From 1986ca86f4553a7a86124fb35b8fd9c6f2a73ac3 Mon Sep 17 00:00:00 2001 From: deltanedas <39013340+deltanedas@users.noreply.github.com> Date: Tue, 12 Sep 2023 19:29:50 +0100 Subject: [PATCH] make hardbombs indestructible (#20073) * make hardbombs not explode when destroyed * actually just remove it entirely --------- Co-authored-by: deltanedas <@deltanedas:kde.org> --- .../Entities/Structures/Machines/bombs.yml | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml index ba112cec9c..67f74a1185 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml @@ -45,21 +45,6 @@ layer: - MachineLayer - type: WiresPanel - - type: Damageable - damageContainer: Inorganic - damageModifierSet: Metallic - - type: Destructible - thresholds: - - trigger: - !type:DamageTrigger - damage: 100 - behaviors: - - !type:DoActsBehavior - acts: ["Destruction"] - - !type:ExplodeBehavior - - !type:PlaySoundBehavior - sound: - path: /Audio/Effects/metalbreak.ogg - type: GuideHelp openOnActivation: true guides: -- 2.51.2