]>
git.smokeofanarchy.ru Git - space-station-14.git/log
PJBot [Fri, 21 Nov 2025 06:56:17 +0000 (06:56 +0000)]
Automatic changelog update
Nuggets219 [Fri, 21 Nov 2025 06:43:37 +0000 (23:43 -0700)]
Give Rust Removal a shorter Doafter (#770) (#41518)
* Give Rust Removal a shorter Doafter (#770)
* Yeah, yeah, mircobalance. Every janitor player will fight you though. Welding and brushing walls free of rust now takes just three seconds.
* Now reinforced walls take a bit longer to de-rust. Times are as follows:
Solid wall: 1s weld, 3s brush
Reinforced wall: 2s weld, 3s brush
* Actually, just make both take 4s to brush and 1s to weld. Problem solved.
* changed the welding timer from 1 to 2 seconds for lag compensation.
ThatGuyUSA [Fri, 21 Nov 2025 05:50:42 +0000 (21:50 -0800)]
Add admin antag control command for making people into Wizards (#41494)
* innit bruv, but also done!
* added comment to signify why it's like that
ThatGuyUSA [Thu, 20 Nov 2025 05:07:01 +0000 (21:07 -0800)]
Munitions visibility tweaking and cleanup (#41137)
* I didn't make an init commit, 1: because i forgot, 2: because the PR is so tiny, the whole thing is done already
* beans and shards no glow, clean up
* commented out PointLight, does too little for how straining it would be
* Improvised shells now use shards as their bullet sprite, they still don't embed though
Noah Beverly [Thu, 20 Nov 2025 04:18:19 +0000 (21:18 -0700)]
Mail Cart (#41482)
* Add mailcart crate type
* Add recent progress, move location of mailcart.rsi
* Allow letters and packages to be inserted
* Add updated sprites for mailcart
* Add storage for letters
* Bugfix for sprite
* Add fix for mincount mailcart sprite updates
* Add dynamic names to packages in mailcart
* Add additional whitelist items
* Update tag comments
* Remove max item size
* Update fixture for mailcart, remove unused code from crates.yml
* Add mail cart to cargo ordering
* Update meta.json
* Remove unused comment
* Update copyright
* Add missing ContainerContainer
* Update ContainerContainer
* Revert "Update ContainerContainer"
This reverts commit
1805dcd58d8c0f52baca9db0d3173940ee241159.
* Remove container slots and increase storage
* Remove unused tags
* Remove LetterDelivery tag
---------
Co-authored-by: Justin Pfeifler <jrpl101998@gmail.com>
PJBot [Wed, 19 Nov 2025 22:16:34 +0000 (22:16 +0000)]
Automatic changelog update
korczoczek [Wed, 19 Nov 2025 22:03:09 +0000 (23:03 +0100)]
Make the crimson evac shuttle's air chamber not borderline blow up (#41500)
glass and plasma together strong
lzk [Wed, 19 Nov 2025 20:44:36 +0000 (21:44 +0100)]
cleanup evil beach ball (#41499)
korczoczek [Wed, 19 Nov 2025 20:34:54 +0000 (21:34 +0100)]
Fix blinking animation of disembodied head hologram (#41498)
start blinking normal
Samuka [Wed, 19 Nov 2025 08:56:43 +0000 (05:56 -0300)]
Fix the round end trigger for xenoborgs (#41467)
math
Tiniest Shark [Wed, 19 Nov 2025 08:40:38 +0000 (03:40 -0500)]
Remove Basic Hardsuit Helmet Sprites (#41490)
* Deletes basic helmet
* you forgot one file
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Wed, 19 Nov 2025 02:59:43 +0000 (02:59 +0000)]
Automatic changelog update
Hitlinemoss [Wed, 19 Nov 2025 02:46:44 +0000 (21:46 -0500)]
Removed redundant clothing from CMO locker; moved neck gaiter from HoS locker to HoS dresser (#41487)
āda [Wed, 19 Nov 2025 02:08:04 +0000 (20:08 -0600)]
AdminLogOnTrigger (#41474)
* commit
* requested
* also requested
* Update Content.Shared/Trigger/Components/Effects/AdminLogOnTriggerComponent.cs
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
āda [Wed, 19 Nov 2025 02:05:13 +0000 (20:05 -0600)]
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472)
