From 16787a0281c8a8b1bc0fb6dd2e0cbecdf0c1ee41 Mon Sep 17 00:00:00 2001 From: Winkarst <74284083+Winkarst-cpu@users.noreply.github.com> Date: Mon, 24 Feb 2025 23:12:25 +0300 Subject: [PATCH] Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``MaterialPrototypeSpawnsStackMaterialTest`` (#35472) * Cleanup * Fix --- Content.IntegrationTests/Tests/Materials/MaterialTests.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Content.IntegrationTests/Tests/Materials/MaterialTests.cs b/Content.IntegrationTests/Tests/Materials/MaterialTests.cs index 1caaf8a3ff..30800f358e 100644 --- a/Content.IntegrationTests/Tests/Materials/MaterialTests.cs +++ b/Content.IntegrationTests/Tests/Materials/MaterialTests.cs @@ -3,7 +3,6 @@ using Content.Server.Stack; using Content.Shared.Stacks; using Content.Shared.Materials; using Robust.Shared.GameObjects; -using Robust.Shared.Map; using Robust.Shared.Prototypes; namespace Content.IntegrationTests.Tests.Materials @@ -24,7 +23,7 @@ namespace Content.IntegrationTests.Tests.Materials var server = pair.Server; await server.WaitIdleAsync(); - var mapManager = server.ResolveDependency(); + var mapSystem = server.System(); var prototypeManager = server.ResolveDependency(); var entityManager = server.ResolveDependency(); @@ -59,7 +58,7 @@ namespace Content.IntegrationTests.Tests.Materials } }); - mapManager.DeleteMap(testMap.MapId); + mapSystem.DeleteMap(testMap.MapId); }); await pair.CleanReturnAsync(); -- 2.51.2