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10 months agoMerge branch 'master' into DONOTMAPTEST
Killerqu00 [Tue, 4 Feb 2025 11:56:47 +0000 (12:56 +0100)]
Merge branch 'master' into DONOTMAPTEST

10 months agoAutomatic changelog update
PJBot [Tue, 4 Feb 2025 07:53:17 +0000 (07:53 +0000)]
Automatic changelog update

10 months agoCabinetification (#34293)
Ps3Moira [Tue, 4 Feb 2025 07:52:10 +0000 (23:52 -0800)]
Cabinetification  (#34293)

* Resprite Boxes and Icons + Remove Boxes

* Update Meta

* Update Flatpacks

* Update Shotgun Ammo Boxes

* Remove Leftover Ammo Box Icons

* Update Donk Pocket Boxes

* Update Briefcase

* Update Happyhonk + Remove Open Sprites

* Update Medal Case

* Update Cigarette Packs

* Update Cigarette Cartons

* Update Medkits

* fix positioning for medkits

* Update Junk Medkit

* Update Present

* Tweak Rad and Burn Medkits

* Tweak Briefcase

* Update Toolboxes

* Update Decoy Boxes

* Fix Meta for Healing toolbox

* Update Cow tool box

* Update Donut Box

* Removal of left over rubber bullet sprites and duplicate ammo box sprites

* Removal of Duplicate Ammo Boxes

* Update .20 rifle ammo box

* Update .35 ammo box + fix meta

* Update .45 magnum ammo box Sprites

* Update .25 caseless ammo

* Remove leftover box

* Update cargo_service.yml

* Fix Icon Cigs

* fix big .20 ammo box

* Update Black Cigs Pack

* Update Cig Placement

* Update Blue Cigs

* Update Cig Packs

* Re-Add Big Ammo box for the USA guns vending machine lol

* Remove 10x24 mention in migration.yml

* Update Big Cig Cartons

* Remove Toolbox Changes

10 months agoAutomatic changelog update
PJBot [Mon, 3 Feb 2025 23:34:21 +0000 (23:34 +0000)]
Automatic changelog update

10 months agocontrabandInventory Changes (Fixed) (#32934)
Smith [Mon, 3 Feb 2025 23:33:14 +0000 (18:33 -0500)]
contrabandInventory Changes (Fixed) (#32934)

* Reimport of .yml files, edit to medidrobe.yml

* Fixed typo for "Richard" in AutoDrobe contrabandInventory

* contrabandInventory Revision

* Add a spare bible to PietyVend (#32363)

Update chapel.yml

* Bible to normal inventory, not contraband

* Balance changes based on maintainer feedback.

* VendoMat change to Proximity Sensor and Borg Arm.

* Revert "VendoMat change to Proximity Sensor and Borg Arm."

This reverts commit 44c68daaaedeea26f9376db7f65d1e01771a761e.

* PR Rebase, Fixing Reversion

* seeds.yml Bungo Seeds swapped for Tobacco Seeds.

---------

Co-authored-by: Jarmer123 <148848017+Jarmer123@users.noreply.github.com>
10 months agoStore Test Change (#34844)
ActiveMammmoth [Mon, 3 Feb 2025 22:11:06 +0000 (17:11 -0500)]
Store Test Change (#34844)

10 months agofixed effect string typos (#34858)
UpAndLeaves [Mon, 3 Feb 2025 21:29:43 +0000 (21:29 +0000)]
fixed effect string typos (#34858)

fixed typos

10 months agoAutomatic changelog update
PJBot [Mon, 3 Feb 2025 21:23:30 +0000 (21:23 +0000)]
Automatic changelog update

10 months agoDSword Replacement - the Hypereutactic Blade (#32414)
keronshb [Mon, 3 Feb 2025 21:22:21 +0000 (16:22 -0500)]
DSword Replacement - the Hypereutactic Blade (#32414)

