From 07b7d839cbef5b01fe70db21dc57c9653de7df88 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Mon, 14 Apr 2025 23:38:31 -0400 Subject: [PATCH] Fix skeletons not becoming skulls on gib (#36571) --- Resources/Prototypes/Body/Parts/skeleton.yml | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Body/Parts/skeleton.yml b/Resources/Prototypes/Body/Parts/skeleton.yml index 1b378c6233..378c4263dc 100644 --- a/Resources/Prototypes/Body/Parts/skeleton.yml +++ b/Resources/Prototypes/Body/Parts/skeleton.yml @@ -14,7 +14,6 @@ ents: [] - type: StaticPrice price: 20 - - type: Gibbable - type: Tag tags: - Trash @@ -37,7 +36,7 @@ id: HeadSkeleton name: "skull" description: Alas poor Yorick... - parent: PartSkeleton + parent: [ PartSkeleton, BaseMob ] components: - type: Sprite sprite: Mobs/Species/Skeleton/parts.rsi @@ -47,10 +46,12 @@ state: "skull_icon" - type: BodyPart partType: Head + - type: BlockMovement - type: Input context: "human" - type: Speech speechVerb: Skeleton + speechSounds: Alto - type: SkeletonAccent - type: Actions - type: Vocal -- 2.51.2