* ideas
* finish components
* systems
* one more
* requested
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
slarticodefast [Wed, 19 Nov 2025 01:58:50 +0000 (02:58 +0100)]
AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476)
* more triggers
* comment
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
slarticodefast [Tue, 18 Nov 2025 18:09:49 +0000 (19:09 +0100)]
Cleanup TipsSystem, add TippyOnTrigger (#41477)
* tippy on trigger and refactor
* optional parameter for command
Samuka [Tue, 18 Nov 2025 17:44:13 +0000 (14:44 -0300)]
add 2 empty lines to xenoborg round end text (#41436)
* add 2 empty lines
* add one line on the top
* swap from the start to the end
cammusubi [Tue, 18 Nov 2025 00:06:15 +0000 (18:06 -0600)]
Per issue #41143, 'ClusterBang' was changed to 'clusterbang' (#41470)
Per issue #41143, 'ClusterBang' was changed to display as 'clusterbang' in-game.
PJBot [Mon, 17 Nov 2025 18:08:37 +0000 (18:08 +0000)]
Automatic changelog update
Samuka [Mon, 17 Nov 2025 17:55:55 +0000 (14:55 -0300)]
Examine which borg that module fits into (#41461)
* modules tip
* add color
* solved a edge case
* use ContentLocalizationManager instead of hardcoded grammar
* improve summary
* improve improved summary
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* not my first language
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* keep names consistent
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* keep consistent part 2
* fixed the yml error
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
PJBot [Mon, 17 Nov 2025 17:43:35 +0000 (17:43 +0000)]
Automatic changelog update
Samuka [Mon, 17 Nov 2025 17:31:03 +0000 (14:31 -0300)]
Make mothership core able to pull (#41460)
* make mothership core able to pull again
* make it work like borgs
Samuka [Mon, 17 Nov 2025 14:46:54 +0000 (11:46 -0300)]
Update mothership (#41453)
* add body crusher sprites
* body crusher yml
* add xenoborg thruster sprites
* add xenoborg thruster yml
* update mothership
* only one IFF computer
* tabs
* fuck
* fixed indentation
* replace tabs with spaces
* change id MachineBodyCrusher to MachineArtifactCrusherXenoborg
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* change id XenoborgThruster to ThrusterXenoborg
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* update Ids in mothership
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
PJBot [Mon, 17 Nov 2025 00:00:55 +0000 (00:00 +0000)]
Automatic changelog update
slarticodefast [Sun, 16 Nov 2025 23:48:25 +0000 (00:48 +0100)]
Make crawl speed depend on your free hand count (#41458)
* crawl speed
* I can't spell
slarticodefast [Sun, 16 Nov 2025 20:46:02 +0000 (21:46 +0100)]
fix DamageAbleSystem.SetDamage (#41456)
fix SetDamage
Tobias Berger [Sun, 16 Nov 2025 13:44:18 +0000 (13:44 +0000)]
Fix typo in PR template (#41451)
My browser keeps pointing it out and I don't like it :⁾
PJBot [Sun, 16 Nov 2025 10:35:47 +0000 (10:35 +0000)]
Automatic changelog update
Ben Dake [Sun, 16 Nov 2025 10:22:45 +0000 (05:22 -0500)]
Vulp crying now uses whining sounds (#40982)
* Change vulp whine emote name to crying
* Fix vulp yaml
* Add whining back for typing
* review
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu>
github-actions[bot] [Sun, 16 Nov 2025 01:26:42 +0000 (02:26 +0100)]
Update Credits (#41449)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
PJBot [Sun, 16 Nov 2025 01:04:25 +0000 (01:04 +0000)]
Automatic changelog update
Princess Cheeseballs [Sun, 16 Nov 2025 00:51:26 +0000 (16:51 -0800)]
Fix Gas Reagent Thresholds. (#41438)
* Fix reagent gas scales
* add comment
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
