From 08b32634682649698d9c189e1e2dc012e86efd12 Mon Sep 17 00:00:00 2001 From: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> Date: Mon, 8 Jan 2024 13:25:20 -0500 Subject: [PATCH] fixes rotations of wideswings on the fireaxes (#23742) --- .../Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index 31948bb150..3469cbd5dd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -12,7 +12,7 @@ sprite: Objects/Weapons/Melee/fireaxe.rsi state: icon - type: MeleeWeapon - wideAnimationRotation: -135 + wideAnimationRotation: 135 swingLeft: true attackRate: 0.75 damage: @@ -53,6 +53,8 @@ parent: FireAxe description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle! components: + - type: MeleeWeapon + wideAnimationRotation: 90 - type: IgniteOnMeleeHit fireStacks: 1 - type: Sprite -- 2.51.2