* hypereutactic textures

* adds hypereutactic blade

* adjusts attack speed and damage

* adjust attack speed and adds movement modifier

* Adds structural damage

* Readjusts the attack rate to be 0.8

* Adds Hypereutactic blade to the upliink

* Adds use delay and structural damage, fixes disappearing wielded sprite

* Changes wideAngleAnimation to 180 and range to 2.5

* Adds copyright. Changes range to 2.0

* Required wield

* Changes reflect chance to 100%

* Comments for future todos

* Description update

* Removes duplicate mapping

* removes from uplink

* Reorder and remove indents

10 months agoAutomatic changelog update
PJBot [Mon, 3 Feb 2025 01:05:11 +0000 (01:05 +0000)]
Automatic changelog update

10 months agoSecurity Shield Naming Structure Inconsistency Change (#34841)
DieselMohawk [Mon, 3 Feb 2025 01:04:04 +0000 (19:04 -0600)]
Security Shield Naming Structure Inconsistency Change (#34841)

10 months agoFixed Wehxplosion yaml error (#34837)
UpAndLeaves [Sun, 2 Feb 2025 21:31:32 +0000 (21:31 +0000)]
Fixed Wehxplosion yaml error (#34837)

10 months agoAutomatic changelog update
PJBot [Sun, 2 Feb 2025 20:01:35 +0000 (20:01 +0000)]
Automatic changelog update

10 months ago[Admin] Omni Accent Smite (#34824)
ScarKy0 [Sun, 2 Feb 2025 20:00:27 +0000 (21:00 +0100)]
[Admin] Omni Accent Smite (#34824)

gods forgive me

10 months agoFixes debug assertion crash when inserting cash (#34812)
Plykiya [Sun, 2 Feb 2025 19:39:23 +0000 (11:39 -0800)]
Fixes debug assertion crash when inserting cash (#34812)

10 months agoFixes debug assertion thrown when chopping logs (#34814)
Plykiya [Sun, 2 Feb 2025 19:39:02 +0000 (11:39 -0800)]
Fixes debug assertion thrown when chopping logs (#34814)

10 months agoFixes debug assertion thrown when spiking with pills (#34813)
Plykiya [Sun, 2 Feb 2025 19:38:34 +0000 (11:38 -0800)]
Fixes debug assertion thrown when spiking with pills (#34813)

10 months agoWizard Touch Spells (Smite, Cluwne's Curse, Slippery Slope) (#34531)
keronshb [Sun, 2 Feb 2025 19:23:41 +0000 (14:23 -0500)]
Wizard Touch Spells (Smite, Cluwne's Curse, Slippery Slope) (#34531)

* Renames Smite Spells yml to Touch Spells and Renames Smite Spells region to the same

* Adds wizard clothes requirement to Smite. Adds Cluwne spell. Adds EnsureCompOnTouchSpellEvent and implements it in the magicsystem

* Adds Smite and Cluwne to the grimore and loc for them

* Adds Slippery Slope spell and SlipOnCollide

* Adds handled for comp spell event

* Removes super slippery

* Removes EnsureCompOnTouchSpell it was redundant with ChangeComponentsSpellEvent

* Makes requirement-free action for smite

* checks if we should be slipping what we touch

* Removes SlipOnCollide, adds negative speed for steptrigger

* Removes slip on collide adds negative speed for steptrigger

10 months agoReworded the "SAY HEY LISTEN" silicon law (#34819)
Utmanarn [Sun, 2 Feb 2025 19:13:58 +0000 (20:13 +0100)]
Reworded the "SAY HEY LISTEN" silicon law (#34819)

* Changed law

Changed a must always law to have wording that does not encourage message spamming.

* Fixed a mistake

Forgot to remove the "YOU MUST ALWAYS" from the commit.

* Reworded the law

Reworded the law to be more open the other potential options.

10 months agoFix diona plushie bloom visuals (#34832)
Tayrtahn [Sun, 2 Feb 2025 19:12:23 +0000 (14:12 -0500)]
Fix diona plushie bloom visuals (#34832)

10 months agoUpdate submodule to 242.0.1 (#34817)
metalgearsloth [Sun, 2 Feb 2025 02:44:53 +0000 (13:44 +1100)]
Update submodule to 242.0.1 (#34817)

10 months agoAutomatic changelog update
PJBot [Sun, 2 Feb 2025 01:39:09 +0000 (01:39 +0000)]
Automatic changelog update

10 months agoGhost orbit jitter fix (#34797)
Tayrtahn [Sun, 2 Feb 2025 01:38:02 +0000 (20:38 -0500)]
Ghost orbit jitter fix (#34797)

* Only randomize orbit parameters once

* Revert "Only randomize orbit parameters once"

This reverts commit e828c51e66600bf11b66308169da1d1daf7501e3.