PJBot [Sat, 15 Nov 2025 23:32:37 +0000 (23:32 +0000)]
Automatic changelog update
ScarKy0 [Sat, 15 Nov 2025 23:18:11 +0000 (00:18 +0100)]
Remove Aghosts from "Warp to Most Followed" (#41448)
* init
* review
PJBot [Sat, 15 Nov 2025 23:20:09 +0000 (23:20 +0000)]
Automatic changelog update
Fildrance [Sat, 15 Nov 2025 23:07:14 +0000 (02:07 +0300)]
Minor Knock spell refactor + fix its obstruction check (#41447)
* refactor: remove isFirstTimepredicted for knock XAE
* refactor: cleanups
* refactor: do not count laser obstructions toward stuff that blocks Knock spell, project spell from artifact and not node
* refactor: no method-events for knock-spells
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Connor Huffine [Sat, 15 Nov 2025 17:43:46 +0000 (12:43 -0500)]
Fix typo in roundstartvariation (#41444)
Fix typo
lzk [Sat, 15 Nov 2025 11:43:20 +0000 (12:43 +0100)]
yaml cleanups (id, hypopen, inflatable wall) (#41432)
* cleanups
* yes i can
PJBot [Sat, 15 Nov 2025 05:29:00 +0000 (05:29 +0000)]
Automatic changelog update
April [Sat, 15 Nov 2025 05:16:00 +0000 (06:16 +0100)]
chore: made regalrat go the speed he should go (#41420)
that's a 5, not the defaulted back 4.5 from `UpdateMovementSpeed` in
Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
lzk [Fri, 14 Nov 2025 23:31:10 +0000 (00:31 +0100)]
rotate more items in inventory part 3 + cleanup for good (#41149)
* rotate more items in inventory part 3 + cleanup for good
* i forgor
lzk [Fri, 14 Nov 2025 22:29:14 +0000 (23:29 +0100)]
improve APE desc, battery weapon desc, and locked desc (#41431)
* improve APE desc and locked desc
* 2
PJBot [Fri, 14 Nov 2025 22:35:31 +0000 (22:35 +0000)]
Automatic changelog update
Entvari [Fri, 14 Nov 2025 22:18:08 +0000 (22:18 +0000)]
Mini Energy Crossbow (#39796)
* draft 1
* mono audio
* missed something
* end the torment
* release me
* let me free
* Submodule fix?
* submodule fix?
* thousand years of suffering
* fix conflicts mehopes
* fuuuhuck
* balance update
* small numbers change
* re-organises the stun values yada yada
* newline
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
PJBot [Fri, 14 Nov 2025 22:22:56 +0000 (22:22 +0000)]
Automatic changelog update
Samuka [Fri, 14 Nov 2025 22:10:09 +0000 (19:10 -0300)]
Xenoborgs part 7 (#40042)
* add mothership module
* option for mothership to open self UI
* fix mothership module
* remove mothership body
* swapp real hands for modules
* action sprite for mothership module
* removed hands from mothership core sprite
* xenoborgs now drop a pinpointer to the mothership core once destroyed
* add pinpointer to space movment module
* add base for XenoborgRule
* add xenoborg antag option
* something was needed
* something else was needed
* add ghost role spawn points
* change name in antag selection to Xenoborg Core
* add random spawnPoint markers that don't do anything
* add spawn points to mothership
* update spawn points
* add xenoborgs rule
* add xenoborgs rule to rotation
* add xenoborgs preset
* update preset with secret version
also added xenoborg mode description
* modify Antag Selection system to allow for custom entities via the AntagSelectionDefinition
* fix ghostroles spawners
* fix rule with new entityPrototype
* add spawnpoints to the mothership
* whitelist system to spawnpoints
* updated xenoborg components
* added xenoborg component to xenoborgs
* updated spawnpoints of xenoborgs in the mothership
* add new tags for xenoborg and mothership core
* add new tags for xenoborgs and mothership core
* update ghostrole spawners for xenoborgs
* message for when you get the xenoborg role
* explode all xenoborgs when mothership core dies
