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2 years agoAdded cryosleeper beacon to Atlas (#24505)
Krunklehorn [Thu, 25 Jan 2024 04:38:28 +0000 (23:38 -0500)]
Added cryosleeper beacon to Atlas (#24505)

2 years agoAdded cryosleeper beacon to Aspid (#24504)
Krunklehorn [Thu, 25 Jan 2024 04:38:18 +0000 (23:38 -0500)]
Added cryosleeper beacon to Aspid (#24504)

2 years agoAutomatic changelog update
PJBot [Thu, 25 Jan 2024 01:38:16 +0000 (01:38 +0000)]
Automatic changelog update

2 years agoBotany no longer gets meta weapons (#24481)
Alzore [Thu, 25 Jan 2024 01:37:10 +0000 (19:37 -0600)]
Botany no longer gets meta weapons (#24481)

Nomoredeath

2 years agoBetter rusty wall sprites (#24471)
Flareguy [Thu, 25 Jan 2024 01:08:46 +0000 (19:08 -0600)]
Better rusty wall sprites (#24471)

* makes rusty walls use their /tg/ sprites

* my furniture. is. broken

* robocop

2 years agoTiny anomaly cores (#24483)
Ed [Thu, 25 Jan 2024 01:07:06 +0000 (04:07 +0300)]
Tiny anomaly cores (#24483)

tiny cores

2 years agoSlight organ loss change (#24475)
metalgearsloth [Thu, 25 Jan 2024 01:06:49 +0000 (12:06 +1100)]
Slight organ loss change (#24475)

Both should be sufficient to avoid the bandaid bug but this one is more accurate.

2 years agodouble bun long hair (#24493)
Emisse [Thu, 25 Jan 2024 01:05:01 +0000 (18:05 -0700)]
double bun long hair (#24493)

* new hair

* turn my swag on

2 years agoAutomatic changelog update
PJBot [Thu, 25 Jan 2024 01:03:39 +0000 (01:03 +0000)]
Automatic changelog update

2 years agoPaper cups as party hats (#24334)
Krunklehorn [Thu, 25 Jan 2024 01:02:33 +0000 (20:02 -0500)]
Paper cups as party hats (#24334)

* Water cups wearable as party hats

* Removed extra commented lines

2 years agoAdded beacon prototype for cryosleepers, relabeled medical's "Cryo" area to "Cryopods...
Krunklehorn [Thu, 25 Jan 2024 00:57:47 +0000 (19:57 -0500)]
Added beacon prototype for cryosleepers, relabeled medical's "Cryo" area to "Cryopods" (#24473)

Added beacons for cryosleepers, renamed med cryos to "Cryopods"

2 years agoAutomatic changelog update
PJBot [Thu, 25 Jan 2024 00:50:04 +0000 (00:50 +0000)]
Automatic changelog update

2 years agoChanged spawn priority to arrivals -> containers -> points. (#24476)
Krunklehorn [Thu, 25 Jan 2024 00:48:58 +0000 (19:48 -0500)]
Changed spawn priority to arrivals -> containers -> points. (#24476)

2 years agoAutomatic changelog update
PJBot [Thu, 25 Jan 2024 00:47:13 +0000 (00:47 +0000)]
Automatic changelog update

2 years agoFix escaping from locked artifact crate (#24442)
lzk [Thu, 25 Jan 2024 00:46:06 +0000 (01:46 +0100)]
Fix escaping from locked artifact crate (#24442)

2 years agoMantles in dressers (#24485)
Hanz [Wed, 24 Jan 2024 20:20:13 +0000 (15:20 -0500)]
Mantles in dressers (#24485)

* The code changes man

The code changes man

* Dressers are a wee bit bigger and mantles spawn in em

as it says on the tin

2 years agoMaybe fix dead bug (#24445)
metalgearsloth [Wed, 24 Jan 2024 02:42:55 +0000 (13:42 +1100)]
Maybe fix dead bug (#24445)

2 years agoAutomatic changelog update
PJBot [Wed, 24 Jan 2024 02:36:43 +0000 (02:36 +0000)]
Automatic changelog update