* Derive orbit properties from current time

* Derive orbit progress from current time

* Remove now-unused orbit animation

* Remove OrbitVisualsComponent.Orbit as it is no longer used

* Update AnimationPlayerSystem method calls to Entity<T> versions

10 months agoAutomatic changelog update
PJBot [Sun, 2 Feb 2025 01:01:38 +0000 (01:01 +0000)]
Automatic changelog update

10 months agoAdd Reagent gold and silver solification with frost oil (#33239)
Minty642 [Sun, 2 Feb 2025 01:00:31 +0000 (08:00 +0700)]
Add Reagent gold and silver solification with frost oil (#33239)

* Add Reagent gold and silver solification with frost oil

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* edit frostOil value

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Sat, 1 Feb 2025 21:20:34 +0000 (21:20 +0000)]
Automatic changelog update

10 months agoArmory Packed update. (#34808)
ToxicSonicFan04 [Sat, 1 Feb 2025 21:19:28 +0000 (13:19 -0800)]
Armory Packed update. (#34808)

10 months agoRandomized maints rooms (#33619)
Spessmann [Sat, 1 Feb 2025 16:52:32 +0000 (08:52 -0800)]
Randomized maints rooms (#33619)

* became real

* should fix it

* added moar

10 months agoAutomatic changelog update
PJBot [Sat, 1 Feb 2025 15:21:08 +0000 (15:21 +0000)]
Automatic changelog update

10 months agoSeparates frost oil into coldsauce and frost oil (#34458)
Boaz1111 [Sat, 1 Feb 2025 15:20:01 +0000 (16:20 +0100)]
Separates frost oil into coldsauce and frost oil (#34458)

10 months agoAutomatic changelog update
PJBot [Sat, 1 Feb 2025 12:11:28 +0000 (12:11 +0000)]
Automatic changelog update

10 months agoReplacing protein with razorium in flesh kudzu (#32821)
NazrinNya [Sat, 1 Feb 2025 12:10:20 +0000 (12:10 +0000)]
Replacing protein with razorium in flesh kudzu (#32821)

* Update kudzu.yml

* FleshKudzu also contains a little of protein now

* oop-

* add meat tag

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Sat, 1 Feb 2025 06:36:42 +0000 (06:36 +0000)]
Automatic changelog update

10 months agoBox Chemistry change (#34803)
ToxicSonicFan04 [Sat, 1 Feb 2025 06:35:36 +0000 (22:35 -0800)]
Box Chemistry change (#34803)

10 months agoAutomatic changelog update
PJBot [Sat, 1 Feb 2025 06:33:48 +0000 (06:33 +0000)]
Automatic changelog update

10 months agoMarathon Armory Restock (#34798)
Nox [Sat, 1 Feb 2025 06:32:41 +0000 (22:32 -0800)]
Marathon Armory Restock (#34798)

* Initial commit

* fixed a issue

* finished

10 months agoAutomatic changelog update
PJBot [Fri, 31 Jan 2025 23:40:28 +0000 (23:40 +0000)]
Automatic changelog update

10 months agoRename shields (#34794)
Nox [Fri, 31 Jan 2025 23:39:21 +0000 (15:39 -0800)]
Rename shields (#34794)

10 months agoAutomatic changelog update
PJBot [Fri, 31 Jan 2025 17:42:58 +0000 (17:42 +0000)]
Automatic changelog update

10 months agoUpdate shutter sounds (#34774)
themias [Fri, 31 Jan 2025 17:41:51 +0000 (12:41 -0500)]
Update shutter sounds (#34774)

10 months agoCriminal records bugfix (#34747)
āda [Fri, 31 Jan 2025 14:56:55 +0000 (08:56 -0600)]
Criminal records bugfix (#34747)

commit

10 months agoFix stunbaton component namespace (#34790)
Jessey van Hoeijen [Fri, 31 Jan 2025 14:43:07 +0000 (15:43 +0100)]
Fix stunbaton component namespace (#34790)

