]>
git.smokeofanarchy.ru Git - space-station-14.git/log
Killerqu00 [Tue, 4 Feb 2025 11:56:47 +0000 (12:56 +0100)]
Merge branch 'master' into DONOTMAPTEST
PJBot [Tue, 4 Feb 2025 07:53:17 +0000 (07:53 +0000)]
Automatic changelog update
Ps3Moira [Tue, 4 Feb 2025 07:52:10 +0000 (23:52 -0800)]
Cabinetification (#34293)
* Resprite Boxes and Icons + Remove Boxes
* Update Meta
* Update Flatpacks
* Update Shotgun Ammo Boxes
* Remove Leftover Ammo Box Icons
* Update Donk Pocket Boxes
* Update Briefcase
* Update Happyhonk + Remove Open Sprites
* Update Medal Case
* Update Cigarette Packs
* Update Cigarette Cartons
* Update Medkits
* fix positioning for medkits
* Update Junk Medkit
* Update Present
* Tweak Rad and Burn Medkits
* Tweak Briefcase
* Update Toolboxes
* Update Decoy Boxes
* Fix Meta for Healing toolbox
* Update Cow tool box
* Update Donut Box
* Removal of left over rubber bullet sprites and duplicate ammo box sprites
* Removal of Duplicate Ammo Boxes
* Update .20 rifle ammo box
* Update .35 ammo box + fix meta
* Update .45 magnum ammo box Sprites
* Update .25 caseless ammo
* Remove leftover box
* Update cargo_service.yml
* Fix Icon Cigs
* fix big .20 ammo box
* Update Black Cigs Pack
* Update Cig Placement
* Update Blue Cigs
* Update Cig Packs
* Re-Add Big Ammo box for the USA guns vending machine lol
* Remove 10x24 mention in migration.yml
* Update Big Cig Cartons
* Remove Toolbox Changes
PJBot [Mon, 3 Feb 2025 23:34:21 +0000 (23:34 +0000)]
Automatic changelog update
Smith [Mon, 3 Feb 2025 23:33:14 +0000 (18:33 -0500)]
contrabandInventory Changes (Fixed) (#32934)
* Reimport of .yml files, edit to medidrobe.yml
* Fixed typo for "Richard" in AutoDrobe contrabandInventory
* contrabandInventory Revision
* Add a spare bible to PietyVend (#32363)
Update chapel.yml
* Bible to normal inventory, not contraband
* Balance changes based on maintainer feedback.
* VendoMat change to Proximity Sensor and Borg Arm.
* Revert "VendoMat change to Proximity Sensor and Borg Arm."
This reverts commit
44c68daaaedeea26f9376db7f65d1e01771a761e .
* PR Rebase, Fixing Reversion
* seeds.yml Bungo Seeds swapped for Tobacco Seeds.
---------
Co-authored-by: Jarmer123 <148848017+Jarmer123@users.noreply.github.com>
ActiveMammmoth [Mon, 3 Feb 2025 22:11:06 +0000 (17:11 -0500)]
Store Test Change (#34844)
UpAndLeaves [Mon, 3 Feb 2025 21:29:43 +0000 (21:29 +0000)]
fixed effect string typos (#34858)
fixed typos
PJBot [Mon, 3 Feb 2025 21:23:30 +0000 (21:23 +0000)]
Automatic changelog update
keronshb [Mon, 3 Feb 2025 21:22:21 +0000 (16:22 -0500)]
DSword Replacement - the Hypereutactic Blade (#32414)
* hypereutactic textures
* adds hypereutactic blade
* adjusts attack speed and damage
* adjust attack speed and adds movement modifier
* Adds structural damage
* Readjusts the attack rate to be 0.8
* Adds Hypereutactic blade to the upliink
