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2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 07:31:17 +0000 (07:31 +0000)]
Automatic changelog update

2 years agomake gas tanks not quick equipable (#23971)
lzk [Sat, 13 Jan 2024 07:30:37 +0000 (08:30 +0100)]
make gas tanks not quick equipable (#23971)

2 years agoAdd nuclear bomb warp point (#23973)
Crotalus [Sat, 13 Jan 2024 07:30:11 +0000 (08:30 +0100)]
Add nuclear bomb warp point (#23973)

2 years agoPneumatic cannon accuracy buff (#23996)
GreyMario [Sat, 13 Jan 2024 07:29:19 +0000 (23:29 -0800)]
Pneumatic cannon accuracy buff (#23996)

make thrown item launchers stronger than hands more accurate

2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 07:17:53 +0000 (07:17 +0000)]
Automatic changelog update

2 years agoFix chem sources in guidebook (#23987)
Nemanja [Sat, 13 Jan 2024 07:16:47 +0000 (02:16 -0500)]
Fix chem sources in guidebook (#23987)

* Fix chem sources in guidebook

* shabooya

2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 06:28:48 +0000 (06:28 +0000)]
Automatic changelog update

2 years agoOre crab drops nerf (#24012)
Nemanja [Sat, 13 Jan 2024 06:27:42 +0000 (01:27 -0500)]
Ore crab drops nerf (#24012)

ore-crab-drops-nerf

2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 05:52:34 +0000 (05:52 +0000)]
Automatic changelog update

2 years agoSubstation resprite (#23977)
Ubaser [Sat, 13 Jan 2024 05:51:28 +0000 (16:51 +1100)]
Substation resprite (#23977)

* add

* add

2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 04:56:53 +0000 (04:56 +0000)]
Automatic changelog update

2 years agoFix electrical crates drop plastic instead of metal (#23992)
degradka [Sat, 13 Jan 2024 04:55:47 +0000 (07:55 +0300)]
Fix electrical crates drop plastic instead of metal (#23992)

2 years agoAutomatic changelog update
PJBot [Sat, 13 Jan 2024 04:54:06 +0000 (04:54 +0000)]
Automatic changelog update

2 years agofix coal ejection (#23993)
Nemanja [Sat, 13 Jan 2024 04:52:53 +0000 (23:52 -0500)]
fix coal ejection (#23993)

2 years agoFix solution editor UI (#24004)
Pieter-Jan Briers [Sat, 13 Jan 2024 04:52:42 +0000 (05:52 +0100)]
Fix solution editor UI (#24004)

Fixes #23645

The problem is that the solution editor UI is an EUI, so the UI updates before the game states are applied.

A correct fix would be to move it to a BUI in some way, but that's a little involved as we don't really have pre-existing code that uses BUIs in a manner good for this. I decided against this because I realized we'd want to have more tools similar to this and tbh I kinda figured integrating it with VV would be a better fix instead, so...

This is a bad workaround to manually synchronize the UI updates against game timing. It's not pretty but it works.

2 years agoMoves ShootProjectile to shared (#24007)
keronshb [Sat, 13 Jan 2024 04:52:02 +0000 (23:52 -0500)]
Moves ShootProjectile to shared (#24007)

2 years agoFix autodrobe inventory (#24006)
lzk [Sat, 13 Jan 2024 00:40:12 +0000 (01:40 +0100)]
Fix autodrobe inventory (#24006)

Update theater.yml

2 years agoMatter bin & manipulator resprite (#23990)
Nemanja [Sat, 13 Jan 2024 00:05:52 +0000 (19:05 -0500)]
Matter bin & manipulator resprite (#23990)

2 years agoFix exception with gas overlay rendering (#24001)
Pieter-Jan Briers [Fri, 12 Jan 2024 23:22:10 +0000 (00:22 +0100)]
Fix exception with gas overlay rendering (#24001)

I had to rewrite this code for #23745 and forgot to test it. Damnit.