* Fixed incorrect namespace

* .Components was weird so I removed it

10 months agoMerge staging into master (#34788)
slarticodefast [Fri, 31 Jan 2025 13:29:41 +0000 (14:29 +0100)]
Merge staging into master (#34788)

10 months ago#34771 Fix door system assuming all door layer states are in single RSIs (#34775)
Hannah Giovanna Dawson [Fri, 31 Jan 2025 12:46:35 +0000 (12:46 +0000)]
#34771 Fix door system assuming all door layer states are in single RSIs (#34775)

* #34771 Fix door system assuming all door layer states are in single RSIs

* Delta confirmed monarch of sloggery

* Do a dirty, rotten web edit

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Fri, 31 Jan 2025 12:00:45 +0000 (12:00 +0000)]
Automatic changelog update

10 months agoTweak pill eat delays (#34764)
SlamBamActionman [Fri, 31 Jan 2025 11:59:38 +0000 (12:59 +0100)]
Tweak pill eat delays (#34764)

Initial commit

10 months agoRemoved MoMMI from AI name list (#34785)
FungiFellow [Fri, 31 Jan 2025 10:53:30 +0000 (04:53 -0600)]
Removed MoMMI from AI name list (#34785)

Update ai.ftl

10 months agoAutomatic changelog update
PJBot [Fri, 31 Jan 2025 07:24:11 +0000 (07:24 +0000)]
Automatic changelog update

10 months agoBox Armory Restock (#34750)
Nox [Fri, 31 Jan 2025 07:23:03 +0000 (23:23 -0800)]
Box Armory Restock (#34750)

* initial commit

* Initial commit

* fixed some things

* Finished changes

10 months agoMeta Station - Armory restock + fixes (#34717)
Nox [Fri, 31 Jan 2025 07:22:52 +0000 (23:22 -0800)]
Meta Station - Armory restock + fixes (#34717)

* Initial commit

* Updated

* Finished changes

* made the minefield signs outside sec much more visible to stop your skill issue.

10 months agoAutomatic changelog update
PJBot [Fri, 31 Jan 2025 00:11:43 +0000 (00:11 +0000)]
Automatic changelog update

10 months agoVoid's Applause (#34591)
keronshb [Fri, 31 Jan 2025 00:10:35 +0000 (19:10 -0500)]
Void's Applause (#34591)

* Adds single clap emote

* Adds missing single clap loc

* Adds void blink effects, sound, and sprite

* Adds VoidApplauseEvent and implements it into the Magic System and Grimoire

* Removes commented Spawn code in Shared Magic System. Adds comments to replace pointlight with a negative light in the future.

* Makes spells Mono

* Changes to swap positions.

* Makes Void Applause target body only

* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Magic/MagicSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Audio/Effects/Emotes/attributions.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/SoundCollections/emotes.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Removes duplicate effect spawning from server

* Puts Void Applause effect on server, lets lizards hear clap

* Adds single clap to diona

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoFake Mindshield Implant cleans itself up on draw (#34718)
Zachary Higgs [Thu, 30 Jan 2025 19:14:53 +0000 (15:14 -0400)]
Fake Mindshield Implant cleans itself up on draw (#34718)

* Implant cleans itself up on draw

- add an event to relay to an implant that it's being drawn,
to tell it to clean itself up

- Give Fake mindshield a cleanup method, to remove the component added
fixing a problem where the icon persists after implant draw

* Remove extra whitespace

* CR Switch to using ContainerRemovedMessage

10 months agoImplement mrp rule changes pursuant to community votes (#34772)
nikthechampiongr [Thu, 30 Jan 2025 19:06:42 +0000 (11:06 -0800)]
Implement mrp rule changes pursuant to community votes (#34772)

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 17:49:17 +0000 (17:49 +0000)]
Automatic changelog update

10 months agoFixed: Ore now correctly drops the right amount of ore (#34557)
beck-thompson [Thu, 30 Jan 2025 17:48:11 +0000 (09:48 -0800)]
Fixed: Ore now correctly drops the right amount of ore (#34557)

Fixed bug

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 17:37:18 +0000 (17:37 +0000)]
Automatic changelog update