2 years agoDisabled quick equip on buckets (#24472)
Krunklehorn [Wed, 24 Jan 2024 02:35:37 +0000 (21:35 -0500)]
Disabled quick equip on buckets (#24472)

2 years agoFix Admin Antag ctrl headrev icon to use RSI instead of texture (#24474)
crazybrain23 [Wed, 24 Jan 2024 02:34:21 +0000 (02:34 +0000)]
Fix Admin Antag ctrl headrev icon to use RSI instead of texture (#24474)

Fix the warning about direct texture for headrev

2 years agoHolding the walk button no longer activates sprite movement state (#24455)
Tayrtahn [Wed, 24 Jan 2024 01:26:45 +0000 (20:26 -0500)]
Holding the walk button no longer activates sprite movement state (#24455)

* Dancing is forbidden

* Suggested changes

2 years agoAutomatic changelog update
PJBot [Wed, 24 Jan 2024 01:16:01 +0000 (01:16 +0000)]
Automatic changelog update

2 years agoFix bug with ActivelyMicrowavedComponent being stuck in powercuts (#23997)
J. Brown [Wed, 24 Jan 2024 01:14:55 +0000 (01:14 +0000)]
Fix bug with ActivelyMicrowavedComponent being stuck in powercuts (#23997)

2 years agofix starting gear without PDAs (#24463)
Nemanja [Wed, 24 Jan 2024 00:02:24 +0000 (19:02 -0500)]
fix starting gear without PDAs (#24463)

* fix starting gear without PDAs

* legacy as shit

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 23:00:15 +0000 (23:00 +0000)]
Automatic changelog update

2 years agoAdds explosion when attempting to microwave metal / bugfix (#23887)
TinManTim [Tue, 23 Jan 2024 22:59:09 +0000 (17:59 -0500)]
Adds explosion when attempting to microwave metal / bugfix (#23887)

2 years agoAdd broken sprites for Vim (#24458)
Tayrtahn [Tue, 23 Jan 2024 22:26:30 +0000 (17:26 -0500)]
Add broken sprites for Vim (#24458)

* Add broken state sprites for Vim

* And the actual file too

2 years agoTriggerOnSpawn + Admin toys (#23999)
Ed [Tue, 23 Jan 2024 22:25:25 +0000 (01:25 +0300)]
TriggerOnSpawn + Admin toys (#23999)

* spawn on trigger, or trigger on spawn?

* fixes

* fix?

* revert

* fixes

* Update admin_triggers.yml

* pip

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 22:16:54 +0000 (22:16 +0000)]
Automatic changelog update

2 years agoSolo bench (#24203)
Nim [Tue, 23 Jan 2024 22:15:48 +0000 (00:15 +0200)]
Solo bench (#24203)

* solo bench

* price

* fix

* comfy

* 111

* clear

2 years agoFix sloshing electricity & enable SpeechVerb masking (#24238)
Tayrtahn [Tue, 23 Jan 2024 22:12:18 +0000 (17:12 -0500)]
Fix sloshing electricity & enable SpeechVerb masking (#24238)

* Implemented electricity speech verb masking

* Handle speech verb override elsewhere in the system, even though we're not using it

* Fix that protoId business

* No nullable component fields

* Use ProtoId, and try going back to a nullable.
Specifiy DataFields on VoiceMaskComponent.

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 20:19:06 +0000 (20:19 +0000)]
Automatic changelog update

2 years agoFix cyborgs spawning with wheelchairbound trait (#24459)
themias [Tue, 23 Jan 2024 20:18:00 +0000 (15:18 -0500)]
Fix cyborgs spawning with wheelchairbound trait (#24459)

* Fix cyborgs spawning with wheelchairbound trait

* also muted

2 years agoSuffocation alerts for nitrogen breathers (#24373)
Errant [Tue, 23 Jan 2024 20:17:40 +0000 (21:17 +0100)]
Suffocation alerts for nitrogen breathers (#24373)

* Respiratorsystem namespace

* WIP gas alert update, does not work

* Finally

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 18:27:33 +0000 (18:27 +0000)]
Automatic changelog update