2 years agoFix mass-media console (#23994)
themias [Fri, 12 Jan 2024 22:27:33 +0000 (17:27 -0500)]
Fix mass-media console (#23994)

2 years agoDependency update / fixes / skrungle bungle (#23745)
Pieter-Jan Briers [Fri, 12 Jan 2024 22:22:01 +0000 (23:22 +0100)]
Dependency update / fixes / skrungle bungle (#23745)

* Give .props files 2-space indents.

* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them πŸ₯²

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Add Robust.Analyzers.Test

* Update submodule

* commit to re-run CI

2 years agoAdd "Skelly Versus The Rev" as lobby art (#23974)
Hannah Giovanna Dawson [Fri, 12 Jan 2024 20:52:13 +0000 (20:52 +0000)]
Add "Skelly Versus The Rev" as lobby art (#23974)

Add Skelly Versus The Rev as lobby art

2 years agoTranquilizer balance (#23979)
takemysoult [Fri, 12 Jan 2024 20:45:08 +0000 (23:45 +0300)]
Tranquilizer balance (#23979)

2 years agoFix double sound for shutters (#23975)
nikthechampiongr [Fri, 12 Jan 2024 20:35:31 +0000 (22:35 +0200)]
Fix double sound for shutters (#23975)

Fix double sound

2 years agoAdded search bar to warp points (#23978)
Crotalus [Fri, 12 Jan 2024 20:34:11 +0000 (21:34 +0100)]
Added search bar to warp points (#23978)

2 years agoLimit hydraulic clamps to one DoAfter at a time (#23982)
themias [Fri, 12 Jan 2024 20:33:47 +0000 (15:33 -0500)]
Limit hydraulic clamps to one DoAfter at a time (#23982)

Limit Ripleys to one DoAfter at a time

2 years agoFixes construction graphs proccing while being microwaved (#23835)
deathride58 [Fri, 12 Jan 2024 08:42:41 +0000 (03:42 -0500)]
Fixes construction graphs proccing while being microwaved (#23835)

* Fixes construction graphs proccing while being microwaved

* git those indents in line

* We knew we were missing something!

2 years agoPie tins returned from all pies in all situations, add lathe recipes for pie tin...
GreyMario [Fri, 12 Jan 2024 08:42:15 +0000 (00:42 -0800)]
Pie tins returned from all pies in all situations, add lathe recipes for pie tin and some other basic kitchenwares (#23217)

* move pietin trash to FoodPieBase so all pies return their pie tin when eaten

* spawn trash from a SliceableFood if the Food has a trash

* add a limited selection of additional tablewares to the autolathe

* kitchenware material adjustments

* fix crash when slice pie in hand/inventory

* use system helpers + slices now go in parent container

2 years agoWhistle for security (second try) (#23945)
Fahasor [Fri, 12 Jan 2024 08:05:28 +0000 (11:05 +0300)]
Whistle for security (second try) (#23945)

* Move Exclamation entity

* Add Whistle Component and Whistle System

* Add BaseWhistle prototype

* Add sound to BaseWhistle

* Add SecurityWhistle prototype

* Add Sprite and Icon to SecurityWhistle

* Add whistleExclamation prototype

* Fix SecurityWhistle prototype

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* Add whistles to sec vendingMachine

* Revert "Add sound to BaseWhistle"

This reverts commit 0c2eeab1286fb778ed7a845e59c642f667582a4a.

* Add sounds for BaseWhistle

* Make atributions compact

* Remove unnecessary spaces

* Make WhistleSystem class sealed

* Remove possibility to exclamate one person from WhistleComponent

* Remove delay from WhistleSystem

Increase delay

* Remove unnecessary HashSet

* Try replace Resolve

* Refactor sound emmiting

* Rework spawn of exclamation

* Move WhistleComponent from Server to Shared

* Edit WhistleComponent because of moving

* Move WhistleSystem from Server to Client

* Edit WhistleSystem because of moving

* Add new event

* Add server part of WhistleSystem

* Modify system for prediction

* Add documentation to WhistleComponent

* Revert "Modify system for prediction"

This reverts commit 89abb290571ff47deb5491b0f720f6bde079110b.