* Adds use delay and structural damage, fixes disappearing wielded sprite
* Changes wideAngleAnimation to 180 and range to 2.5
* Adds copyright. Changes range to 2.0
* Required wield
* Changes reflect chance to 100%
* Comments for future todos
* Description update
* Removes duplicate mapping
* removes from uplink
* Reorder and remove indents
PJBot [Mon, 3 Feb 2025 01:05:11 +0000 (01:05 +0000)]
Automatic changelog update
DieselMohawk [Mon, 3 Feb 2025 01:04:04 +0000 (19:04 -0600)]
Security Shield Naming Structure Inconsistency Change (#34841)
UpAndLeaves [Sun, 2 Feb 2025 21:31:32 +0000 (21:31 +0000)]
Fixed Wehxplosion yaml error (#34837)
PJBot [Sun, 2 Feb 2025 20:01:35 +0000 (20:01 +0000)]
Automatic changelog update
ScarKy0 [Sun, 2 Feb 2025 20:00:27 +0000 (21:00 +0100)]
[Admin] Omni Accent Smite (#34824)
gods forgive me
Plykiya [Sun, 2 Feb 2025 19:39:23 +0000 (11:39 -0800)]
Fixes debug assertion crash when inserting cash (#34812)
Plykiya [Sun, 2 Feb 2025 19:39:02 +0000 (11:39 -0800)]
Fixes debug assertion thrown when chopping logs (#34814)
Plykiya [Sun, 2 Feb 2025 19:38:34 +0000 (11:38 -0800)]
Fixes debug assertion thrown when spiking with pills (#34813)
keronshb [Sun, 2 Feb 2025 19:23:41 +0000 (14:23 -0500)]
Wizard Touch Spells (Smite, Cluwne's Curse, Slippery Slope) (#34531)
* Renames Smite Spells yml to Touch Spells and Renames Smite Spells region to the same
* Adds wizard clothes requirement to Smite. Adds Cluwne spell. Adds EnsureCompOnTouchSpellEvent and implements it in the magicsystem
* Adds Smite and Cluwne to the grimore and loc for them
* Adds Slippery Slope spell and SlipOnCollide
* Adds handled for comp spell event
* Removes super slippery
* Removes EnsureCompOnTouchSpell it was redundant with ChangeComponentsSpellEvent
* Makes requirement-free action for smite
* checks if we should be slipping what we touch
* Removes SlipOnCollide, adds negative speed for steptrigger
* Removes slip on collide adds negative speed for steptrigger
Utmanarn [Sun, 2 Feb 2025 19:13:58 +0000 (20:13 +0100)]
Reworded the "SAY HEY LISTEN" silicon law (#34819)
* Changed law
Changed a must always law to have wording that does not encourage message spamming.
* Fixed a mistake
Forgot to remove the "YOU MUST ALWAYS" from the commit.
* Reworded the law
Reworded the law to be more open the other potential options.
Tayrtahn [Sun, 2 Feb 2025 19:12:23 +0000 (14:12 -0500)]
Fix diona plushie bloom visuals (#34832)
metalgearsloth [Sun, 2 Feb 2025 02:44:53 +0000 (13:44 +1100)]
Update submodule to 242.0.1 (#34817)
PJBot [Sun, 2 Feb 2025 01:39:09 +0000 (01:39 +0000)]
Automatic changelog update
Tayrtahn [Sun, 2 Feb 2025 01:38:02 +0000 (20:38 -0500)]
Ghost orbit jitter fix (#34797)
* Only randomize orbit parameters once
* Revert "Only randomize orbit parameters once"
This reverts commit
e828c51e66600bf11b66308169da1d1daf7501e3 .