10 months agoMinor shotgun changes and comments for future changes (#33512)
K-Dynamic [Thu, 30 Jan 2025 17:36:12 +0000 (05:36 +1200)]
Minor shotgun changes and comments for future changes (#33512)

* kammerer ammo, firerate and comment

* bulldog description

* enforcer description and comment

* DB and sawn-off firerate parity, sawn-off comment

* description changes

* reduce kammerer firerate again

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 17:28:43 +0000 (17:28 +0000)]
Automatic changelog update

10 months agoAdd history tab to bounty console (#33932)
BarryNorfolk [Thu, 30 Jan 2025 17:27:36 +0000 (18:27 +0100)]
Add history tab to bounty console (#33932)

* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum

10 months agofix BankClientComponent never updating (#33123)
Milon [Thu, 30 Jan 2025 16:49:03 +0000 (17:49 +0100)]
fix BankClientComponent never updating (#33123)

* fix

* oh right

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 13:35:11 +0000 (13:35 +0000)]
Automatic changelog update

10 months agoFix Double Muzzle Flash (#33981)
sleepyyapril [Thu, 30 Jan 2025 13:34:05 +0000 (09:34 -0400)]
Fix Double Muzzle Flash (#33981)

* Pass user to effects to properly fix double muzzle flash.

* Use gun when user is null.

* Update MuzzleFlashEvent.cs

* Update MuzzleFlashEvent.cs

* Update GunSystem.cs

* Update SharedGunSystem.cs

* Update MuzzleFlashEvent.cs

* Update SharedGunSystem.cs

* Update SharedGunSystem.cs

* Update Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
---------

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
10 months agoSerializable emag flags (#34766)
ScarKy0 [Thu, 30 Jan 2025 13:15:01 +0000 (14:15 +0100)]
Serializable emag flags (#34766)

* serializable idk

* guh

10 months agoMore robust Particle Accelerator menu (retry) (#34037)
c4llv07e [Thu, 30 Jan 2025 12:24:55 +0000 (15:24 +0300)]
More robust Particle Accelerator menu (retry) (#34037)

Particle Acceleratir fixed

Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>
10 months agoAfter getting banned, you now have to re-read the rules! (#33270)
beck-thompson [Thu, 30 Jan 2025 12:09:31 +0000 (04:09 -0800)]
After getting banned, you now have to re-read the rules! (#33270)

* first commit

* opps

* Reset cooldown instead

* Added ccvar

* Not replicated!

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 12:07:48 +0000 (12:07 +0000)]
Automatic changelog update

10 months agoAdjust inventory size of ginormous scrap (#33454)
SpaceRox1244 [Thu, 30 Jan 2025 12:06:41 +0000 (07:06 -0500)]
Adjust inventory size of ginormous scrap (#33454)

Adjusts the size of ginormous scrap to fit in bags of holding

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 11:35:39 +0000 (11:35 +0000)]
Automatic changelog update

10 months agoJuice that makes you go boom (#34730)
Velken [Thu, 30 Jan 2025 11:34:32 +0000 (08:34 -0300)]
Juice that makes you go boom (#34730)

* Juice that makes you go boom

* moved explosive juice to fun yml - fixed ExplosionReactionEffect.cs not having TileBreakScale parameter - made Drazil plushie major contraband (they are evil!!!!!)

* removed JASON!!!! JASOOON!!! JASON!!!

* don't do commits at 1am

* Update fun.yml

fix ident

* no more bullying the server (only 1 explosion)

10 months agoLoop station minor tweaks (#34758)
TytosB [Thu, 30 Jan 2025 07:12:30 +0000 (01:12 -0600)]
Loop station minor tweaks (#34758)

* small fixes

* eee

10 months agomake RefreshOverlay default to the player session (#32354)
Milon [Thu, 30 Jan 2025 05:09:25 +0000 (06:09 +0100)]
make RefreshOverlay default to the player session (#32354)

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 04:47:02 +0000 (04:47 +0000)]
Automatic changelog update

10 months agoThe Goliath Hardsuit (#34721)
August Sun [Thu, 30 Jan 2025 04:45:56 +0000 (21:45 -0700)]
The Goliath Hardsuit (#34721)

* Entities for hardsuit and helmet, graph and crafting recipe; modifies goliath hide drop rate