* Revert "Add server part of WhistleSystem"

This reverts commit ca52ca081f30fb164f401c1818d08531f02af284.

* Revert "Add new event"

This reverts commit 5ca9694757c94c03ca72d5b2f56f5f23503a3263.

* Move system from client to shared

* Modify whistle system because of moving

* Separate checks and action

* Organize file folders according to conventions

* Make component Networked

* Change trigger component for WhistleSystem

* Put indents betwen methods

* Rework WhistleExclamation prototype

* Change variable name

* Add serializer to WhistleComponent

* Rename one variable

* add predict possibility to Shared

* add Client part of prediction

* Add Server part of prediction

* Increase whistle distance

* Prevent spawn for invisible entities

* WhistleComponent now use file-scoped namespace

* Delete unnecessary part from MakeLoudWhistle

* Add Resolve check

* Delete Server and Client part for prediction

* Make system prediction properly

* Change prediction behaviour

* Fix unexpected error occured

* Avoid using obsolete methods

* Add comments

* Update DataField to make it shorter

* Update size for new size system

* Prevent ping for invisible entities for real now

* Avoid triggering unnecessary debug asserts

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2 years agoNewsSystem fixes (#23969)
metalgearsloth [Fri, 12 Jan 2024 08:04:55 +0000 (19:04 +1100)]
NewsSystem fixes (#23969)

2 years agoFixed Lizard swipe (#23953)
KittenColony [Fri, 12 Jan 2024 08:03:30 +0000 (21:03 +1300)]
Fixed Lizard swipe (#23953)

* made unarmed lizard / spider melees representative

* Revert Arachnids

2 years agoCuttable speaker wire for vending machines (#23873)
Tayrtahn [Fri, 12 Jan 2024 08:03:02 +0000 (03:03 -0500)]
Cuttable speaker wire for vending machines (#23873)

Implement SpeechWireAction

2 years agoAdds the "advanced" color palette (#23960)
Aexxie [Fri, 12 Jan 2024 08:00:43 +0000 (02:00 -0600)]
Adds the "advanced" color palette (#23960)

2 years agoGreyscale decal tweaks + additions (#23961)
Aexxie [Fri, 12 Jan 2024 08:00:22 +0000 (02:00 -0600)]
Greyscale decal tweaks + additions (#23961)

* "whitescales" every marking

* adds greyscale wooden trims

* Texturizes steel tile overlays

* Texturizes the rest

* Adds yaml for the greyscale trims (whoops)

2 years agonew chemical-Necrosol (#23850)
icekot8 [Fri, 12 Jan 2024 07:59:21 +0000 (10:59 +0300)]
new chemical-Necrosol (#23850)

* rollback

* dumb fix

2 years agoMinor change to vending machine inventory (#23967)
Jackal298 [Fri, 12 Jan 2024 07:58:34 +0000 (10:58 +0300)]
Minor change to vending machine inventory (#23967)

2 years agodeath squad armor tweaks (#23965)
Emisse [Fri, 12 Jan 2024 07:58:08 +0000 (00:58 -0700)]
death squad armor tweaks (#23965)

* death squad resprite

* fix boote

2 years agoUpdate Blood Red Phone Sprite (#23964)
Justin Pfeifler [Fri, 12 Jan 2024 07:42:49 +0000 (01:42 -0600)]
Update Blood Red Phone Sprite (#23964)

* Add new phone sprite

* Update copyright attribution

2 years agoFix Floodlight Collision (#23966)
Justin Pfeifler [Fri, 12 Jan 2024 07:42:43 +0000 (01:42 -0600)]
Fix Floodlight Collision (#23966)

Update floodlight mask and layer

2 years agosus attributions (#23962)
Emisse [Fri, 12 Jan 2024 05:16:53 +0000 (22:16 -0700)]
sus attributions (#23962)

