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git.smokeofanarchy.ru Git - space-station-14.git/log
Token [Sat, 29 Jun 2024 03:28:46 +0000 (08:28 +0500)]
Mechs now destructable (#29338)
Add Destructible component to BaseMech
So all mechs are destructable now
DrSmugleaf [Sat, 29 Jun 2024 02:42:58 +0000 (19:42 -0700)]
Move GameTicker.RoundDuration to Shared (#29425)
Pieter-Jan Briers [Sat, 29 Jun 2024 02:07:00 +0000 (04:07 +0200)]
Fix bugs resulting in quantum APC visual states (#29475)
There were TWO bugs here
FIRST, APCs *did* update their visual state on initialization, but at that point the relevant power state hasn't been initialized yet, so it always returns a bogus result. There aren't guaranteed to be subsequent power updates that actually trigger the APC to update so this can get it stuck.
Fixed by just deferring the on-init update to be after the first update tick, which is itself ordered to be after power update.
SECOND: Once I fixed that, I ran into the issue that APCs created at *server startup* also fail to update, because the throttling system (to prevent frequent APC updates) thinks the LastChargeStateTime was at server startup.
Fixed by making that variable nullable so it defaults to null.
Also removed the useless datafields on the "last update" fields. These are all just used to cache and throttle updates, something that should not be persisted to a map file.
Moomoobeef [Sat, 29 Jun 2024 02:03:45 +0000 (19:03 -0700)]
Fixed the pipe in the TEG sprite (#29543)
fixed sprites
Brandon Hu [Sat, 29 Jun 2024 01:24:46 +0000 (01:24 +0000)]
tweak(oasis): Swap floppa and paperwork spawns (#29495)
tweak(oasis): Swap floppa and paperworkspawns
PJBot [Fri, 28 Jun 2024 23:29:33 +0000 (23:29 +0000)]
Automatic changelog update
T-Stalker [Fri, 28 Jun 2024 23:28:27 +0000 (20:28 -0300)]
Remove rads from bananium (#29545)
webedit ops
PJBot [Fri, 28 Jun 2024 21:22:43 +0000 (21:22 +0000)]
Automatic changelog update
Plykiya [Fri, 28 Jun 2024 21:21:36 +0000 (14:21 -0700)]
Fixes Chameleon menu icons appearing incorrectly (#29539)
EntityPrototypeView my beloved
Co-authored-by: plykiya <plykiya@protonmail.com>
Guillaume E [Fri, 28 Jun 2024 18:49:39 +0000 (20:49 +0200)]
Make miners respect AtmosDeviceUpdateEvent.dt (#29522)
Miners' prototype have been changed to reflect this (I read
somewhere that we have about 1 atmos tick/0.5s, my tests show more
like 1/0.53 but that looks close enough).
This also means that miner's spawnAmount is now expressed in mol/s.
See: #18781
Errant [Fri, 28 Jun 2024 15:11:43 +0000 (17:11 +0200)]
suit storage whitelist code (#29332)
suit storage whitelist
Pieter-Jan Briers [Fri, 28 Jun 2024 15:00:45 +0000 (17:00 +0200)]
WATTAGE IS NOT A UNIT OF STORED ENERGY (#29538)
PJBot [Fri, 28 Jun 2024 12:34:09 +0000 (12:34 +0000)]
Automatic changelog update
slarticodefast [Fri, 28 Jun 2024 12:33:03 +0000 (14:33 +0200)]
Give passive vents the correct sprite (#29536)
give passive vents the correct sprite
PJBot [Fri, 28 Jun 2024 03:35:30 +0000 (03:35 +0000)]
Automatic changelog update
Plykiya [Fri, 28 Jun 2024 03:34:24 +0000 (20:34 -0700)]
Hide doafters if you're in a container (#29487)
* Hide doafters if you're in a container
* Out of the loop
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Co-authored-by: plykiya <plykiya@protonmail.com>
PJBot [Fri, 28 Jun 2024 03:34:04 +0000 (03:34 +0000)]
Automatic changelog update
Repo [Fri, 28 Jun 2024 03:32:57 +0000 (15:32 +1200)]
Fix Admin Object tab sorting and search - Part 2 (#28681)
* admin Object tab sorting and searchable
* Fix for showing disconnected players on player admin tab
* Fix namespace and search bar location.
