From 2b67b490597c2a4cb5a714146406b7f5db13cfcf Mon Sep 17 00:00:00 2001 From: =?utf8?q?Rafael=20Sim=C3=B5es=20Gaspar=20da=20Ponte?= Date: Sat, 24 May 2025 18:22:09 +0100 Subject: [PATCH] Fix space-wizards#35663: Prevent clipping of hovered sprites on rotation (#37784) This fix addresses an issue where hovered tabletop machines (such as the grinder and electrolysis machine) had their sprites clipped when the camera was rotated. The problem was fixed by setting noRot: true. --- .../Entities/Structures/Machines/Medical/chemistry_machines.yml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml index 65eaf04d78..9a237937c5 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml @@ -54,6 +54,7 @@ - Electrolysis - type: Sprite sprite: Structures/Machines/Medical/electrolysis.rsi + noRot: true offset: "0.0,0.4" layers: - state: base @@ -93,6 +94,7 @@ - Centrifuge - type: Sprite sprite: Structures/Machines/Medical/centrifuge.rsi + noRot: true offset: "0.0,0.4" layers: - state: base -- 2.51.2