* for real now. explode all xenoborgs when mothership core is destroyed
* round end summary for xenoborgs
* temporary
* add guidebook entry for xenoborgs
* instructions on how to borg players
* removed lock from xenoborg control computer
* announcement when all xenoborgs die
* announcement when mothership core is destroyed
* typos
* fix error
* improve xenoborg mind role
* move sounds to xenoborg and mothership component
* play sounds when turned into xenoborg
* change sprites of mothership core actions
* minor fix
* add custom xenoborg start sound
* carps now attack xenoborgs
* added guide link to xenoborgs
* add guidebook link to xenoborgs
* added guidebook link to mothership core
* add link to source of the sound
* fixed minor issue
* has to be 1
* typo
* add light layer to mothership core sprite
* fixed antag selection system
* update guideboook
* update the guidebook again
* alphabet
* documentation
* simplify documentation
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
* make the briefing yml instead of code
* fix bug with sprites
* fix formating
* remove stuff from AntagSelection
* add stuff to AntagSpawner
* fix game rule
* removed secret xenoborg preset
* support for more than one entity for each antag role
* fix gamerule
* fixes
* no xeonborgs
* add xenoborgs to all at once
* engi xenoborg included
* more comments
* more recognizable
* more xenoborgs when more players
* removed unused stuff
* correct access
* removed unnecessary stuff
* use GetAliveHumans and make comments better
* Make the system more robust
* use a constant
* remove overload from the Destroy method
* has to be public to be used in the xenoborg system
* fix the mindrole methods
* not sure, but I was asked to do it
* use a constant for the color
* forgot to make it static
* removed param comments
* removed useless parameters
* fixed stuff
* added event listeneers to xenoborg mind change
* only 4
* unfuck the antagSpawner
* comment
* unfix stuff
* commentary
* removed xenoborg stuff from siliconLawSystem
* move some stuff to the component
* removed space
* removed uncessary stuff
* no need to crate a var
* move stuff from mothership comp to xenoborg comp
* removed XenoborgCoreRoleComponent
* comment on the AntagSelectLocationEvent
* added back empty line
* comment
* make the summary better
* make AntagRoleToPrototypes summary better
* adding useless stuff back cause it was there before
* hascomp instead of trycomp
* again
* LocId instead of string
* make a new logic for the whitelist of the spawnpoint
* added ghostrole tags back
* use hascomp instead of trycomp
* removed whitelist from SpawnPointComponent
* not needed anymore
* no longer subverted
* fixed names
* make it better
* add not
* i'm dumb
* briefing is now handled by the xenoborg system
* call evac if there is too many xenoborgs
* update submodule
* fix division
* Add AutoGenerateComponentPause and AutoPausedField to XenoborgsRuleComponent
* add lines between stuff
* Make the Blocking system more robust
* Make mothership inherit from BaseMob
* remove this stuff cause is bad
* Revert "Make the Blocking system more robust"
This reverts commit
099babfe1daef00e6073e04108920327416e4ca4.
* Mothership core snaps to grid
* stop mothership core from moving
* mothership core is static again
* make guidebook entry on how to xenoborg crew better
* Make mothership core damageable
* If xenoborgs need it, so do zombies i guess
* Start the NextRoundEndCheck
* follow private static readonly naming rule
* Samething
* Fix announcments
* Make it a datafield, no?
* Revert "Make it a datafield, no?"
This reverts commit
62f6255ccccdd583d7f833ae4dbcd09a670f721a.