* Change linq to loop.
* No more Linq to sort
* Fix item click vv menu
* Added refresh button and refresh on opening tab.
* Clear spaces.
* Move tab magic numbers to enums
* Get rid of old unused xaml
* Fix code style issues and button event type.
* Merge in baby jail
* More style cleanup and move cast around.
* Make the localization a little more easy to read, same loc var names.
* Missed Loc for label
* Fix class field order
* Over zelous delete.
* Small updates.
* Min syntax issues fix
PJBot [Fri, 28 Jun 2024 00:24:23 +0000 (00:24 +0000)]
Automatic changelog update
JIPDawg [Fri, 28 Jun 2024 00:23:17 +0000 (19:23 -0500)]
Fixed the sound of pulling back a foam crossbow from a flash sound to a bow pull sound. (#29508)
Fixed foam Crossbow making a flash sound to just a bow pull sound
Co-authored-by: JIP <jipdawg93@gmail.com>
PJBot [Fri, 28 Jun 2024 00:09:15 +0000 (00:09 +0000)]
Automatic changelog update
Nemanja [Fri, 28 Jun 2024 00:09:05 +0000 (20:09 -0400)]
map renderer fixes (#29523)
* map renderer fixes
* remove useless casts
metalgearsloth [Fri, 28 Jun 2024 00:08:09 +0000 (10:08 +1000)]
Revert "Make wearing an Ushanka also apply accent to your name" (#29524)
Revert "Make wearing an Ushanka also apply accent to your name (#29111)"
This reverts commit
e5a85e2a1359968ab71c4bcd79bfc834a8b3cb5a .
ArkiveDev [Thu, 27 Jun 2024 22:07:12 +0000 (18:07 -0400)]
Still immovable rods are now actually still (#29518)
Set the still rod's max velocity to 0 so it gets a 0 mangintude impulse on init
PJBot [Thu, 27 Jun 2024 15:12:39 +0000 (15:12 +0000)]
Automatic changelog update
KonstantinAngelov [Thu, 27 Jun 2024 15:11:33 +0000 (18:11 +0300)]
CookBook name,id and description changed to not be "meta" (#29467)
* CookBook name,id and description changed
* Id isues with CookBook fixed
* Maps not added
PJBot [Thu, 27 Jun 2024 14:59:02 +0000 (14:59 +0000)]
Automatic changelog update
Pieter-Jan Briers [Thu, 27 Jun 2024 14:58:51 +0000 (16:58 +0200)]
Fix coords monitor in replays (#29512)
The F3 coords manager is blocked if you're not an admin. This check happened even when playing a replay, where you actually aren't. There's now a check to make sure you are actually server-connected-to-game before running the logic.
Also moved it to a manager because this *shouldn't be a bloody entity system in the first place*.
Pieter-Jan Briers [Thu, 27 Jun 2024 14:58:42 +0000 (16:58 +0200)]
Add InteractUsing admin logs. (#29514)
Apparently we did not have these.
Pieter-Jan Briers [Thu, 27 Jun 2024 14:57:55 +0000 (16:57 +0200)]
Remove placing items on tabletop boards. (#29513)
This feature should never have been merged, it can be trivially abused to break the entire server.
It's behind a CVar because honestly that's the easiest way to 1984 the feature.