2 years agoPorts some /tg/ + /vg/ space ambience (#23910)
Flareguy [Fri, 12 Jan 2024 04:53:58 +0000 (22:53 -0600)]
Ports some /tg/ + /vg/ space ambience (#23910)

* ports some tg + vg space ambience, removes all but 1 of the old space ambience music

* add back starlight and drifting

2 years agoUpdate submodule to 204.1.0 (#23959)
metalgearsloth [Fri, 12 Jan 2024 02:05:00 +0000 (13:05 +1100)]
Update submodule to 204.1.0 (#23959)

2 years agoTesla Artifact Effect (#23958)
Alzore [Fri, 12 Jan 2024 01:41:44 +0000 (19:41 -0600)]
Tesla Artifact Effect (#23958)

EffectTesla

2 years agoUse item status extension method (#23884)
Pieter-Jan Briers [Fri, 12 Jan 2024 00:14:13 +0000 (01:14 +0100)]
Use item status extension method (#23884)

Just removes some lines of code.

2 years agoNew Lobbyscreen Art (#23943)
Alekshhh [Thu, 11 Jan 2024 23:28:13 +0000 (01:28 +0200)]
New Lobbyscreen Art (#23943)

sos

2 years agoHeadphones can be turned on (#23882)
themias [Thu, 11 Jan 2024 23:25:27 +0000 (18:25 -0500)]
Headphones can be turned on (#23882)

Toggle headphones

2 years agoatlas update (#23938)
deltanedas [Thu, 11 Jan 2024 23:24:39 +0000 (23:24 +0000)]
atlas update (#23938)

Co-authored-by: deltanedas <@deltanedas:kde.org>
2 years agomedsec hud is no longer a filler (#23934)
icekot8 [Thu, 11 Jan 2024 23:22:42 +0000 (02:22 +0300)]
medsec hud is no longer a filler (#23934)

* medsec hud

* medsec hud

* fix

2 years ago(Add) black cap and some contraband (#23933)
Jackal298 [Thu, 11 Jan 2024 23:19:58 +0000 (02:19 +0300)]
(Add) black cap and some contraband (#23933)

* Add black cap and some contraband

* Bot fix

* bot fix 2

* Price increases

2 years agoGemini maint power (#23932)
Aexxie [Thu, 11 Jan 2024 23:18:59 +0000 (17:18 -0600)]
Gemini maint power (#23932)

Connects an LV to the maints west of science, powering them.

2 years agoBulk plushie lizard crate (#23927)
Kukutis96513 [Thu, 11 Jan 2024 23:18:28 +0000 (01:18 +0200)]
Bulk plushie lizard crate (#23927)

* make the bulk crate order

* added space lizard plushies to bulk crate

2 years agodedicated burn and shock meds (#23941)
deltanedas [Thu, 11 Jan 2024 23:17:23 +0000 (23:17 +0000)]
dedicated burn and shock meds (#23941)

* pyrazine and insuzine

* add recipes

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2 years agoAdds winterdrobe to cluster (#23928)
Aexxie [Thu, 11 Jan 2024 23:16:46 +0000 (17:16 -0600)]
Adds winterdrobe to cluster (#23928)

2 years agoSmall clamp for fland cargo (#23947)
Arendian [Thu, 11 Jan 2024 23:15:13 +0000 (00:15 +0100)]
Small clamp for fland cargo (#23947)

2 years agoStop the inevitability of death from misgendering you (#23949)
Nemanja [Thu, 11 Jan 2024 23:12:32 +0000 (18:12 -0500)]
Stop the inevitability of death from misgendering you (#23949)

Fix rotting messages and make them use pronouns

2 years agoRespite and minor changes to mercenary items (#23783)
Jackal298 [Thu, 11 Jan 2024 22:47:51 +0000 (01:47 +0300)]
Respite and minor changes to mercenary items (#23783)

* Respite and minor changes to mercenary items

This is try number three, everything should be fine this time

* Fix meta

* Fix bot

* Fix bot 2

* Fix meta 2

* Fix meta 3

2 years agoFix clumsy defib debug assert (#23930)
themias [Thu, 11 Jan 2024 21:58:25 +0000 (16:58 -0500)]
Fix clumsy defib debug assert (#23930)

* Fix clumsy defib debug assert

* don't need to specify null

2 years agoBluespace Anomaly Admin Logs (#23942)
Trevor Day [Thu, 11 Jan 2024 21:56:06 +0000 (13:56 -0800)]
Bluespace Anomaly Admin Logs (#23942)

Add bluespace anomaly teleportation logs.

