdate nix flake for .NET 9 (#34480)
Tobias Berger [Fri, 17 Jan 2025 17:26:04 +0000 (18:26 +0100)]
Update nix flake for .NET 9 (#34480)

11 months agoStaging: Add taped logo back for 10th anniversary (#34486)
Pieter-Jan Briers [Fri, 17 Jan 2025 17:22:42 +0000 (18:22 +0100)]
Staging: Add taped logo back for 10th anniversary (#34486)

11 months agoReplace the djstation intercoms with freelance intercoms (#34478)
Minemoder5000 [Fri, 17 Jan 2025 13:01:06 +0000 (06:01 -0700)]
Replace the djstation intercoms with freelance intercoms (#34478)

* Add Freelance intercom prototype, and replace the djstation ruin with them instead of three master keys

* removed a new line

11 months agoAutomatic changelog update
PJBot [Fri, 17 Jan 2025 11:36:10 +0000 (11:36 +0000)]
Automatic changelog update

11 months agoPride Scarves (#34448)
Southbridge [Fri, 17 Jan 2025 11:35:03 +0000 (06:35 -0500)]
Pride Scarves  (#34448)

* More scarfs (#216)

* Sprites + Colored Scarf Implimentation

Doesn't include into quickthreads or other clothing vendors

* File Paths are important

* Metas, items exist, winterdrobe

I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

* File Path Fix

* Typo fix

* Resolved merge conflict

* Moved scarves around

* Moved scarf textures out of the _CD directory

* Removed final CD folder

* Removed extra scarfs

* Removed extra scarfs, again

* Replaced ClothingNeckBase with ClothingScarfBase

---------

Co-authored-by: PursuitInAshes <91865152+PursuitInAshes@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
11 months agoAutomatic changelog update
PJBot [Fri, 17 Jan 2025 07:25:58 +0000 (07:25 +0000)]
Automatic changelog update