Partmedia [Thu, 27 Jun 2024 08:05:27 +0000 (00:05 -0800)]
Increase lockout threshold (#29504)
PJBot [Thu, 27 Jun 2024 02:10:04 +0000 (02:10 +0000)]
Automatic changelog update
Tayrtahn [Thu, 27 Jun 2024 02:08:56 +0000 (22:08 -0400)]
Fix double labels on pills and pill canisters (#29499)
PJBot [Wed, 26 Jun 2024 14:26:49 +0000 (14:26 +0000)]
Automatic changelog update
Doomsdrayk [Wed, 26 Jun 2024 14:25:42 +0000 (08:25 -0600)]
Fix disposals being effective nuclear bunkers (#29438)
Make disposals report their contents to the explosion system
Plykiya [Wed, 26 Jun 2024 14:25:11 +0000 (07:25 -0700)]
Fixes magic mirror interactions (#29491)
* Fix for magic mirror interaction
* Works for all cases
* swap the order, works
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Co-authored-by: plykiya <plykiya@protonmail.com>
DrSmugleaf [Wed, 26 Jun 2024 14:11:51 +0000 (07:11 -0700)]
Fix storages bugging out if an open storage has its component removed (#29485)
* Fix storages bugging out if an open storage has its component removed
* Fix error on close
PJBot [Wed, 26 Jun 2024 13:44:50 +0000 (13:44 +0000)]
Automatic changelog update
Chief-Engineer [Wed, 26 Jun 2024 13:43:43 +0000 (08:43 -0500)]
Alert shared connections (#29405)
* add admin alert for active shared connections
* update wizden config
* review
Tayrtahn [Wed, 26 Jun 2024 06:41:31 +0000 (02:41 -0400)]
Forcemap can be cleared with empty string again (#29472)
PJBot [Wed, 26 Jun 2024 03:28:05 +0000 (03:28 +0000)]
Automatic changelog update
VeritableCalamity [Wed, 26 Jun 2024 03:26:59 +0000 (22:26 -0500)]
Give moldy food the "Trash" tag (#29380)
Make moldy food items have the "Trash" tag, so they can be collected.
PJBot [Wed, 26 Jun 2024 02:28:17 +0000 (02:28 +0000)]
Automatic changelog update
lzk [Wed, 26 Jun 2024 02:27:11 +0000 (04:27 +0200)]
Make blood less satiate hunger (#29433)
DieselMohawk [Wed, 26 Jun 2024 02:00:16 +0000 (21:00 -0500)]
Security Webbing Resprite (#29441)
Джексон Миссиссиппи [Wed, 26 Jun 2024 01:20:45 +0000 (20:20 -0500)]
Fix dragon ghost role rules (#29474)
q
PJBot [Wed, 26 Jun 2024 00:49:35 +0000 (00:49 +0000)]
Automatic changelog update
Pieter-Jan Briers [Wed, 26 Jun 2024 00:48:26 +0000 (02:48 +0200)]
Cut low pressure damage to 1/4 (#29478)
Snicket [Tue, 25 Jun 2024 13:28:37 +0000 (15:28 +0200)]
reclaimer-lobby-art (#29343)
* reclaimer-lobby-art
* fixed attribution from my part-Snicket
* fixed atributions this this time fr
* man
* Grobletombus
IProduceWidgets [Tue, 25 Jun 2024 06:44:09 +0000 (02:44 -0400)]
Oasis update (#29440)
* very minor things, mostly issue resolutions.
* purge invalids
PJBot [Tue, 25 Jun 2024 06:29:54 +0000 (06:29 +0000)]
Automatic changelog update
Tayrtahn [Tue, 25 Jun 2024 06:28:48 +0000 (02:28 -0400)]
Fix internals not auto-activating for entities spawned in space (#29213)
* Add organs before trying to breathe
* Add tests for auto-internals
* EntMan to the rescue
PJBot [Tue, 25 Jun 2024 03:57:52 +0000 (03:57 +0000)]
Automatic changelog update
Elysium206 [Tue, 25 Jun 2024 03:56:46 +0000 (23:56 -0400)]
Increase of riot shield durability (#29239)
DrSmugleaf [Tue, 25 Jun 2024 01:31:38 +0000 (18:31 -0700)]
Attempt to fix random test fail by undeleted AlertControl._spriteViewEntity (#29424)
Vasilis [Tue, 25 Jun 2024 00:53:16 +0000 (03:53 +0300)]
Fix filter yml names in the lobby so they actually work (#29435)
Fix filter yml names so they actually work
Pieter-Jan Briers [Tue, 25 Jun 2024 00:38:06 +0000 (02:38 +0200)]
Revert "TEG can power itself when turned on" (#29434)
Revert "TEG can power itself when turned on (#29072)"
This reverts commit
9f9cf08d722d203baf0e6ddcf59b90c40fa40a32 .