* remove stuff
* doesn't need to move
* is kinda of a structure
* so it doesn't pry floors as soon as it spawns
* powercell hand to mothership core module
* label for new hand
* core_e -> core-e
* mothership core can pilot the shuttle again
* fix duplicated tag + description to xenoborg tags
* scout xenoborg can now move in space without the jetpack so it can better use the sword module
* improve basic xenoborg module
* remove changes from zombie rule comp
* swap AllEntityQuery for EntityQueryEnumerator
* new line at the end
* change to 15 seconds
* make MothershipCoreDeathAnnouncmentSent into a datafield
---------
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
PJBot [Fri, 14 Nov 2025 11:16:31 +0000 (11:16 +0000)]
Automatic changelog update
Hitlinemoss [Fri, 14 Nov 2025 11:03:57 +0000 (06:03 -0500)]
Security IDs no longer have Service access by default (#41411)
āda [Thu, 13 Nov 2025 23:56:17 +0000 (17:56 -0600)]
RandomTriggerOnTriggerComponent (#41422)
* commit
* rename
* prevent recusion
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
PJBot [Thu, 13 Nov 2025 21:40:35 +0000 (21:40 +0000)]
Automatic changelog update
MissKay1994 [Thu, 13 Nov 2025 21:27:56 +0000 (16:27 -0500)]
Briefcase gun for lawyers (#40210)
* definitely not a gun
* You only imagined this tag
* Brace with your gut
* Definitely did not procrastinate for eternity
* Suing javascript formatting
* Tear down the system
* Yay for hardcoding
* EVIL COURT
* Attributions for skreee
* Move new sprites into own folder
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Minemoder5000 [Thu, 13 Nov 2025 18:11:43 +0000 (11:11 -0700)]
Fix Amber's Escape Shuttle Warp Point (#41417)
replace warp point with ghost warp point
BeBright [Thu, 13 Nov 2025 16:24:28 +0000 (19:24 +0300)]
MingGetBriefing -> MindGetBriefing (#41413)
Co-authored-by: BeBright <98597725+be1bright@users.noreply.github.com>
metalgearsloth [Thu, 13 Nov 2025 11:02:04 +0000 (22:02 +1100)]
Update engine submodule to 268.0.0 (#41408)
Leon Friedrich [Thu, 13 Nov 2025 10:50:17 +0000 (23:50 +1300)]
Update RaiseEventBenchmark for engine changes (#37349)
* Update RaiseEventBenchmark
* fix test
* poke_tests
PJBot [Wed, 12 Nov 2025 23:23:38 +0000 (23:23 +0000)]
Automatic changelog update
slarticodefast [Wed, 12 Nov 2025 23:10:48 +0000 (00:10 +0100)]
Add keybinds for openening a specified component in VV (#41348)
* quick inspect
* Update Content.Client/Commands/QuickInspectCommand.cs
Co-authored-by: Kyle Tyo <36606155+VerinSenpai@users.noreply.github.com>
* documentation!!!
---------
Co-authored-by: Kyle Tyo <36606155+VerinSenpai@users.noreply.github.com>
PJBot [Wed, 12 Nov 2025 16:32:49 +0000 (16:32 +0000)]
Automatic changelog update
PicklOH [Wed, 12 Nov 2025 16:19:58 +0000 (11:19 -0500)]
Make DAGD more likely but restrict it to 1 traitor per round (#41402)
Leon Friedrich [Wed, 12 Nov 2025 11:26:29 +0000 (00:26 +1300)]
Fix admin log exception (#41242)
Fix admin logs
metalgearsloth [Wed, 12 Nov 2025 10:24:24 +0000 (21:24 +1100)]
Bandaid solution name setter events (#41400)
Ideally PDAs + IDs wouldn't be doing this but this is slamming it out.
PJBot [Wed, 12 Nov 2025 07:38:48 +0000 (07:38 +0000)]
Automatic changelog update
āda [Wed, 12 Nov 2025 07:25:35 +0000 (01:25 -0600)]
Add missing plushies to AllPlushiesTable (#41398)
* weh!