2 years agoFix light tube broken state (#23939)
Flareguy [Thu, 11 Jan 2024 18:34:37 +0000 (12:34 -0600)]
Fix light tube broken state (#23939)

fix light tube broken state

2 years agoSplit cargo shuttle to its own component (#23926)
metalgearsloth [Thu, 11 Jan 2024 15:53:00 +0000 (02:53 +1100)]
Split cargo shuttle to its own component (#23926)

* Split cargo shuttle to its own component

If mappers want 1 morbillion of them this is easier to manage.

* balls

2 years agoOptimise the puddle system to reach an equilibrium quickly. (#23776)
mr-bo-jangles [Thu, 11 Jan 2024 13:22:56 +0000 (13:22 +0000)]
Optimise the puddle system to reach an equilibrium quickly. (#23776)

* Optimise the puddle system to reach an equilibrium quickly.

* Remove use of Linq
Try to be more efficient with Tuples

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoAdd doors to the station map (#23639)
Nemanja [Thu, 11 Jan 2024 13:14:20 +0000 (08:14 -0500)]
Add doors to the station map (#23639)

* Add doors to the navmap

* tweaksies

* gah

* draw primitive

* draw primitive? at least take me out to dinner first!

* Update Content.Client/Pinpointer/UI/NavMapControl.cs

* casualties

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2 years agoOnly hide ruins labels (#23925)
metalgearsloth [Thu, 11 Jan 2024 12:56:07 +0000 (23:56 +1100)]
Only hide ruins labels (#23925)

2 years agoFix tips (#23920)
Ubaser [Thu, 11 Jan 2024 10:55:24 +0000 (21:55 +1100)]
Fix tips (#23920)

2 years agorevert core cargo shuttle for now (#23921)
Emisse [Thu, 11 Jan 2024 10:54:57 +0000 (03:54 -0700)]
revert core cargo shuttle for now (#23921)

* Delete Resources/Maps/Shuttles/cargo_core.yml

* Update core.yml

* Update base.yml

* Update nanotrasen.yml

2 years agocrusher rebalanceing (#23916)
Emisse [Thu, 11 Jan 2024 09:09:33 +0000 (02:09 -0700)]
crusher rebalanceing (#23916)

* Update mining.yml

* Update mining.yml

* glaive LS is actually fine

* crusher faster than glaive

* Update mining.yml

* Update mining.yml

2 years agoUranium & AP magazine and projectile sprites (#23914)
IProduceWidgets [Thu, 11 Jan 2024 08:01:41 +0000 (03:01 -0500)]
Uranium & AP magazine and projectile sprites (#23914)

Add missing uranium and AP magazine and box sprite layers. Add uranium and AP projectile sprites. Fix whitelist issue that made .45 pistol mags not go in secbelt.

2 years agoreach update (#23915)
Emisse [Thu, 11 Jan 2024 08:00:43 +0000 (01:00 -0700)]
reach update (#23915)

* reach update

* ape board

* Update reach.yml

* chimp + recharger

* chef vend

2 years agomachine parts + power cell resprite (#23913)
Nemanja [Thu, 11 Jan 2024 06:06:01 +0000 (01:06 -0500)]
machine parts + power cell resprite (#23913)

* machine parts + power cell resprite

* logic fix

2 years agoremove 1 chemist from gemini (#23909)
Emisse [Thu, 11 Jan 2024 03:59:27 +0000 (20:59 -0700)]
remove 1 chemist from gemini (#23909)

Update gemini.yml

2 years agobagel update (#23905)
Emisse [Thu, 11 Jan 2024 00:14:11 +0000 (17:14 -0700)]
bagel update (#23905)

2 years agoThrottle MagicMirror do_afters (#23867)
metalgearsloth [Thu, 11 Jan 2024 00:08:42 +0000 (11:08 +1100)]
Throttle MagicMirror do_afters (#23867)

Doesn't fix the gross network spam but that's for later.