PJBot [Mon, 24 Jun 2024 22:41:26 +0000 (22:41 +0000)]
Automatic changelog update
deathride58 [Mon, 24 Jun 2024 22:40:19 +0000 (18:40 -0400)]
Colorblind friendly thermomachine LED colors (#29397)
Colorblind friendly thermomachines
Tayrtahn [Mon, 24 Jun 2024 22:29:44 +0000 (18:29 -0400)]
Fix forcemap not bypassing requirements (#29426)
* Fix forcemap not bypassing requirements
* Add integration test for forcemap
PJBot [Mon, 24 Jun 2024 22:04:11 +0000 (22:04 +0000)]
Automatic changelog update
Emisse [Mon, 24 Jun 2024 22:03:05 +0000 (16:03 -0600)]
hardsuit fireproof nerf (#29416)
hardsuit nerf
PJBot [Mon, 24 Jun 2024 21:57:35 +0000 (21:57 +0000)]
Automatic changelog update
Chief-Engineer [Mon, 24 Jun 2024 21:56:29 +0000 (16:56 -0500)]
Use moderator perms for grant_connect_bypass (#29406)
use moderator perms for grant_connect_bypass
Pieter-Jan Briers [Mon, 24 Jun 2024 18:01:24 +0000 (20:01 +0200)]
Fix gay nuke layering (#29410)
I fucked up while exporting from aseprite whoops.
Pieter-Jan Briers [Mon, 24 Jun 2024 16:02:43 +0000 (18:02 +0200)]
Hotfix examine (#29408)
#55328 was failing tests and shouldn't have been merged, it broke examine.
The problem is that for some reason, client-side examine system doesn't call base Initialize. So my entity query change (that I did not test) broke.
By the way, this same "not calling base" meant that group examine system wasn't predicting properly when it totally could've. Incredible.
PJBot [Mon, 24 Jun 2024 15:38:00 +0000 (15:38 +0000)]
Automatic changelog update
Pieter-Jan Briers [Mon, 24 Jun 2024 15:36:52 +0000 (17:36 +0200)]
Ghosts can now always see examine details (#29404)
* Ghosts can now always see examine details
This means they bypass range and occlusion checks for getting extra detail, like the charge on an SMES.
* EntityQuery
ArkiveDev [Mon, 24 Jun 2024 10:56:21 +0000 (06:56 -0400)]
Force map confirmation (#29391)
* Add map check to forcemap command
* remove debug line
* remove accidental newline
metalgearsloth [Mon, 24 Jun 2024 09:55:28 +0000 (19:55 +1000)]
Network BaseEmitSoundComponent (#29400)
* Network BaseEmitSoundComponent
* high intelligence
MureixloI [Sun, 23 Jun 2024 22:17:59 +0000 (01:17 +0300)]
Fix cargo and salvage's computer point light (#29384)
PJBot [Sun, 23 Jun 2024 19:34:18 +0000 (19:34 +0000)]
Automatic changelog update
DrEnzyme [Sun, 23 Jun 2024 19:33:12 +0000 (07:33 +1200)]
Add bagels (#24799)
Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
PJBot [Sun, 23 Jun 2024 17:32:41 +0000 (17:32 +0000)]
Automatic changelog update
Tayrtahn [Sun, 23 Jun 2024 17:31:34 +0000 (13:31 -0400)]
Fix unlabeled jugs in ChemVend (#29178)
* Spawn dummy entities on client for vending machine UI
* Asked sloth, and we kinda need this pr
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Co-authored-by: Vasilis <vasilis@pikachu.systems>
mhamster [Sun, 23 Jun 2024 15:34:32 +0000 (22:34 +0700)]
ContainmentFieldComponent's garbage destruction can now be disabled (#29376)
* Garbage Vaporizer 3000
+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash
* Update ContainmentFieldComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Pieter-Jan Briers [Sun, 23 Jun 2024 15:33:54 +0000 (17:33 +0200)]
Ban template system (#29365)
To help out admins, so they can easily fill out datacenter bans and stuff. Supports ban exemption flags and everything.
This is for use with SS14.Admin so it's just DB models here.