2 years agoremove the bounty on briefcases (#24392)
icekot8 [Tue, 23 Jan 2024 18:26:27 +0000 (21:26 +0300)]
remove the bounty on briefcases (#24392)

bounty removal for briefcase

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 18:09:38 +0000 (18:09 +0000)]
Automatic changelog update

2 years agolizzer (#24457)
Boaz1111 [Tue, 23 Jan 2024 18:08:32 +0000 (19:08 +0100)]
lizzer (#24457)

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 13:07:20 +0000 (13:07 +0000)]
Automatic changelog update

2 years agoFix hotplates (#24450)
0x6273 [Tue, 23 Jan 2024 13:06:14 +0000 (14:06 +0100)]
Fix hotplates (#24450)

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 12:50:25 +0000 (12:50 +0000)]
Automatic changelog update

2 years agoFix thrusters (#24446)
metalgearsloth [Tue, 23 Jan 2024 12:49:19 +0000 (23:49 +1100)]
Fix thrusters (#24446)

2 years agoRevert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" (#24448)
Ed [Tue, 23 Jan 2024 12:40:37 +0000 (15:40 +0300)]
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" (#24448)

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 12:33:11 +0000 (12:33 +0000)]
Automatic changelog update

2 years agoStart rebalancing anomalies - Rock and Flesh anomaly reworked (#24381)
Ed [Tue, 23 Jan 2024 12:32:05 +0000 (15:32 +0300)]
Start rebalancing anomalies - Rock and Flesh anomaly reworked (#24381)

* rework

* bruh

* all fixed

* balance

* bb

* Update TileAnomalySystem.cs

* Update EntityAnomalySystem.cs

2 years agoPowerCage cannot be inserted in Power Cell Recharger (#24443)
Ed [Tue, 23 Jan 2024 11:44:38 +0000 (14:44 +0300)]
PowerCage cannot be inserted in Power Cell Recharger (#24443)

fix

2 years agoGeneralize tile prying to any tool quality (#24432)
Nemanja [Tue, 23 Jan 2024 07:45:40 +0000 (02:45 -0500)]
Generalize tile prying to any tool quality (#24432)

* Generalize tile prying to any tool quality

* ballin

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 04:19:39 +0000 (04:19 +0000)]
Automatic changelog update

2 years agoAdd reagent specific footstep sounds (#24406)
themias [Tue, 23 Jan 2024 04:18:33 +0000 (23:18 -0500)]
Add reagent specific footstep sounds (#24406)

* Add sticky footsteps

* Update Resources/Audio/Effects/Footsteps/attributions.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>
---------

Co-authored-by: ike709 <ike709@users.noreply.github.com>
2 years agoMinor tweaks to job descriptions (#24398)
Hmeister-real [Tue, 23 Jan 2024 04:16:57 +0000 (13:16 +0900)]
Minor tweaks to job descriptions (#24398)

* Minor tweaks to department descriptions

* Tweaks to job-descriptions

Especially doctors, they still talk about cloning lol. Also removed Brigmedic entirely

* Add back brigmed to see if its the reason for the error

* ShuEd's edit

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Rainbeon edits (thanks)

* .

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2 years agoUse can attach check on shot attempt (#24396)
Dakamakat [Tue, 23 Jan 2024 04:15:00 +0000 (07:15 +0300)]
Use can attach check on shot attempt (#24396)

refactor(SharedGunSystem): use can attach check on shot attempt

2 years agoAutomatic changelog update
PJBot [Tue, 23 Jan 2024 02:12:15 +0000 (02:12 +0000)]
Automatic changelog update

2 years agodisable revolutionaries (#24420)
CrigCrag [Tue, 23 Jan 2024 02:11:09 +0000 (21:11 -0500)]
disable revolutionaries (#24420)

2 years agoFix guideentryprototypetests (#24427)
metalgearsloth [Tue, 23 Jan 2024 00:30:09 +0000 (11:30 +1100)]
Fix guideentryprototypetests (#24427)

It hits the style update limit so try running a tick and see if we can avoid having too many queued.

