From 2624647e71f5fab3df11e5738bf8efea340b0a61 Mon Sep 17 00:00:00 2001 From: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Date: Mon, 1 Sep 2025 17:27:21 +0200 Subject: [PATCH] Fix incorrect bullet & cartridge names (#39993) * Fix conflicting names * zero zeroes --- .../Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml | 2 +- .../Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml | 2 +- .../Weapons/Guns/Ammunition/Projectiles/light_rifle.yml | 8 ++++---- .../Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml | 8 ++++---- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml index 2054fa7884..51bf0fea54 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeHeavyRifle - name: cartridge (.20 rifle) + name: cartridge (.10 rifle) parent: [ BaseCartridge, BaseSecurityContraband ] abstract: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml index d37555c344..eebccf32a0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletHeavyRifle - name: bullet (.20 rifle) + name: bullet (.10 rifle) parent: BaseBullet categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml index 7eac4b53d0..43427c1dac 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletLightRifle - name: bullet (.20 rifle) + name: bullet (.30 rifle) parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletLightRiflePractice - name: bullet (.20 rifle practice) + name: bullet (.30 rifle practice) parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletLightRifleIncendiary parent: BaseBulletIncendiary - name: bullet (.20 rifle incendiary) + name: bullet (.30 rifle incendiary) categories: [ HideSpawnMenu ] components: - type: Projectile @@ -35,7 +35,7 @@ - type: entity id: BulletLightRifleUranium parent: BaseBulletUranium - name: bullet (.20 rifle uranium) + name: bullet (.30 rifle uranium) categories: [ HideSpawnMenu ] components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml index e3e26bf9f3..497ca9e2a3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletRifle - name: bullet (0.20 rifle) + name: bullet (.20 rifle) parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletRiflePractice - name: bullet (0.20 rifle practice) + name: bullet (.20 rifle practice) parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletRifleIncendiary parent: BaseBulletIncendiary - name: bullet (0.20 rifle incendiary) + name: bullet (.20 rifle incendiary) categories: [ HideSpawnMenu ] components: - type: Projectile @@ -35,7 +35,7 @@ - type: entity id: BulletRifleUranium parent: BaseBulletUranium - name: bullet (0.20 rifle uranium) + name: bullet (.20 rifle uranium) categories: [ HideSpawnMenu ] components: - type: Projectile -- 2.51.2