From 1e7fb2f4d821f6fef912505917470116efa8587a Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Sat, 17 Aug 2024 01:08:13 -0400 Subject: [PATCH] Fix npcs throwing themselves straight into space (#31118) --- Content.Server/NPC/Pathfinding/PathfindingSystem.Common.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Content.Server/NPC/Pathfinding/PathfindingSystem.Common.cs b/Content.Server/NPC/Pathfinding/PathfindingSystem.Common.cs index 2dbb4260a8..5d31f47e26 100644 --- a/Content.Server/NPC/Pathfinding/PathfindingSystem.Common.cs +++ b/Content.Server/NPC/Pathfinding/PathfindingSystem.Common.cs @@ -1,5 +1,8 @@ using Content.Shared.Gravity; +using Content.Shared.Maps; using Content.Shared.NPC; +using Robust.Shared.Map.Components; +using Robust.Shared.Spawners; namespace Content.Server.NPC.Pathfinding; @@ -44,8 +47,7 @@ public sealed partial class PathfindingSystem var modifier = 1f; // TODO - if ((end.Data.Flags & PathfindingBreadcrumbFlag.Space) != 0x0 && - (!TryComp(end.GraphUid, out var gravity) || !gravity.Enabled)) + if ((end.Data.Flags & PathfindingBreadcrumbFlag.Space) != 0x0) { return 0f; } -- 2.52.0