2 years agoFix casa sprite (#24421)
lzk [Mon, 22 Jan 2024 23:15:37 +0000 (00:15 +0100)]
Fix casa sprite (#24421)

2 years agoRemoves fireaxe plating prying (#24388)
Flareguy [Mon, 22 Jan 2024 22:14:47 +0000 (16:14 -0600)]
Removes fireaxe plating prying (#24388)

2 years agoObsolete refactor - ConnectedClient to Channel (#24409)
LordCarve [Mon, 22 Jan 2024 22:14:13 +0000 (23:14 +0100)]
Obsolete refactor - ConnectedClient to Channel (#24409)

2 years agoRip out remaining machine upgrades (#24413)
Nemanja [Mon, 22 Jan 2024 22:13:04 +0000 (17:13 -0500)]
Rip out remaining machine upgrades (#24413)

* Rip out remaining machine upgrades

* eek

2 years agoflare ghetto chem chemicals (#24407)
deltanedas [Mon, 22 Jan 2024 22:12:27 +0000 (22:12 +0000)]
flare ghetto chem chemicals (#24407)

flare chemicals ops

Co-authored-by: deltanedas <@deltanedas:kde.org>
2 years agoRemove more shitty prototypes locale (#24416)
lzk [Mon, 22 Jan 2024 22:10:49 +0000 (23:10 +0100)]
Remove more shitty prototypes locale (#24416)

2 years agoFix battery trick debug assert (#24408)
Errant [Mon, 22 Jan 2024 22:09:33 +0000 (23:09 +0100)]
Fix battery trick debug assert (#24408)

* Why

* Missed a spot

2 years agoFix bolt lights on open airlock (#24414)
themias [Mon, 22 Jan 2024 21:51:39 +0000 (16:51 -0500)]
Fix bolt lights on open airlock (#24414)

2 years agofix storage tanks names (#24415)
lzk [Mon, 22 Jan 2024 21:51:04 +0000 (22:51 +0100)]
fix storage tanks names (#24415)

2 years agoLowered seismic charge beeping volume (#24411)
emmafornash [Mon, 22 Jan 2024 21:42:00 +0000 (16:42 -0500)]
Lowered seismic charge beeping volume (#24411)

lowered seismic charge beeping volume

2 years agocoloured lights for mapping (#24402)
Boaz1111 [Mon, 22 Jan 2024 15:25:37 +0000 (16:25 +0100)]
coloured lights for mapping (#24402)

done

2 years agoAutomatic changelog update
PJBot [Mon, 22 Jan 2024 15:00:38 +0000 (15:00 +0000)]
Automatic changelog update

2 years agoHud Eyepatches (#24132)
Alekshhh [Mon, 22 Jan 2024 14:59:32 +0000 (16:59 +0200)]
Hud Eyepatches (#24132)

* dsdt

* op

* text reduce

* ey

* we fix

2 years agoAutomatic changelog update
PJBot [Mon, 22 Jan 2024 14:54:25 +0000 (14:54 +0000)]
Automatic changelog update

2 years agoReinforced diagonal (#24393)
SonicHDC [Mon, 22 Jan 2024 14:53:19 +0000 (02:53 +1200)]
Reinforced diagonal (#24393)

* Textures

* Protowall

2 years agoZombie round shuttle autocall waits until more crew are zombied. (#24379)
IProduceWidgets [Mon, 22 Jan 2024 02:02:25 +0000 (21:02 -0500)]
Zombie round shuttle autocall waits until more crew are zombied. (#24379)

More zombie more fun.

2 years agoMothroach movement state (#24385)
MilenVolf [Mon, 22 Jan 2024 02:01:42 +0000 (05:01 +0300)]
Mothroach movement state (#24385)

Moth movement sprite

2 years agoDamageSpecifier Total => GetTotal (#24160)
LordCarve [Mon, 22 Jan 2024 01:59:14 +0000 (02:59 +0100)]
DamageSpecifier Total => GetTotal (#24160)

* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.