* Derive orbit properties from current time
* Derive orbit progress from current time
* Remove now-unused orbit animation
* Remove OrbitVisualsComponent.Orbit as it is no longer used
* Update AnimationPlayerSystem method calls to Entity<T> versions
PJBot [Sun, 2 Feb 2025 01:01:38 +0000 (01:01 +0000)]
Automatic changelog update
Minty642 [Sun, 2 Feb 2025 01:00:31 +0000 (08:00 +0700)]
Add Reagent gold and silver solification with frost oil (#33239)
* Add Reagent gold and silver solification with frost oil
* Update Resources/Prototypes/Recipes/Reactions/fun.yml
* Update Resources/Prototypes/Recipes/Reactions/fun.yml
* edit frostOil value
* Update Resources/Prototypes/Recipes/Reactions/fun.yml
* Update Resources/Prototypes/Recipes/Reactions/fun.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Sat, 1 Feb 2025 21:20:34 +0000 (21:20 +0000)]
Automatic changelog update
ToxicSonicFan04 [Sat, 1 Feb 2025 21:19:28 +0000 (13:19 -0800)]
Armory Packed update. (#34808)
Spessmann [Sat, 1 Feb 2025 16:52:32 +0000 (08:52 -0800)]
Randomized maints rooms (#33619)
* became real
* should fix it
* added moar
PJBot [Sat, 1 Feb 2025 15:21:08 +0000 (15:21 +0000)]
Automatic changelog update
Boaz1111 [Sat, 1 Feb 2025 15:20:01 +0000 (16:20 +0100)]
Separates frost oil into coldsauce and frost oil (#34458)
PJBot [Sat, 1 Feb 2025 12:11:28 +0000 (12:11 +0000)]
Automatic changelog update
NazrinNya [Sat, 1 Feb 2025 12:10:20 +0000 (12:10 +0000)]
Replacing protein with razorium in flesh kudzu (#32821)
* Update kudzu.yml
* FleshKudzu also contains a little of protein now
* oop-
* add meat tag
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Sat, 1 Feb 2025 06:36:42 +0000 (06:36 +0000)]
Automatic changelog update
ToxicSonicFan04 [Sat, 1 Feb 2025 06:35:36 +0000 (22:35 -0800)]
Box Chemistry change (#34803)
PJBot [Sat, 1 Feb 2025 06:33:48 +0000 (06:33 +0000)]
Automatic changelog update
Nox [Sat, 1 Feb 2025 06:32:41 +0000 (22:32 -0800)]
Marathon Armory Restock (#34798)
* Initial commit
* fixed a issue
* finished
PJBot [Fri, 31 Jan 2025 23:40:28 +0000 (23:40 +0000)]
Automatic changelog update
Nox [Fri, 31 Jan 2025 23:39:21 +0000 (15:39 -0800)]
Rename shields (#34794)
PJBot [Fri, 31 Jan 2025 17:42:58 +0000 (17:42 +0000)]
Automatic changelog update
themias [Fri, 31 Jan 2025 17:41:51 +0000 (12:41 -0500)]
Update shutter sounds (#34774)
āda [Fri, 31 Jan 2025 14:56:55 +0000 (08:56 -0600)]
Criminal records bugfix (#34747)
commit
Jessey van Hoeijen [Fri, 31 Jan 2025 14:43:07 +0000 (15:43 +0100)]
Fix stunbaton component namespace (#34790)
* Fixed incorrect namespace
* .Components was weird so I removed it
slarticodefast [Fri, 31 Jan 2025 13:29:41 +0000 (14:29 +0100)]
Merge staging into master (#34788)
Hannah Giovanna Dawson [Fri, 31 Jan 2025 12:46:35 +0000 (12:46 +0000)]
#34771 Fix door system assuming all door layer states are in single RSIs (#34775)
* #34771 Fix door system assuming all door layer states are in single RSIs
* Delta confirmed monarch of sloggery
* Do a dirty, rotten web edit
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Fri, 31 Jan 2025 12:00:45 +0000 (12:00 +0000)]
Automatic changelog update
SlamBamActionman [Fri, 31 Jan 2025 11:59:38 +0000 (12:59 +0100)]
Tweak pill eat delays (#34764)
Initial commit
FungiFellow [Fri, 31 Jan 2025 10:53:30 +0000 (04:53 -0600)]
Removed MoMMI from AI name list (#34785)
Update ai.ftl
PJBot [Fri, 31 Jan 2025 07:24:11 +0000 (07:24 +0000)]
Automatic changelog update
Nox [Fri, 31 Jan 2025 07:23:03 +0000 (23:23 -0800)]
Box Armory Restock (#34750)
* initial commit
* Initial commit
* fixed some things
* Finished changes
Nox [Fri, 31 Jan 2025 07:22:52 +0000 (23:22 -0800)]
Meta Station - Armory restock + fixes (#34717)
* Initial commit
* Updated
* Finished changes
* made the minefield signs outside sec much more visible to stop your skill issue.
PJBot [Fri, 31 Jan 2025 00:11:43 +0000 (00:11 +0000)]
Automatic changelog update
keronshb [Fri, 31 Jan 2025 00:10:35 +0000 (19:10 -0500)]
Void's Applause (#34591)
* Adds single clap emote
* Adds missing single clap loc
* Adds void blink effects, sound, and sprite
* Adds VoidApplauseEvent and implements it into the Magic System and Grimoire
* Removes commented Spawn code in Shared Magic System. Adds comments to replace pointlight with a negative light in the future.
* Makes spells Mono
* Changes to swap positions.