Nemanja [Sun, 23 Jun 2024 15:02:16 +0000 (11:02 -0400)]
ironrock ores (#29381)
PJBot [Sun, 23 Jun 2024 14:53:38 +0000 (14:53 +0000)]
Automatic changelog update
eoineoineoin [Sun, 23 Jun 2024 14:52:30 +0000 (15:52 +0100)]
Add "Structure" tag to switches, buttons, and levers (#29378)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Errant [Sun, 23 Jun 2024 12:41:34 +0000 (14:41 +0200)]
Survival box loadout group cleanup (#29379)
cleanup
Brandon Hu [Sun, 23 Jun 2024 08:04:31 +0000 (08:04 +0000)]
fix(atlas): Replace mindshield crate with implanter crate (#29184)
Brandon Hu [Sun, 23 Jun 2024 08:04:09 +0000 (08:04 +0000)]
fix: Adds a missing defribilator to nukie planet (#28362)
* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
Brandon Hu [Sun, 23 Jun 2024 08:03:00 +0000 (08:03 +0000)]
tweak(medical): Reduce chemist slots (#28711)
* tweak(medical): Reduce chemist slots
* tweak(medical): roundstart chemists slot set to 2 on some maps
* tweak(fland): Chemist slots to 3
fland is target to 80-100 players
Brandon Hu [Sun, 23 Jun 2024 08:02:21 +0000 (08:02 +0000)]
fix(oasis): Replace mindshield crate with implanter crate (#29181)
Brandon Hu [Sun, 23 Jun 2024 08:02:08 +0000 (08:02 +0000)]
fix(cluster): Replace mindshield crate with implanter crate (#29182)
Brandon Hu [Sun, 23 Jun 2024 08:01:54 +0000 (08:01 +0000)]
fix(origin): Replace mindshield crate with implanter crate (#29183)
Brandon Hu [Sun, 23 Jun 2024 08:01:11 +0000 (08:01 +0000)]
tweak(marathon): Fix some stuff (#29256)
* tweak(marathon): Add cargo request computer to bridge
* fix everything else
Brandon Hu [Sun, 23 Jun 2024 08:00:42 +0000 (08:00 +0000)]
tweak(meta): Swap around some of the computers in bridge (#29263)
* tweak(meta): Swap around some of the computers in bridge
* tweak(meta): unpause map
Brandon Hu [Sun, 23 Jun 2024 08:00:13 +0000 (08:00 +0000)]
tweak(fland): Add radiation shutters to front of PA (#29265)
Brandon Hu [Sun, 23 Jun 2024 07:59:57 +0000 (07:59 +0000)]
tweak(emergency_box): Swap out Salvage Material crate with Engineering crate (#29269)
Brandon Hu [Sun, 23 Jun 2024 07:59:37 +0000 (07:59 +0000)]
tweat(emergency_delta): Add screens around the evacuation shuttle (#29267)
Brandon Hu [Sun, 23 Jun 2024 07:59:07 +0000 (07:59 +0000)]
tweak(saltern): Place a red phone in bridge meeting room, add another artifact spawn (#29359)
* tweak(saltern): Place a red phone in bridge meeting room
* add artifact spawn
Brandon Hu [Sun, 23 Jun 2024 07:57:20 +0000 (07:57 +0000)]
fix(omega): Connect the disposal unit in medbay to the disposal "network" (#29305)
fix(omega): Connect the disposal unit in medbay to the disposal pipe system
Brandon Hu [Sun, 23 Jun 2024 07:57:04 +0000 (07:57 +0000)]
fix(packed): Fill the medical lockers in medbay (#29319)
Nemanja [Sun, 23 Jun 2024 04:38:41 +0000 (00:38 -0400)]
swap siren (#29369)
Tayrtahn [Sun, 23 Jun 2024 02:17:28 +0000 (22:17 -0400)]
Apply RoleLoadout MinLimit fix to EnsureValid too (#29358)
Apply MinLimit fix to EnsureValid too
metalgearsloth [Sun, 23 Jun 2024 02:16:08 +0000 (12:16 +1000)]
Revert "Weapon Reflection Movement Mechanic (#27219)" (#29326)
* Revert "Weapon Reflection Movement Mechanic (#27219)"
This reverts commit
b90373356e7f4f0eee693732964eac9c9eaa1f02 .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
PJBot [Sun, 23 Jun 2024 01:47:38 +0000 (01:47 +0000)]
Automatic changelog update
WarMechanic [Sun, 23 Jun 2024 01:46:31 +0000 (11:46 +1000)]
TEG can power itself when turned on (#29072)