2 years agoAutomatic changelog update
PJBot [Mon, 22 Jan 2024 01:53:37 +0000 (01:53 +0000)]
Automatic changelog update

2 years agoRevert "RD suit recolor" (#24377)
Flareguy [Mon, 22 Jan 2024 01:52:32 +0000 (19:52 -0600)]
Revert "RD suit recolor" (#24377)

2 years agoAutomatic changelog update
PJBot [Mon, 22 Jan 2024 01:34:44 +0000 (01:34 +0000)]
Automatic changelog update

2 years agoVent Critter Alert (#24383)
Nairod [Mon, 22 Jan 2024 01:33:37 +0000 (19:33 -0600)]
Vent Critter Alert (#24383)

2 years agoOrigin Station Update 20.01.2024 (#24347)
brainfood1183 [Sun, 21 Jan 2024 22:50:04 +0000 (22:50 +0000)]
Origin Station Update 20.01.2024 (#24347)

2 years agoChange Tmax for fixed floating point epsilon limit (#24370)
router [Sun, 21 Jan 2024 22:33:06 +0000 (01:33 +0300)]
Change Tmax for fixed floating point epsilon limit (#24370)

This is the largest number that an epsilon of 1/64 = 0.015625K supports

2 years agoAutomatic changelog update
PJBot [Sun, 21 Jan 2024 17:09:05 +0000 (17:09 +0000)]
Automatic changelog update

2 years agoReduce flatpack size (#24367)
icekot8 [Sun, 21 Jan 2024 17:07:59 +0000 (20:07 +0300)]
Reduce flatpack size (#24367)

update baseflatpack

2 years agoAutomatic changelog update
PJBot [Sun, 21 Jan 2024 12:15:52 +0000 (12:15 +0000)]
Automatic changelog update

2 years agoFix dock highlighting (#24369)
metalgearsloth [Sun, 21 Jan 2024 12:14:47 +0000 (23:14 +1100)]
Fix dock highlighting (#24369)

Nentity casualty

2 years agoAutomatic changelog update
PJBot [Sun, 21 Jan 2024 11:17:52 +0000 (11:17 +0000)]
Automatic changelog update

2 years agoBunch of revolver fixes (#19649)
metalgearsloth [Sun, 21 Jan 2024 11:16:46 +0000 (22:16 +1100)]
Bunch of revolver fixes (#19649)

* Bunch of revolver fixes

Some stuff wasn't working with prediction so this should fix all of it.

* a

* fix weh

* Also usedelay

2 years agoFix security camera sprite when viewed at an angle (#24357)
Magnus Larsen [Sun, 21 Jan 2024 11:13:19 +0000 (11:13 +0000)]
Fix security camera sprite when viewed at an angle (#24357)

The 8-directions is a vestige of /tg/station, where the extra
directions were used to place cameras on the left or right half of the
wall.

Setting it to 1 directions (sic) allows the game engine to rotate the
sprite for us, which is fine as the art currently has no perspective.

2 years agoFlora anom hotfix (#24364)
Ed [Sun, 21 Jan 2024 10:50:01 +0000 (13:50 +0300)]
Flora anom hotfix (#24364)

* fix

* less entities

* ф

2 years agoAutomatic changelog update
PJBot [Sun, 21 Jan 2024 09:18:23 +0000 (09:18 +0000)]
Automatic changelog update

2 years agoPA control box part detection fix (#24356)
Menshin [Sun, 21 Jan 2024 09:17:17 +0000 (10:17 +0100)]
PA control box part detection fix (#24356)

* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected".
* Auto-rotated the PA control box toward the fuel box when checking for parts
* Swapped the wired/completed state sprites for the PA control box as it appears they were inverted

* Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2 years agoAdd chat.max_announcement_length cvar (#23571)
Kot [Sun, 21 Jan 2024 09:14:01 +0000 (13:14 +0400)]
Add chat.max_announcement_length cvar (#23571)

* Add announce message length to UI and make a cvar for it

* Update comm console server-side trim to use the cvar

* Rely on the new OnTextChanged event

Because OnKeyBindUp only works for keys that have binds

* Add a similar indicator to nukies' war declaration UI

* Remove message length indicators for now cuz it requires the engine update

* Rename cvar slightly

* Refactor duplicated code to a helper method

* Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens

* Rename to chat.max_announcement_length

2 years agoStar Wars 14: Shuttle weapon update (#23644)
Ed [Sun, 21 Jan 2024 08:58:40 +0000 (11:58 +0300)]
Star Wars 14: Shuttle weapon update (#23644)