2 years agomarathon update (#23904)
Emisse [Thu, 11 Jan 2024 00:07:48 +0000 (17:07 -0700)]
marathon update (#23904)

2 years agoremove ame parts from cargo (#23903)
Emisse [Thu, 11 Jan 2024 00:07:41 +0000 (17:07 -0700)]
remove ame parts from cargo (#23903)

2 years agoMakes lights use the "old" light fixture sprites (#23898)
Flareguy [Thu, 11 Jan 2024 00:07:14 +0000 (18:07 -0600)]
Makes lights use the "old" light fixture sprites (#23898)

returns the ss13 light fixture sprites

2 years agoFix admin log key order. (#23052)
Pieter-Jan Briers [Thu, 11 Jan 2024 00:03:25 +0000 (01:03 +0100)]
Fix admin log key order. (#23052)

The keys for admin logs were set as (log_id, round_id). This made no sense because logs are usually accessed per round.

2 years agomake intercoms draw above table (#23897)
Emisse [Wed, 10 Jan 2024 23:05:59 +0000 (16:05 -0700)]
make intercoms draw above table (#23897)

Update intercom.yml

2 years agoFix tranquiliser shells not working (#23886)
nikthechampiongr [Wed, 10 Jan 2024 23:02:37 +0000 (01:02 +0200)]
Fix tranquiliser shells not working (#23886)

* Fix tranquiliser darts not working

Fixes a bug introduced by 9f47079d02a872f0aaff84f4556b83d3c6f835ef which
was made to stop the fly-by fixture from triggering the system. This was
done by checking whether the fixture was hard. Apparently the
projectile's fixture is never hard as well. The change just makes it so
that check only succeeds when the fixture is a fly-by fixture.

* Remove something that I think is redundant

* Remove random using directive that somehow appeared.

* Address Review

* Adress Review 2

* Put the appropriate fixture ids

2 years agoaspid update (#23872)
lzk [Wed, 10 Jan 2024 22:42:32 +0000 (23:42 +0100)]
aspid update (#23872)

aspid

- connected missed external airlocks
- replaced water tank on hight-capacity water tank at jani room

2 years agobagel update (#23870)
lzk [Wed, 10 Jan 2024 22:42:15 +0000 (23:42 +0100)]
bagel update (#23870)

bagel

- connected missed external airlocks
- removed vendor mapped names
- skub

2 years agoGemini Hotfix (#23869)
luckyshotpictures [Wed, 10 Jan 2024 22:41:43 +0000 (23:41 +0100)]
Gemini Hotfix (#23869)

hotfix hotfix hotfix

2 years agobox update (#23871)
lzk [Wed, 10 Jan 2024 22:41:29 +0000 (23:41 +0100)]
box update (#23871)

box

- removed mapped vendor names
- connected missed external airlocks

2 years agoFix borg becoming emag immune if emag attempted with panel closed. (#23729)
Arendian [Wed, 10 Jan 2024 22:01:38 +0000 (23:01 +0100)]
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)

* Fix borg becoming emag immune if emag attempted with panel closed.