* Makes Void Applause target body only
* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Magic/MagicSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Audio/Effects/Emotes/attributions.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/SoundCollections/emotes.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Removes duplicate effect spawning from server
* Puts Void Applause effect on server, lets lizards hear clap
* Adds single clap to diona
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Zachary Higgs [Thu, 30 Jan 2025 19:14:53 +0000 (15:14 -0400)]
Fake Mindshield Implant cleans itself up on draw (#34718)
* Implant cleans itself up on draw
- add an event to relay to an implant that it's being drawn,
to tell it to clean itself up
- Give Fake mindshield a cleanup method, to remove the component added
fixing a problem where the icon persists after implant draw
* Remove extra whitespace
* CR Switch to using ContainerRemovedMessage
nikthechampiongr [Thu, 30 Jan 2025 19:06:42 +0000 (11:06 -0800)]
Implement mrp rule changes pursuant to community votes (#34772)
PJBot [Thu, 30 Jan 2025 17:49:17 +0000 (17:49 +0000)]
Automatic changelog update
beck-thompson [Thu, 30 Jan 2025 17:48:11 +0000 (09:48 -0800)]
Fixed: Ore now correctly drops the right amount of ore (#34557)
Fixed bug
PJBot [Thu, 30 Jan 2025 17:37:18 +0000 (17:37 +0000)]
Automatic changelog update
K-Dynamic [Thu, 30 Jan 2025 17:36:12 +0000 (05:36 +1200)]
Minor shotgun changes and comments for future changes (#33512)
* kammerer ammo, firerate and comment
* bulldog description
* enforcer description and comment
* DB and sawn-off firerate parity, sawn-off comment
* description changes
* reduce kammerer firerate again
PJBot [Thu, 30 Jan 2025 17:28:43 +0000 (17:28 +0000)]
Automatic changelog update
BarryNorfolk [Thu, 30 Jan 2025 17:27:36 +0000 (18:27 +0100)]
Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties
* Add localisation strings for bounty history
* Add new XAML entry for display bounty history
* Expand cargo bounty menu to include tabs
* Ensure station databases hold historical bounty data
* Add to the bounty history when removing one from active
* Feed bounty history into cargo's bounty system
* Move tab title setting to constructor
* Remove redundant access specifications
* Remove un-needed override
* Fixup BountyHistoryEntry backing code
* Fix formatting in CargoBountyMenu
* Reformat BountyHistoryData
* Rework TryRemoveBounty to use new Entity type
* Add Enum for showing bounty results
* Rework look and feel of History tab
* Add visible text when no bounties have been completed yet
* Remove control
* Swap default to null
* Reverse ordering of bounties so last entry comes first
* Remove redundant Visible
* Move enum docs into the enum
Milon [Thu, 30 Jan 2025 16:49:03 +0000 (17:49 +0100)]
fix BankClientComponent never updating (#33123)
* fix
* oh right
PJBot [Thu, 30 Jan 2025 13:35:11 +0000 (13:35 +0000)]
Automatic changelog update
sleepyyapril [Thu, 30 Jan 2025 13:34:05 +0000 (09:34 -0400)]
Fix Double Muzzle Flash (#33981)
* Pass user to effects to properly fix double muzzle flash.
* Use gun when user is null.
* Update MuzzleFlashEvent.cs
* Update MuzzleFlashEvent.cs
* Update GunSystem.cs
* Update SharedGunSystem.cs
* Update MuzzleFlashEvent.cs
* Update SharedGunSystem.cs
* Update SharedGunSystem.cs
* Update Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
ScarKy0 [Thu, 30 Jan 2025 13:15:01 +0000 (14:15 +0100)]
Serializable emag flags (#34766)
* serializable idk
* guh
c4llv07e [Thu, 30 Jan 2025 12:24:55 +0000 (15:24 +0300)]
More robust Particle Accelerator menu (retry) (#34037)
Particle Acceleratir fixed
Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>
beck-thompson [Thu, 30 Jan 2025 12:09:31 +0000 (04:09 -0800)]
After getting banned, you now have to re-read the rules! (#33270)
* first commit
* opps
* Reset cooldown instead
* Added ccvar
* Not replicated!
