From 2a0fe88aaffa3758f6a7aa3412b5ef7ecd5c9e6e Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Wed, 1 May 2024 07:54:22 +1000 Subject: [PATCH] Reduce rusty wall occurrences (#27522) Every station looks like barratry as there will be many rusty walls onscreen everywhere. --- Resources/Prototypes/GameRules/variation.yml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Resources/Prototypes/GameRules/variation.yml b/Resources/Prototypes/GameRules/variation.yml index 7424fc2854..2884d5f9d6 100644 --- a/Resources/Prototypes/GameRules/variation.yml +++ b/Resources/Prototypes/GameRules/variation.yml @@ -24,8 +24,8 @@ components: - type: WallReplaceVariationPass - type: EntityReplaceVariationPass - entitiesPerReplacementAverage: 10 - entitiesPerReplacementStdDev: 2 + entitiesPerReplacementAverage: 50 + entitiesPerReplacementStdDev: 10 replacements: - id: WallSolidRust @@ -36,8 +36,8 @@ components: - type: ReinforcedWallReplaceVariationPass - type: EntityReplaceVariationPass - entitiesPerReplacementAverage: 12 - entitiesPerReplacementStdDev: 2 + entitiesPerReplacementAverage: 50 + entitiesPerReplacementStdDev: 10 replacements: - id: WallReinforcedRust -- 2.52.0