* setup codebase

* make auto-fire, but its broken

* collider problem

* fix rate, add toggle port

* add laser

* power cages

* ginormous cells

* fix inhand

* add pirate cannon

* salvage gun

* functional Nuke cannon

* rewrite to standart grenade

* fix naming, add emp sprite

* grenade cartridge

* thruster fix

* nuke cannon

* audio + visual polish

* balance tweak

* tweaks

* laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage

* resprite energy cages, start implementing in game

* fix cage recharger craft

* add small laser gun

* fix colliders

* add  lasers and ptk to research and crafting

* finish implementing weapon to rnd and sec

* some fixes

* splitted grenades and cannon balls

* integrate new cannon balls

* tweaks stick

* move circuits to sectechfab, fix

* fix?

* add ability to E shoot, without signals

* fix!

* fix?!?! and naming tweak

* go!

* Lank fix

* oh

* mornings don't start with coffee.

* the morning starts with bug fixes.

* fucking bugs!

* finally

* it is now possible to craft projectiles separately from cartridges

* +2 fix

* refactor

* piu

* More weight

* add AutoShootGunComponent

* move autoshoot to partial

* SetEnabled()

* some fixes

* remove CanShootWithoutUser field

* remove null-checks ToCoordinates from AttemptShoot()

* war without reason

* return to home

* ?

* forgot remove it

* review

* Fix formatting and update path

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoUpdate submodule to 207.1.0 (#24361)
metalgearsloth [Sun, 21 Jan 2024 07:59:47 +0000 (18:59 +1100)]
Update submodule to 207.1.0 (#24361)

2 years agoFix keyboard sounds not playing when opening a computer UI (#24348)
Nemanja [Sun, 21 Jan 2024 07:36:03 +0000 (02:36 -0500)]
Fix keyboard sounds not playing when opening a computer UI (#24348)

Fix keyboard sounds not playing on UI open

2 years agoMake radarcontrol use approx grids (#24360)
metalgearsloth [Sun, 21 Jan 2024 07:15:12 +0000 (18:15 +1100)]
Make radarcontrol use approx grids (#24360)

2 years agoContent grid merging (#22448)
metalgearsloth [Sun, 21 Jan 2024 06:41:10 +0000 (17:41 +1100)]
Content grid merging (#22448)

Mainly fixing thruster bugs

2 years agoCancel CanBuckle before popup for foldable items (#24358)
Krunklehorn [Sun, 21 Jan 2024 06:32:47 +0000 (01:32 -0500)]
Cancel CanBuckle before popup for foldable items (#24358)

* Cancel CanBuckle before popup for foldable items

* Moved to FoldableSystem

2 years agoAutomatic changelog update
PJBot [Sun, 21 Jan 2024 01:32:18 +0000 (01:32 +0000)]
Automatic changelog update

2 years agoThe glowing forest anomaly (#24351)
Ed [Sun, 21 Jan 2024 01:31:12 +0000 (04:31 +0300)]
The glowing forest anomaly (#24351)

* sans

* Papyrus

* add to game

* tweak stick

* fixes

* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>
---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2 years agoAllow chemical-fueled generators to use multiple reagents (#24258)
Nemanja [Sun, 21 Jan 2024 01:25:52 +0000 (20:25 -0500)]
Allow chemical-fueled generators to use multiple reagents (#24258)

multi-reagent generators

2 years agoUpdate Credits (#24352)
github-actions[bot] [Sun, 21 Jan 2024 01:25:15 +0000 (20:25 -0500)]
Update Credits (#24352)

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2 years agoRemove ability to start pulling while inside a container (#24235)
GreyMario [Sat, 20 Jan 2024 23:40:01 +0000 (15:40 -0800)]
Remove ability to start pulling while inside a container (#24235)

* why was this even possible

* what coding at 6am does to a mf