PJBot [Thu, 30 Jan 2025 12:07:48 +0000 (12:07 +0000)]
Automatic changelog update
SpaceRox1244 [Thu, 30 Jan 2025 12:06:41 +0000 (07:06 -0500)]
Adjust inventory size of ginormous scrap (#33454)
Adjusts the size of ginormous scrap to fit in bags of holding
PJBot [Thu, 30 Jan 2025 11:35:39 +0000 (11:35 +0000)]
Automatic changelog update
Velken [Thu, 30 Jan 2025 11:34:32 +0000 (08:34 -0300)]
Juice that makes you go boom (#34730)
* Juice that makes you go boom
* moved explosive juice to fun yml - fixed ExplosionReactionEffect.cs not having TileBreakScale parameter - made Drazil plushie major contraband (they are evil!!!!!)
* removed JASON!!!! JASOOON!!! JASON!!!
* don't do commits at 1am
* Update fun.yml
fix ident
* no more bullying the server (only 1 explosion)
TytosB [Thu, 30 Jan 2025 07:12:30 +0000 (01:12 -0600)]
Loop station minor tweaks (#34758)
* small fixes
* eee
Milon [Thu, 30 Jan 2025 05:09:25 +0000 (06:09 +0100)]
make RefreshOverlay default to the player session (#32354)
PJBot [Thu, 30 Jan 2025 04:47:02 +0000 (04:47 +0000)]
Automatic changelog update
August Sun [Thu, 30 Jan 2025 04:45:56 +0000 (21:45 -0700)]
The Goliath Hardsuit (#34721)
* Entities for hardsuit and helmet, graph and crafting recipe; modifies goliath hide drop rate
* Added hardsuit sprites, corrected some crafting YAML
* fixed crafting recipe, adjusted resource requirements
* Added durathread material req
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Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
PJBot [Thu, 30 Jan 2025 04:43:05 +0000 (04:43 +0000)]
Automatic changelog update
Southbridge [Thu, 30 Jan 2025 04:41:58 +0000 (23:41 -0500)]
Astro Asteroid Sand (#34463)
* Added astro asteroid sand
* fixed the stack name
* adjusted tile sprites for asteroid and ice
* Adjusted meta.json
* Realized the other tile sprites all have solid lines on their perimeters
* Update Resources/Prototypes/Stacks/floor_tile_stacks.yml
that works
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update tiles.yml
* Update Resources/Locale/en-US/tiles/tiles.ftl
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* adjusted the snow sprite
* Update meta.json
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Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
PJBot [Thu, 30 Jan 2025 04:06:53 +0000 (04:06 +0000)]
Automatic changelog update
ScarKy0 [Thu, 30 Jan 2025 04:05:47 +0000 (05:05 +0100)]
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
DR-DOCTOR-EVIL-EVIL [Thu, 30 Jan 2025 03:42:22 +0000 (21:42 -0600)]
Update cigarette.yml (#34756)
simple change to one of Dan's Smokes that fixes a typo.
PJBot [Thu, 30 Jan 2025 02:45:52 +0000 (02:45 +0000)]
Automatic changelog update
Spessmann [Thu, 30 Jan 2025 02:44:45 +0000 (18:44 -0800)]
New Highpop map: Convex recreational complex (#33346)
* start ig
* command work +AI
* finished bridge, added signs to departments
* engi partly done
* finish engi + atmos except for cams
* added med yippie
* carGODO
* nerd department finished
* se(x)c finish
* courtroom + service power
* man im tweaking out
* service propa done
* hallways
* added cams everywhere and named all the doors :pain:
* arrivals maints + exterior catwalk
* more maints
* voxob
* draft done
* holopadpilled + gaspipesensor based
* added convex name everywhere it needed to be
* nvm i guess we dont do oxford comma
* redid ALL THE HGOLOPADS
FAAAAAAAAAAAAAAAAAAAAA
* Fix conflicts?
* ok let me try something
* this works right?
* atmos updated + jani lights
* uniform hallway tiles +roundstart TEG
* fixed some hidden atmos stuff
* Update map_attributions.txt
* :finnadie: no map review ...
* the fog is coming
* maints theater redone
* light dirt and the murder of most trims
* :broken_heart:
* decal based and tileoverlay pilled
* updated arrivals/library
* bungus
* yvgh
* 6 hours later...
* finished for real?