* rare lamp
* among
* buff
* nerf
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Co-authored-by: iaada <iaada@users.noreply.github.com>
PJBot [Tue, 11 Nov 2025 19:02:09 +0000 (19:02 +0000)]
Automatic changelog update
Nox [Tue, 11 Nov 2025 18:49:25 +0000 (10:49 -0800)]
More Resilient Grenades (#34499)
* Inital commit
* Balanced damage to explode instantly
* Rebalanced based on suggestions
* matched all grenade instant thresholds to 45 damage.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Redid files and values
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Minor spelling mistake
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Moved abstracts and fixed typo in comments
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
---------
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
PJBot [Tue, 11 Nov 2025 17:58:58 +0000 (17:58 +0000)]
Automatic changelog update
April [Tue, 11 Nov 2025 17:46:04 +0000 (18:46 +0100)]
chore: added a full stop to the tooltip of the accentless speech trait (#41392)
chore: added a full stop to the accentless tooltip in en-us
this makes it consistent with the other tooltips
PJBot [Tue, 11 Nov 2025 06:21:48 +0000 (06:21 +0000)]
Automatic changelog update
SolidSyn [Tue, 11 Nov 2025 06:09:15 +0000 (22:09 -0800)]
Adds the clown skirt and black lawyer suitskirt to HoPs uniform lathe (#39846)
Pieter-Jan Briers [Mon, 10 Nov 2025 22:33:53 +0000 (23:33 +0100)]
Update GDPR dump script to latest migration (#41387)
slarticodefast [Mon, 10 Nov 2025 20:11:50 +0000 (21:11 +0100)]
Stable to master merge (#41375)
* HOTFIX: Reword Wizard objective text to be more hostile (#41371)
Initial commit
* HOTFIX: automatically reset fallback gamemode to default (#41367)
automatically reset fallback gamemode to default after the round
* [HOTFIX] Prevent Payload Enumeration Failure. (#41376)
* Prevent payload enumeration failure when spawning entities
* hate it here
* boop
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
---------
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Princess Cheeseballs [Mon, 10 Nov 2025 19:52:56 +0000 (11:52 -0800)]
[HOTFIX] Prevent Payload Enumeration Failure. (#41376)
* Prevent payload enumeration failure when spawning entities
* hate it here
* boop
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Atakku [Mon, 10 Nov 2025 19:41:24 +0000 (20:41 +0100)]
Fix aghost back slot name (#41370)
One line fix to rule them all
ArtisticRoomba [Mon, 10 Nov 2025 19:05:31 +0000 (11:05 -0800)]
Document Atmospherics Utils (#41385)
* Utils docs
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.Utils.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
ArtisticRoomba [Mon, 10 Nov 2025 18:42:13 +0000 (10:42 -0800)]
Document Atmospherics API (#41382)
* api docs
* rem using dir. linq in atmospherics not allowed.