* new event

* removed code added in accessreader

* fix emag 1984

2 years agoAghosts and other powerful beings no longer burn their hands on lights. (#23879)
nikthechampiongr [Wed, 10 Jan 2024 21:39:56 +0000 (23:39 +0200)]
Aghosts and other powerful beings no longer burn their hands on lights. (#23879)

Make aghosts and other things that can't take burn damage not burn their
hand when changing lightbolbs

2 years agoFix roller skates debug assert (#23876)
Arendian [Wed, 10 Jan 2024 21:38:24 +0000 (22:38 +0100)]
Fix  roller skates debug assert (#23876)

Networkedcomponent

2 years agoFixed opened cargo airlock sprite (#23889)
sneb [Wed, 10 Jan 2024 21:12:46 +0000 (16:12 -0500)]
Fixed opened cargo airlock sprite (#23889)

fix cargo door open sprite

2 years agoFix flippo sprite layer (#23877)
themias [Wed, 10 Jan 2024 15:58:01 +0000 (10:58 -0500)]
Fix flippo sprite layer (#23877)

2 years agoFix ruins being added to station grid (#23865)
metalgearsloth [Wed, 10 Jan 2024 12:44:09 +0000 (23:44 +1100)]
Fix ruins being added to station grid (#23865)

2 years agoFix tiledef reloads AKA void planet (#23864)
metalgearsloth [Wed, 10 Jan 2024 12:28:42 +0000 (23:28 +1100)]
Fix tiledef reloads AKA void planet (#23864)

2 years agoRod/Transit Evacuation shuttle update (#23862)
Ubaser [Wed, 10 Jan 2024 12:14:46 +0000 (23:14 +1100)]
Rod/Transit Evacuation shuttle update (#23862)

* add

* update

2 years agoShow how close bodies are to rotting (#23530)
Guillaume E [Wed, 10 Jan 2024 12:00:21 +0000 (13:00 +0100)]
Show how close bodies are to rotting (#23530)

* Show how close bodies are to rotting

When examining a dead body, you will be able to see of close
it is to rotting.

 - "It still looks fresh.", in the first third of the pre-rot period
 - "It looks ripe.", in the second third
 - "It's starting to look bad.", in the last third

This could help players prioritize medical care.

* Alter the wording of the pre-rot indicator

* Use numeric rotting stages in FTL

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2 years agoEnable worldgen on WD (#23861)
metalgearsloth [Wed, 10 Jan 2024 11:45:00 +0000 (22:45 +1100)]
Enable worldgen on WD (#23861)

2 years agoMoths get insect blood (#23671)
Ubaser [Wed, 10 Jan 2024 11:42:20 +0000 (22:42 +1100)]
Moths get insect blood (#23671)

* ya

* mothroach

* update

* fix

* fixe

* add

2 years agoUpdate Core (#23860)
Ubaser [Wed, 10 Jan 2024 11:39:38 +0000 (22:39 +1100)]
Update Core (#23860)

add

2 years agoSyndie elite uplink (#23859)
Emisse [Wed, 10 Jan 2024 11:33:10 +0000 (04:33 -0700)]
Syndie elite uplink (#23859)

* elite suit store

* eek

* dont drink

2 years agoHide ruins spawns (#23857)
metalgearsloth [Wed, 10 Jan 2024 11:15:48 +0000 (22:15 +1100)]
Hide ruins spawns (#23857)

* Hide ruins spawns

* Update count

* Add naming

2 years agomarton fix arrivals (#23855)
Emisse [Wed, 10 Jan 2024 10:41:52 +0000 (03:41 -0700)]
marton fix arrivals (#23855)

* marathon update

* wrong version

2 years agoRad suit swag and toggleable now (#23854)
Emisse [Wed, 10 Jan 2024 09:54:29 +0000 (02:54 -0700)]
Rad suit swag and toggleable now (#23854)

* troll

* Update hoods.yml

* Update hoods.yml

* Update suits.yml

* Update engineer.yml

* Update migration.yml

* Update emergency.yml

* forgor

* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2 years agogps can go inm belt (#23853)
Emisse [Wed, 10 Jan 2024 09:21:42 +0000 (02:21 -0700)]
gps can go inm belt (#23853)

* Update belts.yml

* Update gps.yml

* Update tags.yml

* Update belts.yml

2 years agoFix storage state (#23852)
metalgearsloth [Wed, 10 Jan 2024 09:07:35 +0000 (20:07 +1100)]
Fix storage state (#23852)

slughands