* Added hardsuit sprites, corrected some crafting YAML

* fixed crafting recipe, adjusted resource requirements

* Added durathread material req

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 04:43:05 +0000 (04:43 +0000)]
Automatic changelog update

10 months agoAstro Asteroid Sand (#34463)
Southbridge [Thu, 30 Jan 2025 04:41:58 +0000 (23:41 -0500)]
Astro Asteroid Sand (#34463)

* Added astro asteroid sand

* fixed the stack name

* adjusted tile sprites for asteroid and ice

* Adjusted meta.json

* Realized the other tile sprites all have solid lines on their perimeters

* Update Resources/Prototypes/Stacks/floor_tile_stacks.yml

that works

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* Update tiles.yml

* Update Resources/Locale/en-US/tiles/tiles.ftl

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
* adjusted the snow sprite

* Update meta.json

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 04:06:53 +0000 (04:06 +0000)]
Automatic changelog update

10 months agoSeperate EMAG into EMAG and Authentication Disruptor (#34337)
ScarKy0 [Thu, 30 Jan 2025 04:05:47 +0000 (05:05 +0100)]
Seperate EMAG into EMAG and Authentication Disruptor (#34337)

10 months agoUpdate cigarette.yml (#34756)
DR-DOCTOR-EVIL-EVIL [Thu, 30 Jan 2025 03:42:22 +0000 (21:42 -0600)]
Update cigarette.yml (#34756)

simple change to one of Dan's Smokes that fixes a typo.

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 02:45:52 +0000 (02:45 +0000)]
Automatic changelog update

10 months agoNew Highpop map: Convex recreational complex (#33346)
Spessmann [Thu, 30 Jan 2025 02:44:45 +0000 (18:44 -0800)]
New Highpop map: Convex recreational complex (#33346)

* start ig

* command work +AI

* finished bridge, added signs to departments

* engi partly done

* finish engi + atmos except for cams

* added med yippie

* carGODO

* nerd department finished

* se(x)c finish

* courtroom + service power

* man im tweaking out

* service propa done

* hallways

* added cams everywhere and named all the doors :pain:

* arrivals maints + exterior catwalk

* more maints

* voxob

* draft done

* holopadpilled + gaspipesensor based

* added convex name everywhere it needed to be

* nvm i guess we dont do oxford comma

* redid ALL THE HGOLOPADS FAAAAAAAAAAAAAAAAAAAAA

* Fix conflicts?

* ok let me try something

* this works right?

* atmos updated + jani lights

* uniform hallway tiles +roundstart TEG

* fixed some hidden atmos stuff

* Update map_attributions.txt

* :finnadie: no map review ...

* the fog is coming

* maints theater redone

* light dirt and the murder of most trims

* :broken_heart:

* decal based and tileoverlay pilled

* updated arrivals/library

* bungus

* yvgh

* 6 hours later...

* finished for real?

10 months agoAutomatic changelog update
PJBot [Thu, 30 Jan 2025 00:15:09 +0000 (00:15 +0000)]
Automatic changelog update

10 months agoSyndicate and CentComm Radio Implanters (#33533)
Preston Smith [Thu, 30 Jan 2025 00:14:00 +0000 (18:14 -0600)]
Syndicate and CentComm Radio Implanters (#33533)

* Add Syndicate Radio Implant

* Fix description grammar

* remove unused var

* Update - Small fixes

* Un mess with imports

* Remove unused tag

* Correction

* Clear lists instead of remove

* Update 0 check

* Add Centcomm implant

* Correct centcom channel

* Correct params

* No more crying

* Update Content.Shared/Implants/Components/RadioImplantComponent.cs

* Update Content.Server/Implants/RadioImplantSystem.cs

* Update Content.Server/Implants/RadioImplantSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agoFix shuttle console angular velocity (#34748)
slarticodefast [Wed, 29 Jan 2025 23:24:46 +0000 (00:24 +0100)]
Fix shuttle console angular velocity (#34748)

10 months agoreworking chem and adding psychology to loop (#34749)
TytosB [Wed, 29 Jan 2025 22:07:46 +0000 (16:07 -0600)]
reworking chem and adding psychology to loop (#34749)