PJBot [Thu, 30 Jan 2025 00:15:09 +0000 (00:15 +0000)]
Automatic changelog update
Preston Smith [Thu, 30 Jan 2025 00:14:00 +0000 (18:14 -0600)]
Syndicate and CentComm Radio Implanters (#33533)
* Add Syndicate Radio Implant
* Fix description grammar
* remove unused var
* Update - Small fixes
* Un mess with imports
* Remove unused tag
* Correction
* Clear lists instead of remove
* Update 0 check
* Add Centcomm implant
* Correct centcom channel
* Correct params
* No more crying
* Update Content.Shared/Implants/Components/RadioImplantComponent.cs
* Update Content.Server/Implants/RadioImplantSystem.cs
* Update Content.Server/Implants/RadioImplantSystem.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
slarticodefast [Wed, 29 Jan 2025 23:24:46 +0000 (00:24 +0100)]
Fix shuttle console angular velocity (#34748)
TytosB [Wed, 29 Jan 2025 22:07:46 +0000 (16:07 -0600)]
reworking chem and adding psychology to loop (#34749)
* aaa
* little tweaks
* changed to grid and added to protos
* ccc
* we dont talk about it
* ddd
* aaa
* psychology real
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Co-authored-by: TytosB <dunalintytos@yahoo.com>
Ed [Wed, 29 Jan 2025 13:23:34 +0000 (16:23 +0300)]
Fix RoleTimeRequirement localization (#34735)
* fix job restriction localization
* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs
* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
lzk [Wed, 29 Jan 2025 13:13:50 +0000 (14:13 +0100)]
fix stop bleeding popup (#34729)
* fix stop bleeding popup
* add identity
metalgearsloth [Wed, 29 Jan 2025 13:01:21 +0000 (00:01 +1100)]
Update submodule to 242.0.0 (#34739)
Killerqu00 [Wed, 29 Jan 2025 12:24:14 +0000 (13:24 +0100)]
slight text adjustment
Leon Friedrich [Wed, 29 Jan 2025 11:48:21 +0000 (22:48 +1100)]
Update ScalingViewport for Engine PR (#28786)
Killerqu00 [Wed, 29 Jan 2025 11:22:38 +0000 (12:22 +0100)]
convert it to entity category
PJBot [Wed, 29 Jan 2025 10:36:29 +0000 (10:36 +0000)]
Automatic changelog update
darkdan [Wed, 29 Jan 2025 10:35:22 +0000 (05:35 -0500)]
Added some more borg names (#32502)
added a handful of new names
James Simonson [Wed, 29 Jan 2025 10:34:49 +0000 (18:34 +0800)]
Criminal Records Computer Better UX + Filtering (#32352)
* First pass at new Criminal Records Computer
need buttons to highlight.
* Filter status tabs/buttons now activate correctly via UpdateState
* Removed unneeded Directives
* Fix typo + undo VSCode changes
* Implement Emo Feedback
Loc NA and use inject deps
Cannot use inject deps on sprite system.
* try to undo vscode launch.json change
* Added requests + Filter dropdown list + jobs
Fixed maintainer fix requests,
Added Job to announcement channel output
Removed toggle buttons in-place of a dropdown list
* Fixed missed merge conflict
+ fixed an bug with filterstatus not showing on re-open ui
* Update criminal-records.ftl
Fixed lint error. whoops.
* Update Content.Server/CriminalRecords/Systems/CriminalRecordsConsoleSystem.cs
typo
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* impliment chromiumboy feedback
hopefully this will do it....
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Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
godisdeadLOL [Wed, 29 Jan 2025 10:34:01 +0000 (13:34 +0300)]
Sentient medibot now can inject (#32110)
medibot player injection
Co-authored-by: YourUsername <you@example.com>
Errant [Wed, 29 Jan 2025 10:25:50 +0000 (11:25 +0100)]
Nukie briefing fix (#34737)
payloadpayloadpayloadpayloadpayloadpayload
slarticodefast [Wed, 29 Jan 2025 10:12:36 +0000 (11:12 +0100)]
Fix vulture spawning additional salvage debris (#34593)
fix vulture spawning additional salvage debris
PJBot [Wed, 29 Jan 2025 10:12:14 +0000 (10:12 +0000)]
Automatic changelog update
themias [Wed, 29 Jan 2025 10:11:08 +0000 (05:11 -0500)]
Fix thrust animation rotation (#34713)
* Fix thrust animation rotation
* directly update sprite instead
PJBot [Wed, 29 Jan 2025 09:05:54 +0000 (09:05 +0000)]
Automatic changelog update