From 210677ba4e6060290d73fe75cd8f4f5c114b81a3 Mon Sep 17 00:00:00 2001 From: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Date: Mon, 13 Feb 2023 15:39:21 +1300 Subject: [PATCH] Fix bug in GasTileOverlay state logic (#14071) --- Content.Server/Atmos/EntitySystems/GasTileOverlaySystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Atmos/EntitySystems/GasTileOverlaySystem.cs b/Content.Server/Atmos/EntitySystems/GasTileOverlaySystem.cs index 77b4781175..70b145512d 100644 --- a/Content.Server/Atmos/EntitySystems/GasTileOverlaySystem.cs +++ b/Content.Server/Atmos/EntitySystems/GasTileOverlaySystem.cs @@ -354,7 +354,7 @@ namespace Content.Server.Atmos.EntitySystems return; // Should this be a full component state or a delta-state? - if (args.FromTick <= component.CreationTick && args.FromTick <= component.ForceTick) + if (args.FromTick <= component.CreationTick || args.FromTick <= component.ForceTick) { args.State = new GasTileOverlayState(component.Chunks); return; -- 2.52.0