* aaa

* little tweaks

* changed to grid and added to protos

* ccc

* we dont talk about it

* ddd

* aaa

* psychology real

---------

Co-authored-by: TytosB <dunalintytos@yahoo.com>
10 months agoFix RoleTimeRequirement localization (#34735)
Ed [Wed, 29 Jan 2025 13:23:34 +0000 (16:23 +0300)]
Fix RoleTimeRequirement localization (#34735)

* fix job restriction localization

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
10 months agofix stop bleeding popup (#34729)
lzk [Wed, 29 Jan 2025 13:13:50 +0000 (14:13 +0100)]
fix stop bleeding popup (#34729)

* fix stop bleeding popup

* add identity

10 months agoUpdate submodule to 242.0.0 (#34739)
metalgearsloth [Wed, 29 Jan 2025 13:01:21 +0000 (00:01 +1100)]
Update submodule to 242.0.0 (#34739)

10 months agoslight text adjustment
Killerqu00 [Wed, 29 Jan 2025 12:24:14 +0000 (13:24 +0100)]
slight text adjustment

10 months agoUpdate ScalingViewport for Engine PR (#28786)
Leon Friedrich [Wed, 29 Jan 2025 11:48:21 +0000 (22:48 +1100)]
Update ScalingViewport for Engine PR (#28786)

10 months agoconvert it to entity category
Killerqu00 [Wed, 29 Jan 2025 11:22:38 +0000 (12:22 +0100)]
convert it to entity category

10 months agoAutomatic changelog update
PJBot [Wed, 29 Jan 2025 10:36:29 +0000 (10:36 +0000)]
Automatic changelog update

10 months agoAdded some more borg names (#32502)
darkdan [Wed, 29 Jan 2025 10:35:22 +0000 (05:35 -0500)]
Added some more borg names (#32502)

added a handful of new names

10 months agoCriminal Records Computer Better UX + Filtering (#32352)
James Simonson [Wed, 29 Jan 2025 10:34:49 +0000 (18:34 +0800)]
Criminal Records Computer Better UX + Filtering (#32352)

* First pass at new Criminal Records Computer

need buttons to highlight.

* Filter status tabs/buttons now activate correctly via UpdateState

* Removed unneeded Directives

* Fix typo + undo VSCode changes

* Implement Emo Feedback

Loc NA and use inject deps
Cannot use inject deps on sprite system.

* try to undo vscode launch.json change

* Added requests + Filter dropdown list + jobs

Fixed maintainer fix requests,
Added Job to announcement channel output
Removed toggle buttons in-place of a dropdown list

* Fixed missed merge conflict

+ fixed an bug with filterstatus not showing on re-open ui

* Update criminal-records.ftl

Fixed lint error. whoops.

* Update Content.Server/CriminalRecords/Systems/CriminalRecordsConsoleSystem.cs

typo

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* impliment chromiumboy feedback

hopefully this will do it....

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
10 months agoSentient medibot now can inject (#32110)
godisdeadLOL [Wed, 29 Jan 2025 10:34:01 +0000 (13:34 +0300)]
Sentient medibot now can inject (#32110)

medibot player injection

Co-authored-by: YourUsername <you@example.com>
10 months agoNukie briefing fix (#34737)
Errant [Wed, 29 Jan 2025 10:25:50 +0000 (11:25 +0100)]
Nukie briefing fix (#34737)

payloadpayloadpayloadpayloadpayloadpayload

10 months agoFix vulture spawning additional salvage debris (#34593)
slarticodefast [Wed, 29 Jan 2025 10:12:36 +0000 (11:12 +0100)]
Fix vulture spawning additional salvage debris (#34593)

fix vulture spawning additional salvage debris

10 months agoAutomatic changelog update
PJBot [Wed, 29 Jan 2025 10:12:14 +0000 (10:12 +0000)]
Automatic changelog update

10 months agoFix thrust animation rotation (#34713)
themias [Wed, 29 Jan 2025 10:11:08 +0000 (05:11 -0500)]
Fix thrust animation rotation (#34713)

* Fix thrust animation rotation

* directly update sprite instead

10 months agoAutomatic changelog update
PJBot [Wed, 29 Jan 2025 09:05:54 +0000 (09:05 +0000)]
Automatic changelog update