From 2b2883005d0765bc465bdff121d99e624a91578b Mon Sep 17 00:00:00 2001 From: lzk <124214523+lzk228@users.noreply.github.com> Date: Tue, 11 Jun 2024 07:55:37 +0200 Subject: [PATCH] Fix some wideswing animations (#28819) * Fix some wideswing animations * 2 --- Resources/Prototypes/Entities/Objects/Fun/toys.yml | 1 + Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Entities/Objects/Fun/toys.yml index def1ad3b6b..86060b1bbe 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/toys.yml @@ -1222,6 +1222,7 @@ - type: StaminaDamageOnHit damage: 8 - type: MeleeWeapon + wideAnimationRotation: -135 damage: types: Blunt: 0 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 7f593353bb..592fe56b47 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -128,7 +128,7 @@ shader: unshaded map: [ "blade" ] - type: MeleeWeapon - wideAnimationRotation: -135 + wideAnimationRotation: 145 attackRate: 1 hidden: true damage: -- 2.51.2