* address review
Aiden [Mon, 10 Nov 2025 18:06:18 +0000 (12:06 -0600)]
Prototype-ize Mind (#41384)
* Use MindBase prototype for mind creation
* Create mind.yml
* Add ContainerContainer
PJBot [Mon, 10 Nov 2025 13:59:03 +0000 (13:59 +0000)]
Automatic changelog update
beck-thompson [Mon, 10 Nov 2025 13:47:02 +0000 (05:47 -0800)]
Remove wizards healing wand for the random magic item spell (#41365)
Remove wizards healing wand for the random spell
kin98 [Mon, 10 Nov 2025 11:30:24 +0000 (12:30 +0100)]
Fix: obsolete warnings in SharedAbsorbentSystem (#40885)
* fix: formating warnings
* split GetAbsorbentReagents into string and protoid
* fix: changed SplitSolutionWhitout [obsolete] to use new method
* fix: missing using directive after merge
* Replaced methods with ProtoId variant
metalgearsloth [Mon, 10 Nov 2025 09:25:35 +0000 (20:25 +1100)]
Fix invalid AABBs (#41381)
LBRT LBRT LBRT LBRT not RTLB
Errant [Sun, 9 Nov 2025 21:43:55 +0000 (22:43 +0100)]
HOTFIX: automatically reset fallback gamemode to default (#41367)
automatically reset fallback gamemode to default after the round
SlamBamActionman [Sun, 9 Nov 2025 19:18:58 +0000 (20:18 +0100)]
HOTFIX: Reword Wizard objective text to be more hostile (#41371)
Initial commit
PJBot [Sun, 9 Nov 2025 16:30:32 +0000 (16:30 +0000)]
Automatic changelog update
ArtisticRoomba [Sun, 9 Nov 2025 16:17:38 +0000 (08:17 -0800)]
Yet another revitalization of engine lighting changes (#41361)
* cherrypick lighting changes
* increase computer light
---------
Co-authored-by: Crude Oil <crude@croil.net>
Myra [Sun, 9 Nov 2025 14:19:19 +0000 (15:19 +0100)]
Stable release 2025-11-09 (#41368) (#41369)
Myra [Sun, 9 Nov 2025 14:18:46 +0000 (15:18 +0100)]
Stable release 2025-11-09 (#41368)
metalgearsloth [Sun, 9 Nov 2025 10:50:11 +0000 (21:50 +1100)]
Update submodule to 267.4.0 (#41364)
PJBot [Sun, 9 Nov 2025 07:55:31 +0000 (07:55 +0000)]
Automatic changelog update
Sir Warock [Sun, 9 Nov 2025 07:42:55 +0000 (08:42 +0100)]
Fix Ammo Visuals Bug (#41362)
Fix Ammo Count Updating
PJBot [Sun, 9 Nov 2025 01:47:29 +0000 (01:47 +0000)]
Automatic changelog update
Princess Cheeseballs [Sun, 9 Nov 2025 01:35:34 +0000 (17:35 -0800)]
Fix Paradox Clone Forensics (#41358)
i forgor to push
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
github-actions[bot] [Sun, 9 Nov 2025 01:16:17 +0000 (02:16 +0100)]
Update Credits (#41359)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
slarticodefast [Sat, 8 Nov 2025 20:55:02 +0000 (21:55 +0100)]
Cleanup BatterySystem (#41298)
* cleanup
* fix fixtures
* this belongs into the next PR
* review
* misc
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
PJBot [Sat, 8 Nov 2025 20:41:51 +0000 (20:41 +0000)]
Automatic changelog update
Princess Cheeseballs [Sat, 8 Nov 2025 20:29:08 +0000 (12:29 -0800)]
Conveyors spin fix (#37468)
* Init commit
* And on the third day god said: good enough
* and on the fourth day god said: oops
* Commit of evil
* I hate conveyors
* Switch the numbas
* I hate conveyors
* Master Merge
* And on the third day, God said: Good Enough
* I hate conveyors
* AAAA
* Optimize it a bit
* Move that
* Init Commit
* Oops
* Remove that
* One last commit
* Removed one TryComp
* Remove TryComp
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
slarticodefast [Fri, 7 Nov 2025 23:58:05 +0000 (00:58 +0100)]
STAGING INTO MASTER (#41350)
Fix pets attacking initial infected (#41338)
* Fix station pets attacking Initial Infected
* I was wrong, this code is correct
* push
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Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
SlamBamActionman [Fri, 7 Nov 2025 21:43:54 +0000 (22:43 +0100)]
Fix pets attacking initial infected (#41338)
* Fix station pets attacking Initial Infected
* I was wrong, this code is correct
* push
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
qwerltaz [Fri, 7 Nov 2025 20:36:24 +0000 (21:36 +0100)]
marathon station: replace empty dresser with random fill (#41345)
marathon: replace empty dresser with random fill
qwerltaz [Fri, 7 Nov 2025 20:32:19 +0000 (21:32 +0100)]
box station: change empty dressers to random fill (#41344)
change empty dressers to random fill, and comfy chair before TV in dorm 4